diff options
| author | jduncanator <1518948+jduncanator@users.noreply.github.com> | 2019-02-11 23:00:32 +1100 |
|---|---|---|
| committer | gdkchan <gab.dark.100@gmail.com> | 2019-02-11 09:00:32 -0300 |
| commit | d306115750df9df170cfef4d49c6b0b7af498962 (patch) | |
| tree | 13e51d71ad264c8815106dc6a3190af02d193777 /Ryujinx.Common/Pools/ObjectPool.cs | |
| parent | a694420d11ef74e4f0bf473be2b6f64635bc89c7 (diff) | |
Logger and Configuration Refactoring (#573)
* Logging: Refactor log targets into Ryujinx.Common
* Logger: Implement JSON Log Target
* Logger: Optimize Console/File logging targets
Implement a simple ObjectPool to pool up StringBuilders to avoid causing excessive GCing of gen1/2 items when large amounts of log entries are being generated.
We can also pre-determine the async overflow action at initialization time, allowing for an easy optimization in the message enqueue function, avoiding a number of comparisons.
* Logger: Implement LogFormatters
* Config: Refactor configuration file and loading
* Config: Rename to .jsonc to avoid highlighting issues in VSC and GitHub
* Resolve style nits
* Config: Resolve incorrect default key binding
* Config: Also update key binding default in schema
* Tidy up namespace imports
* Config: Update CONFIG.md to reflect new Config file
Diffstat (limited to 'Ryujinx.Common/Pools/ObjectPool.cs')
| -rw-r--r-- | Ryujinx.Common/Pools/ObjectPool.cs | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/Ryujinx.Common/Pools/ObjectPool.cs b/Ryujinx.Common/Pools/ObjectPool.cs new file mode 100644 index 00000000..dba671bb --- /dev/null +++ b/Ryujinx.Common/Pools/ObjectPool.cs @@ -0,0 +1,75 @@ +using System; +using System.Threading; + +namespace Ryujinx.Common +{ + public class ObjectPool<T> + where T : class + { + private T _firstItem; + private readonly T[] _items; + + private readonly Func<T> _factory; + + public ObjectPool(Func<T> factory, int size) + { + _items = new T[size - 1]; + _factory = factory; + } + + public T Allocate() + { + var instance = _firstItem; + + if (instance == null || instance != Interlocked.CompareExchange(ref _firstItem, null, instance)) + { + instance = AllocateInternal(); + } + + return instance; + } + + private T AllocateInternal() + { + var items = _items; + + for (int i = 0; i < items.Length; i++) + { + var instance = items[i]; + + if (instance != null && instance == Interlocked.CompareExchange(ref items[i], null, instance)) + { + return instance; + } + } + + return _factory(); + } + + public void Release(T obj) + { + if (_firstItem == null) + { + _firstItem = obj; + } + else + { + ReleaseInternal(obj); + } + } + + private void ReleaseInternal(T obj) + { + var items = _items; + + for (int i = 0; i < items.Length; i++) + { + if (items[i] == null) + { + items[i] = obj; + break; + } + } + } + } +} |
