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authorTSR Berry <20988865+TSRBerry@users.noreply.github.com>2023-04-08 01:22:00 +0200
committerMary <thog@protonmail.com>2023-04-27 23:51:14 +0200
commitcee712105850ac3385cd0091a923438167433f9f (patch)
tree4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /Ryujinx.Common/Configuration/Hid/Controller/Motion/JsonMotionConfigControllerConverter.cs
parentcd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff)
Move solution and projects to src
Diffstat (limited to 'Ryujinx.Common/Configuration/Hid/Controller/Motion/JsonMotionConfigControllerConverter.cs')
-rw-r--r--Ryujinx.Common/Configuration/Hid/Controller/Motion/JsonMotionConfigControllerConverter.cs79
1 files changed, 0 insertions, 79 deletions
diff --git a/Ryujinx.Common/Configuration/Hid/Controller/Motion/JsonMotionConfigControllerConverter.cs b/Ryujinx.Common/Configuration/Hid/Controller/Motion/JsonMotionConfigControllerConverter.cs
deleted file mode 100644
index 2b9e0af4..00000000
--- a/Ryujinx.Common/Configuration/Hid/Controller/Motion/JsonMotionConfigControllerConverter.cs
+++ /dev/null
@@ -1,79 +0,0 @@
-using Ryujinx.Common.Utilities;
-using System;
-using System.Text.Json;
-using System.Text.Json.Serialization;
-
-namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
-{
- class JsonMotionConfigControllerConverter : JsonConverter<MotionConfigController>
- {
- private static readonly MotionConfigJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
-
- private static MotionInputBackendType GetMotionInputBackendType(ref Utf8JsonReader reader)
- {
- // Temporary reader to get the backend type
- Utf8JsonReader tempReader = reader;
-
- MotionInputBackendType result = MotionInputBackendType.Invalid;
-
- while (tempReader.Read())
- {
- // NOTE: We scan all properties ignoring the depth entirely on purpose.
- // The reason behind this is that we cannot track in a reliable way the depth of the object because Utf8JsonReader never emit the first TokenType == StartObject if the json start with an object.
- // As such, this code will try to parse very field named "motion_backend" to the correct enum.
- if (tempReader.TokenType == JsonTokenType.PropertyName)
- {
- string propertyName = tempReader.GetString();
-
- if (propertyName.Equals("motion_backend"))
- {
- tempReader.Read();
-
- if (tempReader.TokenType == JsonTokenType.String)
- {
- string backendTypeRaw = tempReader.GetString();
-
- if (!Enum.TryParse(backendTypeRaw, out result))
- {
- result = MotionInputBackendType.Invalid;
- }
- else
- {
- break;
- }
- }
- }
- }
- }
-
- return result;
- }
-
- public override MotionConfigController Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
- {
- MotionInputBackendType motionBackendType = GetMotionInputBackendType(ref reader);
-
- return motionBackendType switch
- {
- MotionInputBackendType.GamepadDriver => JsonSerializer.Deserialize(ref reader, SerializerContext.StandardMotionConfigController),
- MotionInputBackendType.CemuHook => JsonSerializer.Deserialize(ref reader, SerializerContext.CemuHookMotionConfigController),
- _ => throw new InvalidOperationException($"Unknown backend type {motionBackendType}"),
- };
- }
-
- public override void Write(Utf8JsonWriter writer, MotionConfigController value, JsonSerializerOptions options)
- {
- switch (value.MotionBackend)
- {
- case MotionInputBackendType.GamepadDriver:
- JsonSerializer.Serialize(writer, value as StandardMotionConfigController, SerializerContext.StandardMotionConfigController);
- break;
- case MotionInputBackendType.CemuHook:
- JsonSerializer.Serialize(writer, value as CemuHookMotionConfigController, SerializerContext.CemuHookMotionConfigController);
- break;
- default:
- throw new ArgumentException($"Unknown motion backend type {value.MotionBackend}");
- }
- }
- }
-}