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authorpineappleEA <67879877+pineappleEA@users.noreply.github.com>2021-02-15 23:48:21 +0200
committerGitHub <noreply@github.com>2021-02-15 22:48:21 +0100
commit6f1d9648016c9442f6dcdac257f28c1a7a19aca0 (patch)
tree2ce859f6632afcdcada5c7a67d3b31e32fc959ad /Ryujinx.Common/Configuration/ConfigurationState.cs
parent80ed8596c165127fb52026c697a9b6b515dabbd4 (diff)
Hide Cursor On Idle (#1993)
* Implement "Hide Cursor On Idle" option Adds a general option to autohide the cursor after 8s have elapsed. * Fix cursor not hiding on Windows and dispose it * Don't dispose cursor, fix var names * Abide by the GNOME documentation * Fix nits * Disabled by default, make it so it doesn't utilize any timer * Remove *NIX time and extra lines * Don't calculate if option is disabled * Move if case * Fix alignment
Diffstat (limited to 'Ryujinx.Common/Configuration/ConfigurationState.cs')
-rw-r--r--Ryujinx.Common/Configuration/ConfigurationState.cs18
1 files changed, 18 insertions, 0 deletions
diff --git a/Ryujinx.Common/Configuration/ConfigurationState.cs b/Ryujinx.Common/Configuration/ConfigurationState.cs
index 61cc8f89..d51ee9ef 100644
--- a/Ryujinx.Common/Configuration/ConfigurationState.cs
+++ b/Ryujinx.Common/Configuration/ConfigurationState.cs
@@ -365,6 +365,11 @@ namespace Ryujinx.Configuration
/// </summary>
public ReactiveObject<bool> ShowConfirmExit { get; private set; }
+ /// <summary>
+ /// Hide Cursor on Idle
+ /// </summary>
+ public ReactiveObject<bool> HideCursorOnIdle { get; private set; }
+
private ConfigurationState()
{
Ui = new UiSection();
@@ -375,6 +380,7 @@ namespace Ryujinx.Configuration
EnableDiscordIntegration = new ReactiveObject<bool>();
CheckUpdatesOnStart = new ReactiveObject<bool>();
ShowConfirmExit = new ReactiveObject<bool>();
+ HideCursorOnIdle = new ReactiveObject<bool>();
}
public ConfigurationFileFormat ToFileFormat()
@@ -420,6 +426,7 @@ namespace Ryujinx.Configuration
EnableDiscordIntegration = EnableDiscordIntegration,
CheckUpdatesOnStart = CheckUpdatesOnStart,
ShowConfirmExit = ShowConfirmExit,
+ HideCursorOnIdle = HideCursorOnIdle,
EnableVsync = Graphics.EnableVsync,
EnableShaderCache = Graphics.EnableShaderCache,
EnablePtc = System.EnablePtc,
@@ -483,6 +490,7 @@ namespace Ryujinx.Configuration
EnableDiscordIntegration.Value = true;
CheckUpdatesOnStart.Value = true;
ShowConfirmExit.Value = true;
+ HideCursorOnIdle.Value = false;
Graphics.EnableVsync.Value = true;
Graphics.EnableShaderCache.Value = true;
System.EnablePtc.Value = true;
@@ -787,6 +795,15 @@ namespace Ryujinx.Configuration
configurationFileUpdated = true;
}
+ if (configurationFileFormat.Version < 22)
+ {
+ Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 22.");
+
+ configurationFileFormat.HideCursorOnIdle = false;
+
+ configurationFileUpdated = true;
+ }
+
List<InputConfig> inputConfig = new List<InputConfig>();
inputConfig.AddRange(configurationFileFormat.ControllerConfig);
inputConfig.AddRange(configurationFileFormat.KeyboardConfig);
@@ -814,6 +831,7 @@ namespace Ryujinx.Configuration
EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart;
ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit;
+ HideCursorOnIdle.Value = configurationFileFormat.HideCursorOnIdle;
Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache;
System.EnablePtc.Value = configurationFileFormat.EnablePtc;