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authorThog <me@thog.eu>2020-05-01 23:18:42 +0200
committerGitHub <noreply@github.com>2020-05-01 23:18:42 +0200
commit81cba3c3df7a1534c6690f69de025beeb6ebd1b9 (patch)
tree50948eeb88fb8038e84835f29d4587a6d920ce43 /Ryujinx.Common/Configuration/ConfigurationFileFormat.cs
parent71dbb38b9a56eff96eb6a97e299041cd4126e777 (diff)
nvservices: mitigate abort with heavy load on the GPU processing thread (#1173)
* nvservices: mitigate abort with heavy load on the GPU processing thread. This should fix Mario Tennis and LM3 regressions with syncpoints. NOTE: Mario Tennis seems to have another issue related to the texture cache that happens randomly when starting a match. PS: Also add a debug logger for all known ioctl call to facilitate debugging and add a missing UpdateMin in EventSignal. * Address LDj3SNuD's comment * Address gdkchan's comment
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