diff options
| author | Ac_K <Acoustik666@gmail.com> | 2022-11-25 17:55:08 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-11-25 17:55:08 +0100 |
| commit | 5d3ef7761b9df5ea0db5bdff1eeb7a0e4a80c4fe (patch) | |
| tree | 7b395abe9966bd73bace0741c59c19cfa53e1660 /Ryujinx.Ava/Ui/Windows/TitleUpdateWindow.axaml.cs | |
| parent | 476b4683cf428cddef3abbcf256ab7a931b9977c (diff) | |
ava: Refactor Title Update Manager window (#3898)
* ava: Refactor TitleUpdate Manager window
* Update locale
Diffstat (limited to 'Ryujinx.Ava/Ui/Windows/TitleUpdateWindow.axaml.cs')
| -rw-r--r-- | Ryujinx.Ava/Ui/Windows/TitleUpdateWindow.axaml.cs | 111 |
1 files changed, 58 insertions, 53 deletions
diff --git a/Ryujinx.Ava/Ui/Windows/TitleUpdateWindow.axaml.cs b/Ryujinx.Ava/Ui/Windows/TitleUpdateWindow.axaml.cs index 751c7afc..1cc820d8 100644 --- a/Ryujinx.Ava/Ui/Windows/TitleUpdateWindow.axaml.cs +++ b/Ryujinx.Ava/Ui/Windows/TitleUpdateWindow.axaml.cs @@ -30,13 +30,11 @@ namespace Ryujinx.Ava.Ui.Windows private readonly string _titleUpdateJsonPath; private TitleUpdateMetadata _titleUpdateWindowData; - public VirtualFileSystem VirtualFileSystem { get; } + private VirtualFileSystem _virtualFileSystem { get; } + private AvaloniaList<TitleUpdateModel> _titleUpdates { get; set; } - internal AvaloniaList<TitleUpdateModel> TitleUpdates { get; set; } = new AvaloniaList<TitleUpdateModel>(); - public string TitleId { get; } - public string TitleName { get; } - - public string Heading => string.Format(LocaleManager.Instance["GameUpdateWindowHeading"], TitleName, TitleId.ToUpper()); + private ulong _titleId { get; } + private string _titleName { get; } public TitleUpdateWindow() { @@ -44,16 +42,18 @@ namespace Ryujinx.Ava.Ui.Windows InitializeComponent(); - Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance["UpdateWindowTitle"]; + Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["UpdateWindowTitle"]} - {_titleName} ({_titleId:X16})"; } - public TitleUpdateWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName) + public TitleUpdateWindow(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName) { - VirtualFileSystem = virtualFileSystem; - TitleId = titleId; - TitleName = titleName; + _virtualFileSystem = virtualFileSystem; + _titleUpdates = new AvaloniaList<TitleUpdateModel>(); + + _titleId = titleId; + _titleName = titleName; - _titleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId, "updates.json"); + _titleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "updates.json"); try { @@ -64,7 +64,7 @@ namespace Ryujinx.Ava.Ui.Windows _titleUpdateWindowData = new TitleUpdateMetadata { Selected = "", - Paths = new List<string>() + Paths = new List<string>() }; } @@ -72,14 +72,20 @@ namespace Ryujinx.Ava.Ui.Windows InitializeComponent(); - Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance["UpdateWindowTitle"]; + Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["UpdateWindowTitle"]} - {_titleName} ({_titleId:X16})"; LoadUpdates(); + PrintHeading(); + } + + private void PrintHeading() + { + Heading.Text = string.Format(LocaleManager.Instance["GameUpdateWindowHeading"], _titleUpdates.Count, _titleName, _titleId.ToString("X16")); } private void LoadUpdates() { - TitleUpdates.Add(new TitleUpdateModel(default, string.Empty, true)); + _titleUpdates.Add(new TitleUpdateModel(default, string.Empty, true)); foreach (string path in _titleUpdateWindowData.Paths) { @@ -88,12 +94,12 @@ namespace Ryujinx.Ava.Ui.Windows if (_titleUpdateWindowData.Selected == "") { - TitleUpdates[0].IsEnabled = true; + _titleUpdates[0].IsEnabled = true; } else { - TitleUpdateModel selected = TitleUpdates.FirstOrDefault(x => x.Path == _titleUpdateWindowData.Selected); - List<TitleUpdateModel> enabled = TitleUpdates.Where(x => x.IsEnabled).ToList(); + TitleUpdateModel selected = _titleUpdates.FirstOrDefault(x => x.Path == _titleUpdateWindowData.Selected); + List<TitleUpdateModel> enabled = _titleUpdates.Where(x => x.IsEnabled).ToList(); foreach (TitleUpdateModel update in enabled) { @@ -111,50 +117,47 @@ namespace Ryujinx.Ava.Ui.Windows private void AddUpdate(string path) { - if (File.Exists(path) && !TitleUpdates.Any(x => x.Path == path)) + if (File.Exists(path) && !_titleUpdates.Any(x => x.Path == path)) { - using (FileStream file = new(path, FileMode.Open, FileAccess.Read)) + using FileStream file = new(path, FileMode.Open, FileAccess.Read); + + try { - PartitionFileSystem nsp = new PartitionFileSystem(file.AsStorage()); + (Nca patchNca, Nca controlNca) = ApplicationLoader.GetGameUpdateDataFromPartition(_virtualFileSystem, new PartitionFileSystem(file.AsStorage()), _titleId.ToString("x16"), 0); - try + if (controlNca != null && patchNca != null) { - (Nca patchNca, Nca controlNca) = ApplicationLoader.GetGameUpdateDataFromPartition(VirtualFileSystem, nsp, TitleId, 0); - - if (controlNca != null && patchNca != null) - { - ApplicationControlProperty controlData = new ApplicationControlProperty(); - - using var nacpFile = new UniqueRef<IFile>(); + ApplicationControlProperty controlData = new(); - controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref(), "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure(); - nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure(); + using UniqueRef<IFile> nacpFile = new(); - TitleUpdates.Add(new TitleUpdateModel(controlData, path)); + controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref(), "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure(); + nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure(); - foreach (var update in TitleUpdates) - { - update.IsEnabled = false; - } + _titleUpdates.Add(new TitleUpdateModel(controlData, path)); - TitleUpdates.Last().IsEnabled = true; - } - else + foreach (var update in _titleUpdates) { - Dispatcher.UIThread.Post(async () => - { - await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance["DialogUpdateAddUpdateErrorMessage"]); - }); + update.IsEnabled = false; } + + _titleUpdates.Last().IsEnabled = true; } - catch (Exception ex) + else { Dispatcher.UIThread.Post(async () => { - await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance["DialogDlcLoadNcaErrorMessage"], ex.Message, path)); + await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance["DialogUpdateAddUpdateErrorMessage"]); }); } } + catch (Exception ex) + { + Dispatcher.UIThread.Post(async () => + { + await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance["DialogDlcLoadNcaErrorMessage"], ex.Message, path)); + }); + } } } @@ -162,16 +165,17 @@ namespace Ryujinx.Ava.Ui.Windows { if (removeSelectedOnly) { - TitleUpdates.RemoveAll(TitleUpdates.Where(x => x.IsEnabled && !x.IsNoUpdate).ToList()); + _titleUpdates.RemoveAll(_titleUpdates.Where(x => x.IsEnabled && !x.IsNoUpdate).ToList()); } else { - TitleUpdates.RemoveAll(TitleUpdates.Where(x => !x.IsNoUpdate).ToList()); + _titleUpdates.RemoveAll(_titleUpdates.Where(x => !x.IsNoUpdate).ToList()); } - TitleUpdates.FirstOrDefault(x => x.IsNoUpdate).IsEnabled = true; + _titleUpdates.FirstOrDefault(x => x.IsNoUpdate).IsEnabled = true; SortUpdates(); + PrintHeading(); } public void RemoveSelected() @@ -186,7 +190,7 @@ namespace Ryujinx.Ava.Ui.Windows public async void Add() { - OpenFileDialog dialog = new OpenFileDialog() + OpenFileDialog dialog = new() { Title = LocaleManager.Instance["SelectUpdateDialogTitle"], AllowMultiple = true @@ -209,11 +213,12 @@ namespace Ryujinx.Ava.Ui.Windows } SortUpdates(); + PrintHeading(); } private void SortUpdates() { - var list = TitleUpdates.ToList(); + var list = _titleUpdates.ToList(); list.Sort((first, second) => { @@ -229,8 +234,8 @@ namespace Ryujinx.Ava.Ui.Windows return Version.Parse(first.Control.DisplayVersionString.ToString()).CompareTo(Version.Parse(second.Control.DisplayVersionString.ToString())) * -1; }); - TitleUpdates.Clear(); - TitleUpdates.AddRange(list); + _titleUpdates.Clear(); + _titleUpdates.AddRange(list); } public void Save() @@ -239,7 +244,7 @@ namespace Ryujinx.Ava.Ui.Windows _titleUpdateWindowData.Selected = ""; - foreach (TitleUpdateModel update in TitleUpdates) + foreach (TitleUpdateModel update in _titleUpdates) { _titleUpdateWindowData.Paths.Add(update.Path); |
