diff options
| author | MutantAura <44103205+MutantAura@users.noreply.github.com> | 2022-09-19 20:04:22 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-09-19 16:04:22 -0300 |
| commit | 41790aa7434a5e6d132fad2e24844d450378205b (patch) | |
| tree | 7d8dfbdf37b63a939038dad5db2153477da83d26 /Ryujinx.Ava/Ui/Models/StatusUpdatedEventArgs.cs | |
| parent | 0cb1e926b594432134f5d35d02da622cd3fd3458 (diff) | |
Avalonia - Misc changes to UX (#3643)
* Change navbar from compact to default and force text overflow globally
* Fix settings window
* Fix right stick control alignment
* Initialize value and add logging for SDL IDs
* Fix alignment of setting text and improve borders
* Clean up padding and size of buttons on controller settings
* Fix right side trigger alignment and correct styling
* Revert axaml alignment
* Fix alignment of volume widget
* Fix timezone autocompletebox dropdown height
* MainWindow: Line up volume status bar item
* Remove margins and add padding to volume widget
* Make volume text localizable.
Co-authored-by: merry <git@mary.rs>
Diffstat (limited to 'Ryujinx.Ava/Ui/Models/StatusUpdatedEventArgs.cs')
| -rw-r--r-- | Ryujinx.Ava/Ui/Models/StatusUpdatedEventArgs.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Ryujinx.Ava/Ui/Models/StatusUpdatedEventArgs.cs b/Ryujinx.Ava/Ui/Models/StatusUpdatedEventArgs.cs index 154d0f6c..da042cdf 100644 --- a/Ryujinx.Ava/Ui/Models/StatusUpdatedEventArgs.cs +++ b/Ryujinx.Ava/Ui/Models/StatusUpdatedEventArgs.cs @@ -5,7 +5,7 @@ namespace Ryujinx.Ava.Ui.Models internal class StatusUpdatedEventArgs : EventArgs { public bool VSyncEnabled { get; } - public float Volume { get; } + public string VolumeStatus { get; } public string GpuBackend { get; } public string AspectRatio { get; } public string DockedMode { get; } @@ -13,10 +13,10 @@ namespace Ryujinx.Ava.Ui.Models public string GameStatus { get; } public string GpuName { get; } - public StatusUpdatedEventArgs(bool vSyncEnabled, float volume, string gpuBackend, string dockedMode, string aspectRatio, string gameStatus, string fifoStatus, string gpuName) + public StatusUpdatedEventArgs(bool vSyncEnabled, string volumeStatus, string gpuBackend, string dockedMode, string aspectRatio, string gameStatus, string fifoStatus, string gpuName) { VSyncEnabled = vSyncEnabled; - Volume = volume; + VolumeStatus = volumeStatus; GpuBackend = gpuBackend; DockedMode = dockedMode; AspectRatio = aspectRatio; |
