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authorMutantAura <44103205+MutantAura@users.noreply.github.com>2022-09-19 20:04:22 +0100
committerGitHub <noreply@github.com>2022-09-19 16:04:22 -0300
commit41790aa7434a5e6d132fad2e24844d450378205b (patch)
tree7d8dfbdf37b63a939038dad5db2153477da83d26 /Ryujinx.Ava/Ui/Models/StatusUpdatedEventArgs.cs
parent0cb1e926b594432134f5d35d02da622cd3fd3458 (diff)
Avalonia - Misc changes to UX (#3643)
* Change navbar from compact to default and force text overflow globally * Fix settings window * Fix right stick control alignment * Initialize value and add logging for SDL IDs * Fix alignment of setting text and improve borders * Clean up padding and size of buttons on controller settings * Fix right side trigger alignment and correct styling * Revert axaml alignment * Fix alignment of volume widget * Fix timezone autocompletebox dropdown height * MainWindow: Line up volume status bar item * Remove margins and add padding to volume widget * Make volume text localizable. Co-authored-by: merry <git@mary.rs>
Diffstat (limited to 'Ryujinx.Ava/Ui/Models/StatusUpdatedEventArgs.cs')
-rw-r--r--Ryujinx.Ava/Ui/Models/StatusUpdatedEventArgs.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/Ryujinx.Ava/Ui/Models/StatusUpdatedEventArgs.cs b/Ryujinx.Ava/Ui/Models/StatusUpdatedEventArgs.cs
index 154d0f6c..da042cdf 100644
--- a/Ryujinx.Ava/Ui/Models/StatusUpdatedEventArgs.cs
+++ b/Ryujinx.Ava/Ui/Models/StatusUpdatedEventArgs.cs
@@ -5,7 +5,7 @@ namespace Ryujinx.Ava.Ui.Models
internal class StatusUpdatedEventArgs : EventArgs
{
public bool VSyncEnabled { get; }
- public float Volume { get; }
+ public string VolumeStatus { get; }
public string GpuBackend { get; }
public string AspectRatio { get; }
public string DockedMode { get; }
@@ -13,10 +13,10 @@ namespace Ryujinx.Ava.Ui.Models
public string GameStatus { get; }
public string GpuName { get; }
- public StatusUpdatedEventArgs(bool vSyncEnabled, float volume, string gpuBackend, string dockedMode, string aspectRatio, string gameStatus, string fifoStatus, string gpuName)
+ public StatusUpdatedEventArgs(bool vSyncEnabled, string volumeStatus, string gpuBackend, string dockedMode, string aspectRatio, string gameStatus, string fifoStatus, string gpuName)
{
VSyncEnabled = vSyncEnabled;
- Volume = volume;
+ VolumeStatus = volumeStatus;
GpuBackend = gpuBackend;
DockedMode = dockedMode;
AspectRatio = aspectRatio;