diff options
| author | Ac_K <Acoustik666@gmail.com> | 2022-07-29 00:41:34 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-07-29 00:41:34 +0200 |
| commit | 46c8129bf57a3df3e0a2db27e6611ca4210614be (patch) | |
| tree | 94bc946a119fb1a48f554536a4cc7e25bed45620 /Ryujinx.Ava/Ui/Models/CheatsList.cs | |
| parent | 8cfec5de4bde7087734beb2f7203f0d930e1b2d8 (diff) | |
Avalonia: Another Cleanup (#3494)
* Avalonia: Another Cleanup
This PR is a cleanup to the avalonia code recently added:
- Some XAML file are autoformatted like a previous PR.
- Dlc is renamed to DownloadableContent (Locale exclude).
- DownloadableContentManagerWindow is a bit improved (Fixes #3491).
- Some nits here and there.
* Fix GTK
* Remove AttachDebugDevTools
* Fix last warning
* Fix JSON fields
Diffstat (limited to 'Ryujinx.Ava/Ui/Models/CheatsList.cs')
| -rw-r--r-- | Ryujinx.Ava/Ui/Models/CheatsList.cs | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/Ryujinx.Ava/Ui/Models/CheatsList.cs b/Ryujinx.Ava/Ui/Models/CheatsList.cs index f2b0592e..8231e521 100644 --- a/Ryujinx.Ava/Ui/Models/CheatsList.cs +++ b/Ryujinx.Ava/Ui/Models/CheatsList.cs @@ -10,26 +10,13 @@ namespace Ryujinx.Ava.Ui.Models public CheatsList(string buildId, string path) { BuildId = buildId; - Path = path; - CollectionChanged += CheatsList_CollectionChanged; - } + Path = path; - private void CheatsList_CollectionChanged(object sender, - NotifyCollectionChangedEventArgs e) - { - if (e.Action == NotifyCollectionChangedAction.Add) - { - (e.NewItems[0] as CheatModel).EnableToggled += Item_EnableToggled; - } - } - - private void Item_EnableToggled(object sender, bool e) - { - OnPropertyChanged(new PropertyChangedEventArgs(nameof(IsEnabled))); + CollectionChanged += CheatsList_CollectionChanged; } public string BuildId { get; } - public string Path { get; } + public string Path { get; } public bool IsEnabled { @@ -47,5 +34,18 @@ namespace Ryujinx.Ava.Ui.Models OnPropertyChanged(new PropertyChangedEventArgs(nameof(IsEnabled))); } } + + private void CheatsList_CollectionChanged(object sender, NotifyCollectionChangedEventArgs e) + { + if (e.Action == NotifyCollectionChangedAction.Add) + { + (e.NewItems[0] as CheatModel).EnableToggled += Item_EnableToggled; + } + } + + private void Item_EnableToggled(object sender, bool e) + { + OnPropertyChanged(new PropertyChangedEventArgs(nameof(IsEnabled))); + } } }
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