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authorIsaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com>2023-01-08 12:46:25 -0500
committerGitHub <noreply@github.com>2023-01-08 18:46:25 +0100
commiteeb2af9953f48479c3a902664f31634e6a2148be (patch)
tree3a861bbe80e48bce520ff022cc7421469bc8d38d /Ryujinx.Ava/UI/Windows
parent550747eac6c0f6da14070c8b6d208bde6f1d1eb9 (diff)
Ava GUI: `MainWindow` Refactor (#4178)
* Fix redundancies * Add back elses * `MainWindow` Refactor * Switch commands to `ReflectionBinding` Not required in Ava 11 * Update Ryujinx.Ava/AppHost.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/AppHost.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/AppHost.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/Views/Main/MainViewControls.axaml.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/AppHost.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/AppHost.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/AppHost.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/Views/Main/MainMenuBarView.axaml.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/Views/Main/MainViewControls.axaml.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Resolve issues * Remove Ava 11 Fix * Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Update Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Fix whitespace + other suggestions * Move Vsync colours to `Styles.xaml` * Remove catch all * Use `switch` instead of `if` * Update locale keys * Use block-scoped namespaces * Fix improper Ava api usage then * Static PTC * Fix `GridItemSelectorSize` with `ShowNames` * Update for new About Window * Add back search fix Co-authored-by: Ac_K <Acoustik666@gmail.com> Co-authored-by: gdkchan <gab.dark.100@gmail.com>
Diffstat (limited to 'Ryujinx.Ava/UI/Windows')
-rw-r--r--Ryujinx.Ava/UI/Windows/MainWindow.axaml606
-rw-r--r--Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs521
2 files changed, 139 insertions, 988 deletions
diff --git a/Ryujinx.Ava/UI/Windows/MainWindow.axaml b/Ryujinx.Ava/UI/Windows/MainWindow.axaml
index 63d939a8..c3d34e75 100644
--- a/Ryujinx.Ava/UI/Windows/MainWindow.axaml
+++ b/Ryujinx.Ava/UI/Windows/MainWindow.axaml
@@ -2,15 +2,16 @@
x:Class="Ryujinx.Ava.UI.Windows.MainWindow"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
- xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
- xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
- xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
- xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:window="clr-namespace:Ryujinx.Ava.UI.Windows"
+ xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
- Title="Ryujinx"
+ xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
+ xmlns:main="clr-namespace:Ryujinx.Ava.UI.Views.Main"
+ Cursor="{Binding Cursor}"
+ Title="{Binding Title}"
+ WindowState="{Binding WindowState}"
Width="1280"
Height="777"
MinWidth="1092"
@@ -66,206 +67,8 @@
VerticalAlignment="Stretch"
IsVisible="{Binding ShowMenuAndStatusBar}"
Orientation="Vertical">
- <DockPanel HorizontalAlignment="Stretch">
- <Menu
- Name="Menu"
- Height="35"
- Margin="0"
- HorizontalAlignment="Left">
- <Menu.ItemsPanel>
- <ItemsPanelTemplate>
- <DockPanel Margin="0" HorizontalAlignment="Stretch" />
- </ItemsPanelTemplate>
- </Menu.ItemsPanel>
- <MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarFile}">
- <MenuItem
- Command="{ReflectionBinding OpenFile}"
- Header="{locale:Locale MenuBarFileOpenFromFile}"
- IsEnabled="{Binding EnableNonGameRunningControls}"
- ToolTip.Tip="{locale:Locale LoadApplicationFileTooltip}" />
- <MenuItem
- Command="{ReflectionBinding OpenFolder}"
- Header="{locale:Locale MenuBarFileOpenUnpacked}"
- IsEnabled="{Binding EnableNonGameRunningControls}"
- ToolTip.Tip="{locale:Locale LoadApplicationFolderTooltip}" />
- <MenuItem Header="{locale:Locale MenuBarFileOpenApplet}" IsEnabled="{Binding IsAppletMenuActive}">
- <MenuItem
- Command="{ReflectionBinding OpenMiiApplet}"
- Header="Mii Edit Applet"
- ToolTip.Tip="{locale:Locale MenuBarFileOpenAppletOpenMiiAppletToolTip}" />
- </MenuItem>
- <Separator />
- <MenuItem
- Command="{ReflectionBinding OpenRyujinxFolder}"
- Header="{locale:Locale MenuBarFileOpenEmuFolder}"
- ToolTip.Tip="{locale:Locale OpenRyujinxFolderTooltip}" />
- <MenuItem
- Command="{ReflectionBinding OpenLogsFolder}"
- Header="{locale:Locale MenuBarFileOpenLogsFolder}"
- ToolTip.Tip="{locale:Locale OpenRyujinxLogsTooltip}" />
- <Separator />
- <MenuItem
- Command="{ReflectionBinding CloseWindow}"
- Header="{locale:Locale MenuBarFileExit}"
- ToolTip.Tip="{locale:Locale ExitTooltip}" />
- </MenuItem>
- <MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarOptions}">
- <MenuItem
- Command="{ReflectionBinding ToggleFullscreen}"
- Header="{locale:Locale MenuBarOptionsToggleFullscreen}"
- InputGesture="F11" />
- <MenuItem>
- <MenuItem.Icon>
- <CheckBox IsChecked="{Binding StartGamesInFullscreen, Mode=TwoWay}"
- MinWidth="250">
- <TextBlock Text="{locale:Locale MenuBarOptionsStartGamesInFullscreen}"/>
- </CheckBox>
- </MenuItem.Icon>
- </MenuItem>
- <MenuItem IsVisible="{Binding ShowConsoleVisible}">
- <MenuItem.Icon>
- <CheckBox IsChecked="{Binding ShowConsole, Mode=TwoWay}"
- MinWidth="250">
- <TextBlock Text="{locale:Locale MenuBarOptionsShowConsole}"/>
- </CheckBox>
- </MenuItem.Icon>
- </MenuItem>
- <Separator />
- <MenuItem Header="{locale:Locale MenuBarOptionsChangeLanguage}">
- <MenuItem
- Command="{ReflectionBinding ChangeLanguage}"
- CommandParameter="de_DE"
- Header="Deutsch" />
- <MenuItem
- Command="{ReflectionBinding ChangeLanguage}"
- CommandParameter="en_US"
- Header="English (US)" />
- <MenuItem
- Command="{ReflectionBinding ChangeLanguage}"
- CommandParameter="es_ES"
- Header="Español (ES)" />
- <MenuItem
- Command="{ReflectionBinding ChangeLanguage}"
- CommandParameter="fr_FR"
- Header="Français" />
- <MenuItem
- Command="{ReflectionBinding ChangeLanguage}"
- CommandParameter="it_IT"
- Header="Italiano" />
- <MenuItem
- Command="{ReflectionBinding ChangeLanguage}"
- CommandParameter="pt_BR"
- Header="Português (BR)" />
- <MenuItem
- Command="{ReflectionBinding ChangeLanguage}"
- CommandParameter="tr_TR"
- Header="Türkçe" />
- <MenuItem
- Command="{ReflectionBinding ChangeLanguage}"
- CommandParameter="el_GR"
- Header="Ελληνικά" />
- <MenuItem
- Command="{ReflectionBinding ChangeLanguage}"
- CommandParameter="pl_PL"
- Header="Polski" />
- <MenuItem
- Command="{ReflectionBinding ChangeLanguage}"
- CommandParameter="ru_RU"
- Header="Русский" />
- <MenuItem
- Command="{ReflectionBinding ChangeLanguage}"
- CommandParameter="zh_CN"
- Header="简体中文" />
- <MenuItem
- Command="{ReflectionBinding ChangeLanguage}"
- CommandParameter="zh_TW"
- Header="繁體中文" />
- <MenuItem
- Command="{ReflectionBinding ChangeLanguage}"
- CommandParameter="ja_JP"
- Header="日本語" />
- <MenuItem
- Command="{ReflectionBinding ChangeLanguage}"
- CommandParameter="ko_KR"
- Header="한국어" />
- </MenuItem>
- <Separator />
- <MenuItem
- Command="{ReflectionBinding OpenSettings}"
- Header="{locale:Locale MenuBarOptionsSettings}"
- ToolTip.Tip="{locale:Locale OpenSettingsTooltip}" />
- <MenuItem
- Command="{ReflectionBinding ManageProfiles}"
- Header="{locale:Locale MenuBarOptionsManageUserProfiles}"
- IsEnabled="{Binding EnableNonGameRunningControls}"
- ToolTip.Tip="{locale:Locale OpenProfileManagerTooltip}" />
- </MenuItem>
- <MenuItem
- Name="ActionsMenuItem"
- VerticalAlignment="Center"
- Header="{locale:Locale MenuBarActions}"
- IsEnabled="{Binding IsGameRunning}">
- <MenuItem
- Click="PauseEmulation_Click"
- Header="{locale:Locale MenuBarOptionsPauseEmulation}"
- InputGesture="{Binding PauseKey}"
- IsEnabled="{Binding !IsPaused}"
- IsVisible="{Binding !IsPaused}" />
- <MenuItem
- Click="ResumeEmulation_Click"
- Header="{locale:Locale MenuBarOptionsResumeEmulation}"
- InputGesture="{Binding PauseKey}"
- IsEnabled="{Binding IsPaused}"
- IsVisible="{Binding IsPaused}" />
- <MenuItem
- Click="StopEmulation_Click"
- Header="{locale:Locale MenuBarOptionsStopEmulation}"
- InputGesture="Escape"
- IsEnabled="{Binding IsGameRunning}"
- ToolTip.Tip="{locale:Locale StopEmulationTooltip}" />
- <MenuItem Command="{ReflectionBinding SimulateWakeUpMessage}" Header="{locale:Locale MenuBarOptionsSimulateWakeUpMessage}" />
- <Separator />
- <MenuItem
- Name="ScanAmiiboMenuItem"
- AttachedToVisualTree="ScanAmiiboMenuItem_AttachedToVisualTree"
- Command="{ReflectionBinding OpenAmiiboWindow}"
- Header="{locale:Locale MenuBarActionsScanAmiibo}"
- IsEnabled="{Binding IsAmiiboRequested}" />
- <MenuItem
- Command="{ReflectionBinding TakeScreenshot}"
- Header="{locale:Locale MenuBarFileToolsTakeScreenshot}"
- InputGesture="{Binding ScreenshotKey}"
- IsEnabled="{Binding IsGameRunning}" />
- <MenuItem
- Command="{ReflectionBinding HideUi}"
- Header="{locale:Locale MenuBarFileToolsHideUi}"
- InputGesture="{Binding ShowUiKey}"
- IsEnabled="{Binding IsGameRunning}" />
- <MenuItem
- Command="{ReflectionBinding OpenCheatManagerForCurrentApp}"
- Header="{locale:Locale GameListContextMenuManageCheat}"
- IsEnabled="{Binding IsGameRunning}" />
- </MenuItem>
- <MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarTools}">
- <MenuItem Header="{locale:Locale MenuBarToolsInstallFirmware}" IsEnabled="{Binding EnableNonGameRunningControls}">
- <MenuItem Command="{ReflectionBinding InstallFirmwareFromFile}" Header="{locale:Locale MenuBarFileToolsInstallFirmwareFromFile}" />
- <MenuItem Command="{ReflectionBinding InstallFirmwareFromFolder}" Header="{locale:Locale MenuBarFileToolsInstallFirmwareFromDirectory}" />
- </MenuItem>
- </MenuItem>
- <MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarHelp}">
- <MenuItem
- Name="UpdateMenuItem"
- Command="{ReflectionBinding CheckForUpdates}"
- Header="{locale:Locale MenuBarHelpCheckForUpdates}"
- ToolTip.Tip="{locale:Locale CheckUpdatesTooltip}" />
- <Separator />
- <MenuItem
- Command="{ReflectionBinding OpenAboutWindow}"
- Header="{locale:Locale MenuBarHelpAbout}"
- ToolTip.Tip="{locale:Locale OpenAboutTooltip}" />
- </MenuItem>
- </Menu>
- </DockPanel>
+ <main:MainMenuBarView
+ Name="MenuBarView" />
</StackPanel>
<ContentControl
Name="MainContent"
@@ -277,171 +80,14 @@
BorderThickness="0,0,0,0"
DockPanel.Dock="Top"
IsVisible="{Binding ShowContent}">
- <Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
+ <Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Name="GameLibrary">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
- <DockPanel
- Grid.Row="0"
- Margin="0,0,0,5"
- HorizontalAlignment="Stretch">
- <Button
- Width="40"
- MinWidth="40"
- Margin="5,2,0,2"
- VerticalAlignment="Stretch"
- Command="{ReflectionBinding SetListMode}"
- IsEnabled="{Binding IsGrid}">
- <ui:FontIcon
- Margin="0"
- HorizontalAlignment="Stretch"
- VerticalAlignment="Center"
- FontFamily="avares://FluentAvalonia/Fonts#Symbols"
- Glyph="{helpers:GlyphValueConverter List}" />
- </Button>
- <Button
- Width="40"
- MinWidth="40"
- Margin="5,2,5,2"
- VerticalAlignment="Stretch"
- Command="{ReflectionBinding SetGridMode}"
- IsEnabled="{Binding IsList}">
- <ui:FontIcon
- Margin="0"
- HorizontalAlignment="Stretch"
- VerticalAlignment="Center"
- FontFamily="avares://FluentAvalonia/Fonts#Symbols"
- Glyph="{helpers:GlyphValueConverter Grid}" />
- </Button>
- <TextBlock
- Margin="10,0"
- VerticalAlignment="Center"
- Text="{locale:Locale IconSize}"
- ToolTip.Tip="{locale:Locale IconSizeTooltip}" />
- <Slider
- Width="150"
- Height="35"
- Margin="5,-10,5,0"
- VerticalAlignment="Center"
- IsSnapToTickEnabled="True"
- Maximum="4"
- Minimum="1"
- TickFrequency="1"
- ToolTip.Tip="{locale:Locale IconSizeTooltip}"
- Value="{Binding GridSizeScale}" />
- <CheckBox
- Margin="0"
- VerticalAlignment="Center"
- IsChecked="{Binding ShowNames, Mode=TwoWay}"
- IsVisible="{Binding IsGrid}">
- <TextBlock Margin="5,3,0,0" Text="{locale:Locale CommonShowNames}" />
- </CheckBox>
- <TextBox
- Name="SearchBox"
- MinWidth="200"
- Margin="5,0,5,0"
- HorizontalAlignment="Right"
- VerticalAlignment="Center"
- VerticalContentAlignment="Center"
- DockPanel.Dock="Right"
- KeyUp="SearchBox_OnKeyUp"
- Text="{Binding SearchText}"
- Watermark="{locale:Locale MenuSearch}" />
- <ui:DropDownButton
- Width="150"
- HorizontalAlignment="Right"
- VerticalAlignment="Center"
- Content="{Binding SortName}"
- DockPanel.Dock="Right">
- <ui:DropDownButton.Flyout>
- <Flyout Placement="Bottom">
- <StackPanel
- Margin="0"
- HorizontalAlignment="Stretch"
- Orientation="Vertical">
- <StackPanel>
- <RadioButton
- Checked="Sort_Checked"
- Content="{locale:Locale CommonFavorite}"
- GroupName="Sort"
- IsChecked="{Binding IsSortedByFavorite, Mode=OneTime}"
- Tag="Favorite" />
- <RadioButton
- Checked="Sort_Checked"
- Content="{locale:Locale GameListHeaderApplication}"
- GroupName="Sort"
- IsChecked="{Binding IsSortedByTitle, Mode=OneTime}"
- Tag="Title" />
- <RadioButton
- Checked="Sort_Checked"
- Content="{locale:Locale GameListHeaderDeveloper}"
- GroupName="Sort"
- IsChecked="{Binding IsSortedByDeveloper, Mode=OneTime}"
- Tag="Developer" />
- <RadioButton
- Checked="Sort_Checked"
- Content="{locale:Locale GameListHeaderTimePlayed}"
- GroupName="Sort"
- IsChecked="{Binding IsSortedByTimePlayed, Mode=OneTime}"
- Tag="TotalTimePlayed" />
- <RadioButton
- Checked="Sort_Checked"
- Content="{locale:Locale GameListHeaderLastPlayed}"
- GroupName="Sort"
- IsChecked="{Binding IsSortedByLastPlayed, Mode=OneTime}"
- Tag="LastPlayed" />
- <RadioButton
- Checked="Sort_Checked"
- Content="{locale:Locale GameListHeaderFileExtension}"
- GroupName="Sort"
- IsChecked="{Binding IsSortedByType, Mode=OneTime}"
- Tag="FileType" />
- <RadioButton
- Checked="Sort_Checked"
- Content="{locale:Locale GameListHeaderFileSize}"
- GroupName="Sort"
- IsChecked="{Binding IsSortedBySize, Mode=OneTime}"
- Tag="FileSize" />
- <RadioButton
- Checked="Sort_Checked"
- Content="{locale:Locale GameListHeaderPath}"
- GroupName="Sort"
- IsChecked="{Binding IsSortedByPath, Mode=OneTime}"
- Tag="Path" />
- </StackPanel>
- <Border
- Width="60"
- Height="2"
- Margin="5"
- HorizontalAlignment="Stretch"
- BorderBrush="White"
- BorderThickness="0,1,0,0">
- <Separator Height="0" HorizontalAlignment="Stretch" />
- </Border>
- <RadioButton
- Checked="Order_Checked"
- Content="{locale:Locale OrderAscending}"
- GroupName="Order"
- IsChecked="{Binding IsAscending, Mode=OneTime}"
- Tag="Ascending" />
- <RadioButton
- Checked="Order_Checked"
- Content="{locale:Locale OrderDescending}"
- GroupName="Order"
- IsChecked="{Binding !IsAscending, Mode=OneTime}"
- Tag="Descending" />
- </StackPanel>
- </Flyout>
- </ui:DropDownButton.Flyout>
- </ui:DropDownButton>
- <TextBlock
- Margin="10,0"
- HorizontalAlignment="Right"
- VerticalAlignment="Center"
- DockPanel.Dock="Right"
- Text="{locale:Locale CommonSort}" />
- </DockPanel>
+ <main:MainViewControls
+ Name="ViewControls"
+ Grid.Row="0"/>
<controls:GameListView
x:Name="GameList"
Grid.Row="1"
@@ -513,7 +159,8 @@
IsVisible="{Binding ShowLoadProgress}"
Text="{Binding LoadHeading}"
TextAlignment="Left"
- TextWrapping="Wrap" />
+ TextWrapping="Wrap"
+ MaxWidth="500" />
<Border
Grid.Row="1"
Margin="10"
@@ -530,7 +177,6 @@
Margin="0"
Padding="0"
HorizontalAlignment="Stretch"
- Background="{Binding ProgressBarBackgroundColor}"
ClipToBounds="True"
CornerRadius="5"
Foreground="{Binding ProgressBarForegroundColor}"
@@ -546,226 +192,14 @@
FontSize="18"
IsVisible="{Binding ShowLoadProgress}"
Text="{Binding CacheLoadStatus}"
- TextAlignment="Left" />
+ TextAlignment="Left"
+ MaxWidth="500" />
</Grid>
</Grid>
</Grid>
- <Grid
- Name="StatusBar"
- Grid.Row="2"
- Margin="0"
- MinHeight="22"
- HorizontalAlignment="Stretch"
- VerticalAlignment="Bottom"
- Background="{DynamicResource ThemeContentBackgroundColor}"
- DockPanel.Dock="Bottom"
- IsVisible="{Binding ShowMenuAndStatusBar}">
- <Grid.ColumnDefinitions>
- <ColumnDefinition Width="Auto" />
- <ColumnDefinition Width="Auto" />
- <ColumnDefinition Width="*" />
- <ColumnDefinition Width="Auto" />
- </Grid.ColumnDefinitions>
- <StackPanel
- Grid.Column="0"
- Margin="5"
- VerticalAlignment="Center"
- IsVisible="{Binding EnableNonGameRunningControls}">
- <Grid Margin="0">
- <Grid.ColumnDefinitions>
- <ColumnDefinition Width="Auto" />
- <ColumnDefinition Width="Auto" />
- <ColumnDefinition />
- </Grid.ColumnDefinitions>
- <Button
- Width="25"
- Height="25"
- MinWidth="0"
- Margin="0,0,5,0"
- VerticalAlignment="Center"
- Background="Transparent"
- Command="{ReflectionBinding LoadApplications}">
- <ui:SymbolIcon
- Width="50"
- Height="100"
- Symbol="Refresh" />
- </Button>
- <TextBlock
- Name="LoadStatus"
- Grid.Column="1"
- Margin="0,0,5,0"
- VerticalAlignment="Center"
- IsVisible="{Binding EnableNonGameRunningControls}"
- Text="{locale:Locale StatusBarGamesLoaded}" />
- <ProgressBar
- Name="LoadProgressBar"
- Grid.Column="2"
- Height="6"
- VerticalAlignment="Center"
- Foreground="{DynamicResource HighlightColor}"
- IsVisible="{Binding EnableNonGameRunningControls}"
- Maximum="{Binding StatusBarProgressMaximum}"
- Value="{Binding StatusBarProgressValue}" />
- </Grid>
- </StackPanel>
- <StackPanel
- Grid.Column="1"
- Margin="0,2"
- HorizontalAlignment="Left"
- VerticalAlignment="Center"
- IsVisible="{Binding IsGameRunning}"
- Orientation="Horizontal">
- <TextBlock
- Name="VsyncStatus"
- Margin="5,0,5,0"
- HorizontalAlignment="Left"
- VerticalAlignment="Center"
- Foreground="{Binding VsyncColor}"
- IsVisible="{Binding !ShowLoadProgress}"
- PointerReleased="VsyncStatus_PointerReleased"
- Text="VSync"
- TextAlignment="Left" />
- <Border
- Width="2"
- Height="12"
- Margin="0"
- BorderBrush="Gray"
- BorderThickness="1"
- IsVisible="{Binding !ShowLoadProgress}" />
- <TextBlock
- Name="DockedStatus"
- Margin="5,0,5,0"
- HorizontalAlignment="Left"
- VerticalAlignment="Center"
- IsVisible="{Binding !ShowLoadProgress}"
- PointerReleased="DockedStatus_PointerReleased"
- Text="{Binding DockedStatusText}"
- TextAlignment="Left" />
- <Border
- Width="2"
- Height="12"
- Margin="0"
- BorderBrush="Gray"
- BorderThickness="1"
- IsVisible="{Binding !ShowLoadProgress}" />
- <TextBlock
- Name="AspectRatioStatus"
- Margin="5,0,5,0"
- HorizontalAlignment="Left"
- VerticalAlignment="Center"
- IsVisible="{Binding !ShowLoadProgress}"
- PointerReleased="AspectRatioStatus_PointerReleased"
- Text="{Binding AspectRatioStatusText}"
- TextAlignment="Left" />
- <Border
- Width="2"
- Height="12"
- Margin="0"
- BorderBrush="Gray"
- BorderThickness="1"
- IsVisible="{Binding !ShowLoadProgress}" />
- <ui:ToggleSplitButton
- Name="VolumeStatus"
- Padding="5,0,5,0"
- HorizontalAlignment="Left"
- VerticalAlignment="Center"
- VerticalContentAlignment="Center"
- Background="{DynamicResource ThemeContentBackgroundColor}"
- BorderThickness="0"
- Content="{Binding VolumeStatusText}"
- IsChecked="{Binding VolumeMuted}"
- IsVisible="{Binding !ShowLoadProgress}">
- <ui:ToggleSplitButton.Flyout>
- <Flyout Placement="Bottom" ShowMode="TransientWithDismissOnPointerMoveAway">
- <Grid Margin="0">
- <Slider
- MaxHeight="40"
- Width="150"
- Margin="0"
- Padding="0"
- IsSnapToTickEnabled="True"
- LargeChange="0.05"
- Maximum="1"
- Minimum="0"
- SmallChange="0.01"
- TickFrequency="0.05"
- ToolTip.Tip="{locale:Locale AudioVolumeTooltip}"
- Value="{Binding Volume}" />
- </Grid>
- </Flyout>
- </ui:ToggleSplitButton.Flyout>
- </ui:ToggleSplitButton>
- <Border
- Width="2"
- Height="12"
- Margin="0"
- BorderBrush="Gray"
- BorderThickness="1"
- IsVisible="{Binding !ShowLoadProgress}" />
- <TextBlock
- Margin="5,0,5,0"
- HorizontalAlignment="Left"
- VerticalAlignment="Center"
- IsVisible="{Binding !ShowLoadProgress}"
- Text="{Binding GameStatusText}"
- TextAlignment="Left" />
- <Border
- Width="2"
- Height="12"
- Margin="0"
- BorderBrush="Gray"
- BorderThickness="1"
- IsVisible="{Binding !ShowLoadProgress}" />
- <TextBlock
- Margin="5,0,5,0"
- HorizontalAlignment="Left"
- VerticalAlignment="Center"
- IsVisible="{Binding !ShowLoadProgress}"
- Text="{Binding FifoStatusText}"
- TextAlignment="Left" />
- <Border
- Width="2"
- Height="12"
- Margin="0"
- BorderBrush="Gray"
- BorderThickness="1"
- IsVisible="{Binding !ShowLoadProgress}" />
- <TextBlock
- Margin="5,0,5,0"
- HorizontalAlignment="Left"
- VerticalAlignment="Center"
- IsVisible="{Binding !ShowLoadProgress}"
- Text="{Binding BackendText}"
- TextAlignment="Left" />
- <Border
- Width="2"
- Height="12"
- Margin="0"
- BorderBrush="Gray"
- BorderThickness="1"
- IsVisible="{Binding !ShowLoadProgress}" />
- <TextBlock
- Margin="5,0,5,0"
- HorizontalAlignment="Left"
- VerticalAlignment="Center"
- IsVisible="{Binding !ShowLoadProgress}"
- Text="{Binding GpuNameText}"
- TextAlignment="Left" />
- </StackPanel>
- <StackPanel
- Grid.Column="3"
- Margin="0,0,5,0"
- VerticalAlignment="Center"
- IsVisible="{Binding ShowFirmwareStatus}"
- Orientation="Horizontal">
- <TextBlock
- Name="FirmwareStatus"
- Margin="0"
- HorizontalAlignment="Right"
- VerticalAlignment="Center"
- Text="{locale:Locale StatusBarSystemVersion}" />
- </StackPanel>
- </Grid>
+ <main:MainStatusBarView
+ Name="StatusBarView"
+ Grid.Row="2" />
</Grid>
</Grid>
-</window:StyleableWindow>
+</window:StyleableWindow> \ No newline at end of file
diff --git a/Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs b/Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs
index b2d822c3..3c4534c5 100644
--- a/Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs
+++ b/Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs
@@ -1,19 +1,14 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Input;
-using Avalonia.Interactivity;
-using Avalonia.Media;
using Avalonia.Threading;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Applet;
-using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
-using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels;
-using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Gpu;
using Ryujinx.HLE.FileSystem;
@@ -25,11 +20,9 @@ using Ryujinx.Ui.App.Common;
using Ryujinx.Ui.Common;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Common.Helper;
-using SixLabors.ImageSharp.PixelFormats;
using System;
using System.ComponentModel;
using System.IO;
-using System.Threading;
using System.Threading.Tasks;
using InputManager = Ryujinx.Input.HLE.InputManager;
@@ -38,19 +31,14 @@ namespace Ryujinx.Ava.UI.Windows
public partial class MainWindow : StyleableWindow
{
internal static MainWindowViewModel MainWindowViewModel { get; private set; }
- private bool _canUpdate;
- private bool _isClosing;
- private bool _isLoading;
- private Control _mainViewContent;
+ private bool _isLoading;
private UserChannelPersistence _userChannelPersistence;
private static bool _deferLoad;
private static string _launchPath;
private static bool _startFullscreen;
- private string _currentEmulatedGamePath;
internal readonly AvaHostUiHandler UiHandler;
- private AutoResetEvent _rendererWaitEvent;
public VirtualFileSystem VirtualFileSystem { get; private set; }
public ContentManager ContentManager { get; private set; }
@@ -58,30 +46,17 @@ namespace Ryujinx.Ava.UI.Windows
public LibHacHorizonManager LibHacHorizonManager { get; private set; }
- internal AppHost AppHost { get; private set; }
public InputManager InputManager { get; private set; }
- internal RendererHost RendererControl { get; private set; }
internal MainWindowViewModel ViewModel { get; private set; }
public SettingsWindow SettingsWindow { get; set; }
- public bool CanUpdate
- {
- get => _canUpdate;
- set
- {
- _canUpdate = value;
-
- Dispatcher.UIThread.InvokeAsync(() => UpdateMenuItem.IsEnabled = _canUpdate);
- }
- }
-
public static bool ShowKeyErrorOnLoad { get; set; }
public ApplicationLibrary ApplicationLibrary { get; set; }
public MainWindow()
{
- ViewModel = new MainWindowViewModel(this);
+ ViewModel = new MainWindowViewModel();
MainWindowViewModel = ViewModel;
@@ -92,10 +67,10 @@ namespace Ryujinx.Ava.UI.Windows
UiHandler = new AvaHostUiHandler(this);
- Title = $"Ryujinx {Program.Version}";
+ ViewModel.Title = $"Ryujinx {Program.Version}";
// NOTE: Height of MenuBar and StatusBar is not usable here, since it would still be 0 at this point.
- double barHeight = MenuBar.MinHeight + StatusBar.MinHeight;
+ double barHeight = MenuBar.MinHeight + StatusBarView.StatusBar.MinHeight;
Height = ((Height - barHeight) / Program.WindowScaleFactor) + barHeight;
Width /= Program.WindowScaleFactor;
@@ -103,14 +78,37 @@ namespace Ryujinx.Ava.UI.Windows
{
Initialize();
- ViewModel.Initialize();
-
InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver());
+ ViewModel.Initialize(
+ ContentManager,
+ ApplicationLibrary,
+ VirtualFileSystem,
+ AccountManager,
+ InputManager,
+ _userChannelPersistence,
+ LibHacHorizonManager,
+ UiHandler,
+ ShowLoading,
+ SwitchToGameControl,
+ SetMainContent,
+ this);
+
+ ViewModel.RefreshFirmwareStatus();
+
LoadGameList();
+
+ this.GetObservable(IsActiveProperty).Subscribe(IsActiveChanged);
}
- _rendererWaitEvent = new AutoResetEvent(false);
+ ApplicationLibrary.ApplicationCountUpdated += ApplicationLibrary_ApplicationCountUpdated;
+ ApplicationLibrary.ApplicationAdded += ApplicationLibrary_ApplicationAdded;
+ ViewModel.ReloadGameList += ReloadGameList;
+ }
+
+ private void IsActiveChanged(bool obj)
+ {
+ ViewModel.IsActive = obj;
}
public void LoadGameList()
@@ -122,205 +120,70 @@ namespace Ryujinx.Ava.UI.Windows
_isLoading = true;
- ViewModel.LoadApplications();
+ LoadApplications();
_isLoading = false;
}
- private void Update_StatusBar(object sender, StatusUpdatedEventArgs args)
- {
- if (ViewModel.ShowMenuAndStatusBar && !ViewModel.ShowLoadProgress)
- {
- Dispatcher.UIThread.InvokeAsync(() =>
- {
- if (args.VSyncEnabled)
- {
- ViewModel.VsyncColor = new SolidColorBrush(Color.Parse("#ff2eeac9"));
- }
- else
- {
- ViewModel.VsyncColor = new SolidColorBrush(Color.Parse("#ffff4554"));
- }
-
- ViewModel.DockedStatusText = args.DockedMode;
- ViewModel.AspectRatioStatusText = args.AspectRatio;
- ViewModel.GameStatusText = args.GameStatus;
- ViewModel.VolumeStatusText = args.VolumeStatus;
- ViewModel.FifoStatusText = args.FifoStatus;
- ViewModel.GpuNameText = args.GpuName;
- ViewModel.BackendText = args.GpuBackend;
-
- ViewModel.ShowStatusSeparator = true;
- });
- }
- }
-
protected override void HandleScalingChanged(double scale)
{
Program.DesktopScaleFactor = scale;
base.HandleScalingChanged(scale);
}
- public void Application_Opened(object sender, ApplicationOpenedEventArgs args)
+ public void AddApplication(ApplicationData applicationData)
{
- if (args.Application != null)
- {
- ViewModel.SelectedIcon = args.Application.Icon;
-
- string path = new FileInfo(args.Application.Path).FullName;
-
- LoadApplication(path);
- }
-
- args.Handled = true;
- }
-
- public async Task PerformanceCheck()
- {
- if (ConfigurationState.Instance.Logger.EnableTrace.Value)
- {
- string mainMessage = LocaleManager.Instance[LocaleKeys.DialogPerformanceCheckLoggingEnabledMessage];
- string secondaryMessage = LocaleManager.Instance[LocaleKeys.DialogPerformanceCheckLoggingEnabledConfirmMessage];
-
- UserResult result = await ContentDialogHelper.CreateConfirmationDialog(mainMessage, secondaryMessage,
- LocaleManager.Instance[LocaleKeys.InputDialogYes], LocaleManager.Instance[LocaleKeys.InputDialogNo],
- LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
-
- if (result != UserResult.Yes)
- {
- ConfigurationState.Instance.Logger.EnableTrace.Value = false;
-
- SaveConfig();
- }
- }
-
- if (!string.IsNullOrWhiteSpace(ConfigurationState.Instance.Graphics.ShadersDumpPath.Value))
+ Dispatcher.UIThread.InvokeAsync(() =>
{
- string mainMessage = LocaleManager.Instance[LocaleKeys.DialogPerformanceCheckShaderDumpEnabledMessage];
- string secondaryMessage =
- LocaleManager.Instance[LocaleKeys.DialogPerformanceCheckShaderDumpEnabledConfirmMessage];
-
- UserResult result = await ContentDialogHelper.CreateConfirmationDialog(mainMessage, secondaryMessage,
- LocaleManager.Instance[LocaleKeys.InputDialogYes], LocaleManager.Instance[LocaleKeys.InputDialogNo],
- LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
-
- if (result != UserResult.Yes)
- {
- ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = "";
-
- SaveConfig();
- }
- }
+ ViewModel.Applications.Add(applicationData);
+ });
}
- internal static void DeferLoadApplication(string launchPathArg, bool startFullscreenArg)
+ private void ApplicationLibrary_ApplicationAdded(object sender, ApplicationAddedEventArgs e)
{
- _deferLoad = true;
- _launchPath = launchPathArg;
- _startFullscreen = startFullscreenArg;
+ AddApplication(e.AppData);
}
-#pragma warning disable CS1998
- public async void LoadApplication(string path, bool startFullscreen = false, string titleName = "")
-#pragma warning restore CS1998
+ private void ApplicationLibrary_ApplicationCountUpdated(object sender, ApplicationCountUpdatedEventArgs e)
{
- if (AppHost != null)
- {
- await ContentDialogHelper.CreateInfoDialog(
- LocaleManager.Instance[LocaleKeys.DialogLoadAppGameAlreadyLoadedMessage],
- LocaleManager.Instance[LocaleKeys.DialogLoadAppGameAlreadyLoadedSubMessage],
- LocaleManager.Instance[LocaleKeys.InputDialogOk],
- "",
- LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
-
- return;
- }
-
-#if RELEASE
- await PerformanceCheck();
-#endif
-
- Logger.RestartTime();
+ LocaleManager.Instance.UpdateDynamicValue(LocaleKeys.StatusBarGamesLoaded, e.NumAppsLoaded, e.NumAppsFound);
- if (ViewModel.SelectedIcon == null)
+ Dispatcher.UIThread.Post(() =>
{
- ViewModel.SelectedIcon = ApplicationLibrary.GetApplicationIcon(path);
- }
-
- PrepareLoadScreen();
+ ViewModel.StatusBarProgressValue = e.NumAppsLoaded;
+ ViewModel.StatusBarProgressMaximum = e.NumAppsFound;
- _mainViewContent = MainContent.Content as Control;
-
- RendererControl = new RendererHost(ConfigurationState.Instance.Logger.GraphicsDebugLevel);
- if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.OpenGl)
- {
- RendererControl.CreateOpenGL();
- }
- else
- {
- RendererControl.CreateVulkan();
- }
-
- AppHost = new AppHost(RendererControl, InputManager, path, VirtualFileSystem, ContentManager, AccountManager, _userChannelPersistence, this);
-
- Dispatcher.UIThread.Post(async () =>
- {
- if (!await AppHost.LoadGuestApplication())
+ if (e.NumAppsFound == 0)
{
- AppHost.DisposeContext();
- AppHost = null;
-
- return;
+ StatusBarView.LoadProgressBar.IsVisible = false;
}
- CanUpdate = false;
- ViewModel.LoadHeading = string.IsNullOrWhiteSpace(titleName) ? string.Format(LocaleManager.Instance[LocaleKeys.LoadingHeading], AppHost.Device.Application.TitleName) : titleName;
- ViewModel.TitleName = string.IsNullOrWhiteSpace(titleName) ? AppHost.Device.Application.TitleName : titleName;
-
- SwitchToGameControl(startFullscreen);
-
- _currentEmulatedGamePath = path;
-
- Thread gameThread = new(InitializeGame)
+ if (e.NumAppsLoaded == e.NumAppsFound)
{
- Name = "GUI.WindowThread"
- };
- gameThread.Start();
+ StatusBarView.LoadProgressBar.IsVisible = false;
+ }
});
}
- private void InitializeGame()
+ public void Application_Opened(object sender, ApplicationOpenedEventArgs args)
{
- RendererControl.RendererInitialized += GlRenderer_Created;
-
- AppHost.StatusUpdatedEvent += Update_StatusBar;
- AppHost.AppExit += AppHost_AppExit;
+ if (args.Application != null)
+ {
+ ViewModel.SelectedIcon = args.Application.Icon;
- _rendererWaitEvent.WaitOne();
+ string path = new FileInfo(args.Application.Path).FullName;
- AppHost?.Start();
+ ViewModel.LoadApplication(path);
+ }
- AppHost.DisposeContext();
+ args.Handled = true;
}
-
- private void HandleRelaunch()
+ internal static void DeferLoadApplication(string launchPathArg, bool startFullscreenArg)
{
- if (_userChannelPersistence.PreviousIndex != -1 && _userChannelPersistence.ShouldRestart)
- {
- _userChannelPersistence.ShouldRestart = false;
-
- Dispatcher.UIThread.Post(() =>
- {
- LoadApplication(_currentEmulatedGamePath);
- });
- }
- else
- {
- // otherwise, clear state.
- _userChannelPersistence = new UserChannelPersistence();
- _currentEmulatedGamePath = null;
- }
+ _deferLoad = true;
+ _launchPath = launchPathArg;
+ _startFullscreen = startFullscreenArg;
}
public void SwitchToGameControl(bool startFullscreen = false)
@@ -331,14 +194,10 @@ namespace Ryujinx.Ava.UI.Windows
Dispatcher.UIThread.InvokeAsync(() =>
{
- MainContent.Content = RendererControl;
-
- if (startFullscreen && WindowState != WindowState.FullScreen)
+ if (startFullscreen && ViewModel.WindowState != WindowState.FullScreen)
{
ViewModel.ToggleFullscreen();
}
-
- RendererControl.Focus();
});
}
@@ -350,71 +209,16 @@ namespace Ryujinx.Ava.UI.Windows
Dispatcher.UIThread.InvokeAsync(() =>
{
- if (startFullscreen && WindowState != WindowState.FullScreen)
+ if (startFullscreen && ViewModel.WindowState != WindowState.FullScreen)
{
ViewModel.ToggleFullscreen();
}
});
}
- private void GlRenderer_Created(object sender, EventArgs e)
- {
- ShowLoading();
-
- _rendererWaitEvent.Set();
- }
-
- private void AppHost_AppExit(object sender, EventArgs e)
- {
- if (_isClosing)
- {
- return;
- }
-
- ViewModel.IsGameRunning = false;
-
- Dispatcher.UIThread.InvokeAsync(() =>
- {
- ViewModel.ShowMenuAndStatusBar = true;
- ViewModel.ShowContent = true;
- ViewModel.ShowLoadProgress = false;
- ViewModel.IsLoadingIndeterminate = false;
- CanUpdate = true;
- Cursor = Cursor.Default;
-
- if (MainContent.Content != _mainViewContent)
- {
- MainContent.Content = _mainViewContent;
- }
-
- AppHost = null;
-
- HandleRelaunch();
- });
-
- RendererControl.RendererInitialized -= GlRenderer_Created;
- RendererControl = null;
-
- ViewModel.SelectedIcon = null;
-
- Dispatcher.UIThread.InvokeAsync(() =>
- {
- Title = $"Ryujinx {Program.Version}";
- });
- }
-
- public void Sort_Checked(object sender, RoutedEventArgs args)
- {
- if (sender is RadioButton button)
- {
- var sort = Enum.Parse<ApplicationSort>(button.Tag.ToString());
- ViewModel.Sort(sort);
- }
- }
-
protected override void HandleWindowStateChanged(WindowState state)
{
- WindowState = state;
+ ViewModel.WindowState = state;
if (state != WindowState.Minimized)
{
@@ -422,15 +226,6 @@ namespace Ryujinx.Ava.UI.Windows
}
}
- public void Order_Checked(object sender, RoutedEventArgs args)
- {
- if (sender is RadioButton button)
- {
- var tag = button.Tag.ToString();
- ViewModel.Sort(tag != "Descending");
- }
- }
-
private void Initialize()
{
_userChannelPersistence = new UserChannelPersistence();
@@ -457,8 +252,6 @@ namespace Ryujinx.Ava.UI.Windows
VirtualFileSystem.ReloadKeySet();
ApplicationHelper.Initialize(VirtualFileSystem, AccountManager, LibHacHorizonManager.RyujinxClient, this);
-
- RefreshFirmwareStatus();
}
protected void CheckLaunchState()
@@ -475,7 +268,7 @@ namespace Ryujinx.Ava.UI.Windows
{
_deferLoad = false;
- LoadApplication(_launchPath, _startFullscreen);
+ ViewModel.LoadApplication(_launchPath, _startFullscreen);
}
if (ConfigurationState.Instance.CheckUpdatesOnStart.Value && Updater.CanUpdate(false, this))
@@ -487,35 +280,9 @@ namespace Ryujinx.Ava.UI.Windows
}
}
- public void RefreshFirmwareStatus()
- {
- SystemVersion version = null;
- try
- {
- version = ContentManager.GetCurrentFirmwareVersion();
- }
- catch (Exception) { }
-
- bool hasApplet = false;
-
- if (version != null)
- {
- LocaleManager.Instance.UpdateDynamicValue(LocaleKeys.StatusBarSystemVersion,
- version.VersionString);
-
- hasApplet = version.Major > 3;
- }
- else
- {
- LocaleManager.Instance.UpdateDynamicValue(LocaleKeys.StatusBarSystemVersion, "0.0");
- }
-
- ViewModel.IsAppletMenuActive = hasApplet;
- }
-
private void Load()
{
- VolumeStatus.Click += VolumeStatus_CheckedChanged;
+ StatusBarView.VolumeStatus.Click += VolumeStatus_CheckedChanged;
GameGrid.ApplicationOpened += Application_Opened;
@@ -535,6 +302,19 @@ namespace Ryujinx.Ava.UI.Windows
CheckLaunchState();
}
+ private void SetMainContent(Control content = null)
+ {
+ if (content == null)
+ {
+ content = GameLibrary;
+ }
+
+ if (MainContent.Content != content)
+ {
+ MainContent.Content = content;
+ }
+ }
+
public static void UpdateGraphicsConfig()
{
GraphicsConfig.ResScale = ConfigurationState.Instance.Graphics.ResScale == -1 ? ConfigurationState.Instance.Graphics.ResScaleCustom : ConfigurationState.Instance.Graphics.ResScale;
@@ -553,99 +333,6 @@ namespace Ryujinx.Ava.UI.Windows
HotKeyManager.SetHotKey(ExitHotKey, new KeyGesture(Key.Escape));
}
- public static void SaveConfig()
- {
- ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
- }
-
- public void UpdateGameMetadata(string titleId)
- {
- ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
- {
- if (DateTime.TryParse(appMetadata.LastPlayed, out DateTime lastPlayedDateTime))
- {
- double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
-
- appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
- }
- });
- }
-
- private void PrepareLoadScreen()
- {
- using MemoryStream stream = new MemoryStream(ViewModel.SelectedIcon);
- using var gameIconBmp = SixLabors.ImageSharp.Image.Load<Bgra32>(stream);
-
- var dominantColor = IconColorPicker.GetFilteredColor(gameIconBmp).ToPixel<Bgra32>();
-
- const int ColorDivisor = 4;
-
- Color progressFgColor = Color.FromRgb(dominantColor.R, dominantColor.G, dominantColor.B);
- Color progressBgColor = Color.FromRgb(
- (byte)(dominantColor.R / ColorDivisor),
- (byte)(dominantColor.G / ColorDivisor),
- (byte)(dominantColor.B / ColorDivisor));
-
- ViewModel.ProgressBarForegroundColor = new SolidColorBrush(progressFgColor);
- ViewModel.ProgressBarBackgroundColor = new SolidColorBrush(progressBgColor);
- }
-
- private void SearchBox_OnKeyUp(object sender, KeyEventArgs e)
- {
- ViewModel.SearchText = SearchBox.Text;
- }
-
- private async void StopEmulation_Click(object sender, RoutedEventArgs e)
- {
- if (AppHost != null)
- {
- await AppHost.ShowExitPrompt();
- }
- }
-
- private async void PauseEmulation_Click(object sender, RoutedEventArgs e)
- {
- await Task.Run(() =>
- {
- AppHost?.Pause();
- });
- }
-
- private async void ResumeEmulation_Click(object sender, RoutedEventArgs e)
- {
- await Task.Run(() =>
- {
- AppHost?.Resume();
- });
- }
-
- private void ScanAmiiboMenuItem_AttachedToVisualTree(object sender, VisualTreeAttachmentEventArgs e)
- {
- if (sender is MenuItem)
- {
- ViewModel.IsAmiiboRequested = AppHost.Device.System.SearchingForAmiibo(out _);
- }
- }
-
- private void VsyncStatus_PointerReleased(object sender, PointerReleasedEventArgs e)
- {
- AppHost.Device.EnableDeviceVsync = !AppHost.Device.EnableDeviceVsync;
-
- Logger.Info?.Print(LogClass.Application, $"VSync toggled to: {AppHost.Device.EnableDeviceVsync}");
- }
-
- private void DockedStatus_PointerReleased(object sender, PointerReleasedEventArgs e)
- {
- ConfigurationState.Instance.System.EnableDockedMode.Value = !ConfigurationState.Instance.System.EnableDockedMode.Value;
- }
-
- private void AspectRatioStatus_PointerReleased(object sender, PointerReleasedEventArgs e)
- {
- AspectRatio aspectRatio = ConfigurationState.Instance.Graphics.AspectRatio.Value;
-
- ConfigurationState.Instance.Graphics.AspectRatio.Value = (int)aspectRatio + 1 > Enum.GetNames(typeof(AspectRatio)).Length - 1 ? AspectRatio.Fixed4x3 : aspectRatio + 1;
- }
-
private void VolumeStatus_CheckedChanged(object sender, SplitButtonClickEventArgs e)
{
var volumeSplitButton = sender as ToggleSplitButton;
@@ -653,20 +340,20 @@ namespace Ryujinx.Ava.UI.Windows
{
if (!volumeSplitButton.IsChecked)
{
- AppHost.Device.SetVolume(ConfigurationState.Instance.System.AudioVolume);
+ ViewModel.AppHost.Device.SetVolume(ConfigurationState.Instance.System.AudioVolume);
}
else
{
- AppHost.Device.SetVolume(0);
+ ViewModel.AppHost.Device.SetVolume(0);
}
- ViewModel.Volume = AppHost.Device.GetVolume();
+ ViewModel.Volume = ViewModel.AppHost.Device.GetVolume();
}
}
protected override void OnClosing(CancelEventArgs e)
{
- if (!_isClosing && AppHost != null && ConfigurationState.Instance.ShowConfirmExit)
+ if (!ViewModel.IsClosing && ViewModel.AppHost != null && ConfigurationState.Instance.ShowConfirmExit)
{
e.Cancel = true;
@@ -675,14 +362,14 @@ namespace Ryujinx.Ava.UI.Windows
return;
}
- _isClosing = true;
+ ViewModel.IsClosing = true;
- if (AppHost != null)
+ if (ViewModel.AppHost != null)
{
- AppHost.AppExit -= AppHost_AppExit;
- AppHost.AppExit += (sender, e) =>
+ ViewModel.AppHost.AppExit -= ViewModel.AppHost_AppExit;
+ ViewModel.AppHost.AppExit += (sender, e) =>
{
- AppHost = null;
+ ViewModel.AppHost = null;
Dispatcher.UIThread.Post(() =>
{
@@ -691,7 +378,7 @@ namespace Ryujinx.Ava.UI.Windows
Close();
});
};
- AppHost?.Stop();
+ ViewModel.AppHost?.Stop();
e.Cancel = true;
@@ -709,13 +396,43 @@ namespace Ryujinx.Ava.UI.Windows
{
Dispatcher.UIThread.InvokeAsync(async () =>
{
- _isClosing = await ContentDialogHelper.CreateExitDialog();
+ ViewModel.IsClosing = await ContentDialogHelper.CreateExitDialog();
- if (_isClosing)
+ if (ViewModel.IsClosing)
{
Close();
}
});
}
+
+ public async void LoadApplications()
+ {
+ await Dispatcher.UIThread.InvokeAsync(() =>
+ {
+ ViewModel.Applications.Clear();
+
+ StatusBarView.LoadProgressBar.IsVisible = true;
+ ViewModel.StatusBarProgressMaximum = 0;
+ ViewModel.StatusBarProgressValue = 0;
+
+ LocaleManager.Instance.UpdateDynamicValue(LocaleKeys.StatusBarGamesLoaded, 0, 0);
+ });
+
+ ReloadGameList();
+ }
+
+ private void ReloadGameList()
+ {
+ if (_isLoading)
+ {
+ return;
+ }
+
+ _isLoading = true;
+
+ ApplicationLibrary.LoadApplications(ConfigurationState.Instance.Ui.GameDirs.Value, ConfigurationState.Instance.System.Language);
+
+ _isLoading = false;
+ }
}
} \ No newline at end of file