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authorEmmanuel Hansen <emmausssss@gmail.com>2022-05-15 11:30:15 +0000
committerGitHub <noreply@github.com>2022-05-15 13:30:15 +0200
commitdeb99d2cae3e80bdf70cb52c6c160094dc7c9292 (patch)
treee60f44d1b4bd45bbf36fcfa750fb99787febfdbe /Ryujinx.Ava/Common/Locale
parent9ba73ffbe5f78c0403cf102b95768f388da05122 (diff)
Avalonia UI - Part 1 (#3270)
* avalonia part 1 * remove vulkan ui backend * move ui common files to ui common project * get name for oading screen from device * rebase. * review 1 * review 1.1 * review * cleanup * addressed review * use cancellation token * review * review * rebased * cancel library loading when closing window * remove star image, use fonticon instead * delete render control frame buffer when game ends. change position of fav star * addressed @Thog review * ensure the right ui is downloaded in updates * fix crash when showing not supported dialog during controller request * add prefix to artifact names * Auto-format Avalonia project * Fix input * Fix build, simplify app disposal * remove nv stutter thread * addressed review * add missing change * maintain window size if new size is zero length * add game, handheld, docked to local * reverse scale main window * Update de_DE.json * Update de_DE.json * Update de_DE.json * Update italian json * Update it_IT.json * let render timer poll with no wait * remove unused code * more unused code * enabled tiered compilation and trimming * check if window event is not closed before signaling * fix atmospher case * locale fix * locale fix * remove explicit tiered compilation declarations * Remove ) it_IT.json * Remove ) de_DE.json * Update it_IT.json * Update pt_BR locale with latest strings * Remove ')' * add more strings to locale * update locale * remove extra slash * remove extra slash * set firmware version to 0 if key's not found * fix * revert timer changes * lock on object instead * Update it_IT.json * remove unused method * add load screen text to locale * drop swap event * Update de_DE.json * Update de_DE.json * do null check when stopping emulator * Update de_DE.json * Create tr_TR.json * Add tr_TR * Add tr_TR + Turkish * Update it_IT.json * Update Ryujinx.Ava/Input/AvaloniaMappingHelper.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * addressed review * Update Ryujinx.Ava/Ui/Backend/OpenGl/OpenGlRenderTarget.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * use avalonia's inbuilt renderer on linux * removed whitespace * workaround for queue render crash with vsync off * drop custom backend * format files * fix not closing issue * remove warnings * rebase * update avalonia library * Reposition the Text and Button on About Page * Assign build version * Remove appveyor text Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com> Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com> Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com> Co-authored-by: Ac_K <Acoustik666@gmail.com> Co-authored-by: MostlyWhat <78652091+MostlyWhat@users.noreply.github.com>
Diffstat (limited to 'Ryujinx.Ava/Common/Locale')
-rw-r--r--Ryujinx.Ava/Common/Locale/LocaleExtension.cs30
-rw-r--r--Ryujinx.Ava/Common/Locale/LocaleManager.cs105
2 files changed, 135 insertions, 0 deletions
diff --git a/Ryujinx.Ava/Common/Locale/LocaleExtension.cs b/Ryujinx.Ava/Common/Locale/LocaleExtension.cs
new file mode 100644
index 00000000..a9e5cac5
--- /dev/null
+++ b/Ryujinx.Ava/Common/Locale/LocaleExtension.cs
@@ -0,0 +1,30 @@
+using Avalonia.Data;
+using Avalonia.Markup.Xaml;
+using Avalonia.Markup.Xaml.MarkupExtensions;
+using System;
+
+namespace Ryujinx.Ava.Common.Locale
+{
+ public class LocaleExtension : MarkupExtension
+ {
+ public LocaleExtension(string key)
+ {
+ Key = key;
+ }
+
+ public string Key { get; }
+
+ public override object ProvideValue(IServiceProvider serviceProvider)
+ {
+ string keyToUse = Key;
+
+ ReflectionBindingExtension binding = new($"[{keyToUse}]")
+ {
+ Mode = BindingMode.OneWay,
+ Source = LocaleManager.Instance
+ };
+
+ return binding.ProvideValue(serviceProvider);
+ }
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Ava/Common/Locale/LocaleManager.cs b/Ryujinx.Ava/Common/Locale/LocaleManager.cs
new file mode 100644
index 00000000..daa0328f
--- /dev/null
+++ b/Ryujinx.Ava/Common/Locale/LocaleManager.cs
@@ -0,0 +1,105 @@
+using Ryujinx.Ava.Ui.ViewModels;
+using Ryujinx.Common;
+using Ryujinx.Ui.Common.Configuration;
+using System.Collections.Concurrent;
+using System.Collections.Generic;
+using System.Globalization;
+using System.Text.Json;
+
+namespace Ryujinx.Ava.Common.Locale
+{
+ class LocaleManager : BaseModel
+ {
+ private const string DefaultLanguageCode = "en_US";
+
+ private Dictionary<string, string> _localeStrings;
+ private ConcurrentDictionary<string, object[]> _dynamicValues;
+
+ public static LocaleManager Instance { get; } = new LocaleManager();
+ public Dictionary<string, string> LocaleStrings { get => _localeStrings; set => _localeStrings = value; }
+
+
+ public LocaleManager()
+ {
+ _localeStrings = new Dictionary<string, string>();
+ _dynamicValues = new ConcurrentDictionary<string, object[]>();
+
+ Load();
+ }
+
+ public void Load()
+ {
+ string localeLanguageCode = CultureInfo.CurrentCulture.Name.Replace('-', '_');
+
+ if (Program.PreviewerDetached)
+ {
+ if (!string.IsNullOrEmpty(ConfigurationState.Instance.Ui.LanguageCode.Value))
+ {
+ localeLanguageCode = ConfigurationState.Instance.Ui.LanguageCode.Value;
+ }
+ }
+
+ // Load english first, if the target language translation is incomplete, we default to english.
+ LoadLanguage(DefaultLanguageCode);
+
+ if (localeLanguageCode != DefaultLanguageCode)
+ {
+ LoadLanguage(localeLanguageCode);
+ }
+ }
+
+ public string this[string key]
+ {
+ get
+ {
+ if (_localeStrings.TryGetValue(key, out string value))
+ {
+ if (_dynamicValues.TryGetValue(key, out var dynamicValue))
+ {
+ return string.Format(value, dynamicValue);
+ }
+
+ return value;
+ }
+
+ return key;
+ }
+ set
+ {
+ _localeStrings[key] = value;
+
+ OnPropertyChanged();
+ }
+ }
+
+ public void UpdateDynamicValue(string key, params object[] values)
+ {
+ _dynamicValues[key] = values;
+
+ OnPropertyChanged("Item");
+ }
+
+ public void LoadLanguage(string languageCode)
+ {
+ string languageJson = EmbeddedResources.ReadAllText($"Ryujinx.Ava/Assets/Locales/{languageCode}.json");
+
+ if (languageJson == null)
+ {
+ return;
+ }
+
+ var strings = JsonSerializer.Deserialize<Dictionary<string, string>>(languageJson);
+
+ foreach (var item in strings)
+ {
+ this[item.Key] = item.Value;
+ }
+
+ if (Program.PreviewerDetached)
+ {
+ ConfigurationState.Instance.Ui.LanguageCode.Value = languageCode;
+ ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
+ }
+ }
+ }
+} \ No newline at end of file