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authorThog <me@thog.eu>2020-02-06 12:38:24 +0100
committerGitHub <noreply@github.com>2020-02-06 12:38:24 +0100
commita906f2071cbe4caf53c697bcb7dfa91e3e7dcfae (patch)
treea432e5c068ef43e4cc9ce21800a3903547d8f63c /Ryujinx.Audio/Renderers
parentf2b9a9c2b0a3d7af3b56df9ae09db8a3b2d8506c (diff)
Fix a crash when closing the main UI (#904)
* Fix a crash when closing the main Ui Also make sure to dispose the OpenAL context to not leak memory when unloading the emulation context. * Improve keys and 'game already running' dialogs * Make sure to dispose the page table and ThreadContext Less memory leaks! * Fix tests * Address gdk's comments
Diffstat (limited to 'Ryujinx.Audio/Renderers')
-rw-r--r--Ryujinx.Audio/Renderers/OpenAL/OpenALAudioOut.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/Ryujinx.Audio/Renderers/OpenAL/OpenALAudioOut.cs b/Ryujinx.Audio/Renderers/OpenAL/OpenALAudioOut.cs
index 30b325a5..ea5ce621 100644
--- a/Ryujinx.Audio/Renderers/OpenAL/OpenALAudioOut.cs
+++ b/Ryujinx.Audio/Renderers/OpenAL/OpenALAudioOut.cs
@@ -101,6 +101,7 @@ namespace Ryujinx.Audio
}
_tracks.Clear();
+ _context.Dispose();
}
/// <summary>