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authorAc_K <Acoustik666@gmail.com>2020-11-27 20:55:00 +0100
committerGitHub <noreply@github.com>2020-11-27 20:55:00 +0100
commit7b66cb0d9051cab581df6853f11e87ed115da6c3 (patch)
tree7f5903f298f54cd65d16461089722d8f20264e11 /Ryujinx.Audio/Renderers/SoundIo
parent0108004691a582f7df8e629c1e68a6bb0e0b90e7 (diff)
audio: Cleanup Ryujinx.Audio and fix OpenAL issue (#1746)
* audio: Cleanup SoundIO and fix OpenAL issue * fix tabs by spaces * Fix extra spaces * Fix SoundIO.cs * Fix ContainsAudioOutBuffer
Diffstat (limited to 'Ryujinx.Audio/Renderers/SoundIo')
-rw-r--r--Ryujinx.Audio/Renderers/SoundIo/SoundIoAudioOut.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/Ryujinx.Audio/Renderers/SoundIo/SoundIoAudioOut.cs b/Ryujinx.Audio/Renderers/SoundIo/SoundIoAudioOut.cs
index eb6caa60..92bf42c4 100644
--- a/Ryujinx.Audio/Renderers/SoundIo/SoundIoAudioOut.cs
+++ b/Ryujinx.Audio/Renderers/SoundIo/SoundIoAudioOut.cs
@@ -1,6 +1,5 @@
using Ryujinx.Audio.SoundIo;
using SoundIOSharp;
-using System;
using System.Collections.Generic;
namespace Ryujinx.Audio