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authorMary <me@thog.eu>2021-06-29 19:37:13 +0200
committerGitHub <noreply@github.com>2021-06-29 19:37:13 +0200
commit00ce9eea620652b97b4d3e8cd9218c6fccff8b1c (patch)
treef488b1b378a8ecbeaf54d5a7916062784a5588dc /Ryujinx.Audio/Renderer
parentfbb4019ed5c12c4a888c7b09db648ac595366896 (diff)
Fix disposing of IPC sessions server at emulation stop (#2334)
Diffstat (limited to 'Ryujinx.Audio/Renderer')
-rw-r--r--Ryujinx.Audio/Renderer/Server/AudioRenderSystem.cs7
-rw-r--r--Ryujinx.Audio/Renderer/Server/AudioRendererManager.cs10
2 files changed, 15 insertions, 2 deletions
diff --git a/Ryujinx.Audio/Renderer/Server/AudioRenderSystem.cs b/Ryujinx.Audio/Renderer/Server/AudioRenderSystem.cs
index 943a2d78..6aed3c5d 100644
--- a/Ryujinx.Audio/Renderer/Server/AudioRenderSystem.cs
+++ b/Ryujinx.Audio/Renderer/Server/AudioRenderSystem.cs
@@ -94,6 +94,8 @@ namespace Ryujinx.Audio.Renderer.Server
private AudioRendererManager _manager;
+ private int _disposeState;
+
public AudioRenderSystem(AudioRendererManager manager, IWritableEvent systemEvent)
{
_manager = manager;
@@ -811,7 +813,10 @@ namespace Ryujinx.Audio.Renderer.Server
public void Dispose()
{
- Dispose(true);
+ if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
+ {
+ Dispose(true);
+ }
}
protected virtual void Dispose(bool disposing)
diff --git a/Ryujinx.Audio/Renderer/Server/AudioRendererManager.cs b/Ryujinx.Audio/Renderer/Server/AudioRendererManager.cs
index 004ac656..71d0f318 100644
--- a/Ryujinx.Audio/Renderer/Server/AudioRendererManager.cs
+++ b/Ryujinx.Audio/Renderer/Server/AudioRendererManager.cs
@@ -83,6 +83,11 @@ namespace Ryujinx.Audio.Renderer.Server
public AudioProcessor Processor { get; }
/// <summary>
+ /// The dispose state.
+ /// </summary>
+ private int _disposeState;
+
+ /// <summary>
/// Create a new <see cref="AudioRendererManager"/>.
/// </summary>
public AudioRendererManager()
@@ -313,7 +318,10 @@ namespace Ryujinx.Audio.Renderer.Server
public void Dispose()
{
- Dispose(true);
+ if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
+ {
+ Dispose(true);
+ }
}
protected virtual void Dispose(bool disposing)