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authorTSR Berry <20988865+TSRBerry@users.noreply.github.com>2023-04-08 01:22:00 +0200
committerMary <thog@protonmail.com>2023-04-27 23:51:14 +0200
commitcee712105850ac3385cd0091a923438167433f9f (patch)
tree4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /Ryujinx.Audio/Renderer/Server/Upsampler
parentcd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff)
Move solution and projects to src
Diffstat (limited to 'Ryujinx.Audio/Renderer/Server/Upsampler')
-rw-r--r--Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerBufferState.cs14
-rw-r--r--Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerManager.cs84
-rw-r--r--Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerState.cs68
3 files changed, 0 insertions, 166 deletions
diff --git a/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerBufferState.cs b/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerBufferState.cs
deleted file mode 100644
index a45fa8e5..00000000
--- a/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerBufferState.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-using Ryujinx.Common.Memory;
-
-namespace Ryujinx.Audio.Renderer.Server.Upsampler
-{
- public struct UpsamplerBufferState
- {
- public const int HistoryLength = 20;
-
- public float Scale;
- public Array20<float> History;
- public bool Initialized;
- public int Phase;
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerManager.cs b/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerManager.cs
deleted file mode 100644
index b37988fe..00000000
--- a/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerManager.cs
+++ /dev/null
@@ -1,84 +0,0 @@
-using System;
-using System.Diagnostics;
-
-namespace Ryujinx.Audio.Renderer.Server.Upsampler
-{
- /// <summary>
- /// Upsampler manager.
- /// </summary>
- public class UpsamplerManager
- {
- /// <summary>
- /// Work buffer for upsampler.
- /// </summary>
- private Memory<float> _upSamplerWorkBuffer;
-
- /// <summary>
- /// Global lock of the object.
- /// </summary>
- private object Lock = new object();
-
- /// <summary>
- /// The upsamplers instances.
- /// </summary>
- private UpsamplerState[] _upsamplers;
-
- /// <summary>
- /// The count of upsamplers.
- /// </summary>
- private uint _count;
-
- /// <summary>
- /// Create a new <see cref="UpsamplerManager"/>.
- /// </summary>
- /// <param name="upSamplerWorkBuffer">Work buffer for upsampler.</param>
- /// <param name="count">The count of upsamplers.</param>
- public UpsamplerManager(Memory<float> upSamplerWorkBuffer, uint count)
- {
- _upSamplerWorkBuffer = upSamplerWorkBuffer;
- _count = count;
-
- _upsamplers = new UpsamplerState[_count];
- }
-
- /// <summary>
- /// Allocate a new <see cref="UpsamplerState"/>.
- /// </summary>
- /// <returns>A new <see cref="UpsamplerState"/> or null if out of memory.</returns>
- public UpsamplerState Allocate()
- {
- int workBufferOffset = 0;
-
- lock (Lock)
- {
- for (int i = 0; i < _count; i++)
- {
- if (_upsamplers[i] == null)
- {
- _upsamplers[i] = new UpsamplerState(this, i, _upSamplerWorkBuffer.Slice(workBufferOffset, Constants.UpSampleEntrySize), Constants.TargetSampleCount);
-
- return _upsamplers[i];
- }
-
- workBufferOffset += Constants.UpSampleEntrySize;
- }
- }
-
- return null;
- }
-
- /// <summary>
- /// Free a <see cref="UpsamplerState"/> at the given index.
- /// </summary>
- /// <param name="index">The index of the <see cref="UpsamplerState"/> to free.</param>
- public void Free(int index)
- {
- lock (Lock)
- {
- Debug.Assert(_upsamplers[index] != null);
-
- _upsamplers[index] = null;
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerState.cs b/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerState.cs
deleted file mode 100644
index e508f35b..00000000
--- a/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerState.cs
+++ /dev/null
@@ -1,68 +0,0 @@
-using System;
-
-namespace Ryujinx.Audio.Renderer.Server.Upsampler
-{
- /// <summary>
- /// Server state for a upsampling.
- /// </summary>
- public class UpsamplerState
- {
- /// <summary>
- /// The output buffer containing the target samples.
- /// </summary>
- public Memory<float> OutputBuffer { get; }
-
- /// <summary>
- /// The target sample count.
- /// </summary>
- public uint SampleCount { get; }
-
- /// <summary>
- /// The index of the <see cref="UpsamplerState"/>. (used to free it)
- /// </summary>
- private int _index;
-
- /// <summary>
- /// The <see cref="UpsamplerManager"/>.
- /// </summary>
- private UpsamplerManager _manager;
-
- /// <summary>
- /// The source sample count.
- /// </summary>
- public uint SourceSampleCount;
-
- /// <summary>
- /// The input buffer indices of the buffers holding the samples that need upsampling.
- /// </summary>
- public ushort[] InputBufferIndices;
-
- /// <summary>
- /// State of each input buffer index kept across invocations of the upsampler.
- /// </summary>
- public UpsamplerBufferState[] BufferStates;
-
- /// <summary>
- /// Create a new <see cref="UpsamplerState"/>.
- /// </summary>
- /// <param name="manager">The upsampler manager.</param>
- /// <param name="index">The index of the <see cref="UpsamplerState"/>. (used to free it)</param>
- /// <param name="outputBuffer">The output buffer used to contain the target samples.</param>
- /// <param name="sampleCount">The target sample count.</param>
- public UpsamplerState(UpsamplerManager manager, int index, Memory<float> outputBuffer, uint sampleCount)
- {
- _manager = manager;
- _index = index;
- OutputBuffer = outputBuffer;
- SampleCount = sampleCount;
- }
-
- /// <summary>
- /// Release the <see cref="UpsamplerState"/>.
- /// </summary>
- public void Release()
- {
- _manager.Free(_index);
- }
- }
-} \ No newline at end of file