diff options
| author | TSR Berry <20988865+TSRBerry@users.noreply.github.com> | 2023-04-08 01:22:00 +0200 |
|---|---|---|
| committer | Mary <thog@protonmail.com> | 2023-04-27 23:51:14 +0200 |
| commit | cee712105850ac3385cd0091a923438167433f9f (patch) | |
| tree | 4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /Ryujinx.Audio/Renderer/Server/Upsampler | |
| parent | cd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff) | |
Move solution and projects to src
Diffstat (limited to 'Ryujinx.Audio/Renderer/Server/Upsampler')
3 files changed, 0 insertions, 166 deletions
diff --git a/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerBufferState.cs b/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerBufferState.cs deleted file mode 100644 index a45fa8e5..00000000 --- a/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerBufferState.cs +++ /dev/null @@ -1,14 +0,0 @@ -using Ryujinx.Common.Memory; - -namespace Ryujinx.Audio.Renderer.Server.Upsampler -{ - public struct UpsamplerBufferState - { - public const int HistoryLength = 20; - - public float Scale; - public Array20<float> History; - public bool Initialized; - public int Phase; - } -}
\ No newline at end of file diff --git a/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerManager.cs b/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerManager.cs deleted file mode 100644 index b37988fe..00000000 --- a/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerManager.cs +++ /dev/null @@ -1,84 +0,0 @@ -using System; -using System.Diagnostics; - -namespace Ryujinx.Audio.Renderer.Server.Upsampler -{ - /// <summary> - /// Upsampler manager. - /// </summary> - public class UpsamplerManager - { - /// <summary> - /// Work buffer for upsampler. - /// </summary> - private Memory<float> _upSamplerWorkBuffer; - - /// <summary> - /// Global lock of the object. - /// </summary> - private object Lock = new object(); - - /// <summary> - /// The upsamplers instances. - /// </summary> - private UpsamplerState[] _upsamplers; - - /// <summary> - /// The count of upsamplers. - /// </summary> - private uint _count; - - /// <summary> - /// Create a new <see cref="UpsamplerManager"/>. - /// </summary> - /// <param name="upSamplerWorkBuffer">Work buffer for upsampler.</param> - /// <param name="count">The count of upsamplers.</param> - public UpsamplerManager(Memory<float> upSamplerWorkBuffer, uint count) - { - _upSamplerWorkBuffer = upSamplerWorkBuffer; - _count = count; - - _upsamplers = new UpsamplerState[_count]; - } - - /// <summary> - /// Allocate a new <see cref="UpsamplerState"/>. - /// </summary> - /// <returns>A new <see cref="UpsamplerState"/> or null if out of memory.</returns> - public UpsamplerState Allocate() - { - int workBufferOffset = 0; - - lock (Lock) - { - for (int i = 0; i < _count; i++) - { - if (_upsamplers[i] == null) - { - _upsamplers[i] = new UpsamplerState(this, i, _upSamplerWorkBuffer.Slice(workBufferOffset, Constants.UpSampleEntrySize), Constants.TargetSampleCount); - - return _upsamplers[i]; - } - - workBufferOffset += Constants.UpSampleEntrySize; - } - } - - return null; - } - - /// <summary> - /// Free a <see cref="UpsamplerState"/> at the given index. - /// </summary> - /// <param name="index">The index of the <see cref="UpsamplerState"/> to free.</param> - public void Free(int index) - { - lock (Lock) - { - Debug.Assert(_upsamplers[index] != null); - - _upsamplers[index] = null; - } - } - } -}
\ No newline at end of file diff --git a/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerState.cs b/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerState.cs deleted file mode 100644 index e508f35b..00000000 --- a/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerState.cs +++ /dev/null @@ -1,68 +0,0 @@ -using System; - -namespace Ryujinx.Audio.Renderer.Server.Upsampler -{ - /// <summary> - /// Server state for a upsampling. - /// </summary> - public class UpsamplerState - { - /// <summary> - /// The output buffer containing the target samples. - /// </summary> - public Memory<float> OutputBuffer { get; } - - /// <summary> - /// The target sample count. - /// </summary> - public uint SampleCount { get; } - - /// <summary> - /// The index of the <see cref="UpsamplerState"/>. (used to free it) - /// </summary> - private int _index; - - /// <summary> - /// The <see cref="UpsamplerManager"/>. - /// </summary> - private UpsamplerManager _manager; - - /// <summary> - /// The source sample count. - /// </summary> - public uint SourceSampleCount; - - /// <summary> - /// The input buffer indices of the buffers holding the samples that need upsampling. - /// </summary> - public ushort[] InputBufferIndices; - - /// <summary> - /// State of each input buffer index kept across invocations of the upsampler. - /// </summary> - public UpsamplerBufferState[] BufferStates; - - /// <summary> - /// Create a new <see cref="UpsamplerState"/>. - /// </summary> - /// <param name="manager">The upsampler manager.</param> - /// <param name="index">The index of the <see cref="UpsamplerState"/>. (used to free it)</param> - /// <param name="outputBuffer">The output buffer used to contain the target samples.</param> - /// <param name="sampleCount">The target sample count.</param> - public UpsamplerState(UpsamplerManager manager, int index, Memory<float> outputBuffer, uint sampleCount) - { - _manager = manager; - _index = index; - OutputBuffer = outputBuffer; - SampleCount = sampleCount; - } - - /// <summary> - /// Release the <see cref="UpsamplerState"/>. - /// </summary> - public void Release() - { - _manager.Free(_index); - } - } -}
\ No newline at end of file |
