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authorMary-nyan <mary@mary.zone>2022-12-06 15:04:25 +0100
committerGitHub <noreply@github.com>2022-12-06 15:04:25 +0100
commit40311310d1a6d2fde2ee9f04bfa1f21ced7cbee2 (patch)
treebeec52c0a73006552aae3b1d9538240ddc89e6ae /Ryujinx.Audio/Renderer/Server/CommandBuffer.cs
parentdde9bb5c69d2e1a70df82af8accd3d01fb94b78d (diff)
amadeus: Add missing compressor effect from REV11 (#4010)
* amadeus: Add missing compressor effect from REV11 This was in my reversing notes but seems I completely forgot to implement it Also took the opportunity to simplify the Limiter effect a bit. * Remove some outdated comment * Address gdkchan's comments
Diffstat (limited to 'Ryujinx.Audio/Renderer/Server/CommandBuffer.cs')
-rw-r--r--Ryujinx.Audio/Renderer/Server/CommandBuffer.cs12
1 files changed, 12 insertions, 0 deletions
diff --git a/Ryujinx.Audio/Renderer/Server/CommandBuffer.cs b/Ryujinx.Audio/Renderer/Server/CommandBuffer.cs
index e0741cc6..905cb205 100644
--- a/Ryujinx.Audio/Renderer/Server/CommandBuffer.cs
+++ b/Ryujinx.Audio/Renderer/Server/CommandBuffer.cs
@@ -469,6 +469,18 @@ namespace Ryujinx.Audio.Renderer.Server
}
}
+ public void GenerateCompressorEffect(uint bufferOffset, CompressorParameter parameter, Memory<CompressorState> state, bool isEnabled, int nodeId)
+ {
+ if (parameter.IsChannelCountValid())
+ {
+ CompressorCommand command = new CompressorCommand(bufferOffset, parameter, state, isEnabled, nodeId);
+
+ command.EstimatedProcessingTime = _commandProcessingTimeEstimator.Estimate(command);
+
+ AddCommand(command);
+ }
+ }
+
/// <summary>
/// Generate a new <see cref="VolumeCommand"/>.
/// </summary>