diff options
| author | TSR Berry <20988865+TSRBerry@users.noreply.github.com> | 2023-04-08 01:22:00 +0200 |
|---|---|---|
| committer | Mary <thog@protonmail.com> | 2023-04-27 23:51:14 +0200 |
| commit | cee712105850ac3385cd0091a923438167433f9f (patch) | |
| tree | 4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /Ryujinx.Audio/Renderer/Dsp/Effect | |
| parent | cd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff) | |
Move solution and projects to src
Diffstat (limited to 'Ryujinx.Audio/Renderer/Dsp/Effect')
| -rw-r--r-- | Ryujinx.Audio/Renderer/Dsp/Effect/DecayDelay.cs | 52 | ||||
| -rw-r--r-- | Ryujinx.Audio/Renderer/Dsp/Effect/DelayLine.cs | 78 | ||||
| -rw-r--r-- | Ryujinx.Audio/Renderer/Dsp/Effect/DelayLineReverb3d.cs | 76 | ||||
| -rw-r--r-- | Ryujinx.Audio/Renderer/Dsp/Effect/ExponentialMovingAverage.cs | 26 | ||||
| -rw-r--r-- | Ryujinx.Audio/Renderer/Dsp/Effect/IDelayLine.cs | 37 |
5 files changed, 0 insertions, 269 deletions
diff --git a/Ryujinx.Audio/Renderer/Dsp/Effect/DecayDelay.cs b/Ryujinx.Audio/Renderer/Dsp/Effect/DecayDelay.cs deleted file mode 100644 index 37e066bf..00000000 --- a/Ryujinx.Audio/Renderer/Dsp/Effect/DecayDelay.cs +++ /dev/null @@ -1,52 +0,0 @@ -namespace Ryujinx.Audio.Renderer.Dsp.Effect -{ - public class DecayDelay : IDelayLine - { - private readonly IDelayLine _delayLine; - - public uint CurrentSampleCount => _delayLine.CurrentSampleCount; - - public uint SampleCountMax => _delayLine.SampleCountMax; - - private float _decayRate; - - public DecayDelay(IDelayLine delayLine) - { - _decayRate = 0.0f; - _delayLine = delayLine; - } - - public void SetDecayRate(float decayRate) - { - _decayRate = decayRate; - } - - public float Update(float value) - { - float delayLineValue = _delayLine.Read(); - float processedValue = value - (_decayRate * delayLineValue); - - return _delayLine.Update(processedValue) + processedValue * _decayRate; - } - - public void SetDelay(float delayTime) - { - _delayLine.SetDelay(delayTime); - } - - public float Read() - { - return _delayLine.Read(); - } - - public float TapUnsafe(uint sampleIndex, int offset) - { - return _delayLine.TapUnsafe(sampleIndex, offset); - } - - public float Tap(uint sampleIndex) - { - return _delayLine.Tap(sampleIndex); - } - } -}
\ No newline at end of file diff --git a/Ryujinx.Audio/Renderer/Dsp/Effect/DelayLine.cs b/Ryujinx.Audio/Renderer/Dsp/Effect/DelayLine.cs deleted file mode 100644 index 56890ebe..00000000 --- a/Ryujinx.Audio/Renderer/Dsp/Effect/DelayLine.cs +++ /dev/null @@ -1,78 +0,0 @@ -using System; - -namespace Ryujinx.Audio.Renderer.Dsp.Effect -{ - public class DelayLine : IDelayLine - { - private float[] _workBuffer; - private uint _sampleRate; - private uint _currentSampleIndex; - private uint _lastSampleIndex; - - public uint CurrentSampleCount { get; private set; } - public uint SampleCountMax { get; private set; } - - public DelayLine(uint sampleRate, float delayTimeMax) - { - _sampleRate = sampleRate; - SampleCountMax = IDelayLine.GetSampleCount(_sampleRate, delayTimeMax); - _workBuffer = new float[SampleCountMax + 1]; - - SetDelay(delayTimeMax); - } - - private void ConfigureDelay(uint targetSampleCount) - { - CurrentSampleCount = Math.Min(SampleCountMax, targetSampleCount); - _currentSampleIndex = 0; - - if (CurrentSampleCount == 0) - { - _lastSampleIndex = 0; - } - else - { - _lastSampleIndex = CurrentSampleCount - 1; - } - } - - public void SetDelay(float delayTime) - { - ConfigureDelay(IDelayLine.GetSampleCount(_sampleRate, delayTime)); - } - - public float Read() - { - return _workBuffer[_currentSampleIndex]; - } - - public float Update(float value) - { - float output = Read(); - - _workBuffer[_currentSampleIndex++] = value; - - if (_currentSampleIndex >= _lastSampleIndex) - { - _currentSampleIndex = 0; - } - - return output; - } - - public float TapUnsafe(uint sampleIndex, int offset) - { - return IDelayLine.Tap(_workBuffer, (int)_currentSampleIndex, (int)sampleIndex + offset, (int)CurrentSampleCount); - } - - public float Tap(uint sampleIndex) - { - if (sampleIndex >= CurrentSampleCount) - { - sampleIndex = CurrentSampleCount - 1; - } - - return TapUnsafe(sampleIndex, -1); - } - } -}
\ No newline at end of file diff --git a/Ryujinx.Audio/Renderer/Dsp/Effect/DelayLineReverb3d.cs b/Ryujinx.Audio/Renderer/Dsp/Effect/DelayLineReverb3d.cs deleted file mode 100644 index a2ac9d26..00000000 --- a/Ryujinx.Audio/Renderer/Dsp/Effect/DelayLineReverb3d.cs +++ /dev/null @@ -1,76 +0,0 @@ -using System.Diagnostics; - -namespace Ryujinx.Audio.Renderer.Dsp.Effect -{ - public class DelayLine3d : IDelayLine - { - private float[] _workBuffer; - private uint _sampleRate; - private uint _currentSampleIndex; - private uint _lastSampleIndex; - - public uint CurrentSampleCount { get; private set; } - public uint SampleCountMax { get; private set; } - - public DelayLine3d(uint sampleRate, float delayTimeMax) - { - _sampleRate = sampleRate; - SampleCountMax = IDelayLine.GetSampleCount(_sampleRate, delayTimeMax); - _workBuffer = new float[SampleCountMax + 1]; - - SetDelay(delayTimeMax); - } - - private void ConfigureDelay(uint targetSampleCount) - { - if (SampleCountMax >= targetSampleCount) - { - CurrentSampleCount = targetSampleCount; - _lastSampleIndex = (_currentSampleIndex + targetSampleCount) % (SampleCountMax + 1); - } - } - - public void SetDelay(float delayTime) - { - ConfigureDelay(IDelayLine.GetSampleCount(_sampleRate, delayTime)); - } - - public float Read() - { - return _workBuffer[_currentSampleIndex]; - } - - public float Update(float value) - { - Debug.Assert(!float.IsNaN(value) && !float.IsInfinity(value)); - - _workBuffer[_lastSampleIndex++] = value; - - float output = Read(); - - _currentSampleIndex++; - - if (_currentSampleIndex >= SampleCountMax) - { - _currentSampleIndex = 0; - } - - if (_lastSampleIndex >= SampleCountMax) - { - _lastSampleIndex = 0; - } - - return output; - } - - public float TapUnsafe(uint sampleIndex, int offset) - { - return IDelayLine.Tap(_workBuffer, (int)_lastSampleIndex, (int)sampleIndex + offset, (int)SampleCountMax + 1); - } - - public float Tap(uint sampleIndex) - { - return TapUnsafe(sampleIndex, -1); - } - } -}
\ No newline at end of file diff --git a/Ryujinx.Audio/Renderer/Dsp/Effect/ExponentialMovingAverage.cs b/Ryujinx.Audio/Renderer/Dsp/Effect/ExponentialMovingAverage.cs deleted file mode 100644 index 78e46bf9..00000000 --- a/Ryujinx.Audio/Renderer/Dsp/Effect/ExponentialMovingAverage.cs +++ /dev/null @@ -1,26 +0,0 @@ -using System.Runtime.CompilerServices; - -namespace Ryujinx.Audio.Renderer.Dsp.Effect -{ - public struct ExponentialMovingAverage - { - private float _mean; - - public ExponentialMovingAverage(float mean) - { - _mean = mean; - } - - public float Read() - { - return _mean; - } - - public float Update(float value, float alpha) - { - _mean += alpha * (value - _mean); - - return _mean; - } - } -} diff --git a/Ryujinx.Audio/Renderer/Dsp/Effect/IDelayLine.cs b/Ryujinx.Audio/Renderer/Dsp/Effect/IDelayLine.cs deleted file mode 100644 index fd902525..00000000 --- a/Ryujinx.Audio/Renderer/Dsp/Effect/IDelayLine.cs +++ /dev/null @@ -1,37 +0,0 @@ -using System; -using System.Runtime.CompilerServices; - -namespace Ryujinx.Audio.Renderer.Dsp.Effect -{ - public interface IDelayLine - { - uint CurrentSampleCount { get; } - uint SampleCountMax { get; } - - void SetDelay(float delayTime); - float Read(); - float Update(float value); - - float TapUnsafe(uint sampleIndex, int offset); - float Tap(uint sampleIndex); - - [MethodImpl(MethodImplOptions.AggressiveInlining)] - public static float Tap(Span<float> workBuffer, int baseIndex, int sampleIndex, int delaySampleCount) - { - int targetIndex = baseIndex - sampleIndex; - - if (targetIndex < 0) - { - targetIndex += delaySampleCount; - } - - return workBuffer[targetIndex]; - } - - [MethodImpl(MethodImplOptions.AggressiveInlining)] - public static uint GetSampleCount(uint sampleRate, float delayTime) - { - return (uint)MathF.Round(sampleRate * delayTime); - } - } -}
\ No newline at end of file |
