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authorTSR Berry <20988865+TSRBerry@users.noreply.github.com>2023-04-08 01:22:00 +0200
committerMary <thog@protonmail.com>2023-04-27 23:51:14 +0200
commitcee712105850ac3385cd0091a923438167433f9f (patch)
tree4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /Ryujinx.Audio/Renderer/Dsp/Command/UpsampleCommand.cs
parentcd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff)
Move solution and projects to src
Diffstat (limited to 'Ryujinx.Audio/Renderer/Dsp/Command/UpsampleCommand.cs')
-rw-r--r--Ryujinx.Audio/Renderer/Dsp/Command/UpsampleCommand.cs70
1 files changed, 0 insertions, 70 deletions
diff --git a/Ryujinx.Audio/Renderer/Dsp/Command/UpsampleCommand.cs b/Ryujinx.Audio/Renderer/Dsp/Command/UpsampleCommand.cs
deleted file mode 100644
index 0870d59c..00000000
--- a/Ryujinx.Audio/Renderer/Dsp/Command/UpsampleCommand.cs
+++ /dev/null
@@ -1,70 +0,0 @@
-using Ryujinx.Audio.Renderer.Server.Upsampler;
-using System;
-
-namespace Ryujinx.Audio.Renderer.Dsp.Command
-{
- public class UpsampleCommand : ICommand
- {
- public bool Enabled { get; set; }
-
- public int NodeId { get; }
-
- public CommandType CommandType => CommandType.Upsample;
-
- public uint EstimatedProcessingTime { get; set; }
-
- public uint BufferCount { get; }
- public uint InputBufferIndex { get; }
- public uint InputSampleCount { get; }
- public uint InputSampleRate { get; }
-
- public UpsamplerState UpsamplerInfo { get; }
-
- public Memory<float> OutBuffer { get; }
-
- public UpsampleCommand(uint bufferOffset, UpsamplerState info, uint inputCount, Span<byte> inputBufferOffset, uint bufferCount, uint sampleCount, uint sampleRate, int nodeId)
- {
- Enabled = true;
- NodeId = nodeId;
-
- InputBufferIndex = 0;
- OutBuffer = info.OutputBuffer;
- BufferCount = bufferCount;
- InputSampleCount = sampleCount;
- InputSampleRate = sampleRate;
- info.SourceSampleCount = inputCount;
- info.InputBufferIndices = new ushort[inputCount];
-
- for (int i = 0; i < inputCount; i++)
- {
- info.InputBufferIndices[i] = (ushort)(bufferOffset + inputBufferOffset[i]);
- }
-
- if (info.BufferStates?.Length != (int)inputCount)
- {
- // Keep state if possible.
- info.BufferStates = new UpsamplerBufferState[(int)inputCount];
- }
-
- UpsamplerInfo = info;
- }
-
- private Span<float> GetBuffer(int index, int sampleCount)
- {
- return UpsamplerInfo.OutputBuffer.Span.Slice(index * sampleCount, sampleCount);
- }
-
- public void Process(CommandList context)
- {
- uint bufferCount = Math.Min(BufferCount, UpsamplerInfo.SourceSampleCount);
-
- for (int i = 0; i < bufferCount; i++)
- {
- Span<float> inputBuffer = context.GetBuffer(UpsamplerInfo.InputBufferIndices[i]);
- Span<float> outputBuffer = GetBuffer(UpsamplerInfo.InputBufferIndices[i], (int)UpsamplerInfo.SampleCount);
-
- UpsamplerHelper.Upsample(outputBuffer, inputBuffer, (int)UpsamplerInfo.SampleCount, (int)InputSampleCount, ref UpsamplerInfo.BufferStates[i]);
- }
- }
- }
-} \ No newline at end of file