aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Audio/OpenAL/OpenALAudioOut.cs
diff options
context:
space:
mode:
authorgdkchan <gab.dark.100@gmail.com>2018-03-15 21:06:24 -0300
committerGitHub <noreply@github.com>2018-03-15 21:06:24 -0300
commit79a59397349b40758fc75cd2e19c67726a77e975 (patch)
tree4597fcdf8d8d6886df88c00650b7d924c7fc16fe /Ryujinx.Audio/OpenAL/OpenALAudioOut.cs
parent92f47d535e7c3b350c25499dec5e91d8be5544bc (diff)
Improvements to audout (#58)
* Some audout refactoring and improvements * More audio improvements * Change ReadAsciiString to use long for the Size, avoids some casting
Diffstat (limited to 'Ryujinx.Audio/OpenAL/OpenALAudioOut.cs')
-rw-r--r--Ryujinx.Audio/OpenAL/OpenALAudioOut.cs283
1 files changed, 283 insertions, 0 deletions
diff --git a/Ryujinx.Audio/OpenAL/OpenALAudioOut.cs b/Ryujinx.Audio/OpenAL/OpenALAudioOut.cs
new file mode 100644
index 00000000..7cf30c18
--- /dev/null
+++ b/Ryujinx.Audio/OpenAL/OpenALAudioOut.cs
@@ -0,0 +1,283 @@
+using OpenTK.Audio;
+using OpenTK.Audio.OpenAL;
+using System;
+using System.Collections.Concurrent;
+using System.Collections.Generic;
+
+namespace Ryujinx.Audio.OpenAL
+{
+ public class OpenALAudioOut : IAalOutput
+ {
+ private const int MaxTracks = 256;
+
+ private AudioContext Context;
+
+ private class Track : IDisposable
+ {
+ public int SourceId { get; private set; }
+
+ public int SampleRate { get; private set; }
+
+ public ALFormat Format { get; private set; }
+
+ public PlaybackState State { get; set; }
+
+ private ConcurrentDictionary<long, int> Buffers;
+
+ private Queue<long> QueuedTagsQueue;
+
+ private bool Disposed;
+
+ public Track(int SampleRate, ALFormat Format)
+ {
+ this.SampleRate = SampleRate;
+ this.Format = Format;
+
+ State = PlaybackState.Stopped;
+
+ SourceId = AL.GenSource();
+
+ Buffers = new ConcurrentDictionary<long, int>();
+
+ QueuedTagsQueue = new Queue<long>();
+ }
+
+ public int GetBufferId(long Tag)
+ {
+ if (Disposed)
+ {
+ throw new ObjectDisposedException(nameof(Track));
+ }
+
+ int Id = AL.GenBuffer();
+
+ Buffers.AddOrUpdate(Tag, Id, (Key, OldId) =>
+ {
+ AL.DeleteBuffer(OldId);
+
+ return Id;
+ });
+
+ QueuedTagsQueue.Enqueue(Tag);
+
+ return Id;
+ }
+
+ public long[] GetReleasedBuffers()
+ {
+ ClearReleased();
+
+ List<long> Tags = new List<long>();
+
+ foreach (long Tag in Buffers.Keys)
+ {
+ if (!ContainsBuffer(Tag))
+ {
+ Tags.Add(Tag);
+ }
+ }
+
+ return Tags.ToArray();
+ }
+
+ public void ClearReleased()
+ {
+ SyncQueuedTags();
+
+ AL.GetSource(SourceId, ALGetSourcei.BuffersProcessed, out int ReleasedCount);
+
+ if (ReleasedCount > 0)
+ {
+ AL.SourceUnqueueBuffers(SourceId, ReleasedCount);
+ }
+ }
+
+ public bool ContainsBuffer(long Tag)
+ {
+ SyncQueuedTags();
+
+ foreach (long QueuedTag in QueuedTagsQueue)
+ {
+ if (QueuedTag == Tag)
+ {
+ return true;
+ }
+ }
+
+ return false;
+ }
+
+ private void SyncQueuedTags()
+ {
+ AL.GetSource(SourceId, ALGetSourcei.BuffersQueued, out int QueuedCount);
+ AL.GetSource(SourceId, ALGetSourcei.BuffersProcessed, out int ReleasedCount);
+
+ QueuedCount -= ReleasedCount;
+
+ while (QueuedTagsQueue.Count > QueuedCount)
+ {
+ QueuedTagsQueue.Dequeue();
+ }
+ }
+
+ public void Dispose()
+ {
+ Dispose(true);
+ }
+
+ protected virtual void Dispose(bool Disposing)
+ {
+ if (Disposing && !Disposed)
+ {
+ Disposed = true;
+
+ AL.DeleteSource(SourceId);
+
+ foreach (int Id in Buffers.Values)
+ {
+ AL.DeleteBuffer(Id);
+ }
+ }
+ }
+ }
+
+ private ConcurrentDictionary<int, Track> Tracks;
+
+ public OpenALAudioOut()
+ {
+ Context = new AudioContext();
+
+ Tracks = new ConcurrentDictionary<int, Track>();
+ }
+
+ public int OpenTrack(int SampleRate, int Channels, out AudioFormat Format)
+ {
+ Format = AudioFormat.PcmInt16;
+
+ Track Td = new Track(SampleRate, GetALFormat(Channels, Format));
+
+ for (int Id = 0; Id < MaxTracks; Id++)
+ {
+ if (Tracks.TryAdd(Id, Td))
+ {
+ return Id;
+ }
+ }
+
+ return -1;
+ }
+
+ private ALFormat GetALFormat(int Channels, AudioFormat Format)
+ {
+ if (Channels < 1 || Channels > 2)
+ {
+ throw new ArgumentOutOfRangeException(nameof(Channels));
+ }
+
+ if (Channels == 1)
+ {
+ switch (Format)
+ {
+ case AudioFormat.PcmInt8: return ALFormat.Mono8;
+ case AudioFormat.PcmInt16: return ALFormat.Mono16;
+ }
+ }
+ else /* if (Channels == 2) */
+ {
+ switch (Format)
+ {
+ case AudioFormat.PcmInt8: return ALFormat.Stereo8;
+ case AudioFormat.PcmInt16: return ALFormat.Stereo16;
+ }
+ }
+
+ throw new ArgumentException(nameof(Format));
+ }
+
+ public void CloseTrack(int Track)
+ {
+ if (Tracks.TryRemove(Track, out Track Td))
+ {
+ Td.Dispose();
+ }
+ }
+
+ public void AppendBuffer(int Track, long Tag, byte[] Buffer)
+ {
+ if (Tracks.TryGetValue(Track, out Track Td))
+ {
+ int BufferId = Td.GetBufferId(Tag);
+
+ AL.BufferData(BufferId, Td.Format, Buffer, Buffer.Length, Td.SampleRate);
+
+ AL.SourceQueueBuffer(Td.SourceId, BufferId);
+
+ StartPlaybackIfNeeded(Td);
+ }
+ }
+
+ public bool ContainsBuffer(int Track, long Tag)
+ {
+ if (Tracks.TryGetValue(Track, out Track Td))
+ {
+ return Td.ContainsBuffer(Tag);
+ }
+
+ return false;
+ }
+
+ public long[] GetReleasedBuffers(int Track)
+ {
+ if (Tracks.TryGetValue(Track, out Track Td))
+ {
+ return Td.GetReleasedBuffers();
+ }
+
+ return null;
+ }
+
+ public void Start(int Track)
+ {
+ if (Tracks.TryGetValue(Track, out Track Td))
+ {
+ Td.State = PlaybackState.Playing;
+
+ StartPlaybackIfNeeded(Td);
+ }
+ }
+
+ private void StartPlaybackIfNeeded(Track Td)
+ {
+ AL.GetSource(Td.SourceId, ALGetSourcei.SourceState, out int StateInt);
+
+ ALSourceState State = (ALSourceState)StateInt;
+
+ if (State != ALSourceState.Playing && Td.State == PlaybackState.Playing)
+ {
+ Td.ClearReleased();
+
+ AL.SourcePlay(Td.SourceId);
+ }
+ }
+
+ public void Stop(int Track)
+ {
+ if (Tracks.TryGetValue(Track, out Track Td))
+ {
+ Td.State = PlaybackState.Stopped;
+
+ AL.SourceStop(Td.SourceId);
+ }
+ }
+
+ public PlaybackState GetState(int Track)
+ {
+ if (Tracks.TryGetValue(Track, out Track Td))
+ {
+ return Td.State;
+ }
+
+ return PlaybackState.Stopped;
+ }
+ }
+} \ No newline at end of file