diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2018-08-16 20:47:36 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-08-16 20:47:36 -0300 |
| commit | 521751795a1c97c0d97f6f8904a3be69b13d3a9d (patch) | |
| tree | 942a05899c40e2de6d92a38b93a494bd96ee64b8 /Ryujinx.Audio/OpenAL/OpenALAudioOut.cs | |
| parent | 182d716867ae477c2b15a5332430dc2641fa1cc3 (diff) | |
Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService
* Remove some unneeded usings
* Remove the Ryujinx.HLE.OsHle.Handles namespace
* Remove hbmenu automatic load on process exit
* Rename Ns to Device, rename Os to System, rename SystemState to State
* Move Exceptions and Utilities out of OsHle
* Rename OsHle to HOS
* Rename OsHle folder to HOS
* IManagerDisplayService and ISystemDisplayService style fixes
* BsdError shouldn't be public
* Add a empty new line before using static
* Remove unused file
* Some style fixes on NPDM
* Exit gracefully when the application is closed
* Code style fixes on IGeneralService
* Add 0x prefix on values printed as hex
* Small improvements on finalization code
* Move ProcessId and ThreadId out of AThreadState
* Rename VFs to FileSystem
* FsAccessHeader shouldn't be public. Also fix file names casing
* More case changes on NPDM
* Remove unused files
* Move using to the correct place on NPDM
* Use properties on KernelAccessControlMmio
* Address PR feedback
Diffstat (limited to 'Ryujinx.Audio/OpenAL/OpenALAudioOut.cs')
| -rw-r--r-- | Ryujinx.Audio/OpenAL/OpenALAudioOut.cs | 24 |
1 files changed, 22 insertions, 2 deletions
diff --git a/Ryujinx.Audio/OpenAL/OpenALAudioOut.cs b/Ryujinx.Audio/OpenAL/OpenALAudioOut.cs index 85e2d803..80a070c9 100644 --- a/Ryujinx.Audio/OpenAL/OpenALAudioOut.cs +++ b/Ryujinx.Audio/OpenAL/OpenALAudioOut.cs @@ -8,7 +8,7 @@ using System.Threading; namespace Ryujinx.Audio.OpenAL { - public class OpenALAudioOut : IAalOutput + public class OpenALAudioOut : IAalOutput, IDisposable { private const int MaxTracks = 256; @@ -222,10 +222,17 @@ namespace Ryujinx.Audio.OpenAL Td.CallReleaseCallbackIfNeeded(); } - //If it's not slept it will waste cycles + //If it's not slept it will waste cycles. Thread.Sleep(10); } while (KeepPolling); + + foreach (Track Td in Tracks.Values) + { + Td.Dispose(); + } + + Tracks.Clear(); } public int OpenTrack(int SampleRate, int Channels, ReleaseCallback Callback) @@ -342,5 +349,18 @@ namespace Ryujinx.Audio.OpenAL return PlaybackState.Stopped; } + + public void Dispose() + { + Dispose(true); + } + + protected virtual void Dispose(bool Disposing) + { + if (Disposing) + { + KeepPolling = false; + } + } } }
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