diff options
| author | Ac_K <Acoustik666@gmail.com> | 2020-11-27 20:55:00 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-11-27 20:55:00 +0100 |
| commit | 7b66cb0d9051cab581df6853f11e87ed115da6c3 (patch) | |
| tree | 7f5903f298f54cd65d16461089722d8f20264e11 /Ryujinx.Audio/Native/libsoundio/SoundIOInStream.cs | |
| parent | 0108004691a582f7df8e629c1e68a6bb0e0b90e7 (diff) | |
audio: Cleanup Ryujinx.Audio and fix OpenAL issue (#1746)
* audio: Cleanup SoundIO and fix OpenAL issue
* fix tabs by spaces
* Fix extra spaces
* Fix SoundIO.cs
* Fix ContainsAudioOutBuffer
Diffstat (limited to 'Ryujinx.Audio/Native/libsoundio/SoundIOInStream.cs')
| -rw-r--r-- | Ryujinx.Audio/Native/libsoundio/SoundIOInStream.cs | 507 |
1 files changed, 286 insertions, 221 deletions
diff --git a/Ryujinx.Audio/Native/libsoundio/SoundIOInStream.cs b/Ryujinx.Audio/Native/libsoundio/SoundIOInStream.cs index fb0b3104..df97d653 100644 --- a/Ryujinx.Audio/Native/libsoundio/SoundIOInStream.cs +++ b/Ryujinx.Audio/Native/libsoundio/SoundIOInStream.cs @@ -4,225 +4,290 @@ using System.Runtime.InteropServices; namespace SoundIOSharp { - public class SoundIOInStream : IDisposable - { - internal SoundIOInStream (Pointer<SoundIoInStream> handle) - { - this.handle = handle; - } - - Pointer<SoundIoInStream> handle; - - public void Dispose () - { - Natives.soundio_instream_destroy (handle); - } - - // Equality (based on handle) - - public override bool Equals (object other) - { - var d = other as SoundIOInStream; - return d != null && (this.handle == d.handle); - } - - public override int GetHashCode () - { - return (int)(IntPtr)handle; - } - - public static bool operator == (SoundIOInStream obj1, SoundIOInStream obj2) - { - return (object)obj1 == null ? (object)obj2 == null : obj1.Equals (obj2); - } - - public static bool operator != (SoundIOInStream obj1, SoundIOInStream obj2) - { - return (object)obj1 == null ? (object)obj2 != null : !obj1.Equals (obj2); - } - - // fields - - public SoundIODevice Device { - get { return new SoundIODevice (Marshal.ReadIntPtr (handle, device_offset)); } - } - static readonly int device_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("device"); - - public SoundIOFormat Format { - get { return (SoundIOFormat) Marshal.ReadInt32 (handle, format_offset); } - set { Marshal.WriteInt32 (handle, format_offset, (int) value); } - } - static readonly int format_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("format"); - - public int SampleRate { - get { return Marshal.ReadInt32 (handle, sample_rate_offset); } - set { Marshal.WriteInt32 (handle, sample_rate_offset, value); } - } - static readonly int sample_rate_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("sample_rate"); - - public SoundIOChannelLayout Layout { - get { return new SoundIOChannelLayout ((IntPtr) handle + layout_offset); } - set { - unsafe { - Buffer.MemoryCopy ((void*) ((IntPtr) handle + layout_offset), (void*)value.Handle, - Marshal.SizeOf<SoundIoChannelLayout> (), Marshal.SizeOf<SoundIoChannelLayout> ()); - } - } - } - static readonly int layout_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("layout"); - - - public double SoftwareLatency { - get { return MarshalEx.ReadDouble (handle, software_latency_offset); } - set { MarshalEx.WriteDouble (handle, software_latency_offset, value); } - } - static readonly int software_latency_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("software_latency"); - - // error_callback - public Action ErrorCallback { - get { return error_callback; } - set { - error_callback = value; - error_callback_native = _ => error_callback (); - var ptr = Marshal.GetFunctionPointerForDelegate (error_callback_native); - Marshal.WriteIntPtr (handle, error_callback_offset, ptr); - } - } - static readonly int error_callback_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("error_callback"); - Action error_callback; - delegate void error_callback_delegate (IntPtr handle); - error_callback_delegate error_callback_native; - - // read_callback - public Action<int,int> ReadCallback { - get { return read_callback; } - set { - read_callback = value; - read_callback_native = (_, minFrameCount, maxFrameCount) => read_callback (minFrameCount, maxFrameCount); - var ptr = Marshal.GetFunctionPointerForDelegate (read_callback_native); - Marshal.WriteIntPtr (handle, read_callback_offset, ptr); - } - } - static readonly int read_callback_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("read_callback"); - Action<int, int> read_callback; - delegate void read_callback_delegate (IntPtr handle, int min, int max); - read_callback_delegate read_callback_native; - - // overflow_callback - public Action OverflowCallback { - get { return overflow_callback; } - set { - overflow_callback = value; - overflow_callback_native = _ => overflow_callback (); - var ptr = Marshal.GetFunctionPointerForDelegate (overflow_callback_native); - Marshal.WriteIntPtr (handle, overflow_callback_offset, ptr); - } - } - static readonly int overflow_callback_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("overflow_callback"); - Action overflow_callback; - delegate void overflow_callback_delegate (IntPtr handle); - overflow_callback_delegate overflow_callback_native; - - // FIXME: this should be taken care in more centralized/decent manner... we don't want to write - // this kind of code anywhere we need string marshaling. - List<IntPtr> allocated_hglobals = new List<IntPtr> (); - - public string Name { - get { return Marshal.PtrToStringAnsi (Marshal.ReadIntPtr (handle, name_offset)); } - set { - unsafe { - var existing = Marshal.ReadIntPtr (handle, name_offset); - if (allocated_hglobals.Contains (existing)) { - allocated_hglobals.Remove (existing); - Marshal.FreeHGlobal (existing); - } - var ptr = Marshal.StringToHGlobalAnsi (value); - Marshal.WriteIntPtr (handle, name_offset, ptr); - allocated_hglobals.Add (ptr); - } - } - } - static readonly int name_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("name"); - - public bool NonTerminalHint { - get { return Marshal.ReadInt32 (handle, non_terminal_hint_offset) != 0; } - } - static readonly int non_terminal_hint_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("non_terminal_hint"); - - public int BytesPerFrame { - get { return Marshal.ReadInt32 (handle, bytes_per_frame_offset); } - } - static readonly int bytes_per_frame_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("bytes_per_frame"); - - public int BytesPerSample { - get { return Marshal.ReadInt32 (handle, bytes_per_sample_offset); } - } - static readonly int bytes_per_sample_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("bytes_per_sample"); - - public string LayoutErrorMessage { - get { - var code = (SoundIoError) Marshal.ReadInt32 (handle, layout_error_offset); - return code == SoundIoError.SoundIoErrorNone ? null : Marshal.PtrToStringAnsi (Natives.soundio_strerror ((int) code)); - } - } - static readonly int layout_error_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("layout_error"); - - // functions - - public void Open () - { - var ret = (SoundIoError) Natives.soundio_instream_open (handle); - if (ret != SoundIoError.SoundIoErrorNone) - throw new SoundIOException (ret); - } - - public void Start () - { - var ret = (SoundIoError)Natives.soundio_instream_start (handle); - if (ret != SoundIoError.SoundIoErrorNone) - throw new SoundIOException (ret); - } - - public SoundIOChannelAreas BeginRead (ref int frameCount) - { - IntPtr ptrs = default (IntPtr); - int nativeFrameCount = frameCount; - unsafe { - var frameCountPtr = &nativeFrameCount; - var ptrptr = &ptrs; - var ret = (SoundIoError) Natives.soundio_instream_begin_read (handle, (IntPtr)ptrptr, (IntPtr)frameCountPtr); - frameCount = *frameCountPtr; - if (ret != SoundIoError.SoundIoErrorNone) - throw new SoundIOException (ret); - return new SoundIOChannelAreas (ptrs, Layout.ChannelCount, frameCount); - } - } - - public void EndRead () - { - var ret = (SoundIoError) Natives.soundio_instream_end_read (handle); - if (ret != SoundIoError.SoundIoErrorNone) - throw new SoundIOException (ret); - } - - public void Pause (bool pause) - { - var ret = (SoundIoError) Natives.soundio_instream_pause (handle, pause); - if (ret != SoundIoError.SoundIoErrorNone) - throw new SoundIOException (ret); - } - - public double GetLatency () - { - unsafe { - double* dptr = null; - IntPtr p = new IntPtr (dptr); - var ret = (SoundIoError) Natives.soundio_instream_get_latency (handle, p); - if (ret != SoundIoError.SoundIoErrorNone) - throw new SoundIOException (ret); - dptr = (double*) p; - return *dptr; - } - } - } + public class SoundIOInStream : IDisposable + { + internal SoundIOInStream(Pointer<SoundIoInStream> handle) + { + this.handle = handle; + } + + Pointer<SoundIoInStream> handle; + + public void Dispose() + { + Natives.soundio_instream_destroy(handle); + } + + // Equality (based on handle) + + public override bool Equals(object other) + { + var d = other as SoundIOInStream; + + return d != null && (this.handle == d.handle); + } + + public override int GetHashCode() + { + return (int)(IntPtr)handle; + } + + public static bool operator == (SoundIOInStream obj1, SoundIOInStream obj2) + { + return obj1 is null ? obj2 is null : obj1.Equals(obj2); + } + + public static bool operator != (SoundIOInStream obj1, SoundIOInStream obj2) + { + return obj1 is null ? obj2 is object : !obj1.Equals(obj2); + } + + // fields + + public SoundIODevice Device + { + get { return new SoundIODevice(Marshal.ReadIntPtr(handle, device_offset)); } + } + + static readonly int device_offset = (int)Marshal.OffsetOf<SoundIoInStream>("device"); + + public SoundIOFormat Format + { + get { return (SoundIOFormat)Marshal.ReadInt32(handle, format_offset); } + set { Marshal.WriteInt32(handle, format_offset, (int) value); } + } + + static readonly int format_offset = (int)Marshal.OffsetOf<SoundIoInStream>("format"); + + public int SampleRate + { + get { return Marshal.ReadInt32(handle, sample_rate_offset); } + set { Marshal.WriteInt32(handle, sample_rate_offset, value); } + } + + static readonly int sample_rate_offset = (int)Marshal.OffsetOf<SoundIoInStream>("sample_rate"); + + public SoundIOChannelLayout Layout + { + get { return new SoundIOChannelLayout ((IntPtr) handle + layout_offset); } + set + { + unsafe + { + Buffer.MemoryCopy((void*)((IntPtr)handle + layout_offset), (void*)value.Handle, Marshal.SizeOf<SoundIoChannelLayout>(), Marshal.SizeOf<SoundIoChannelLayout>()); + } + } + } + + static readonly int layout_offset = (int)Marshal.OffsetOf<SoundIoInStream>("layout"); + + public double SoftwareLatency + { + get { return MarshalEx.ReadDouble(handle, software_latency_offset); } + set { MarshalEx.WriteDouble(handle, software_latency_offset, value); } + } + + static readonly int software_latency_offset = (int)Marshal.OffsetOf<SoundIoInStream>("software_latency"); + + // error_callback + public Action ErrorCallback + { + get { return error_callback; } + set + { + error_callback = value; + error_callback_native = _ => error_callback(); + + var ptr = Marshal.GetFunctionPointerForDelegate(error_callback_native); + + Marshal.WriteIntPtr(handle, error_callback_offset, ptr); + } + } + + static readonly int error_callback_offset = (int)Marshal.OffsetOf<SoundIoInStream>("error_callback"); + + Action error_callback; + delegate void error_callback_delegate(IntPtr handle); + error_callback_delegate error_callback_native; + + // read_callback + public Action<int,int> ReadCallback + { + get { return read_callback; } + set + { + read_callback = value; + read_callback_native = (_, minFrameCount, maxFrameCount) => read_callback(minFrameCount, maxFrameCount); + + var ptr = Marshal.GetFunctionPointerForDelegate(read_callback_native); + + Marshal.WriteIntPtr(handle, read_callback_offset, ptr); + } + } + + static readonly int read_callback_offset = (int)Marshal.OffsetOf<SoundIoInStream>("read_callback"); + + Action<int, int> read_callback; + delegate void read_callback_delegate(IntPtr handle, int min, int max); + read_callback_delegate read_callback_native; + + // overflow_callback + public Action OverflowCallback + { + get { return overflow_callback; } + set + { + overflow_callback = value; + overflow_callback_native = _ => overflow_callback(); + + var ptr = Marshal.GetFunctionPointerForDelegate(overflow_callback_native); + + Marshal.WriteIntPtr(handle, overflow_callback_offset, ptr); + } + } + static readonly int overflow_callback_offset = (int)Marshal.OffsetOf<SoundIoInStream>("overflow_callback"); + + Action overflow_callback; + delegate void overflow_callback_delegate(IntPtr handle); + overflow_callback_delegate overflow_callback_native; + + // FIXME: this should be taken care in more centralized/decent manner... we don't want to write + // this kind of code anywhere we need string marshaling. + List<IntPtr> allocated_hglobals = new List<IntPtr>(); + + public string Name + { + get { return Marshal.PtrToStringAnsi(Marshal.ReadIntPtr(handle, name_offset)); } + set + { + unsafe + { + var existing = Marshal.ReadIntPtr(handle, name_offset); + if (allocated_hglobals.Contains(existing)) + { + allocated_hglobals.Remove(existing); + Marshal.FreeHGlobal(existing); + } + + var ptr = Marshal.StringToHGlobalAnsi(value); + Marshal.WriteIntPtr(handle, name_offset, ptr); + allocated_hglobals.Add(ptr); + } + } + } + + static readonly int name_offset = (int)Marshal.OffsetOf<SoundIoInStream>("name"); + + public bool NonTerminalHint + { + get { return Marshal.ReadInt32(handle, non_terminal_hint_offset) != 0; } + } + + static readonly int non_terminal_hint_offset = (int)Marshal.OffsetOf<SoundIoInStream>("non_terminal_hint"); + + public int BytesPerFrame + { + get { return Marshal.ReadInt32(handle, bytes_per_frame_offset); } + } + + static readonly int bytes_per_frame_offset = (int)Marshal.OffsetOf<SoundIoInStream>("bytes_per_frame"); + + public int BytesPerSample + { + get { return Marshal.ReadInt32(handle, bytes_per_sample_offset); } + } + + static readonly int bytes_per_sample_offset = (int)Marshal.OffsetOf<SoundIoInStream>("bytes_per_sample"); + + public string LayoutErrorMessage + { + get + { + var code = (SoundIoError)Marshal.ReadInt32(handle, layout_error_offset); + + return code == SoundIoError.SoundIoErrorNone ? null : Marshal.PtrToStringAnsi(Natives.soundio_strerror((int)code)); + } + } + + static readonly int layout_error_offset = (int)Marshal.OffsetOf<SoundIoInStream>("layout_error"); + + // functions + + public void Open() + { + var ret = (SoundIoError)Natives.soundio_instream_open(handle); + if (ret != SoundIoError.SoundIoErrorNone) + { + throw new SoundIOException(ret); + } + } + + public void Start() + { + var ret = (SoundIoError)Natives.soundio_instream_start(handle); + if (ret != SoundIoError.SoundIoErrorNone) + { + throw new SoundIOException(ret); + } + } + + public SoundIOChannelAreas BeginRead(ref int frameCount) + { + IntPtr ptrs = default; + int nativeFrameCount = frameCount; + + unsafe + { + var frameCountPtr = &nativeFrameCount; + var ptrptr = &ptrs; + var ret = (SoundIoError)Natives.soundio_instream_begin_read(handle, (IntPtr)ptrptr, (IntPtr)frameCountPtr); + + frameCount = *frameCountPtr; + + if (ret != SoundIoError.SoundIoErrorNone) + { + throw new SoundIOException(ret); + } + + return new SoundIOChannelAreas(ptrs, Layout.ChannelCount, frameCount); + } + } + + public void EndRead() + { + var ret = (SoundIoError)Natives.soundio_instream_end_read(handle); + if (ret != SoundIoError.SoundIoErrorNone) + { + throw new SoundIOException(ret); + } + } + + public void Pause(bool pause) + { + var ret = (SoundIoError)Natives.soundio_instream_pause(handle, pause); + if (ret != SoundIoError.SoundIoErrorNone) + { + throw new SoundIOException(ret); + } + } + + public double GetLatency() + { + unsafe + { + double* dptr = null; + IntPtr p = new IntPtr(dptr); + + var ret = (SoundIoError)Natives.soundio_instream_get_latency(handle, p); + if (ret != SoundIoError.SoundIoErrorNone) + { + throw new SoundIOException(ret); + } + + dptr = (double*)p; + + return *dptr; + } + } + } } |
