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authorAc_K <Acoustik666@gmail.com>2020-11-27 20:55:00 +0100
committerGitHub <noreply@github.com>2020-11-27 20:55:00 +0100
commit7b66cb0d9051cab581df6853f11e87ed115da6c3 (patch)
tree7f5903f298f54cd65d16461089722d8f20264e11 /Ryujinx.Audio/Native/libsoundio/SoundIOChannelArea.cs
parent0108004691a582f7df8e629c1e68a6bb0e0b90e7 (diff)
audio: Cleanup Ryujinx.Audio and fix OpenAL issue (#1746)
* audio: Cleanup SoundIO and fix OpenAL issue * fix tabs by spaces * Fix extra spaces * Fix SoundIO.cs * Fix ContainsAudioOutBuffer
Diffstat (limited to 'Ryujinx.Audio/Native/libsoundio/SoundIOChannelArea.cs')
-rw-r--r--Ryujinx.Audio/Native/libsoundio/SoundIOChannelArea.cs40
1 files changed, 22 insertions, 18 deletions
diff --git a/Ryujinx.Audio/Native/libsoundio/SoundIOChannelArea.cs b/Ryujinx.Audio/Native/libsoundio/SoundIOChannelArea.cs
index f30e2bbb..c15fb744 100644
--- a/Ryujinx.Audio/Native/libsoundio/SoundIOChannelArea.cs
+++ b/Ryujinx.Audio/Native/libsoundio/SoundIOChannelArea.cs
@@ -3,24 +3,28 @@ using System.Runtime.InteropServices;
namespace SoundIOSharp
{
- public struct SoundIOChannelArea
- {
- internal SoundIOChannelArea (Pointer<SoundIoChannelArea> handle)
- {
- this.handle = handle;
- }
+ public struct SoundIOChannelArea
+ {
+ internal SoundIOChannelArea(Pointer<SoundIoChannelArea> handle)
+ {
+ this.handle = handle;
+ }
- Pointer<SoundIoChannelArea> handle;
+ Pointer<SoundIoChannelArea> handle;
- public IntPtr Pointer {
- get { return Marshal.ReadIntPtr (handle, ptr_offset); }
- set { Marshal.WriteIntPtr (handle, ptr_offset, value); }
- }
- static readonly int ptr_offset = (int) Marshal.OffsetOf<SoundIoChannelArea> ("ptr");
+ public IntPtr Pointer
+ {
+ get { return Marshal.ReadIntPtr(handle, ptr_offset); }
+ set { Marshal.WriteIntPtr(handle, ptr_offset, value); }
+ }
- public int Step {
- get { return Marshal.ReadInt32 (handle, step_offset); }
- }
- static readonly int step_offset = (int)Marshal.OffsetOf<SoundIoChannelArea> ("step");
- }
-}
+ static readonly int ptr_offset = (int)Marshal.OffsetOf<SoundIoChannelArea>("ptr");
+
+ public int Step
+ {
+ get { return Marshal.ReadInt32(handle, step_offset); }
+ }
+
+ static readonly int step_offset = (int)Marshal.OffsetOf<SoundIoChannelArea>("step");
+ }
+} \ No newline at end of file