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| author | Mary <me@thog.eu> | 2020-08-18 21:03:55 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-08-18 21:03:55 +0200 |
| commit | 5b26e4ef94afca8450f07c42393180e3c97f9c00 (patch) | |
| tree | 5c698591bd557711a487430ba06921b10ce53761 /Ryujinx.Audio/DspUtils.cs | |
| parent | a389dd59bd881cf2cff09a1f67f5c30de61123e6 (diff) | |
Misc audio fixes (#1348)
Changes:
Implement software surround downmixing (fix #796).
Fix a crash when no audio renderer were created when stopping emulation.
NOTE: This PR also disable support of 5.1 surround on the OpenAL backend as we cannot detect if the hardware directly support it. (the downmixing applied by OpenAL on Windows is terribly slow)
Diffstat (limited to 'Ryujinx.Audio/DspUtils.cs')
| -rw-r--r-- | Ryujinx.Audio/DspUtils.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Audio/DspUtils.cs b/Ryujinx.Audio/DspUtils.cs index c048161d..44e22d73 100644 --- a/Ryujinx.Audio/DspUtils.cs +++ b/Ryujinx.Audio/DspUtils.cs @@ -1,4 +1,4 @@ -namespace Ryujinx.Audio.Adpcm +namespace Ryujinx.Audio { public static class DspUtils { |
