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authorgdkchan <gab.dark.100@gmail.com>2018-07-14 23:57:41 -0300
committerGitHub <noreply@github.com>2018-07-14 23:57:41 -0300
commit98c6ceede564eda4aed528e51219a9b0d6bea1c4 (patch)
tree2fabe99e761098b6cafb49fb0ab4e90f6f9ef106 /Ryujinx.Audio/AudioFormat.cs
parentbe31f5b46d16f0f8730d9a9ec71f938eee97524a (diff)
Audio Renderer improvements (#210)
* Partial voice implementation on audio renderer * Implemented audren resampler (based on original impl) * Fix BiquadFilter struct * Pause audio playback on last stream buffer * Split audren/audout files into separate folders, some minor cleanup * Use AudioRendererParameter on GetWorkBufferSize aswell * Bump audren version to REV4, name a few things, increase sample buffer size * Remove useless new lines
Diffstat (limited to 'Ryujinx.Audio/AudioFormat.cs')
-rw-r--r--Ryujinx.Audio/AudioFormat.cs13
1 files changed, 0 insertions, 13 deletions
diff --git a/Ryujinx.Audio/AudioFormat.cs b/Ryujinx.Audio/AudioFormat.cs
deleted file mode 100644
index 8250d136..00000000
--- a/Ryujinx.Audio/AudioFormat.cs
+++ /dev/null
@@ -1,13 +0,0 @@
-namespace Ryujinx.Audio
-{
- public enum AudioFormat
- {
- Invalid = 0,
- PcmInt8 = 1,
- PcmInt16 = 2,
- PcmImt24 = 3,
- PcmImt32 = 4,
- PcmFloat = 5,
- Adpcm = 6
- }
-} \ No newline at end of file