diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2018-07-14 23:57:41 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-07-14 23:57:41 -0300 |
| commit | 98c6ceede564eda4aed528e51219a9b0d6bea1c4 (patch) | |
| tree | 2fabe99e761098b6cafb49fb0ab4e90f6f9ef106 /Ryujinx.Audio/Adpcm/AdpcmDecoder.cs | |
| parent | be31f5b46d16f0f8730d9a9ec71f938eee97524a (diff) | |
Audio Renderer improvements (#210)
* Partial voice implementation on audio renderer
* Implemented audren resampler (based on original impl)
* Fix BiquadFilter struct
* Pause audio playback on last stream buffer
* Split audren/audout files into separate folders, some minor cleanup
* Use AudioRendererParameter on GetWorkBufferSize aswell
* Bump audren version to REV4, name a few things, increase sample buffer size
* Remove useless new lines
Diffstat (limited to 'Ryujinx.Audio/Adpcm/AdpcmDecoder.cs')
| -rw-r--r-- | Ryujinx.Audio/Adpcm/AdpcmDecoder.cs | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/Ryujinx.Audio/Adpcm/AdpcmDecoder.cs b/Ryujinx.Audio/Adpcm/AdpcmDecoder.cs new file mode 100644 index 00000000..24455b41 --- /dev/null +++ b/Ryujinx.Audio/Adpcm/AdpcmDecoder.cs @@ -0,0 +1,91 @@ +namespace Ryujinx.Audio.Adpcm +{ + public static class AdpcmDecoder + { + private const int SamplesPerFrame = 14; + private const int BytesPerFrame = 8; + + public static int[] Decode(byte[] Buffer, AdpcmDecoderContext Context) + { + int Samples = GetSamplesCountFromSize(Buffer.Length); + + int[] Pcm = new int[Samples * 2]; + + short History0 = Context.History0; + short History1 = Context.History1; + + int InputOffset = 0; + int OutputOffset = 0; + + while (InputOffset < Buffer.Length) + { + byte Header = Buffer[InputOffset++]; + + int Scale = 0x800 << (Header & 0xf); + + int CoeffIndex = (Header >> 4) & 7; + + short Coeff0 = Context.Coefficients[CoeffIndex * 2 + 0]; + short Coeff1 = Context.Coefficients[CoeffIndex * 2 + 1]; + + int FrameSamples = SamplesPerFrame; + + if (FrameSamples > Samples) + { + FrameSamples = Samples; + } + + int Value = 0; + + for (int SampleIndex = 0; SampleIndex < FrameSamples; SampleIndex++) + { + int Sample; + + if ((SampleIndex & 1) == 0) + { + Value = Buffer[InputOffset++]; + + Sample = (Value << 24) >> 28; + } + else + { + Sample = (Value << 28) >> 28; + } + + int Prediction = Coeff0 * History0 + Coeff1 * History1; + + Sample = (Sample * Scale + Prediction + 0x400) >> 11; + + short SaturatedSample = DspUtils.Saturate(Sample); + + History1 = History0; + History0 = SaturatedSample; + + Pcm[OutputOffset++] = SaturatedSample; + Pcm[OutputOffset++] = SaturatedSample; + } + + Samples -= FrameSamples; + } + + Context.History0 = History0; + Context.History1 = History1; + + return Pcm; + } + + public static long GetSizeFromSamplesCount(int SamplesCount) + { + int Frames = SamplesCount / SamplesPerFrame; + + return Frames * BytesPerFrame; + } + + public static int GetSamplesCountFromSize(long Size) + { + int Frames = (int)(Size / BytesPerFrame); + + return Frames * SamplesPerFrame; + } + } +}
\ No newline at end of file |
