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authorsharmander <saldabain.dev@gmail.com>2021-02-19 19:34:41 -0500
committerGitHub <noreply@github.com>2021-02-20 01:34:41 +0100
commitd5081e3f93a3283ca7e73358d24d76d110ea962f (patch)
tree32edbbcab8a51e25b5b1a35a35976295ba56de03 /Ryujinx.Audio.Renderer/Utils/SpanMemoryManager.cs
parent65eb9901f17f210aab467eabfc090c872c08755a (diff)
Make windows DPI aware to display properly on high-resolution screens. (#1983)
* Make Windows DPI aware to display properly on high-resolution screens. * remove empty line * Don't use app manifest, set process dpi aware programatically. Store variables in Program.cs for use instead of re-creating them per class/ method. * Fix for linux/osx * Add braces * Re-use manifest. It appears to be required on linux. * Undo previous commit -- it appears linux was simply never affected. * Addressed AcK's comments * Remove unused usings * Address comments by AcK #2 * Re-order * Move FromHwnd call to ForceDpiAware class. Wrap in Try-Catch to prevent crashes on systems that don't support it. * Additional code cleanup * Remove "global::" reference.
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