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| author | Mary <me@thog.eu> | 2020-11-17 22:31:05 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-11-17 22:31:05 +0100 |
| commit | cc60ba9d22ecc582206b61074a0fd6ee2c987ed1 (patch) | |
| tree | 7cc15c0ad58b5f9769208bede99fae0617474103 /Ryujinx.Audio.Renderer/Server/AudioRenderSystem.cs | |
| parent | 383c0390370aa52243abfd1189d23b080cbfbb14 (diff) | |
shader cache: Fix possible race causing crashes on manifest at startup (#1718)
* shader cache: Fix possible race causing crashes on manifest at startup
This fix a misplace function call ending up causing possibly two write
on the cache.info at the same time.
* shader cache: Make RemoveManifestEntries async too to be sure all operations are perform before starting the game
Diffstat (limited to 'Ryujinx.Audio.Renderer/Server/AudioRenderSystem.cs')
0 files changed, 0 insertions, 0 deletions
