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authorMary <me@thog.eu>2020-11-27 19:05:36 +0100
committerGitHub <noreply@github.com>2020-11-27 19:05:36 +0100
commit245f8a7eeeac59a94535715b6d35e64b7b3b8f9e (patch)
tree60e9a4cd2e3d432818536ba72130714c65cf5aa0 /Ryujinx.Audio.Renderer/Server/AudioRenderSystem.cs
parentb1877632cfabad9e5856c6f82430ecc851645be9 (diff)
ui: Check last played datetime validity against current culture (#1730)
This is an issue happening when you change your datetime format on your system and try to sort via last played datetime. DateTime.Parse use the current thread culture and will not parse date correctly, effectively causing a crash. As such, I added a check when loading the game list that ensure that the datetime is valid in current culture. Fix #1727.
Diffstat (limited to 'Ryujinx.Audio.Renderer/Server/AudioRenderSystem.cs')
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