diff options
| author | Mary <me@thog.eu> | 2021-02-26 01:11:56 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-02-26 01:11:56 +0100 |
| commit | f556c80d0230056335632b60c71f1567e177239e (patch) | |
| tree | 748aa6be62b93a8e941e25dbd83f39e1dbb37035 /Ryujinx.Audio.Renderer/Dsp/PcmHelper.cs | |
| parent | 1c49089ff00fc87dc4872f135dc6a0d36169a970 (diff) | |
Haydn: Part 1 (#2007)
* Haydn: Part 1
Based on my reverse of audio 11.0.0.
As always, core implementation under LGPLv3 for the same reasons as for Amadeus.
This place the bases of a more flexible audio system while making audout & audin accurate.
This have the following improvements:
- Complete reimplementation of audout and audin.
- Audin currently only have a dummy backend.
- Dramatically reduce CPU usage by up to 50% in common cases (SoundIO and OpenAL).
- Audio Renderer now can output to 5.1 devices when supported.
- Audio Renderer init its backend on demand instead of keeping two up all the time.
- All backends implementation are now in their own project.
- Ryujinx.Audio.Renderer was renamed Ryujinx.Audio and was refactored because of this.
As a note, games having issues with OpenAL haven't improved and will not
because of OpenAL design (stopping when buffers finish playing causing
possible audio "pops" when buffers are very small).
* Update for latest hexkyz's edits on Switchbrew
* audren: Rollback channel configuration changes
* Address gdkchan's comments
* Fix typo in OpenAL backend driver
* Address last comments
* Fix a nit
* Address gdkchan's comments
Diffstat (limited to 'Ryujinx.Audio.Renderer/Dsp/PcmHelper.cs')
| -rw-r--r-- | Ryujinx.Audio.Renderer/Dsp/PcmHelper.cs | 95 |
1 files changed, 0 insertions, 95 deletions
diff --git a/Ryujinx.Audio.Renderer/Dsp/PcmHelper.cs b/Ryujinx.Audio.Renderer/Dsp/PcmHelper.cs deleted file mode 100644 index 12c1d475..00000000 --- a/Ryujinx.Audio.Renderer/Dsp/PcmHelper.cs +++ /dev/null @@ -1,95 +0,0 @@ -// -// Copyright (c) 2019-2021 Ryujinx -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU Lesser General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public License -// along with this program. If not, see <https://www.gnu.org/licenses/>. -// - -using System; -using System.Runtime.CompilerServices; - -namespace Ryujinx.Audio.Renderer.Dsp -{ - public static class PcmHelper - { - [MethodImpl(MethodImplOptions.AggressiveInlining)] - public static int GetCountToDecode(int startSampleOffset, int endSampleOffset, int offset, int count) - { - return Math.Min(count, endSampleOffset - startSampleOffset - offset); - } - - [MethodImpl(MethodImplOptions.AggressiveInlining)] - public static ulong GetBufferOffset<T>(int startSampleOffset, int offset, int channelCount) where T : unmanaged - { - return (ulong)(Unsafe.SizeOf<T>() * channelCount * (startSampleOffset + offset)); - } - - [MethodImpl(MethodImplOptions.AggressiveInlining)] - public static int GetBufferSize<T>(int startSampleOffset, int endSampleOffset, int offset, int count) where T : unmanaged - { - return GetCountToDecode(startSampleOffset, endSampleOffset, offset, count) * Unsafe.SizeOf<T>(); - } - - [MethodImpl(MethodImplOptions.AggressiveInlining)] - public static int Decode(Span<short> output, ReadOnlySpan<short> input, int startSampleOffset, int endSampleOffset, int channelIndex, int channelCount) - { - if (input.IsEmpty || endSampleOffset < startSampleOffset) - { - return 0; - } - - int decodedCount = input.Length / channelCount; - - for (int i = 0; i < decodedCount; i++) - { - output[i] = input[i * channelCount + channelIndex]; - } - - return decodedCount; - } - - [MethodImpl(MethodImplOptions.AggressiveInlining)] - public static int Decode(Span<short> output, ReadOnlySpan<float> input, int startSampleOffset, int endSampleOffset, int channelIndex, int channelCount) - { - if (input.IsEmpty || endSampleOffset < startSampleOffset) - { - return 0; - } - - int decodedCount = input.Length / channelCount; - - for (int i = 0; i < decodedCount; i++) - { - output[i] = (short)(input[i * channelCount + channelIndex] * short.MaxValue); - } - - return decodedCount; - } - - [MethodImpl(MethodImplOptions.AggressiveInlining)] - public static short Saturate(float value) - { - if (value > short.MaxValue) - { - return short.MaxValue; - } - - if (value < short.MinValue) - { - return short.MinValue; - } - - return (short)value; - } - } -} |
