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authorMary-nyan <mary@mary.zone>2022-12-11 00:57:01 +0100
committerGitHub <noreply@github.com>2022-12-11 00:57:01 +0100
commit403e67d9835b7412022ff4d98685f83590641c88 (patch)
tree5d86f83be23c065edfa92329570cf37d64c1f4d6 /Ryujinx.Audio.Backends.SoundIo/Native/SoundIoDeviceAim.cs
parentc6f1908e0f07b6dd4b60cbe333a9b5f1adec276b (diff)
audio: Rewrite SoundIo bindings (#4088)
* audio: Rewrite SoundIo bindings This rewrite SoundIo bindings to be safer and not a pedantic autogenerated mess. * Address comments * Switch DllImport to LibraryImport * Address gdkchan's comment
Diffstat (limited to 'Ryujinx.Audio.Backends.SoundIo/Native/SoundIoDeviceAim.cs')
-rw-r--r--Ryujinx.Audio.Backends.SoundIo/Native/SoundIoDeviceAim.cs8
1 files changed, 8 insertions, 0 deletions
diff --git a/Ryujinx.Audio.Backends.SoundIo/Native/SoundIoDeviceAim.cs b/Ryujinx.Audio.Backends.SoundIo/Native/SoundIoDeviceAim.cs
new file mode 100644
index 00000000..a0689d6d
--- /dev/null
+++ b/Ryujinx.Audio.Backends.SoundIo/Native/SoundIoDeviceAim.cs
@@ -0,0 +1,8 @@
+namespace Ryujinx.Audio.Backends.SoundIo.Native
+{
+ public enum SoundIoDeviceAim
+ {
+ SoundIoDeviceAimInput = 0,
+ SoundIoDeviceAimOutput = 1
+ }
+}