diff options
| author | Lordmau5 <mail@lordmau5.com> | 2018-06-11 01:44:48 +0200 |
|---|---|---|
| committer | gdkchan <gab.dark.100@gmail.com> | 2018-06-10 20:44:48 -0300 |
| commit | 518fe799da6dd4f12c58c9e6e174767effb0b868 (patch) | |
| tree | 8b56e2461d65a0f3a4b0d8fa581c020710df560e /README.md | |
| parent | a0ee977ce5160b5ec03f2f41ec9b9469db8ba7f4 (diff) | |
Update README file (#143)
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 10 |
1 files changed, 5 insertions, 5 deletions
@@ -59,13 +59,13 @@ If you have some homebrew that currently doesn't work within the emulator, you c **Contact** -For help, support, suggestions, or if you just want to get in touch with the team; join our Discord server! +For help, support, suggestions, or if you just want to get in touch with the team; join our Discord server! https://discord.gg/VkQYXAZ **Running** -To run this emulator, you need the .NET Core 2.0 (or higher) SDK. -Run `dotnet run -c Release -- path\to\homebrew.nro` inside the Ryujinx solution folder to run homebrew apps. +To run this emulator, you need the .NET Core 2.1 (or higher) SDK *and* the OpenAL 11 Core SDK. +Run `dotnet run -c Release -- path\to\homebrew.nro` inside the Ryujinx solution folder to run homebrew apps. Run `dotnet run -c Release -- path\to\game_exefs_and_romfs_folder` to run official games (they need to be decrypted and extracted first!) **Compatibility** @@ -73,5 +73,5 @@ You can check out the compatibility list within the Wiki. Only a handful of game **Latest build** -These builds are compiled automatically for each commit on the master branch. They may be unstable or not work at all. -To download the latest automatic build for Windows (64-bits), [Click Here](https://ci.appveyor.com/api/projects/gdkchan/ryujinx/artifacts/ryujinx_latest_unstable.zip?pr=false). +These builds are compiled automatically for each commit on the master branch. They may be unstable or might not work at all. +The latest automatic build for Windows (64-bit) can be found on the [official website](https://ryujinx.org/#/Build). |
