diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2019-02-04 18:26:05 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-02-04 18:26:05 -0300 |
| commit | a694420d11ef74e4f0bf473be2b6f64635bc89c7 (patch) | |
| tree | 6c44e7a0633dca7b54d99ac3f01f0648fa602559 /ChocolArm64/Translation/TranslatorQueue.cs | |
| parent | f5b4f6ccc4815cfac1fa3c103d8941a26d152d8a (diff) | |
Implement speculative translation on the CPU (#515)
* Implement speculative translation on the cpu, and change the way how branches to unknown or untranslated addresses works
* Port t0opt changes and other cleanups
* Change namespace from translation related classes to ChocolArm64.Translation, other minor tweaks
* Fix typo
* Translate higher quality code for indirect jumps aswell, and on some cases that were missed when lower quality (tier 0) code was available
* Remove debug print
* Remove direct argument passing optimization, and enable tail calls for BR instructions
* Call delegates directly with Callvirt rather than calling Execute, do not emit calls for tier 0 code
* Remove unused property
* Rename argument on ArmSubroutine delegate
Diffstat (limited to 'ChocolArm64/Translation/TranslatorQueue.cs')
| -rw-r--r-- | ChocolArm64/Translation/TranslatorQueue.cs | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/ChocolArm64/Translation/TranslatorQueue.cs b/ChocolArm64/Translation/TranslatorQueue.cs new file mode 100644 index 00000000..89d665bf --- /dev/null +++ b/ChocolArm64/Translation/TranslatorQueue.cs @@ -0,0 +1,83 @@ +using System.Collections.Concurrent; +using System.Threading; + +namespace ChocolArm64.Translation +{ + class TranslatorQueue + { + //This is the maximum number of functions to be translated that the queue can hold. + //The value may need some tuning to find the sweet spot. + private const int MaxQueueSize = 1024; + + private ConcurrentStack<TranslatorQueueItem>[] _translationQueue; + + private ManualResetEvent _queueDataReceivedEvent; + + private bool _signaled; + + public TranslatorQueue() + { + _translationQueue = new ConcurrentStack<TranslatorQueueItem>[(int)TranslationTier.Count]; + + for (int prio = 0; prio < _translationQueue.Length; prio++) + { + _translationQueue[prio] = new ConcurrentStack<TranslatorQueueItem>(); + } + + _queueDataReceivedEvent = new ManualResetEvent(false); + } + + public void Enqueue(TranslatorQueueItem item) + { + ConcurrentStack<TranslatorQueueItem> queue = _translationQueue[(int)item.Tier]; + + if (queue.Count >= MaxQueueSize) + { + queue.TryPop(out _); + } + + queue.Push(item); + + _queueDataReceivedEvent.Set(); + } + + public bool TryDequeue(out TranslatorQueueItem item) + { + for (int prio = 0; prio < _translationQueue.Length; prio++) + { + if (_translationQueue[prio].TryPop(out item)) + { + return true; + } + } + + item = default(TranslatorQueueItem); + + return false; + } + + public void WaitForItems() + { + _queueDataReceivedEvent.WaitOne(); + + lock (_queueDataReceivedEvent) + { + if (!_signaled) + { + _queueDataReceivedEvent.Reset(); + } + } + } + + public void ForceSignal() + { + lock (_queueDataReceivedEvent) + { + _signaled = true; + + _queueDataReceivedEvent.Set(); + _queueDataReceivedEvent.Close(); + } + } + } +}
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