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| author | gdkchan <gab.dark.100@gmail.com> | 2019-02-27 23:03:31 -0300 |
|---|---|---|
| committer | jduncanator <1518948+jduncanator@users.noreply.github.com> | 2019-02-28 13:03:31 +1100 |
| commit | e21ebbf666f10d39d44a0856e5a44143d3d69d0d (patch) | |
| tree | 40d25d600ed121eeb397ff24ac7d7d7112b0a079 /ChocolArm64/Translation/ILOpCodeLoadState.cs | |
| parent | 884b4e5fd3c2a54ebb796b7f995c0eda9c4d0038 (diff) | |
Misc. CPU optimizations (#575)
* Add optimizations related to caller/callee saved registers, thread synchronization and disable tier 0
* Refactoring
* Add a config entry to enable or disable the reg load/store opt.
* Remove unnecessary register state stores for calls when the callee is know
* Rename IoType to VarType
* Enable tier 0 while fixing some perf issues related to tier 0
* Small tweak -- Compile before adding to the cache, to avoid lags
* Add required config entry
Diffstat (limited to 'ChocolArm64/Translation/ILOpCodeLoadState.cs')
| -rw-r--r-- | ChocolArm64/Translation/ILOpCodeLoadState.cs | 17 |
1 files changed, 13 insertions, 4 deletions
diff --git a/ChocolArm64/Translation/ILOpCodeLoadState.cs b/ChocolArm64/Translation/ILOpCodeLoadState.cs index ddab6110..c23dc943 100644 --- a/ChocolArm64/Translation/ILOpCodeLoadState.cs +++ b/ChocolArm64/Translation/ILOpCodeLoadState.cs @@ -7,15 +7,24 @@ namespace ChocolArm64.Translation { private ILBlock _block; - public ILOpCodeLoadState(ILBlock block) + private bool _isSubEntry; + + public ILOpCodeLoadState(ILBlock block, bool isSubEntry = false) { - _block = block; + _block = block; + _isSubEntry = isSubEntry; } public void Emit(ILMethodBuilder context) { - long intInputs = context.LocalAlloc.GetIntInputs(_block); - long vecInputs = context.LocalAlloc.GetVecInputs(_block); + long intInputs = context.RegUsage.GetIntInputs(_block); + long vecInputs = context.RegUsage.GetVecInputs(_block); + + if (Optimizations.AssumeStrictAbiCompliance && context.IsSubComplete) + { + intInputs = RegisterUsage.ClearCallerSavedIntRegs(intInputs, context.IsAarch64); + vecInputs = RegisterUsage.ClearCallerSavedVecRegs(vecInputs, context.IsAarch64); + } LoadLocals(context, intInputs, RegisterType.Int); LoadLocals(context, vecInputs, RegisterType.Vector); |
