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authorReinUsesLisp <reinuseslisp@airmail.cc>2018-07-19 16:02:51 -0300
committergdkchan <gab.dark.100@gmail.com>2018-07-19 16:02:51 -0300
commit5fe0bc584b21c660e083a9cb37aa0a8be4719f95 (patch)
tree1d8a1e44d379d03a0d967a92475756d05a9e62e2 /ChocolArm64/Memory
parent45bb24dbae7b4fb4118036aa74024605995510fd (diff)
Send data to OpenGL host without client-side copies (#285)
* Directly send host address to buffer data * Cleanup OGLShader * Directly copy vertex and index data too * Revert shader bind "cache" * Address feedback
Diffstat (limited to 'ChocolArm64/Memory')
-rw-r--r--ChocolArm64/Memory/AMemory.cs7
1 files changed, 7 insertions, 0 deletions
diff --git a/ChocolArm64/Memory/AMemory.cs b/ChocolArm64/Memory/AMemory.cs
index da5cf007..054277b2 100644
--- a/ChocolArm64/Memory/AMemory.cs
+++ b/ChocolArm64/Memory/AMemory.cs
@@ -204,6 +204,13 @@ namespace ChocolArm64.Memory
return Modified;
}
+ public IntPtr GetHostAddress(long Position, long Size)
+ {
+ EnsureRangeIsValid(Position, Size, AMemoryPerm.Read);
+
+ return (IntPtr)(RamPtr + (ulong)Position);
+ }
+
public sbyte ReadSByte(long Position)
{
return (sbyte)ReadByte(Position);