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authorAlex Barney <thealexbarney@gmail.com>2018-10-30 19:43:02 -0600
committergdkchan <gab.dark.100@gmail.com>2018-10-30 22:43:02 -0300
commit9cb57fb4bb3bbae0ae052a5af4a96a49fc5d864d (patch)
tree0c97425aeb311c142bc92a6fcc503cb2c07d4376 /ChocolArm64/Instructions/InstEmitMemoryEx.cs
parent5a87e58183578f5b84ca8d01cbb76aed11820f78 (diff)
Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)
* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
Diffstat (limited to 'ChocolArm64/Instructions/InstEmitMemoryEx.cs')
-rw-r--r--ChocolArm64/Instructions/InstEmitMemoryEx.cs192
1 files changed, 192 insertions, 0 deletions
diff --git a/ChocolArm64/Instructions/InstEmitMemoryEx.cs b/ChocolArm64/Instructions/InstEmitMemoryEx.cs
new file mode 100644
index 00000000..42daca63
--- /dev/null
+++ b/ChocolArm64/Instructions/InstEmitMemoryEx.cs
@@ -0,0 +1,192 @@
+using ChocolArm64.Decoders;
+using ChocolArm64.Memory;
+using ChocolArm64.State;
+using ChocolArm64.Translation;
+using System;
+using System.Reflection.Emit;
+using System.Threading;
+
+using static ChocolArm64.Instructions.InstEmitMemoryHelper;
+
+namespace ChocolArm64.Instructions
+{
+ static partial class InstEmit
+ {
+ [Flags]
+ private enum AccessType
+ {
+ None = 0,
+ Ordered = 1,
+ Exclusive = 2,
+ OrderedEx = Ordered | Exclusive
+ }
+
+ public static void Clrex(ILEmitterCtx context)
+ {
+ EmitMemoryCall(context, nameof(MemoryManager.ClearExclusive));
+ }
+
+ public static void Dmb(ILEmitterCtx context) => EmitBarrier(context);
+ public static void Dsb(ILEmitterCtx context) => EmitBarrier(context);
+
+ public static void Ldar(ILEmitterCtx context) => EmitLdr(context, AccessType.Ordered);
+ public static void Ldaxr(ILEmitterCtx context) => EmitLdr(context, AccessType.OrderedEx);
+ public static void Ldxr(ILEmitterCtx context) => EmitLdr(context, AccessType.Exclusive);
+ public static void Ldxp(ILEmitterCtx context) => EmitLdp(context, AccessType.Exclusive);
+ public static void Ldaxp(ILEmitterCtx context) => EmitLdp(context, AccessType.OrderedEx);
+
+ private static void EmitLdr(ILEmitterCtx context, AccessType accType)
+ {
+ EmitLoad(context, accType, false);
+ }
+
+ private static void EmitLdp(ILEmitterCtx context, AccessType accType)
+ {
+ EmitLoad(context, accType, true);
+ }
+
+ private static void EmitLoad(ILEmitterCtx context, AccessType accType, bool pair)
+ {
+ OpCodeMemEx64 op = (OpCodeMemEx64)context.CurrOp;
+
+ bool ordered = (accType & AccessType.Ordered) != 0;
+ bool exclusive = (accType & AccessType.Exclusive) != 0;
+
+ if (ordered)
+ {
+ EmitBarrier(context);
+ }
+
+ if (exclusive)
+ {
+ EmitMemoryCall(context, nameof(MemoryManager.SetExclusive), op.Rn);
+ }
+
+ context.EmitLdint(op.Rn);
+ context.EmitSttmp();
+
+ context.EmitLdarg(TranslatedSub.MemoryArgIdx);
+ context.EmitLdtmp();
+
+ EmitReadZxCall(context, op.Size);
+
+ context.EmitStintzr(op.Rt);
+
+ if (pair)
+ {
+ context.EmitLdarg(TranslatedSub.MemoryArgIdx);
+ context.EmitLdtmp();
+ context.EmitLdc_I8(1 << op.Size);
+
+ context.Emit(OpCodes.Add);
+
+ EmitReadZxCall(context, op.Size);
+
+ context.EmitStintzr(op.Rt2);
+ }
+ }
+
+ public static void Pfrm(ILEmitterCtx context)
+ {
+ //Memory Prefetch, execute as no-op.
+ }
+
+ public static void Stlr(ILEmitterCtx context) => EmitStr(context, AccessType.Ordered);
+ public static void Stlxr(ILEmitterCtx context) => EmitStr(context, AccessType.OrderedEx);
+ public static void Stxr(ILEmitterCtx context) => EmitStr(context, AccessType.Exclusive);
+ public static void Stxp(ILEmitterCtx context) => EmitStp(context, AccessType.Exclusive);
+ public static void Stlxp(ILEmitterCtx context) => EmitStp(context, AccessType.OrderedEx);
+
+ private static void EmitStr(ILEmitterCtx context, AccessType accType)
+ {
+ EmitStore(context, accType, false);
+ }
+
+ private static void EmitStp(ILEmitterCtx context, AccessType accType)
+ {
+ EmitStore(context, accType, true);
+ }
+
+ private static void EmitStore(ILEmitterCtx context, AccessType accType, bool pair)
+ {
+ OpCodeMemEx64 op = (OpCodeMemEx64)context.CurrOp;
+
+ bool ordered = (accType & AccessType.Ordered) != 0;
+ bool exclusive = (accType & AccessType.Exclusive) != 0;
+
+ if (ordered)
+ {
+ EmitBarrier(context);
+ }
+
+ ILLabel lblEx = new ILLabel();
+ ILLabel lblEnd = new ILLabel();
+
+ if (exclusive)
+ {
+ EmitMemoryCall(context, nameof(MemoryManager.TestExclusive), op.Rn);
+
+ context.Emit(OpCodes.Brtrue_S, lblEx);
+
+ context.EmitLdc_I8(1);
+ context.EmitStintzr(op.Rs);
+
+ context.Emit(OpCodes.Br_S, lblEnd);
+ }
+
+ context.MarkLabel(lblEx);
+
+ context.EmitLdarg(TranslatedSub.MemoryArgIdx);
+ context.EmitLdint(op.Rn);
+ context.EmitLdintzr(op.Rt);
+
+ EmitWriteCall(context, op.Size);
+
+ if (pair)
+ {
+ context.EmitLdarg(TranslatedSub.MemoryArgIdx);
+ context.EmitLdint(op.Rn);
+ context.EmitLdc_I8(1 << op.Size);
+
+ context.Emit(OpCodes.Add);
+
+ context.EmitLdintzr(op.Rt2);
+
+ EmitWriteCall(context, op.Size);
+ }
+
+ if (exclusive)
+ {
+ context.EmitLdc_I8(0);
+ context.EmitStintzr(op.Rs);
+
+ EmitMemoryCall(context, nameof(MemoryManager.ClearExclusiveForStore));
+ }
+
+ context.MarkLabel(lblEnd);
+ }
+
+ private static void EmitMemoryCall(ILEmitterCtx context, string name, int rn = -1)
+ {
+ context.EmitLdarg(TranslatedSub.MemoryArgIdx);
+ context.EmitLdarg(TranslatedSub.StateArgIdx);
+
+ context.EmitCallPropGet(typeof(CpuThreadState), nameof(CpuThreadState.Core));
+
+ if (rn != -1)
+ {
+ context.EmitLdint(rn);
+ }
+
+ context.EmitCall(typeof(MemoryManager), name);
+ }
+
+ private static void EmitBarrier(ILEmitterCtx context)
+ {
+ //Note: This barrier is most likely not necessary, and probably
+ //doesn't make any difference since we need to do a ton of stuff
+ //(software MMU emulation) to read or write anything anyway.
+ context.EmitCall(typeof(Thread), nameof(Thread.MemoryBarrier));
+ }
+ }
+} \ No newline at end of file