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authorAlex Barney <thealexbarney@gmail.com>2018-10-30 19:43:02 -0600
committergdkchan <gab.dark.100@gmail.com>2018-10-30 22:43:02 -0300
commit9cb57fb4bb3bbae0ae052a5af4a96a49fc5d864d (patch)
tree0c97425aeb311c142bc92a6fcc503cb2c07d4376 /ChocolArm64/Decoders/Block.cs
parent5a87e58183578f5b84ca8d01cbb76aed11820f78 (diff)
Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)
* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
Diffstat (limited to 'ChocolArm64/Decoders/Block.cs')
-rw-r--r--ChocolArm64/Decoders/Block.cs35
1 files changed, 35 insertions, 0 deletions
diff --git a/ChocolArm64/Decoders/Block.cs b/ChocolArm64/Decoders/Block.cs
new file mode 100644
index 00000000..c89ea7c6
--- /dev/null
+++ b/ChocolArm64/Decoders/Block.cs
@@ -0,0 +1,35 @@
+using System.Collections.Generic;
+
+namespace ChocolArm64.Decoders
+{
+ class Block
+ {
+ public long Position { get; set; }
+ public long EndPosition { get; set; }
+
+ public Block Next { get; set; }
+ public Block Branch { get; set; }
+
+ public List<OpCode64> OpCodes { get; private set; }
+
+ public Block()
+ {
+ OpCodes = new List<OpCode64>();
+ }
+
+ public Block(long position) : this()
+ {
+ Position = position;
+ }
+
+ public OpCode64 GetLastOp()
+ {
+ if (OpCodes.Count > 0)
+ {
+ return OpCodes[OpCodes.Count - 1];
+ }
+
+ return null;
+ }
+ }
+} \ No newline at end of file