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| author | emmauss <emmausssss@gmail.com> | 2018-09-10 02:38:56 +0300 |
|---|---|---|
| committer | Thomas Guillemard <thog@protonmail.com> | 2018-09-10 01:38:56 +0200 |
| commit | db1a759c5927f2df9ddd9a08fd691f99bf10e6f8 (patch) | |
| tree | 5f11107dd4b3672a6c2e4627154ca27f7f15083e /ChocolArm64/Decoder | |
| parent | fc77b089a6ab600ac6f954cb193d26239008975f (diff) | |
Lock GbpQueueBuffer till Vsync is signalled (#367)
* Initial Framerate limit implementation
* use seperate event for limiter
* check for vsync signal after queue up framebuffer
* removed ingame toggle
* fix nits
Diffstat (limited to 'ChocolArm64/Decoder')
0 files changed, 0 insertions, 0 deletions
