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authorAndrey Sukharev <SukharevAndrey@users.noreply.github.com>2022-12-05 16:47:39 +0300
committerGitHub <noreply@github.com>2022-12-05 14:47:39 +0100
commit4da44e09cb2a32f69b4a6b47221117b78e4618dc (patch)
treec3648a09202374dabff6fac472fe341bf9e1f0ee /ARMeilleure/Diagnostics
parentae13f0ab4da5b371bba746c1bd6598baaa44585d (diff)
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too
Diffstat (limited to 'ARMeilleure/Diagnostics')
-rw-r--r--ARMeilleure/Diagnostics/Symbols.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/ARMeilleure/Diagnostics/Symbols.cs b/ARMeilleure/Diagnostics/Symbols.cs
index 17764f7e..6bde62f5 100644
--- a/ARMeilleure/Diagnostics/Symbols.cs
+++ b/ARMeilleure/Diagnostics/Symbols.cs
@@ -6,7 +6,7 @@ namespace ARMeilleure.Diagnostics
{
static class Symbols
{
- private struct RangedSymbol
+ private readonly struct RangedSymbol
{
public readonly ulong Start;
public readonly ulong End;