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authorriperiperi <rhy3756547@hotmail.com>2020-05-24 14:44:12 +0100
committerGitHub <noreply@github.com>2020-05-24 15:44:12 +0200
commitd941f4c07099bd365f6b0e8efb1cd727ae422009 (patch)
tree83497457216b85749f7366ab9c1a1046d8d1e5cc /ARMeilleure/CodeGen/X86/CodeGenerator.cs
parent6416bc193843702fc9d77be24e7b5b86c2b5e68c (diff)
Remember bound framebuffer to avoid glGetInteger use. (#1273)
glGetInteger seems to sync with GPU which is less than ideal, and slowing down texture copies.
Diffstat (limited to 'ARMeilleure/CodeGen/X86/CodeGenerator.cs')
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