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| author | Ac_K <Acoustik666@gmail.com> | 2021-09-19 12:57:39 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-09-19 12:57:39 +0200 |
| commit | 40d1acd1982705224413bc882f6ae25d4bf8ee1a (patch) | |
| tree | 9894e6bb40253952caecd467beead655a378d6aa /ARMeilleure/CodeGen/X86/CodeGenerator.cs | |
| parent | e17eb7bfafdd95084baea8e9f3dc77ee3f755347 (diff) | |
vi: Unify resolutions values and accurate implementation of them. (#2640)
* vi: Unify resolutions values and accurate implementation of them.
To continue what was made in #2618, I've REd `vi` service a bit. Now values and checks related to displays are more accurate.
- `am` GetDefaultDisplayResolution / GetDefaultDisplayResolutionChangeEvent have more informations on what the service does.
- `vi:u/vi:m/vi:s` GetDisplayService are now accurate.
- `IApplicationDisplay` GetRelayService, GetSystemDisplayService, GetManagerDisplayService, GetIndirectDisplayTransactionService, ListDisplays, OpenDisplay, OpenDefaultDisplay, CloseDisplay, GetDisplayResolution are now properly implemented.
- Some other calls are cleaned or have extra checks accordingly to RE.
Additionnaly, `IFriendService` have some wrong aligned things, and `pm:info` service placeholder was missing.
* just use _openedDisplayInfo.Remove()
* use context.Memory.Fill()
* fix some casting
* remove unneeded comment
* cleanup
* uses TryAdd
* displayId > ulong
* GetDisplayResolution > ulong
* UL
Diffstat (limited to 'ARMeilleure/CodeGen/X86/CodeGenerator.cs')
0 files changed, 0 insertions, 0 deletions
