aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorXpl0itR <xpl0itr@outlook.com>2020-06-22 21:19:30 +0100
committerGitHub <noreply@github.com>2020-06-22 22:19:30 +0200
commitfcd187ce42b11dc0e0a6bc93c227c79772a3496a (patch)
tree52807179c131090133269b6647ff28195653346c
parent96951b7d0468ebcdb3300925d3896a6e3045a21e (diff)
Copy the value of InputConfig to a new array before iterating (#1271)
-rw-r--r--Ryujinx/Ui/GLRenderer.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx/Ui/GLRenderer.cs b/Ryujinx/Ui/GLRenderer.cs
index b3471259..6651358d 100644
--- a/Ryujinx/Ui/GLRenderer.cs
+++ b/Ryujinx/Ui/GLRenderer.cs
@@ -395,7 +395,7 @@ namespace Ryujinx.Ui
List<GamepadInput> gamepadInputs = new List<GamepadInput>();
- foreach (InputConfig inputConfig in ConfigurationState.Instance.Hid.InputConfig.Value)
+ foreach (InputConfig inputConfig in ConfigurationState.Instance.Hid.InputConfig.Value.ToArray())
{
ControllerKeys currentButton = 0;
JoystickPosition leftJoystick = new JoystickPosition();