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| author | riperiperi <rhy3756547@hotmail.com> | 2021-04-14 23:15:25 +0100 |
|---|---|---|
| committer | riperiperi <rhy3756547@hotmail.com> | 2021-04-18 17:34:01 +0100 |
| commit | 9e68f5026ec9969922868ee018eb603ca63970bd (patch) | |
| tree | f64af0aef2725e7b075e7cb404652898ba9b7444 | |
| parent | d6547abebf4fc1c6fd80b95f8baa0084f324982d (diff) | |
Fix skipping missing shaders
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs index 2aef2f25..bfd46c82 100644 --- a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs +++ b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs @@ -137,6 +137,8 @@ namespace Ryujinx.Graphics.Gpu.Shader // Should not happen, but if someone messed with the cache it's better to catch it. invalidEntries?.Add(key); + _shaderCount = ++programIndex; + continue; } |
