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authorEmulationFanatic <62343878+EmulationFanatic@users.noreply.github.com>2020-07-12 20:38:41 -0600
committerGitHub <noreply@github.com>2020-07-13 12:38:41 +1000
commit2cde252eea39be1e3fc61560790ba93854da09f3 (patch)
tree9b5f93e54606e2f592603215eb818d3ec65a0b7f
parent4d02a2d2c0451b4de1f6de3bbce54c457cacebe2 (diff)
Added graphics enhancements and dlc/mods info. (#1385)
-rw-r--r--README.md6
1 files changed, 5 insertions, 1 deletions
diff --git a/README.md b/README.md
index 3400ced9..e6d4f23d 100644
--- a/README.md
+++ b/README.md
@@ -80,7 +80,7 @@ The latest automatic build for Windows, macOS, and Linux can be found on the [Of
- **GPU**
- The GPU emulator emulates the Switch's Maxwell GPU using the OpenGL API (version 4.4 minimum) through a custom build of OpenTK.
+ The GPU emulator emulates the Switch's Maxwell GPU using the OpenGL API (version 4.4 minimum) through a custom build of OpenTK. There are currently two graphics enhancements available to the end user in Ryujinx: resolution scaling and anisotropic filtering. These can both be adjusted in the GUI.
- **Input**
@@ -89,6 +89,10 @@ The latest automatic build for Windows, macOS, and Linux can be found on the [Of
Linux: most modern controllers are supported.
In either case, you can set up everything inside the input configuration menu.
+- **DLC & Modifications**
+
+ Ryujinx is able to manage add-on content/downloadable content through the GUI. Mods (romfs and exefs) are also supported and the GUI contains a shortcut to open the respective mods folder for a particular game.
+
- **Configuration**
The emulator has settings for enabling or disabling some logging, remapping controllers, and more. You can configure all of them through the graphical interface or manually through the config file, `Config.json`, found in the user folder which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.