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authorEmulationFanatic <62343878+EmulationFanatic@users.noreply.github.com>2021-03-16 17:11:50 -0600
committerGitHub <noreply@github.com>2021-03-17 00:11:50 +0100
commit2b92c10105c8c7fcae3ab39d473f640c846a24ce (patch)
treed6f840caea66005defccefe3bc376685184974bf
parente44850fed42489f96aaa53b4a56020b8d7f9f736 (diff)
Fix typos (#2109)
-rw-r--r--Ryujinx.Graphics.OpenGL/Image/TextureView.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Image/TextureView.cs b/Ryujinx.Graphics.OpenGL/Image/TextureView.cs
index 053fb3c2..8bc75efb 100644
--- a/Ryujinx.Graphics.OpenGL/Image/TextureView.cs
+++ b/Ryujinx.Graphics.OpenGL/Image/TextureView.cs
@@ -102,9 +102,9 @@ namespace Ryujinx.Graphics.OpenGL.Image
public int GetIncompatibleFormatViewHandle()
{
- // AMD and Intel has a bug where the view format is always ignored,
- // it uses the parent format instead.
- // As workaround we create a new texture with the correct
+ // AMD and Intel have a bug where the view format is always ignored;
+ // they use the parent format instead.
+ // As a workaround we create a new texture with the correct
// format, and then do a copy after the draw.
if (_parent.Info.Format != Format)
{