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authorThog <me@thog.eu>2020-05-04 00:58:59 +0200
committerGitHub <noreply@github.com>2020-05-04 08:58:59 +1000
commit12399b8aeac82b8f80a06dbcb59a8021908d9c30 (patch)
tree11c0dfcd36f68bb02a4143902c84fc196708a03c
parentf77694e4f774c9391aad5344e70a7c8721cfedc6 (diff)
Update GLWidget to 1.0.2 (#1191)
This should fix OpenGL context creation on OSX (using Cocoa). NOTE: As macOS doesn't support OpenGL 4.3, the emulator will probably not work but this fix the hardcrash when starting any games.
-rw-r--r--Ryujinx/Ryujinx.csproj2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx/Ryujinx.csproj b/Ryujinx/Ryujinx.csproj
index 6d0d5f84..715acc56 100644
--- a/Ryujinx/Ryujinx.csproj
+++ b/Ryujinx/Ryujinx.csproj
@@ -79,7 +79,7 @@
<ItemGroup>
<PackageReference Include="DiscordRichPresence" Version="1.0.150" />
- <PackageReference Include="GLWidget" Version="1.0.1" />
+ <PackageReference Include="GLWidget" Version="1.0.2" />
<PackageReference Include="GtkSharp" Version="3.22.25.56" />
<PackageReference Include="GtkSharp.Dependencies" Version="1.1.0" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
<PackageReference Include="OpenTK.NetStandard" Version="1.0.5.12" />