diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2018-05-11 20:20:44 -0300 |
|---|---|---|
| committer | gdkchan <gab.dark.100@gmail.com> | 2018-05-11 20:20:44 -0300 |
| commit | 0381a092274488277670b6b2b9033cefd2b33718 (patch) | |
| tree | e152032329155d067d48006cf436fd64e4bffead | |
| parent | fee4b0eb8afb52901bb399b7b151cb907c5680f3 (diff) | |
Fix WidthInGobs on the GPU
| -rw-r--r-- | Ryujinx.Core/Gpu/BlockLinearSwizzle.cs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/Ryujinx.Core/Gpu/BlockLinearSwizzle.cs b/Ryujinx.Core/Gpu/BlockLinearSwizzle.cs index eb41ea30..1b604430 100644 --- a/Ryujinx.Core/Gpu/BlockLinearSwizzle.cs +++ b/Ryujinx.Core/Gpu/BlockLinearSwizzle.cs @@ -1,3 +1,5 @@ +using System; + namespace Ryujinx.Core.Gpu { class BlockLinearSwizzle : ISwizzle @@ -16,7 +18,7 @@ namespace Ryujinx.Core.Gpu BhShift = CountLsbZeros(BlockHeight * 8); BppShift = CountLsbZeros(Bpp); - int WidthInGobs = Width * Bpp / 64; + int WidthInGobs = (int)MathF.Ceiling(Width * Bpp / 64f); GobStride = 512 * BlockHeight * WidthInGobs; |
