From 941563f981b140d74e8fd11815e26f293b712edb Mon Sep 17 00:00:00 2001 From: bunnei Date: Mon, 26 Oct 2020 23:13:05 -0700 Subject: yuzu: settings: Enable multicore, asynch GPU, and assembly shaders by default. - In general, this is now the preferred settings for most games. # Conflicts: # src/yuzu/configuration/config.cpp --- src/yuzu_cmd/config.cpp | 6 +++--- src/yuzu_cmd/default_ini.h | 4 ++-- 2 files changed, 5 insertions(+), 5 deletions(-) (limited to 'src/yuzu_cmd') diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 23448e747..334038ef9 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -371,7 +371,7 @@ void Config::ReadValues() { // Core Settings::values.use_multi_core.SetValue( - sdl2_config->GetBoolean("Core", "use_multi_core", false)); + sdl2_config->GetBoolean("Core", "use_multi_core", true)); // Renderer const int renderer_backend = sdl2_config->GetInteger( @@ -395,11 +395,11 @@ void Config::ReadValues() { const int gpu_accuracy_level = sdl2_config->GetInteger("Renderer", "gpu_accuracy", 0); Settings::values.gpu_accuracy.SetValue(static_cast(gpu_accuracy_level)); Settings::values.use_asynchronous_gpu_emulation.SetValue( - sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", false)); + sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", true)); Settings::values.use_vsync.SetValue( static_cast(sdl2_config->GetInteger("Renderer", "use_vsync", 1))); Settings::values.use_assembly_shaders.SetValue( - sdl2_config->GetBoolean("Renderer", "use_assembly_shaders", false)); + sdl2_config->GetBoolean("Renderer", "use_assembly_shaders", true)); Settings::values.use_asynchronous_shaders.SetValue( sdl2_config->GetBoolean("Renderer", "use_asynchronous_shaders", false)); Settings::values.use_asynchronous_shaders.SetValue( diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index aa9e40380..796e27df4 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -94,7 +94,7 @@ udp_pad_index= [Core] # Whether to use multi-core for CPU emulation -# 0 (default): Disabled, 1: Enabled +# 0: Disabled, 1 (default): Enabled use_multi_core= [Cpu] @@ -163,7 +163,7 @@ max_anisotropy = use_vsync = # Whether to use OpenGL assembly shaders or not. NV_gpu_program5 is required. -# 0 (default): Off, 1: On +# 0: Off, 1 (default): On use_assembly_shaders = # Whether to allow asynchronous shader building. -- cgit v1.2.3 From fc6db97a09e2de5eff10131ddcab9cf8fb2f736c Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 3 Nov 2020 19:54:53 -0500 Subject: core: Remove usage of unicorn Unicorn long-since lost most of its use, due to dynarmic gaining support for handling most instructions. At this point any further issues encountered should be used to make dynarmic better. This also allows us to remove our dependency on Python. --- .gitmodules | 3 - .travis/linux-mingw/docker.sh | 10 +- .travis/linux/docker.sh | 2 +- .travis/macos/build.sh | 3 +- CMakeLists.txt | 77 -------- CMakeModules/CopyYuzuUnicornDeps.cmake | 9 - externals/unicorn | 1 - src/core/CMakeLists.txt | 4 +- src/core/arm/dynarmic/arm_dynarmic_32.cpp | 1 + src/core/arm/dynarmic/arm_dynarmic_64.cpp | 29 +-- src/core/arm/dynarmic/arm_dynarmic_64.h | 2 - src/core/arm/unicorn/arm_unicorn.cpp | 295 ------------------------------ src/core/arm/unicorn/arm_unicorn.h | 63 ------- src/core/hle/kernel/physical_core.cpp | 16 +- src/core/hle/kernel/thread.cpp | 17 +- src/yuzu/CMakeLists.txt | 2 - src/yuzu_cmd/CMakeLists.txt | 2 - src/yuzu_tester/CMakeLists.txt | 2 - 18 files changed, 18 insertions(+), 520 deletions(-) delete mode 100644 CMakeModules/CopyYuzuUnicornDeps.cmake delete mode 160000 externals/unicorn delete mode 100644 src/core/arm/unicorn/arm_unicorn.cpp delete mode 100644 src/core/arm/unicorn/arm_unicorn.h (limited to 'src/yuzu_cmd') diff --git a/.gitmodules b/.gitmodules index 6931a641d..41022615b 100644 --- a/.gitmodules +++ b/.gitmodules @@ -7,9 +7,6 @@ [submodule "dynarmic"] path = externals/dynarmic url = https://github.com/MerryMage/dynarmic.git -[submodule "unicorn"] - path = externals/unicorn - url = https://github.com/yuzu-emu/unicorn [submodule "soundtouch"] path = externals/soundtouch url = https://github.com/citra-emu/ext-soundtouch.git diff --git a/.travis/linux-mingw/docker.sh b/.travis/linux-mingw/docker.sh index 28033acfb..80d7dfe9b 100755 --- a/.travis/linux-mingw/docker.sh +++ b/.travis/linux-mingw/docker.sh @@ -4,16 +4,8 @@ cd /yuzu # override Travis CI unreasonable ccache size echo 'max_size = 3.0G' > "$HOME/.ccache/ccache.conf" -# Dirty hack to trick unicorn makefile into believing we are in a MINGW system -mv /bin/uname /bin/uname1 && echo -e '#!/bin/sh\necho MINGW64' >> /bin/uname -chmod +x /bin/uname - -# Dirty hack to trick unicorn makefile into believing we have cmd -echo '' >> /bin/cmd -chmod +x /bin/cmd - mkdir build && cd build -cmake .. -G Ninja -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release +cmake .. -G Ninja -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release ninja # Clean up the dirty hacks diff --git a/.travis/linux/docker.sh b/.travis/linux/docker.sh index 3a9970384..166fb6d4c 100755 --- a/.travis/linux/docker.sh +++ b/.travis/linux/docker.sh @@ -3,7 +3,7 @@ cd /yuzu mkdir build && cd build -cmake .. -G Ninja -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON +cmake .. -G Ninja -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON ninja ccache -s diff --git a/.travis/macos/build.sh b/.travis/macos/build.sh index 0abd1a93a..db1c7cae7 100755 --- a/.travis/macos/build.sh +++ b/.travis/macos/build.sh @@ -4,13 +4,12 @@ set -o pipefail export MACOSX_DEPLOYMENT_TARGET=10.14 export Qt5_DIR=$(brew --prefix)/opt/qt5 -export UNICORNDIR=$(pwd)/externals/unicorn export PATH="/usr/local/opt/ccache/libexec:$PATH" # TODO: Build using ninja instead of make mkdir build && cd build cmake --version -cmake .. -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DUSE_DISCORD_PRESENCE=ON +cmake .. -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DUSE_DISCORD_PRESENCE=ON make -j4 ccache -s diff --git a/CMakeLists.txt b/CMakeLists.txt index 1bd9d2aa7..8fc2de042 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -18,8 +18,6 @@ CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" ON "EN option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON) -option(YUZU_USE_BUNDLED_UNICORN "Build/Download bundled Unicorn" ON) - option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF) option(YUZU_ENABLE_BOXCAT "Enable the Boxcat service, a yuzu high-level implementation of BCAT" ON) @@ -372,81 +370,6 @@ endif() set(THREADS_PREFER_PTHREAD_FLAG ON) find_package(Threads REQUIRED) -# If unicorn isn't found, msvc -> download bundled unicorn; everyone else -> build external -if (YUZU_USE_BUNDLED_UNICORN) - if (MSVC) - message(STATUS "unicorn not found, falling back to bundled") - # Detect toolchain and platform - if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64) - set(UNICORN_VER "unicorn-yuzu") - else() - message(FATAL_ERROR "No bundled Unicorn binaries for your toolchain. Disable YUZU_USE_BUNDLED_UNICORN and provide your own.") - endif() - - if (DEFINED UNICORN_VER) - download_bundled_external("unicorn/" ${UNICORN_VER} UNICORN_PREFIX) - endif() - - if (DEFINED UNICORN_VER) - download_bundled_external("unicorn/" ${UNICORN_VER} UNICORN_PREFIX) - endif() - - set(UNICORN_FOUND YES) - set(LIBUNICORN_INCLUDE_DIR "${UNICORN_PREFIX}/include" CACHE PATH "Path to Unicorn headers" FORCE) - set(LIBUNICORN_LIBRARY "${UNICORN_PREFIX}/lib/x64/unicorn_dynload.lib" CACHE PATH "Path to Unicorn library" FORCE) - set(UNICORN_DLL_DIR "${UNICORN_PREFIX}/lib/x64/" CACHE PATH "Path to unicorn.dll" FORCE) - else() - message(STATUS "unicorn not found, falling back to externals") - if (MINGW) - set(UNICORN_LIB_NAME "unicorn.a") - else() - set(UNICORN_LIB_NAME "libunicorn.a") - endif() - - set(UNICORN_FOUND YES) - set(UNICORN_PREFIX ${PROJECT_SOURCE_DIR}/externals/unicorn) - set(LIBUNICORN_LIBRARY "${UNICORN_PREFIX}/${UNICORN_LIB_NAME}" CACHE PATH "Path to Unicorn library" FORCE) - set(LIBUNICORN_INCLUDE_DIR "${UNICORN_PREFIX}/include" CACHE PATH "Path to Unicorn headers" FORCE) - set(UNICORN_DLL_DIR "${UNICORN_PREFIX}/" CACHE PATH "Path to unicorn dynamic library" FORCE) - - find_package(PythonInterp 2.7 REQUIRED) - - if (MINGW) - # Intentionally call the unicorn makefile directly instead of using make.sh so that we can override the - # UNAME_S makefile variable to MINGW. This way we don't have to hack at the uname binary to build - # Additionally, overriding DO_WINDOWS_EXPORT prevents unicorn from patching the static unicorn.a by using msvc and cmd, - # which are both things we don't have in a mingw cross compiling environment. - add_custom_command(OUTPUT ${LIBUNICORN_LIBRARY} - COMMAND ${CMAKE_COMMAND} -E env UNICORN_ARCHS="aarch64" PYTHON="${PYTHON_EXECUTABLE}" CC=x86_64-w64-mingw32-gcc AR=x86_64-w64-mingw32-gcc-ar RANLIB=x86_64-w64-mingw32-gcc-ranlib make UNAME_S=MINGW DO_WINDOWS_EXPORT=0 - WORKING_DIRECTORY ${UNICORN_PREFIX} - ) - else() - add_custom_command(OUTPUT ${LIBUNICORN_LIBRARY} - COMMAND ${CMAKE_COMMAND} -E env UNICORN_ARCHS="aarch64" PYTHON="${PYTHON_EXECUTABLE}" /bin/sh make.sh macos-universal-no - WORKING_DIRECTORY ${UNICORN_PREFIX} - ) - endif() - - # ALL makes this custom target build every time - # but it won't actually build if LIBUNICORN_LIBRARY is up to date - add_custom_target(unicorn-build ALL - DEPENDS ${LIBUNICORN_LIBRARY} - ) - unset(UNICORN_LIB_NAME) - endif() -else() - find_package(Unicorn REQUIRED) -endif() - -if (UNICORN_FOUND) - add_library(unicorn INTERFACE) - add_dependencies(unicorn unicorn-build) - target_link_libraries(unicorn INTERFACE "${LIBUNICORN_LIBRARY}") - target_include_directories(unicorn INTERFACE "${LIBUNICORN_INCLUDE_DIR}") -else() - message(FATAL_ERROR "Could not find or build unicorn which is required.") -endif() - # Platform-specific library requirements # ====================================== diff --git a/CMakeModules/CopyYuzuUnicornDeps.cmake b/CMakeModules/CopyYuzuUnicornDeps.cmake deleted file mode 100644 index 7af0ef023..000000000 --- a/CMakeModules/CopyYuzuUnicornDeps.cmake +++ /dev/null @@ -1,9 +0,0 @@ -function(copy_yuzu_unicorn_deps target_dir) - include(WindowsCopyFiles) - set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$/") - windows_copy_files(${target_dir} ${UNICORN_DLL_DIR} ${DLL_DEST} - libgcc_s_seh-1.dll - libwinpthread-1.dll - unicorn.dll - ) -endfunction(copy_yuzu_unicorn_deps) diff --git a/externals/unicorn b/externals/unicorn deleted file mode 160000 index 73f457353..000000000 --- a/externals/unicorn +++ /dev/null @@ -1 +0,0 @@ -Subproject commit 73f45735354396766a4bfb26d0b96b06e5cf31b2 diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index e0f207f3e..19c926662 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -13,8 +13,6 @@ add_library(core STATIC arm/dynarmic/arm_exclusive_monitor.h arm/exclusive_monitor.cpp arm/exclusive_monitor.h - arm/unicorn/arm_unicorn.cpp - arm/unicorn/arm_unicorn.h constants.cpp constants.h core.cpp @@ -644,7 +642,7 @@ endif() create_target_directory_groups(core) target_link_libraries(core PUBLIC common PRIVATE audio_core video_core) -target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls opus unicorn zip) +target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls opus zip) if (YUZU_ENABLE_BOXCAT) target_compile_definitions(core PRIVATE -DYUZU_ENABLE_BOXCAT) diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.cpp b/src/core/arm/dynarmic/arm_dynarmic_32.cpp index b5f28a86e..6dc03f3b1 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_32.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_32.cpp @@ -7,6 +7,7 @@ #include #include #include +#include "common/assert.h" #include "common/logging/log.h" #include "common/page_table.h" #include "core/arm/cpu_interrupt_handler.h" diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.cpp b/src/core/arm/dynarmic/arm_dynarmic_64.cpp index ce9968724..9f170a224 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_64.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_64.cpp @@ -6,6 +6,7 @@ #include #include #include +#include "common/assert.h" #include "common/logging/log.h" #include "common/page_table.h" #include "core/arm/cpu_interrupt_handler.h" @@ -13,7 +14,6 @@ #include "core/arm/dynarmic/arm_exclusive_monitor.h" #include "core/core.h" #include "core/core_timing.h" -#include "core/core_timing_util.h" #include "core/gdbstub/gdbstub.h" #include "core/hardware_properties.h" #include "core/hle/kernel/process.h" @@ -82,16 +82,9 @@ public: } void InterpreterFallback(u64 pc, std::size_t num_instructions) override { - LOG_INFO(Core_ARM, "Unicorn fallback @ 0x{:X} for {} instructions (instr = {:08X})", pc, - num_instructions, MemoryReadCode(pc)); - - ARM_Interface::ThreadContext64 ctx; - parent.SaveContext(ctx); - parent.inner_unicorn.LoadContext(ctx); - parent.inner_unicorn.ExecuteInstructions(num_instructions); - parent.inner_unicorn.SaveContext(ctx); - parent.LoadContext(ctx); - num_interpreted_instructions += num_instructions; + LOG_ERROR(Core_ARM, + "Unimplemented instruction @ 0x{:X} for {} instructions (instr = {:08X})", pc, + num_instructions, MemoryReadCode(pc)); } void ExceptionRaised(u64 pc, Dynarmic::A64::Exception exception) override { @@ -127,18 +120,17 @@ public: if (parent.uses_wall_clock) { return; } + // Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a // rough approximation of the amount of executed ticks in the system, it may be thrown off // if not all cores are doing a similar amount of work. Instead of doing this, we should // device a way so that timing is consistent across all cores without increasing the ticks 4 // times. - u64 amortized_ticks = - (ticks - num_interpreted_instructions) / Core::Hardware::NUM_CPU_CORES; + u64 amortized_ticks = ticks / Core::Hardware::NUM_CPU_CORES; // Always execute at least one tick. amortized_ticks = std::max(amortized_ticks, 1); parent.system.CoreTiming().AddTicks(amortized_ticks); - num_interpreted_instructions = 0; } u64 GetTicksRemaining() override { @@ -156,7 +148,6 @@ public: } ARM_Dynarmic_64& parent; - std::size_t num_interpreted_instructions = 0; u64 tpidrro_el0 = 0; u64 tpidr_el0 = 0; static constexpr u64 minimum_run_cycles = 1000U; @@ -248,12 +239,8 @@ ARM_Dynarmic_64::ARM_Dynarmic_64(System& system, CPUInterrupts& interrupt_handle bool uses_wall_clock, ExclusiveMonitor& exclusive_monitor, std::size_t core_index) : ARM_Interface{system, interrupt_handlers, uses_wall_clock}, - cb(std::make_unique(*this)), inner_unicorn{system, interrupt_handlers, - uses_wall_clock, - ARM_Unicorn::Arch::AArch64, - core_index}, - core_index{core_index}, exclusive_monitor{ - dynamic_cast(exclusive_monitor)} {} + cb(std::make_unique(*this)), core_index{core_index}, + exclusive_monitor{dynamic_cast(exclusive_monitor)} {} ARM_Dynarmic_64::~ARM_Dynarmic_64() = default; diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.h b/src/core/arm/dynarmic/arm_dynarmic_64.h index 403c55961..28e11a17d 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_64.h +++ b/src/core/arm/dynarmic/arm_dynarmic_64.h @@ -12,7 +12,6 @@ #include "common/hash.h" #include "core/arm/arm_interface.h" #include "core/arm/exclusive_monitor.h" -#include "core/arm/unicorn/arm_unicorn.h" namespace Core::Memory { class Memory; @@ -71,7 +70,6 @@ private: std::unique_ptr cb; JitCacheType jit_cache; std::shared_ptr jit; - ARM_Unicorn inner_unicorn; std::size_t core_index; DynarmicExclusiveMonitor& exclusive_monitor; diff --git a/src/core/arm/unicorn/arm_unicorn.cpp b/src/core/arm/unicorn/arm_unicorn.cpp deleted file mode 100644 index 1df3f3ed1..000000000 --- a/src/core/arm/unicorn/arm_unicorn.cpp +++ /dev/null @@ -1,295 +0,0 @@ -// Copyright 2018 yuzu emulator team -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include "common/assert.h" -#include "common/microprofile.h" -#include "core/arm/cpu_interrupt_handler.h" -#include "core/arm/unicorn/arm_unicorn.h" -#include "core/core.h" -#include "core/core_timing.h" -#include "core/hle/kernel/scheduler.h" -#include "core/hle/kernel/svc.h" -#include "core/memory.h" - -namespace Core { - -// Load Unicorn DLL once on Windows using RAII -#ifdef _MSC_VER -#include -struct LoadDll { -private: - LoadDll() { - ASSERT(uc_dyn_load(NULL, 0)); - } - ~LoadDll() { - ASSERT(uc_dyn_free()); - } - static LoadDll g_load_dll; -}; -LoadDll LoadDll::g_load_dll; -#endif - -#define CHECKED(expr) \ - do { \ - if (auto _cerr = (expr)) { \ - ASSERT_MSG(false, "Call " #expr " failed with error: {} ({})\n", _cerr, \ - uc_strerror(_cerr)); \ - } \ - } while (0) - -static void CodeHook(uc_engine* uc, uint64_t address, uint32_t size, void* user_data) { - GDBStub::BreakpointAddress bkpt = - GDBStub::GetNextBreakpointFromAddress(address, GDBStub::BreakpointType::Execute); - if (GDBStub::IsMemoryBreak() || - (bkpt.type != GDBStub::BreakpointType::None && address == bkpt.address)) { - auto core = static_cast(user_data); - core->RecordBreak(bkpt); - uc_emu_stop(uc); - } -} - -static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int size, u64 value, - void* user_data) { - auto* const system = static_cast(user_data); - - ARM_Interface::ThreadContext64 ctx{}; - system->CurrentArmInterface().SaveContext(ctx); - ASSERT_MSG(false, "Attempted to read from unmapped memory: 0x{:X}, pc=0x{:X}, lr=0x{:X}", addr, - ctx.pc, ctx.cpu_registers[30]); - - return false; -} - -ARM_Unicorn::ARM_Unicorn(System& system, CPUInterrupts& interrupt_handlers, bool uses_wall_clock, - Arch architecture, std::size_t core_index) - : ARM_Interface{system, interrupt_handlers, uses_wall_clock}, core_index{core_index} { - const auto arch = architecture == Arch::AArch32 ? UC_ARCH_ARM : UC_ARCH_ARM64; - CHECKED(uc_open(arch, UC_MODE_ARM, &uc)); - - auto fpv = 3 << 20; - CHECKED(uc_reg_write(uc, UC_ARM64_REG_CPACR_EL1, &fpv)); - - uc_hook hook{}; - CHECKED(uc_hook_add(uc, &hook, UC_HOOK_INTR, (void*)InterruptHook, this, 0, UINT64_MAX)); - CHECKED(uc_hook_add(uc, &hook, UC_HOOK_MEM_INVALID, (void*)UnmappedMemoryHook, &system, 0, - UINT64_MAX)); - if (GDBStub::IsServerEnabled()) { - CHECKED(uc_hook_add(uc, &hook, UC_HOOK_CODE, (void*)CodeHook, this, 0, UINT64_MAX)); - last_bkpt_hit = false; - } -} - -ARM_Unicorn::~ARM_Unicorn() { - CHECKED(uc_close(uc)); -} - -void ARM_Unicorn::SetPC(u64 pc) { - CHECKED(uc_reg_write(uc, UC_ARM64_REG_PC, &pc)); -} - -u64 ARM_Unicorn::GetPC() const { - u64 val{}; - CHECKED(uc_reg_read(uc, UC_ARM64_REG_PC, &val)); - return val; -} - -u64 ARM_Unicorn::GetReg(int regn) const { - u64 val{}; - auto treg = UC_ARM64_REG_SP; - if (regn <= 28) { - treg = (uc_arm64_reg)(UC_ARM64_REG_X0 + regn); - } else if (regn < 31) { - treg = (uc_arm64_reg)(UC_ARM64_REG_X29 + regn - 29); - } - CHECKED(uc_reg_read(uc, treg, &val)); - return val; -} - -void ARM_Unicorn::SetReg(int regn, u64 val) { - auto treg = UC_ARM64_REG_SP; - if (regn <= 28) { - treg = (uc_arm64_reg)(UC_ARM64_REG_X0 + regn); - } else if (regn < 31) { - treg = (uc_arm64_reg)(UC_ARM64_REG_X29 + regn - 29); - } - CHECKED(uc_reg_write(uc, treg, &val)); -} - -u128 ARM_Unicorn::GetVectorReg(int /*index*/) const { - UNIMPLEMENTED(); - static constexpr u128 res{}; - return res; -} - -void ARM_Unicorn::SetVectorReg(int /*index*/, u128 /*value*/) { - UNIMPLEMENTED(); -} - -u32 ARM_Unicorn::GetPSTATE() const { - u64 nzcv{}; - CHECKED(uc_reg_read(uc, UC_ARM64_REG_NZCV, &nzcv)); - return static_cast(nzcv); -} - -void ARM_Unicorn::SetPSTATE(u32 pstate) { - u64 nzcv = pstate; - CHECKED(uc_reg_write(uc, UC_ARM64_REG_NZCV, &nzcv)); -} - -VAddr ARM_Unicorn::GetTlsAddress() const { - u64 base{}; - CHECKED(uc_reg_read(uc, UC_ARM64_REG_TPIDRRO_EL0, &base)); - return base; -} - -void ARM_Unicorn::SetTlsAddress(VAddr base) { - CHECKED(uc_reg_write(uc, UC_ARM64_REG_TPIDRRO_EL0, &base)); -} - -u64 ARM_Unicorn::GetTPIDR_EL0() const { - u64 value{}; - CHECKED(uc_reg_read(uc, UC_ARM64_REG_TPIDR_EL0, &value)); - return value; -} - -void ARM_Unicorn::SetTPIDR_EL0(u64 value) { - CHECKED(uc_reg_write(uc, UC_ARM64_REG_TPIDR_EL0, &value)); -} - -void ARM_Unicorn::ChangeProcessorID(std::size_t new_core_id) { - core_index = new_core_id; -} - -void ARM_Unicorn::Run() { - if (GDBStub::IsServerEnabled()) { - ExecuteInstructions(std::max(4000000U, 0U)); - } else { - while (true) { - if (interrupt_handlers[core_index].IsInterrupted()) { - return; - } - ExecuteInstructions(10); - } - } -} - -void ARM_Unicorn::Step() { - ExecuteInstructions(1); -} - -MICROPROFILE_DEFINE(ARM_Jit_Unicorn, "ARM JIT", "Unicorn", MP_RGB(255, 64, 64)); - -void ARM_Unicorn::ExecuteInstructions(std::size_t num_instructions) { - MICROPROFILE_SCOPE(ARM_Jit_Unicorn); - - // Temporarily map the code page for Unicorn - u64 map_addr{GetPC() & ~Memory::PAGE_MASK}; - std::vector page_buffer(Memory::PAGE_SIZE); - system.Memory().ReadBlock(map_addr, page_buffer.data(), page_buffer.size()); - - CHECKED(uc_mem_map_ptr(uc, map_addr, page_buffer.size(), - UC_PROT_READ | UC_PROT_WRITE | UC_PROT_EXEC, page_buffer.data())); - CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions)); - CHECKED(uc_mem_unmap(uc, map_addr, page_buffer.size())); - if (GDBStub::IsServerEnabled()) { - if (last_bkpt_hit && last_bkpt.type == GDBStub::BreakpointType::Execute) { - uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address); - } - - Kernel::Thread* const thread = system.CurrentScheduler().GetCurrentThread(); - SaveContext(thread->GetContext64()); - if (last_bkpt_hit || GDBStub::IsMemoryBreak() || GDBStub::GetCpuStepFlag()) { - last_bkpt_hit = false; - GDBStub::Break(); - GDBStub::SendTrap(thread, 5); - } - } -} - -void ARM_Unicorn::SaveContext(ThreadContext64& ctx) { - int uregs[32]; - void* tregs[32]; - - CHECKED(uc_reg_read(uc, UC_ARM64_REG_SP, &ctx.sp)); - CHECKED(uc_reg_read(uc, UC_ARM64_REG_PC, &ctx.pc)); - CHECKED(uc_reg_read(uc, UC_ARM64_REG_NZCV, &ctx.pstate)); - - for (auto i = 0; i < 29; ++i) { - uregs[i] = UC_ARM64_REG_X0 + i; - tregs[i] = &ctx.cpu_registers[i]; - } - uregs[29] = UC_ARM64_REG_X29; - tregs[29] = (void*)&ctx.cpu_registers[29]; - uregs[30] = UC_ARM64_REG_X30; - tregs[30] = (void*)&ctx.cpu_registers[30]; - - CHECKED(uc_reg_read_batch(uc, uregs, tregs, 31)); - - for (int i = 0; i < 32; ++i) { - uregs[i] = UC_ARM64_REG_Q0 + i; - tregs[i] = &ctx.vector_registers[i]; - } - - CHECKED(uc_reg_read_batch(uc, uregs, tregs, 32)); -} - -void ARM_Unicorn::LoadContext(const ThreadContext64& ctx) { - int uregs[32]; - void* tregs[32]; - - CHECKED(uc_reg_write(uc, UC_ARM64_REG_SP, &ctx.sp)); - CHECKED(uc_reg_write(uc, UC_ARM64_REG_PC, &ctx.pc)); - CHECKED(uc_reg_write(uc, UC_ARM64_REG_NZCV, &ctx.pstate)); - - for (int i = 0; i < 29; ++i) { - uregs[i] = UC_ARM64_REG_X0 + i; - tregs[i] = (void*)&ctx.cpu_registers[i]; - } - uregs[29] = UC_ARM64_REG_X29; - tregs[29] = (void*)&ctx.cpu_registers[29]; - uregs[30] = UC_ARM64_REG_X30; - tregs[30] = (void*)&ctx.cpu_registers[30]; - - CHECKED(uc_reg_write_batch(uc, uregs, tregs, 31)); - - for (auto i = 0; i < 32; ++i) { - uregs[i] = UC_ARM64_REG_Q0 + i; - tregs[i] = (void*)&ctx.vector_registers[i]; - } - - CHECKED(uc_reg_write_batch(uc, uregs, tregs, 32)); -} - -void ARM_Unicorn::PrepareReschedule() { - CHECKED(uc_emu_stop(uc)); -} - -void ARM_Unicorn::ClearExclusiveState() {} - -void ARM_Unicorn::ClearInstructionCache() {} - -void ARM_Unicorn::RecordBreak(GDBStub::BreakpointAddress bkpt) { - last_bkpt = bkpt; - last_bkpt_hit = true; -} - -void ARM_Unicorn::InterruptHook(uc_engine* uc, u32 int_no, void* user_data) { - u32 esr{}; - CHECKED(uc_reg_read(uc, UC_ARM64_REG_ESR, &esr)); - - const auto ec = esr >> 26; - const auto iss = esr & 0xFFFFFF; - - auto* const arm_instance = static_cast(user_data); - - switch (ec) { - case 0x15: // SVC - Kernel::Svc::Call(arm_instance->system, iss); - break; - } -} - -} // namespace Core diff --git a/src/core/arm/unicorn/arm_unicorn.h b/src/core/arm/unicorn/arm_unicorn.h deleted file mode 100644 index 810aff311..000000000 --- a/src/core/arm/unicorn/arm_unicorn.h +++ /dev/null @@ -1,63 +0,0 @@ -// Copyright 2018 yuzu emulator team -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include "common/common_types.h" -#include "core/arm/arm_interface.h" -#include "core/gdbstub/gdbstub.h" - -namespace Core { - -class System; - -class ARM_Unicorn final : public ARM_Interface { -public: - enum class Arch { - AArch32, // 32-bit ARM - AArch64, // 64-bit ARM - }; - - explicit ARM_Unicorn(System& system, CPUInterrupts& interrupt_handlers, bool uses_wall_clock, - Arch architecture, std::size_t core_index); - ~ARM_Unicorn() override; - - void SetPC(u64 pc) override; - u64 GetPC() const override; - u64 GetReg(int index) const override; - void SetReg(int index, u64 value) override; - u128 GetVectorReg(int index) const override; - void SetVectorReg(int index, u128 value) override; - u32 GetPSTATE() const override; - void SetPSTATE(u32 pstate) override; - VAddr GetTlsAddress() const override; - void SetTlsAddress(VAddr address) override; - void SetTPIDR_EL0(u64 value) override; - u64 GetTPIDR_EL0() const override; - void ChangeProcessorID(std::size_t new_core_id) override; - void PrepareReschedule() override; - void ClearExclusiveState() override; - void ExecuteInstructions(std::size_t num_instructions); - void Run() override; - void Step() override; - void ClearInstructionCache() override; - void PageTableChanged(Common::PageTable&, std::size_t) override {} - void RecordBreak(GDBStub::BreakpointAddress bkpt); - - void SaveContext(ThreadContext32& ctx) override {} - void SaveContext(ThreadContext64& ctx) override; - void LoadContext(const ThreadContext32& ctx) override {} - void LoadContext(const ThreadContext64& ctx) override; - -private: - static void InterruptHook(uc_engine* uc, u32 int_no, void* user_data); - - uc_engine* uc{}; - GDBStub::BreakpointAddress last_bkpt{}; - bool last_bkpt_hit = false; - std::size_t core_index; -}; - -} // namespace Core diff --git a/src/core/hle/kernel/physical_core.cpp b/src/core/hle/kernel/physical_core.cpp index c6bbdb080..6e04d025f 100644 --- a/src/core/hle/kernel/physical_core.cpp +++ b/src/core/hle/kernel/physical_core.cpp @@ -2,30 +2,18 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "common/assert.h" -#include "common/logging/log.h" #include "common/spin_lock.h" -#include "core/arm/arm_interface.h" -#ifdef ARCHITECTURE_x86_64 -#include "core/arm/dynarmic/arm_dynarmic_32.h" -#include "core/arm/dynarmic/arm_dynarmic_64.h" -#endif #include "core/arm/cpu_interrupt_handler.h" -#include "core/arm/exclusive_monitor.h" -#include "core/arm/unicorn/arm_unicorn.h" #include "core/core.h" #include "core/hle/kernel/physical_core.h" #include "core/hle/kernel/scheduler.h" -#include "core/hle/kernel/thread.h" namespace Kernel { PhysicalCore::PhysicalCore(Core::System& system, std::size_t id, Kernel::Scheduler& scheduler, Core::CPUInterruptHandler& interrupt_handler) - : interrupt_handler{interrupt_handler}, core_index{id}, scheduler{scheduler} { - - guard = std::make_unique(); -} + : interrupt_handler{interrupt_handler}, + core_index{id}, scheduler{scheduler}, guard{std::make_unique()} {} PhysicalCore::~PhysicalCore() = default; diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index d132aba34..da0cb26b6 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -13,7 +13,6 @@ #include "common/logging/log.h" #include "common/thread_queue_list.h" #include "core/arm/arm_interface.h" -#include "core/arm/unicorn/arm_unicorn.h" #include "core/core.h" #include "core/cpu_manager.h" #include "core/hardware_properties.h" @@ -217,8 +216,7 @@ ResultVal> Thread::Create(Core::System& system, ThreadTy } else { thread->tls_address = 0; } - // TODO(peachum): move to ScheduleThread() when scheduler is added so selected core is used - // to initialize the context + thread->arm_interface.reset(); if ((type_flags & THREADTYPE_HLE) == 0) { #ifdef ARCHITECTURE_x86_64 @@ -231,19 +229,10 @@ ResultVal> Thread::Create(Core::System& system, ThreadTy system, kernel.Interrupts(), kernel.IsMulticore(), kernel.GetExclusiveMonitor(), processor_id); } - #else - if (owner_process && !owner_process->Is64BitProcess()) { - thread->arm_interface = std::make_shared( - system, kernel.Interrupts(), kernel.IsMulticore(), ARM_Unicorn::Arch::AArch32, - processor_id); - } else { - thread->arm_interface = std::make_shared( - system, kernel.Interrupts(), kernel.IsMulticore(), ARM_Unicorn::Arch::AArch64, - processor_id); - } - LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available"); +#error Platform not supported yet. #endif + ResetThreadContext32(thread->context_32, static_cast(stack_top), static_cast(entry_point), static_cast(arg)); ResetThreadContext64(thread->context_64, stack_top, entry_point, arg); diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 4659e1f89..8abb74d56 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -264,11 +264,9 @@ endif() if (MSVC) include(CopyYuzuQt5Deps) include(CopyYuzuSDLDeps) - include(CopyYuzuUnicornDeps) include(CopyYuzuFFmpegDeps) copy_yuzu_Qt5_deps(yuzu) copy_yuzu_SDL_deps(yuzu) - copy_yuzu_unicorn_deps(yuzu) copy_yuzu_FFmpeg_deps(yuzu) endif() diff --git a/src/yuzu_cmd/CMakeLists.txt b/src/yuzu_cmd/CMakeLists.txt index a15719a0f..57f9916f6 100644 --- a/src/yuzu_cmd/CMakeLists.txt +++ b/src/yuzu_cmd/CMakeLists.txt @@ -39,7 +39,5 @@ endif() if (MSVC) include(CopyYuzuSDLDeps) - include(CopyYuzuUnicornDeps) copy_yuzu_SDL_deps(yuzu-cmd) - copy_yuzu_unicorn_deps(yuzu-cmd) endif() diff --git a/src/yuzu_tester/CMakeLists.txt b/src/yuzu_tester/CMakeLists.txt index 06c2ee011..d8a2a1511 100644 --- a/src/yuzu_tester/CMakeLists.txt +++ b/src/yuzu_tester/CMakeLists.txt @@ -28,7 +28,5 @@ endif() if (MSVC) include(CopyYuzuSDLDeps) - include(CopyYuzuUnicornDeps) copy_yuzu_SDL_deps(yuzu-tester) - copy_yuzu_unicorn_deps(yuzu-tester) endif() -- cgit v1.2.3 From 8f2959f6804e0d1048ecaa6f4046622e069fe7db Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Mon, 28 Sep 2020 10:00:15 -0400 Subject: settings: Preparation for per-game input settings --- src/core/frontend/applets/controller.cpp | 4 +- src/core/frontend/framebuffer_layout.cpp | 2 +- src/core/hle/service/am/am.cpp | 4 +- src/core/hle/service/am/applets/controller.cpp | 2 +- src/core/hle/service/apm/controller.cpp | 3 +- src/core/hle/service/hid/controllers/npad.cpp | 42 +++++++++------- src/core/hle/service/hid/hid.cpp | 4 +- src/core/hle/service/vi/vi.cpp | 2 +- src/core/settings.cpp | 8 ++- src/core/settings.h | 57 +++++++++++++++++----- src/core/telemetry_session.cpp | 2 +- src/yuzu/applets/controller.cpp | 30 ++++++------ src/yuzu/configuration/config.cpp | 24 ++++----- src/yuzu/configuration/configure_input.cpp | 24 ++++----- .../configuration/configure_input_advanced.cpp | 4 +- src/yuzu/configuration/configure_input_player.cpp | 8 +-- src/yuzu/main.cpp | 23 +++++---- src/yuzu_cmd/config.cpp | 25 +++++----- src/yuzu_tester/config.cpp | 14 +++--- 19 files changed, 167 insertions(+), 115 deletions(-) (limited to 'src/yuzu_cmd') diff --git a/src/core/frontend/applets/controller.cpp b/src/core/frontend/applets/controller.cpp index 5582091f4..1ac2fb80c 100644 --- a/src/core/frontend/applets/controller.cpp +++ b/src/core/frontend/applets/controller.cpp @@ -27,7 +27,7 @@ void DefaultControllerApplet::ReconfigureControllers(std::function callb ->GetAppletResource() ->GetController(Service::HID::HidController::NPad); - auto& players = Settings::values.players; + auto& players = Settings::values.players.GetValue(); const std::size_t min_supported_players = parameters.enable_single_mode ? 1 : parameters.min_players; @@ -66,7 +66,7 @@ void DefaultControllerApplet::ReconfigureControllers(std::function callb npad.MapSettingsTypeToNPad(Settings::ControllerType::RightJoycon), index); } } else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld && - !Settings::values.use_docked_mode) { + !Settings::values.use_docked_mode.GetValue()) { // We should *never* reach here under any normal circumstances. npad.AddNewControllerAt(npad.MapSettingsTypeToNPad(Settings::ControllerType::Handheld), index); diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp index 1acc82497..b9a270a55 100644 --- a/src/core/frontend/framebuffer_layout.cpp +++ b/src/core/frontend/framebuffer_layout.cpp @@ -47,7 +47,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) { FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) { u32 width, height; - if (Settings::values.use_docked_mode) { + if (Settings::values.use_docked_mode.GetValue()) { width = ScreenDocked::Width * res_scale; height = ScreenDocked::Height * res_scale; } else { diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index 2ce742e35..eb097738a 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -751,7 +751,7 @@ void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext& IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); - if (Settings::values.use_docked_mode) { + if (Settings::values.use_docked_mode.GetValue()) { rb.Push(static_cast(Service::VI::DisplayResolution::DockedWidth) * static_cast(Settings::values.resolution_factor.GetValue())); rb.Push(static_cast(Service::VI::DisplayResolution::DockedHeight) * @@ -824,7 +824,7 @@ void IStorage::Open(Kernel::HLERequestContext& ctx) { } void ICommonStateGetter::GetOperationMode(Kernel::HLERequestContext& ctx) { - const bool use_docked_mode{Settings::values.use_docked_mode}; + const bool use_docked_mode{Settings::values.use_docked_mode.GetValue()}; LOG_DEBUG(Service_AM, "called, use_docked_mode={}", use_docked_mode); IPC::ResponseBuilder rb{ctx, 3}; diff --git a/src/core/hle/service/am/applets/controller.cpp b/src/core/hle/service/am/applets/controller.cpp index a0152b4ea..43b79412e 100644 --- a/src/core/hle/service/am/applets/controller.cpp +++ b/src/core/hle/service/am/applets/controller.cpp @@ -222,7 +222,7 @@ void Controller::Execute() { void Controller::ConfigurationComplete() { ControllerSupportResultInfo result_info{}; - const auto& players = Settings::values.players; + const auto& players = Settings::values.players.GetValue(); // If enable_single_mode is enabled, player_count is 1 regardless of any other parameters. // Otherwise, only count connected players from P1-P8. diff --git a/src/core/hle/service/apm/controller.cpp b/src/core/hle/service/apm/controller.cpp index 25a886238..ce993bad3 100644 --- a/src/core/hle/service/apm/controller.cpp +++ b/src/core/hle/service/apm/controller.cpp @@ -69,7 +69,8 @@ void Controller::SetFromCpuBoostMode(CpuBoostMode mode) { } PerformanceMode Controller::GetCurrentPerformanceMode() const { - return Settings::values.use_docked_mode ? PerformanceMode::Docked : PerformanceMode::Handheld; + return Settings::values.use_docked_mode.GetValue() ? PerformanceMode::Docked + : PerformanceMode::Handheld; } PerformanceConfiguration Controller::GetCurrentPerformanceConfiguration(PerformanceMode mode) { diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index c4b26196a..15d5fa6e8 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -184,11 +184,14 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { controller.single_color.button_color = 0; controller.dual_color_error = ColorReadError::ReadOk; - controller.left_color.body_color = Settings::values.players[controller_idx].body_color_left; - controller.left_color.button_color = Settings::values.players[controller_idx].button_color_left; - controller.right_color.body_color = Settings::values.players[controller_idx].body_color_right; + controller.left_color.body_color = + Settings::values.players.GetValue()[controller_idx].body_color_left; + controller.left_color.button_color = + Settings::values.players.GetValue()[controller_idx].button_color_left; + controller.right_color.body_color = + Settings::values.players.GetValue()[controller_idx].body_color_right; controller.right_color.button_color = - Settings::values.players[controller_idx].button_color_right; + Settings::values.players.GetValue()[controller_idx].button_color_right; controller.battery_level[0] = BATTERY_FULL; controller.battery_level[1] = BATTERY_FULL; @@ -218,8 +221,9 @@ void Controller_NPad::OnInit() { style.pokeball.Assign(1); } - std::transform(Settings::values.players.begin(), Settings::values.players.end(), - connected_controllers.begin(), [](const Settings::PlayerInput& player) { + std::transform(Settings::values.players.GetValue().begin(), + Settings::values.players.GetValue().end(), connected_controllers.begin(), + [](const Settings::PlayerInput& player) { return ControllerHolder{MapSettingsTypeToNPad(player.controller_type), player.connected}; }); @@ -227,12 +231,13 @@ void Controller_NPad::OnInit() { // Connect the Player 1 or Handheld controller if none are connected. if (std::none_of(connected_controllers.begin(), connected_controllers.end(), [](const ControllerHolder& controller) { return controller.is_connected; })) { - const auto controller = MapSettingsTypeToNPad(Settings::values.players[0].controller_type); + const auto controller = + MapSettingsTypeToNPad(Settings::values.players.GetValue()[0].controller_type); if (controller == NPadControllerType::Handheld) { - Settings::values.players[HANDHELD_INDEX].connected = true; + Settings::values.players.GetValue()[HANDHELD_INDEX].connected = true; connected_controllers[HANDHELD_INDEX] = {controller, true}; } else { - Settings::values.players[0].connected = true; + Settings::values.players.GetValue()[0].connected = true; connected_controllers[0] = {controller, true}; } } @@ -255,7 +260,7 @@ void Controller_NPad::OnInit() { } void Controller_NPad::OnLoadInputDevices() { - const auto& players = Settings::values.players; + const auto& players = Settings::values.players.GetValue(); for (std::size_t i = 0; i < players.size(); ++i) { std::transform(players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN, players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_END, @@ -528,7 +533,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing // Try to read sixaxis sensor states std::array motion_devices; - if (sixaxis_sensors_enabled && Settings::values.motion_enabled) { + if (sixaxis_sensors_enabled && Settings::values.motion_enabled.GetValue()) { sixaxis_at_rest = true; for (std::size_t e = 0; e < motion_devices.size(); ++e) { const auto& device = motions[i][e]; @@ -666,7 +671,7 @@ void Controller_NPad::VibrateController(const std::vector& controllers, const std::vector& vibrations) { LOG_TRACE(Service_HID, "called"); - if (!Settings::values.vibration_enabled || !can_controllers_vibrate) { + if (!Settings::values.vibration_enabled.GetValue() || !can_controllers_vibrate) { return; } bool success = true; @@ -714,16 +719,17 @@ void Controller_NPad::UpdateControllerAt(NPadControllerType controller, std::siz } if (controller == NPadControllerType::Handheld) { - Settings::values.players[HANDHELD_INDEX].controller_type = + Settings::values.players.GetValue()[HANDHELD_INDEX].controller_type = MapNPadToSettingsType(controller); - Settings::values.players[HANDHELD_INDEX].connected = true; + Settings::values.players.GetValue()[HANDHELD_INDEX].connected = true; connected_controllers[HANDHELD_INDEX] = {controller, true}; InitNewlyAddedController(HANDHELD_INDEX); return; } - Settings::values.players[npad_index].controller_type = MapNPadToSettingsType(controller); - Settings::values.players[npad_index].connected = true; + Settings::values.players.GetValue()[npad_index].controller_type = + MapNPadToSettingsType(controller); + Settings::values.players.GetValue()[npad_index].connected = true; connected_controllers[npad_index] = {controller, true}; InitNewlyAddedController(npad_index); } @@ -733,7 +739,7 @@ void Controller_NPad::DisconnectNPad(u32 npad_id) { } void Controller_NPad::DisconnectNPadAtIndex(std::size_t npad_index) { - Settings::values.players[npad_index].connected = false; + Settings::values.players.GetValue()[npad_index].connected = false; connected_controllers[npad_index].is_connected = false; auto& controller = shared_memory_entries[npad_index]; @@ -895,7 +901,7 @@ bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const return false; } // Handheld should not be supported in docked mode - if (Settings::values.use_docked_mode) { + if (Settings::values.use_docked_mode.GetValue()) { return false; } diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 50f709b25..fb57dec02 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -935,7 +935,7 @@ void Hid::CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx) { void Hid::PermitVibration(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto can_vibrate{rp.Pop()}; - Settings::values.vibration_enabled = can_vibrate; + Settings::values.vibration_enabled.SetValue(can_vibrate); LOG_DEBUG(Service_HID, "called, can_vibrate={}", can_vibrate); @@ -948,7 +948,7 @@ void Hid::IsVibrationPermitted(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - rb.Push(Settings::values.vibration_enabled); + rb.Push(Settings::values.vibration_enabled.GetValue()); } void Hid::ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) { diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index 5b0e371fe..55e00dd93 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -771,7 +771,7 @@ private: IPC::ResponseBuilder rb{ctx, 6}; rb.Push(RESULT_SUCCESS); - if (Settings::values.use_docked_mode) { + if (Settings::values.use_docked_mode.GetValue()) { rb.Push(static_cast(Service::VI::DisplayResolution::DockedWidth) * static_cast(Settings::values.resolution_factor.GetValue())); rb.Push(static_cast(Service::VI::DisplayResolution::DockedHeight) * diff --git a/src/core/settings.cpp b/src/core/settings.cpp index 0587b9374..aadbc3932 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -49,7 +49,7 @@ void LogSettings() { }; LOG_INFO(Config, "yuzu Configuration:"); - log_setting("Controls_UseDockedMode", values.use_docked_mode); + log_setting("Controls_UseDockedMode", values.use_docked_mode.GetValue()); log_setting("System_RngSeed", values.rng_seed.GetValue().value_or(0)); log_setting("System_CurrentUser", values.current_user); log_setting("System_LanguageIndex", values.language_index.GetValue()); @@ -145,6 +145,12 @@ void RestoreGlobalState() { values.rng_seed.SetGlobal(true); values.custom_rtc.SetGlobal(true); values.sound_index.SetGlobal(true); + + // Controls + values.players.SetGlobal(true); + values.use_docked_mode.SetGlobal(true); + values.vibration_enabled.SetGlobal(true); + values.motion_enabled.SetGlobal(true); } void Sanitize() { diff --git a/src/core/settings.h b/src/core/settings.h index 28616a574..edd2a00ca 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -65,6 +65,38 @@ private: Type local{}; }; +/** + * The InputSetting class allows for getting a reference to either the global or local members. + * This is required as we cannot easily modify the values of user-defined types within containers + * using the SetValue() member function found in the Setting class. The primary purpose of this + * class is to store an array of 10 PlayerInput structs for both the global and local (per-game) + * setting and allows for easily accessing and modifying both settings. + */ +template +class InputSetting final { +public: + InputSetting() = default; + explicit InputSetting(Type val) : global{val} {} + ~InputSetting() = default; + void SetGlobal(bool to_global) { + use_global = to_global; + } + bool UsingGlobal() const { + return use_global; + } + Type& GetValue(bool need_global = false) { + if (use_global || need_global) { + return global; + } + return local; + } + +private: + bool use_global = true; + Type global{}; + Type local{}; +}; + struct TouchFromButtonMap { std::string name; std::vector buttons; @@ -133,9 +165,17 @@ struct Values { Setting sound_index; // Controls - std::array players; + InputSetting> players; + + Setting use_docked_mode; - bool use_docked_mode; + Setting vibration_enabled; + + Setting motion_enabled; + std::string motion_device; + std::string udp_input_address; + u16 udp_input_port; + u8 udp_pad_index; bool mouse_enabled; std::string mouse_device; @@ -149,20 +189,15 @@ struct Values { ButtonsRaw debug_pad_buttons; AnalogsRaw debug_pad_analogs; - bool vibration_enabled; - - bool motion_enabled; - std::string motion_device; - std::string touch_device; TouchscreenInput touchscreen; - std::atomic_bool is_device_reload_pending{true}; + bool use_touch_from_button; + std::string touch_device; int touch_from_button_map_index; - std::string udp_input_address; - u16 udp_input_port; - u8 udp_pad_index; std::vector touch_from_button_maps; + std::atomic_bool is_device_reload_pending{true}; + // Data Storage bool use_virtual_sd; bool gamecard_inserted; diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp index ebc19e18a..e0908186b 100644 --- a/src/core/telemetry_session.cpp +++ b/src/core/telemetry_session.cpp @@ -213,7 +213,7 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) { Settings::values.use_assembly_shaders.GetValue()); AddField(field_type, "Renderer_UseAsynchronousShaders", Settings::values.use_asynchronous_shaders.GetValue()); - AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode); + AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode.GetValue()); } bool TelemetrySession::SubmitTestcase() { diff --git a/src/yuzu/applets/controller.cpp b/src/yuzu/applets/controller.cpp index ee770f315..7697fe434 100644 --- a/src/yuzu/applets/controller.cpp +++ b/src/yuzu/applets/controller.cpp @@ -261,26 +261,26 @@ void QtControllerSelectorDialog::ApplyConfiguration() { UpdateControllerState(index); } - const bool pre_docked_mode = Settings::values.use_docked_mode; - Settings::values.use_docked_mode = ui->radioDocked->isChecked(); - OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode); + const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue(); + Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked()); + OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue()); - Settings::values.vibration_enabled = ui->vibrationGroup->isChecked(); + Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked()); } void QtControllerSelectorDialog::LoadConfiguration() { for (std::size_t index = 0; index < NUM_PLAYERS; ++index) { - const auto connected = Settings::values.players[index].connected || - (index == 0 && Settings::values.players[8].connected); + const auto connected = Settings::values.players.GetValue()[index].connected || + (index == 0 && Settings::values.players.GetValue()[8].connected); player_groupboxes[index]->setChecked(connected); connected_controller_checkboxes[index]->setChecked(connected); emulated_controllers[index]->setCurrentIndex( - GetIndexFromControllerType(Settings::values.players[index].controller_type)); + GetIndexFromControllerType(Settings::values.players.GetValue()[index].controller_type)); } - UpdateDockedState(Settings::values.players[8].connected); + UpdateDockedState(Settings::values.players.GetValue()[8].connected); - ui->vibrationGroup->setChecked(Settings::values.vibration_enabled); + ui->vibrationGroup->setChecked(Settings::values.vibration_enabled.GetValue()); } void QtControllerSelectorDialog::CallConfigureInputDialog() { @@ -448,7 +448,7 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index) } void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index) { - auto& player = Settings::values.players[player_index]; + auto& player = Settings::values.players.GetValue()[player_index]; player.controller_type = GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex()); @@ -461,7 +461,7 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index) } // Player 1 and Handheld - auto& handheld = Settings::values.players[8]; + auto& handheld = Settings::values.players.GetValue()[8]; // If Handheld is selected, copy all the settings from Player 1 to Handheld. if (player.controller_type == Settings::ControllerType::Handheld) { handheld = player; @@ -527,8 +527,8 @@ void QtControllerSelectorDialog::UpdateDockedState(bool is_handheld) { ui->radioDocked->setEnabled(!is_handheld); ui->radioUndocked->setEnabled(!is_handheld); - ui->radioDocked->setChecked(Settings::values.use_docked_mode); - ui->radioUndocked->setChecked(!Settings::values.use_docked_mode); + ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue()); + ui->radioUndocked->setChecked(!Settings::values.use_docked_mode.GetValue()); // Also force into undocked mode if the controller type is handheld. if (is_handheld) { @@ -571,8 +571,8 @@ void QtControllerSelectorDialog::DisableUnsupportedPlayers() { for (std::size_t index = max_supported_players; index < NUM_PLAYERS; ++index) { // Disconnect any unsupported players here and disable or hide them if applicable. - Settings::values.players[index].connected = false; - UpdateController(Settings::values.players[index].controller_type, index, false); + Settings::values.players.GetValue()[index].connected = false; + UpdateController(Settings::values.players.GetValue()[index].controller_type, index, false); // Hide the player widgets when max_supported_controllers is less than or equal to 4. if (max_supported_players <= 4) { player_widgets[index]->hide(); diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 618f991b0..296c58f58 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -276,7 +276,7 @@ void Config::ReadPlayerValue(std::size_t player_index) { } }(); - auto& player = Settings::values.players[player_index]; + auto& player = Settings::values.players.GetValue()[player_index]; if (player_prefix.isEmpty()) { const auto controller = static_cast( @@ -481,7 +481,7 @@ void Config::ReadAudioValues() { void Config::ReadControlValues() { qt_config->beginGroup(QStringLiteral("Controls")); - for (std::size_t p = 0; p < Settings::values.players.size(); ++p) { + for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) { ReadPlayerValue(p); } ReadDebugValues(); @@ -490,11 +490,10 @@ void Config::ReadControlValues() { ReadTouchscreenValues(); ReadMotionTouchValues(); - Settings::values.vibration_enabled = - ReadSetting(QStringLiteral("vibration_enabled"), true).toBool(); - Settings::values.motion_enabled = ReadSetting(QStringLiteral("motion_enabled"), true).toBool(); - Settings::values.use_docked_mode = - ReadSetting(QStringLiteral("use_docked_mode"), false).toBool(); + ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"), false); + ReadSettingGlobal(Settings::values.vibration_enabled, QStringLiteral("vibration_enabled"), + true); + ReadSettingGlobal(Settings::values.motion_enabled, QStringLiteral("motion_enabled"), true); qt_config->endGroup(); } @@ -976,7 +975,7 @@ void Config::SavePlayerValue(std::size_t player_index) { } }(); - const auto& player = Settings::values.players[player_index]; + const auto& player = Settings::values.players.GetValue()[player_index]; WriteSetting(QStringLiteral("%1type").arg(player_prefix), static_cast(player.controller_type), @@ -1140,7 +1139,7 @@ void Config::SaveAudioValues() { void Config::SaveControlValues() { qt_config->beginGroup(QStringLiteral("Controls")); - for (std::size_t p = 0; p < Settings::values.players.size(); ++p) { + for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) { SavePlayerValue(p); } SaveDebugValues(); @@ -1148,8 +1147,10 @@ void Config::SaveControlValues() { SaveTouchscreenValues(); SaveMotionTouchValues(); - WriteSetting(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled, true); - WriteSetting(QStringLiteral("motion_enabled"), Settings::values.motion_enabled, true); + WriteSettingGlobal(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false); + WriteSettingGlobal(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled, + true); + WriteSettingGlobal(QStringLiteral("motion_enabled"), Settings::values.motion_enabled, true); WriteSetting(QStringLiteral("motion_device"), QString::fromStdString(Settings::values.motion_device), QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01")); @@ -1157,7 +1158,6 @@ void Config::SaveControlValues() { QString::fromStdString(Settings::values.touch_device), QStringLiteral("engine:emu_window")); WriteSetting(QStringLiteral("keyboard_enabled"), Settings::values.keyboard_enabled, false); - WriteSetting(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false); qt_config->endGroup(); } diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index 523ece426..9a4de4c5d 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -181,12 +181,12 @@ void ConfigureInput::ApplyConfiguration() { advanced->ApplyConfiguration(); - const bool pre_docked_mode = Settings::values.use_docked_mode; - Settings::values.use_docked_mode = ui->radioDocked->isChecked(); - OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode); + const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue(); + Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked()); + OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue()); - Settings::values.vibration_enabled = ui->vibrationGroup->isChecked(); - Settings::values.motion_enabled = ui->motionGroup->isChecked(); + Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked()); + Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked()); } void ConfigureInput::changeEvent(QEvent* event) { @@ -203,16 +203,16 @@ void ConfigureInput::RetranslateUI() { void ConfigureInput::LoadConfiguration() { LoadPlayerControllerIndices(); - UpdateDockedState(Settings::values.players[8].connected); + UpdateDockedState(Settings::values.players.GetValue()[8].connected); - ui->vibrationGroup->setChecked(Settings::values.vibration_enabled); - ui->motionGroup->setChecked(Settings::values.motion_enabled); + ui->vibrationGroup->setChecked(Settings::values.vibration_enabled.GetValue()); + ui->motionGroup->setChecked(Settings::values.motion_enabled.GetValue()); } void ConfigureInput::LoadPlayerControllerIndices() { for (std::size_t i = 0; i < player_connected.size(); ++i) { - const auto connected = Settings::values.players[i].connected || - (i == 0 && Settings::values.players[8].connected); + const auto connected = Settings::values.players.GetValue()[i].connected || + (i == 0 && Settings::values.players.GetValue()[8].connected); player_connected[i]->setChecked(connected); } } @@ -241,8 +241,8 @@ void ConfigureInput::UpdateDockedState(bool is_handheld) { ui->radioDocked->setEnabled(!is_handheld); ui->radioUndocked->setEnabled(!is_handheld); - ui->radioDocked->setChecked(Settings::values.use_docked_mode); - ui->radioUndocked->setChecked(!Settings::values.use_docked_mode); + ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue()); + ui->radioUndocked->setChecked(!Settings::values.use_docked_mode.GetValue()); // Also force into undocked mode if the controller type is handheld. if (is_handheld) { diff --git a/src/yuzu/configuration/configure_input_advanced.cpp b/src/yuzu/configuration/configure_input_advanced.cpp index 3715db0ab..3074be833 100644 --- a/src/yuzu/configuration/configure_input_advanced.cpp +++ b/src/yuzu/configuration/configure_input_advanced.cpp @@ -107,7 +107,7 @@ void ConfigureInputAdvanced::OnControllerButtonClick(int player_idx, int button_ void ConfigureInputAdvanced::ApplyConfiguration() { for (std::size_t player_idx = 0; player_idx < controllers_color_buttons.size(); ++player_idx) { - auto& player = Settings::values.players[player_idx]; + auto& player = Settings::values.players.GetValue()[player_idx]; std::array colors{}; std::transform(controllers_colors[player_idx].begin(), controllers_colors[player_idx].end(), colors.begin(), [](QColor color) { return color.rgb(); }); @@ -126,7 +126,7 @@ void ConfigureInputAdvanced::ApplyConfiguration() { void ConfigureInputAdvanced::LoadConfiguration() { for (std::size_t player_idx = 0; player_idx < controllers_color_buttons.size(); ++player_idx) { - auto& player = Settings::values.players[player_idx]; + auto& player = Settings::values.players.GetValue()[player_idx]; std::array colors = { player.body_color_left, player.button_color_left, diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index b4de2f6af..213a76224 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -544,7 +544,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i ConfigureInputPlayer::~ConfigureInputPlayer() = default; void ConfigureInputPlayer::ApplyConfiguration() { - auto& player = Settings::values.players[player_index]; + auto& player = Settings::values.players.GetValue()[player_index]; auto& buttons = debug ? Settings::values.debug_pad_buttons : player.buttons; auto& analogs = debug ? Settings::values.debug_pad_analogs : player.analogs; @@ -572,7 +572,7 @@ void ConfigureInputPlayer::ApplyConfiguration() { } // Player 1 and Handheld - auto& handheld = Settings::values.players[HANDHELD_INDEX]; + auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX]; // If Handheld is selected, copy all the settings from Player 1 to Handheld. if (player.controller_type == Settings::ControllerType::Handheld) { handheld = player; @@ -609,7 +609,7 @@ void ConfigureInputPlayer::RetranslateUI() { } void ConfigureInputPlayer::LoadConfiguration() { - auto& player = Settings::values.players[player_index]; + auto& player = Settings::values.players.GetValue()[player_index]; if (debug) { std::transform(Settings::values.debug_pad_buttons.begin(), Settings::values.debug_pad_buttons.end(), buttons_param.begin(), @@ -636,7 +636,7 @@ void ConfigureInputPlayer::LoadConfiguration() { ui->comboControllerType->setCurrentIndex(static_cast(player.controller_type)); ui->groupConnectedController->setChecked( player.connected || - (player_index == 0 && Settings::values.players[HANDHELD_INDEX].connected)); + (player_index == 0 && Settings::values.players.GetValue()[HANDHELD_INDEX].connected)); } void ConfigureInputPlayer::ConnectPlayer(bool connected) { diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 4a3dea2a5..54a46827f 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -551,13 +551,14 @@ void GMainWindow::InitializeWidgets() { dock_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton")); dock_status_button->setFocusPolicy(Qt::NoFocus); connect(dock_status_button, &QPushButton::clicked, [&] { - Settings::values.use_docked_mode = !Settings::values.use_docked_mode; - dock_status_button->setChecked(Settings::values.use_docked_mode); - OnDockedModeChanged(!Settings::values.use_docked_mode, Settings::values.use_docked_mode); + Settings::values.use_docked_mode.SetValue(!Settings::values.use_docked_mode.GetValue()); + dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue()); + OnDockedModeChanged(!Settings::values.use_docked_mode.GetValue(), + Settings::values.use_docked_mode.GetValue()); }); dock_status_button->setText(tr("DOCK")); dock_status_button->setCheckable(true); - dock_status_button->setChecked(Settings::values.use_docked_mode); + dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue()); statusBar()->insertPermanentWidget(0, dock_status_button); // Setup ASync button @@ -796,10 +797,11 @@ void GMainWindow::InitializeHotkeys() { }); connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Change Docked Mode"), this), &QShortcut::activated, this, [&] { - Settings::values.use_docked_mode = !Settings::values.use_docked_mode; - OnDockedModeChanged(!Settings::values.use_docked_mode, - Settings::values.use_docked_mode); - dock_status_button->setChecked(Settings::values.use_docked_mode); + Settings::values.use_docked_mode.SetValue( + !Settings::values.use_docked_mode.GetValue()); + OnDockedModeChanged(!Settings::values.use_docked_mode.GetValue(), + Settings::values.use_docked_mode.GetValue()); + dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue()); }); connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Mute Audio"), this), &QShortcut::activated, this, @@ -2405,7 +2407,8 @@ void GMainWindow::MigrateConfigFiles() { const QStringList config_dir_list = config_dir.entryList(QStringList(QStringLiteral("*.ini"))); Common::FS::CreateFullPath(fmt::format("{}custom" DIR_SEP, config_dir_str)); - for (QStringList::const_iterator it = config_dir_list.constBegin(); it != config_dir_list.constEnd(); ++it) { + for (QStringList::const_iterator it = config_dir_list.constBegin(); + it != config_dir_list.constEnd(); ++it) { const auto filename = it->toStdString(); if (filename.find_first_not_of("0123456789abcdefACBDEF", 0) < 16) { continue; @@ -2477,7 +2480,7 @@ void GMainWindow::UpdateStatusBar() { } void GMainWindow::UpdateStatusButtons() { - dock_status_button->setChecked(Settings::values.use_docked_mode); + dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue()); multicore_status_button->setChecked(Settings::values.use_multi_core.GetValue()); Settings::values.use_asynchronous_gpu_emulation.SetValue( Settings::values.use_asynchronous_gpu_emulation.GetValue() || diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 334038ef9..feee02fcd 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -228,24 +228,24 @@ static const std::array keyboard_mods{ void Config::ReadValues() { // Controls - for (std::size_t p = 0; p < Settings::values.players.size(); ++p) { + for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) { const auto group = fmt::format("ControlsP{}", p); for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); - Settings::values.players[p].buttons[i] = + Settings::values.players.GetValue()[p].buttons[i] = sdl2_config->Get(group, Settings::NativeButton::mapping[i], default_param); - if (Settings::values.players[p].buttons[i].empty()) - Settings::values.players[p].buttons[i] = default_param; + if (Settings::values.players.GetValue()[p].buttons[i].empty()) + Settings::values.players.GetValue()[p].buttons[i] = default_param; } for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], default_analogs[i][3], default_analogs[i][4], 0.5f); - Settings::values.players[p].analogs[i] = + Settings::values.players.GetValue()[p].analogs[i] = sdl2_config->Get(group, Settings::NativeAnalog::mapping[i], default_param); - if (Settings::values.players[p].analogs[i].empty()) - Settings::values.players[p].analogs[i] = default_param; + if (Settings::values.players.GetValue()[p].analogs[i].empty()) + Settings::values.players.GetValue()[p].analogs[i] = default_param; } } @@ -288,10 +288,10 @@ void Config::ReadValues() { Settings::values.debug_pad_analogs[i] = default_param; } - Settings::values.vibration_enabled = - sdl2_config->GetBoolean("ControlsGeneral", "vibration_enabled", true); - Settings::values.motion_enabled = - sdl2_config->GetBoolean("ControlsGeneral", "motion_enabled", true); + Settings::values.vibration_enabled.SetValue( + sdl2_config->GetBoolean("ControlsGeneral", "vibration_enabled", true)); + Settings::values.motion_enabled.SetValue( + sdl2_config->GetBoolean("ControlsGeneral", "motion_enabled", true)); Settings::values.touchscreen.enabled = sdl2_config->GetBoolean("ControlsGeneral", "touch_enabled", true); Settings::values.touchscreen.device = @@ -343,7 +343,8 @@ void Config::ReadValues() { Settings::values.gamecard_path = sdl2_config->Get("Data Storage", "gamecard_path", ""); // System - Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false); + Settings::values.use_docked_mode.SetValue( + sdl2_config->GetBoolean("System", "use_docked_mode", false)); const auto size = sdl2_config->GetInteger("System", "users_size", 0); Settings::values.current_user = std::clamp( diff --git a/src/yuzu_tester/config.cpp b/src/yuzu_tester/config.cpp index bc273fb51..3a8a333f0 100644 --- a/src/yuzu_tester/config.cpp +++ b/src/yuzu_tester/config.cpp @@ -47,13 +47,13 @@ bool Config::LoadINI(const std::string& default_contents, bool retry) { void Config::ReadValues() { // Controls - for (std::size_t p = 0; p < Settings::values.players.size(); ++p) { + for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) { for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { - Settings::values.players[p].buttons[i] = ""; + Settings::values.players.GetValue()[p].buttons[i] = ""; } for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { - Settings::values.players[p].analogs[i] = ""; + Settings::values.players.GetValue()[p].analogs[i] = ""; } } @@ -75,8 +75,8 @@ void Config::ReadValues() { Settings::values.debug_pad_analogs[i] = ""; } - Settings::values.vibration_enabled = true; - Settings::values.motion_enabled = true; + Settings::values.vibration_enabled.SetValue(true); + Settings::values.motion_enabled.SetValue(true); Settings::values.touchscreen.enabled = ""; Settings::values.touchscreen.device = ""; Settings::values.touchscreen.finger = 0; @@ -84,8 +84,8 @@ void Config::ReadValues() { Settings::values.touchscreen.diameter_x = 15; Settings::values.touchscreen.diameter_y = 15; - Settings::values.use_docked_mode = - sdl2_config->GetBoolean("Controls", "use_docked_mode", false); + Settings::values.use_docked_mode.SetValue( + sdl2_config->GetBoolean("Controls", "use_docked_mode", false)); // Data Storage Settings::values.use_virtual_sd = -- cgit v1.2.3 From 652d6766d55acec6416dccb900a45c6660a86607 Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Thu, 8 Oct 2020 23:43:07 -0400 Subject: configure_input: Hook up the vibration percentage spinbox This allows setting the vibration strength percentage anywhere from 1% to 100%. Also hooks up the remaining motion button and checkbox in the Controller Applet. --- src/core/hle/service/hid/controllers/npad.cpp | 3 ++- src/core/settings.cpp | 1 + src/core/settings.h | 1 + src/yuzu/applets/controller.cpp | 4 ++++ src/yuzu/applets/controller.ui | 2 +- src/yuzu/configuration/config.cpp | 4 ++++ src/yuzu/configuration/configure_input.cpp | 2 ++ src/yuzu/configuration/configure_input.ui | 2 +- src/yuzu_cmd/config.cpp | 2 ++ src/yuzu_cmd/default_ini.h | 7 +++++++ src/yuzu_tester/config.cpp | 1 + 11 files changed, 26 insertions(+), 3 deletions(-) (limited to 'src/yuzu_cmd') diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index f865e3f5f..924f209c0 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -703,7 +703,8 @@ void Controller_NPad::VibrateController(const std::vector& vibrati // TODO: Vibrate left/right vibration motors independently if possible. button_state[A - BUTTON_HID_BEGIN]->SetRumblePlay( - vibration_values[i].amp_high, vibration_values[i].amp_low, + vibration_values[i].amp_high * Settings::values.vibration_strength.GetValue() / 100, + vibration_values[i].amp_low * Settings::values.vibration_strength.GetValue() / 100, vibration_values[i].freq_high, vibration_values[i].freq_low); latest_vibration_values[npad_index][device_index] = vibration_values[i]; diff --git a/src/core/settings.cpp b/src/core/settings.cpp index aadbc3932..6e39aebb5 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -150,6 +150,7 @@ void RestoreGlobalState() { values.players.SetGlobal(true); values.use_docked_mode.SetGlobal(true); values.vibration_enabled.SetGlobal(true); + values.vibration_strength.SetGlobal(true); values.motion_enabled.SetGlobal(true); } diff --git a/src/core/settings.h b/src/core/settings.h index edd2a00ca..496f47747 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -170,6 +170,7 @@ struct Values { Setting use_docked_mode; Setting vibration_enabled; + Setting vibration_strength; Setting motion_enabled; std::string motion_device; diff --git a/src/yuzu/applets/controller.cpp b/src/yuzu/applets/controller.cpp index 7697fe434..196b4f163 100644 --- a/src/yuzu/applets/controller.cpp +++ b/src/yuzu/applets/controller.cpp @@ -266,6 +266,8 @@ void QtControllerSelectorDialog::ApplyConfiguration() { OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue()); Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked()); + Settings::values.vibration_strength.SetValue(ui->vibrationSpin->value()); + Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked()); } void QtControllerSelectorDialog::LoadConfiguration() { @@ -281,6 +283,8 @@ void QtControllerSelectorDialog::LoadConfiguration() { UpdateDockedState(Settings::values.players.GetValue()[8].connected); ui->vibrationGroup->setChecked(Settings::values.vibration_enabled.GetValue()); + ui->vibrationSpin->setValue(Settings::values.vibration_strength.GetValue()); + ui->motionGroup->setChecked(Settings::values.motion_enabled.GetValue()); } void QtControllerSelectorDialog::CallConfigureInputDialog() { diff --git a/src/yuzu/applets/controller.ui b/src/yuzu/applets/controller.ui index 2ab69a2d3..cc27b8ef4 100644 --- a/src/yuzu/applets/controller.ui +++ b/src/yuzu/applets/controller.ui @@ -2349,7 +2349,7 @@ 1 - 200 + 100 100 diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 296c58f58..820ef4098 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -493,6 +493,8 @@ void Config::ReadControlValues() { ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"), false); ReadSettingGlobal(Settings::values.vibration_enabled, QStringLiteral("vibration_enabled"), true); + ReadSettingGlobal(Settings::values.vibration_strength, QStringLiteral("vibration_strength"), + 100); ReadSettingGlobal(Settings::values.motion_enabled, QStringLiteral("motion_enabled"), true); qt_config->endGroup(); @@ -1150,6 +1152,8 @@ void Config::SaveControlValues() { WriteSettingGlobal(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false); WriteSettingGlobal(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled, true); + WriteSettingGlobal(QStringLiteral("vibration_strength"), Settings::values.vibration_strength, + 100); WriteSettingGlobal(QStringLiteral("motion_enabled"), Settings::values.motion_enabled, true); WriteSetting(QStringLiteral("motion_device"), QString::fromStdString(Settings::values.motion_device), diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index 9a4de4c5d..84df547b9 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -186,6 +186,7 @@ void ConfigureInput::ApplyConfiguration() { OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue()); Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked()); + Settings::values.vibration_strength.SetValue(ui->vibrationSpin->value()); Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked()); } @@ -206,6 +207,7 @@ void ConfigureInput::LoadConfiguration() { UpdateDockedState(Settings::values.players.GetValue()[8].connected); ui->vibrationGroup->setChecked(Settings::values.vibration_enabled.GetValue()); + ui->vibrationSpin->setValue(Settings::values.vibration_strength.GetValue()); ui->motionGroup->setChecked(Settings::values.motion_enabled.GetValue()); } diff --git a/src/yuzu/configuration/configure_input.ui b/src/yuzu/configuration/configure_input.ui index b74481bda..cbd67d4c7 100644 --- a/src/yuzu/configuration/configure_input.ui +++ b/src/yuzu/configuration/configure_input.ui @@ -215,7 +215,7 @@ 1 - 200 + 100 100 diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index feee02fcd..209350837 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -290,6 +290,8 @@ void Config::ReadValues() { Settings::values.vibration_enabled.SetValue( sdl2_config->GetBoolean("ControlsGeneral", "vibration_enabled", true)); + Settings::values.vibration_strength.SetValue( + sdl2_config->GetInteger("ControlsGeneral", "vibration_strength", 100)); Settings::values.motion_enabled.SetValue( sdl2_config->GetBoolean("ControlsGeneral", "motion_enabled", true)); Settings::values.touchscreen.enabled = diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index 796e27df4..53057c01c 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -65,6 +65,13 @@ button_screenshot= lstick= rstick= +# Whether to enable or disable vibration +# 0: Disabled, 1 (default): Enabled +vibration_enabled= + +# Vibration strength percentage (Default: 100) +vibration_strength= + # for motion input, the following devices are available: # - "motion_emu" (default) for emulating motion input from mouse input. Required parameters: # - "update_period": update period in milliseconds (default to 100) diff --git a/src/yuzu_tester/config.cpp b/src/yuzu_tester/config.cpp index 3a8a333f0..437302520 100644 --- a/src/yuzu_tester/config.cpp +++ b/src/yuzu_tester/config.cpp @@ -76,6 +76,7 @@ void Config::ReadValues() { } Settings::values.vibration_enabled.SetValue(true); + Settings::values.vibration_strength.SetValue(100); Settings::values.motion_enabled.SetValue(true); Settings::values.touchscreen.enabled = ""; Settings::values.touchscreen.device = ""; -- cgit v1.2.3 From d6a41cfc21a75349ca79e73da5ca1dcecd1af901 Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Fri, 16 Oct 2020 11:55:45 -0400 Subject: settings: Remove global vibration strength modifier This will be replaced in favor of per-player vibration strength modifiers. --- src/core/hle/service/hid/controllers/npad.cpp | 4 +--- src/core/settings.cpp | 1 - src/core/settings.h | 1 - src/yuzu/applets/controller.cpp | 2 -- src/yuzu/configuration/config.cpp | 4 ---- src/yuzu/configuration/configure_input.cpp | 2 -- src/yuzu_cmd/config.cpp | 2 -- src/yuzu_cmd/default_ini.h | 3 --- src/yuzu_tester/config.cpp | 1 - 9 files changed, 1 insertion(+), 19 deletions(-) (limited to 'src/yuzu_cmd') diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 1fc06ef3f..ba20d3f59 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -684,9 +684,7 @@ bool Controller_NPad::VibrateControllerAtIndex(std::size_t npad_index, const auto& button_state = buttons[npad_index]; return button_state[A - BUTTON_HID_BEGIN]->SetRumblePlay( - vibration_value.amp_low * Settings::values.vibration_strength.GetValue() / 100, - vibration_value.freq_low, - vibration_value.amp_high * Settings::values.vibration_strength.GetValue() / 100, + vibration_value.amp_low, vibration_value.freq_low, vibration_value.amp_high, vibration_value.freq_high); } diff --git a/src/core/settings.cpp b/src/core/settings.cpp index 6e39aebb5..aadbc3932 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -150,7 +150,6 @@ void RestoreGlobalState() { values.players.SetGlobal(true); values.use_docked_mode.SetGlobal(true); values.vibration_enabled.SetGlobal(true); - values.vibration_strength.SetGlobal(true); values.motion_enabled.SetGlobal(true); } diff --git a/src/core/settings.h b/src/core/settings.h index 496f47747..edd2a00ca 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -170,7 +170,6 @@ struct Values { Setting use_docked_mode; Setting vibration_enabled; - Setting vibration_strength; Setting motion_enabled; std::string motion_device; diff --git a/src/yuzu/applets/controller.cpp b/src/yuzu/applets/controller.cpp index 196b4f163..0fc713a6e 100644 --- a/src/yuzu/applets/controller.cpp +++ b/src/yuzu/applets/controller.cpp @@ -266,7 +266,6 @@ void QtControllerSelectorDialog::ApplyConfiguration() { OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue()); Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked()); - Settings::values.vibration_strength.SetValue(ui->vibrationSpin->value()); Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked()); } @@ -283,7 +282,6 @@ void QtControllerSelectorDialog::LoadConfiguration() { UpdateDockedState(Settings::values.players.GetValue()[8].connected); ui->vibrationGroup->setChecked(Settings::values.vibration_enabled.GetValue()); - ui->vibrationSpin->setValue(Settings::values.vibration_strength.GetValue()); ui->motionGroup->setChecked(Settings::values.motion_enabled.GetValue()); } diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 820ef4098..296c58f58 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -493,8 +493,6 @@ void Config::ReadControlValues() { ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"), false); ReadSettingGlobal(Settings::values.vibration_enabled, QStringLiteral("vibration_enabled"), true); - ReadSettingGlobal(Settings::values.vibration_strength, QStringLiteral("vibration_strength"), - 100); ReadSettingGlobal(Settings::values.motion_enabled, QStringLiteral("motion_enabled"), true); qt_config->endGroup(); @@ -1152,8 +1150,6 @@ void Config::SaveControlValues() { WriteSettingGlobal(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false); WriteSettingGlobal(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled, true); - WriteSettingGlobal(QStringLiteral("vibration_strength"), Settings::values.vibration_strength, - 100); WriteSettingGlobal(QStringLiteral("motion_enabled"), Settings::values.motion_enabled, true); WriteSetting(QStringLiteral("motion_device"), QString::fromStdString(Settings::values.motion_device), diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index 84df547b9..9a4de4c5d 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -186,7 +186,6 @@ void ConfigureInput::ApplyConfiguration() { OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue()); Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked()); - Settings::values.vibration_strength.SetValue(ui->vibrationSpin->value()); Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked()); } @@ -207,7 +206,6 @@ void ConfigureInput::LoadConfiguration() { UpdateDockedState(Settings::values.players.GetValue()[8].connected); ui->vibrationGroup->setChecked(Settings::values.vibration_enabled.GetValue()); - ui->vibrationSpin->setValue(Settings::values.vibration_strength.GetValue()); ui->motionGroup->setChecked(Settings::values.motion_enabled.GetValue()); } diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 209350837..feee02fcd 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -290,8 +290,6 @@ void Config::ReadValues() { Settings::values.vibration_enabled.SetValue( sdl2_config->GetBoolean("ControlsGeneral", "vibration_enabled", true)); - Settings::values.vibration_strength.SetValue( - sdl2_config->GetInteger("ControlsGeneral", "vibration_strength", 100)); Settings::values.motion_enabled.SetValue( sdl2_config->GetBoolean("ControlsGeneral", "motion_enabled", true)); Settings::values.touchscreen.enabled = diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index 53057c01c..b6f6a3bb0 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -69,9 +69,6 @@ rstick= # 0: Disabled, 1 (default): Enabled vibration_enabled= -# Vibration strength percentage (Default: 100) -vibration_strength= - # for motion input, the following devices are available: # - "motion_emu" (default) for emulating motion input from mouse input. Required parameters: # - "update_period": update period in milliseconds (default to 100) diff --git a/src/yuzu_tester/config.cpp b/src/yuzu_tester/config.cpp index 437302520..3a8a333f0 100644 --- a/src/yuzu_tester/config.cpp +++ b/src/yuzu_tester/config.cpp @@ -76,7 +76,6 @@ void Config::ReadValues() { } Settings::values.vibration_enabled.SetValue(true); - Settings::values.vibration_strength.SetValue(100); Settings::values.motion_enabled.SetValue(true); Settings::values.touchscreen.enabled = ""; Settings::values.touchscreen.device = ""; -- cgit v1.2.3 From 38110dd485e329fa39e2e4c02b91a89dfebcbc88 Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Sat, 17 Oct 2020 09:38:12 -0400 Subject: configure_input: Add per-player vibration Allows for enabling and modifying vibration and vibration strength per player. Also adds a toggle for enabling/disabling accurate vibrations. Co-authored-by: Its-Rei --- dist/qt_themes/qdarkstyle/style.qss | 11 +- dist/qt_themes/qdarkstyle_midnight_blue/style.qss | 12 +- src/core/hle/service/hid/controllers/npad.cpp | 13 +- src/core/settings.h | 1 + src/input_common/settings.h | 3 + src/yuzu/CMakeLists.txt | 3 + src/yuzu/applets/controller.cpp | 16 + src/yuzu/applets/controller.h | 3 + src/yuzu/applets/controller.ui | 18 +- src/yuzu/configuration/config.cpp | 16 + src/yuzu/configuration/configure_input.cpp | 4 + src/yuzu/configuration/configure_input.ui | 22 +- src/yuzu/configuration/configure_vibration.cpp | 66 +++ src/yuzu/configuration/configure_vibration.h | 40 ++ src/yuzu/configuration/configure_vibration.ui | 546 ++++++++++++++++++++++ src/yuzu_cmd/config.cpp | 2 + src/yuzu_cmd/default_ini.h | 4 + src/yuzu_tester/config.cpp | 1 + 18 files changed, 751 insertions(+), 30 deletions(-) create mode 100644 src/yuzu/configuration/configure_vibration.cpp create mode 100644 src/yuzu/configuration/configure_vibration.h create mode 100644 src/yuzu/configuration/configure_vibration.ui (limited to 'src/yuzu_cmd') diff --git a/dist/qt_themes/qdarkstyle/style.qss b/dist/qt_themes/qdarkstyle/style.qss index aca6531ac..2a1e8ddeb 100644 --- a/dist/qt_themes/qdarkstyle/style.qss +++ b/dist/qt_themes/qdarkstyle/style.qss @@ -1293,15 +1293,24 @@ QPushButton#buttonRefreshDevices { QSpinBox#spinboxLStickRange, QSpinBox#spinboxRStickRange, -QSpinBox#vibrationSpin { +QSpinBox#vibrationSpinPlayer1, +QSpinBox#vibrationSpinPlayer2, +QSpinBox#vibrationSpinPlayer3, +QSpinBox#vibrationSpinPlayer4, +QSpinBox#vibrationSpinPlayer5, +QSpinBox#vibrationSpinPlayer6, +QSpinBox#vibrationSpinPlayer7, +QSpinBox#vibrationSpinPlayer8 { min-width: 68px; } +QDialog#ConfigureVibration QGroupBox::indicator, QGroupBox#motionGroup::indicator, QGroupBox#vibrationGroup::indicator { margin-left: 0px; } +QDialog#ConfigureVibration QGroupBox::title, QGroupBox#motionGroup::title, QGroupBox#vibrationGroup::title { spacing: 2px; diff --git a/dist/qt_themes/qdarkstyle_midnight_blue/style.qss b/dist/qt_themes/qdarkstyle_midnight_blue/style.qss index ad032a966..70e540b06 100644 --- a/dist/qt_themes/qdarkstyle_midnight_blue/style.qss +++ b/dist/qt_themes/qdarkstyle_midnight_blue/style.qss @@ -2200,21 +2200,31 @@ QPushButton#buttonRefreshDevices { QSpinBox#spinboxLStickRange, QSpinBox#spinboxRStickRange, -QSpinBox#vibrationSpin { +QSpinBox#vibrationSpinPlayer1, +QSpinBox#vibrationSpinPlayer2, +QSpinBox#vibrationSpinPlayer3, +QSpinBox#vibrationSpinPlayer4, +QSpinBox#vibrationSpinPlayer5, +QSpinBox#vibrationSpinPlayer6, +QSpinBox#vibrationSpinPlayer7, +QSpinBox#vibrationSpinPlayer8 { min-width: 68px; } +QDialog#ConfigureVibration QGroupBox::indicator, QGroupBox#motionGroup::indicator, QGroupBox#vibrationGroup::indicator { margin-left: 0px; } +QDialog#ConfigureVibration QGroupBox, QWidget#bottomPerGameInput QGroupBox#motionGroup, QWidget#bottomPerGameInput QGroupBox#vibrationGroup, QWidget#bottomPerGameInput QGroupBox#inputConfigGroup { padding: 0px; } +QDialog#ConfigureVibration QGroupBox::title, QGroupBox#motionGroup::title, QGroupBox#vibrationGroup::title { spacing: 2px; diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index ba20d3f59..dc9954377 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -680,11 +680,19 @@ bool Controller_NPad::VibrateControllerAtIndex(std::size_t npad_index, return false; } + const auto& player = Settings::values.players.GetValue()[npad_index]; + + if (!player.vibration_enabled) { + return false; + } + using namespace Settings::NativeButton; const auto& button_state = buttons[npad_index]; return button_state[A - BUTTON_HID_BEGIN]->SetRumblePlay( - vibration_value.amp_low, vibration_value.freq_low, vibration_value.amp_high, + std::min(vibration_value.amp_low * player.vibration_strength / 100.0f, 1.0f), + vibration_value.freq_low, + std::min(vibration_value.amp_high * player.vibration_strength / 100.0f, 1.0f), vibration_value.freq_high); } @@ -728,7 +736,8 @@ void Controller_NPad::VibrateControllers(const std::vector& vibrat } // Filter out non-zero vibrations that are within 0.015625 absolute amplitude of each other. - if ((vibration_values[i].amp_low != 0.0f || vibration_values[i].amp_high != 0.0f) && + if (!Settings::values.enable_accurate_vibrations.GetValue() && + (vibration_values[i].amp_low != 0.0f || vibration_values[i].amp_high != 0.0f) && (latest_vibration_values[npad_index][device_index].amp_low != 0.0f || latest_vibration_values[npad_index][device_index].amp_high != 0.0f) && (abs(vibration_values[i].amp_low - diff --git a/src/core/settings.h b/src/core/settings.h index edd2a00ca..476c3fdf3 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -170,6 +170,7 @@ struct Values { Setting use_docked_mode; Setting vibration_enabled; + Setting enable_accurate_vibrations; Setting motion_enabled; std::string motion_device; diff --git a/src/input_common/settings.h b/src/input_common/settings.h index f52d28540..2763ed991 100644 --- a/src/input_common/settings.h +++ b/src/input_common/settings.h @@ -332,6 +332,9 @@ struct PlayerInput { AnalogsRaw analogs; MotionRaw motions; + bool vibration_enabled; + int vibration_strength; + u32 body_color_left; u32 body_color_right; u32 button_color_left; diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 22fe0a2a6..bf1fae9fa 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -105,6 +105,9 @@ add_executable(yuzu configuration/configure_ui.cpp configuration/configure_ui.h configuration/configure_ui.ui + configuration/configure_vibration.cpp + configuration/configure_vibration.h + configuration/configure_vibration.ui configuration/configure_web.cpp configuration/configure_web.h configuration/configure_web.ui diff --git a/src/yuzu/applets/controller.cpp b/src/yuzu/applets/controller.cpp index 0fc713a6e..c5e671309 100644 --- a/src/yuzu/applets/controller.cpp +++ b/src/yuzu/applets/controller.cpp @@ -14,6 +14,7 @@ #include "ui_controller.h" #include "yuzu/applets/controller.h" #include "yuzu/configuration/configure_input_dialog.h" +#include "yuzu/configuration/configure_vibration.h" #include "yuzu/main.h" namespace { @@ -223,6 +224,9 @@ QtControllerSelectorDialog::QtControllerSelectorDialog( } } + connect(ui->vibrationButton, &QPushButton::clicked, this, + &QtControllerSelectorDialog::CallConfigureVibrationDialog); + connect(ui->inputConfigButton, &QPushButton::clicked, this, &QtControllerSelectorDialog::CallConfigureInputDialog); @@ -285,6 +289,18 @@ void QtControllerSelectorDialog::LoadConfiguration() { ui->motionGroup->setChecked(Settings::values.motion_enabled.GetValue()); } +void QtControllerSelectorDialog::CallConfigureVibrationDialog() { + ConfigureVibration dialog(this); + + dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | + Qt::WindowSystemMenuHint); + dialog.setWindowModality(Qt::WindowModal); + + if (dialog.exec() == QDialog::Accepted) { + dialog.ApplyConfiguration(); + } +} + void QtControllerSelectorDialog::CallConfigureInputDialog() { const auto max_supported_players = parameters.enable_single_mode ? 1 : parameters.max_players; diff --git a/src/yuzu/applets/controller.h b/src/yuzu/applets/controller.h index 8fefecf05..a2ce03c8f 100644 --- a/src/yuzu/applets/controller.h +++ b/src/yuzu/applets/controller.h @@ -42,6 +42,9 @@ private: // Loads the current input configuration into the frontend applet. void LoadConfiguration(); + // Initializes the "Configure Vibration" Dialog. + void CallConfigureVibrationDialog(); + // Initializes the "Configure Input" Dialog. void CallConfigureInputDialog(); diff --git a/src/yuzu/applets/controller.ui b/src/yuzu/applets/controller.ui index cc27b8ef4..8e571ba8f 100644 --- a/src/yuzu/applets/controller.ui +++ b/src/yuzu/applets/controller.ui @@ -2329,11 +2329,11 @@ 3 - + 68 - 21 + 0 @@ -2342,17 +2342,11 @@ 16777215 - - % - - - 1 - - - 100 + + min-width: 68px; - - 100 + + Configure diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 296c58f58..7f66f29aa 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -300,6 +300,14 @@ void Config::ReadPlayerValue(std::size_t player_index) { static_cast(Settings::ControllerType::ProController)) .toUInt()); + player.vibration_enabled = + qt_config->value(QStringLiteral("%1vibration_enabled").arg(player_prefix), true) + .toBool(); + + player.vibration_strength = + qt_config->value(QStringLiteral("%1vibration_strength").arg(player_prefix), 100) + .toInt(); + player.body_color_left = qt_config ->value(QStringLiteral("%1body_color_left").arg(player_prefix), Settings::JOYCON_BODY_NEON_BLUE) @@ -493,6 +501,8 @@ void Config::ReadControlValues() { ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"), false); ReadSettingGlobal(Settings::values.vibration_enabled, QStringLiteral("vibration_enabled"), true); + ReadSettingGlobal(Settings::values.enable_accurate_vibrations, + QStringLiteral("enable_accurate_vibrations"), false); ReadSettingGlobal(Settings::values.motion_enabled, QStringLiteral("motion_enabled"), true); qt_config->endGroup(); @@ -983,6 +993,10 @@ void Config::SavePlayerValue(std::size_t player_index) { if (!player_prefix.isEmpty()) { WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected, false); + WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix), + player.vibration_enabled, true); + WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix), + player.vibration_strength, 100); WriteSetting(QStringLiteral("%1body_color_left").arg(player_prefix), player.body_color_left, Settings::JOYCON_BODY_NEON_BLUE); WriteSetting(QStringLiteral("%1body_color_right").arg(player_prefix), @@ -1150,6 +1164,8 @@ void Config::SaveControlValues() { WriteSettingGlobal(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false); WriteSettingGlobal(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled, true); + WriteSettingGlobal(QStringLiteral("enable_accurate_vibrations"), + Settings::values.enable_accurate_vibrations, false); WriteSettingGlobal(QStringLiteral("motion_enabled"), Settings::values.motion_enabled, true); WriteSetting(QStringLiteral("motion_device"), QString::fromStdString(Settings::values.motion_device), diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index 9a4de4c5d..600cc03ae 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -23,6 +23,7 @@ #include "yuzu/configuration/configure_motion_touch.h" #include "yuzu/configuration/configure_mouse_advanced.h" #include "yuzu/configuration/configure_touchscreen_advanced.h" +#include "yuzu/configuration/configure_vibration.h" #include "yuzu/configuration/input_profiles.h" namespace { @@ -156,6 +157,9 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem, CallConfigureDialog(*this, input_subsystem); }); + connect(ui->vibrationButton, &QPushButton::clicked, + [this] { CallConfigureDialog(*this); }); + connect(ui->motionButton, &QPushButton::clicked, [this, input_subsystem] { CallConfigureDialog(*this, input_subsystem); }); diff --git a/src/yuzu/configuration/configure_input.ui b/src/yuzu/configuration/configure_input.ui index cbd67d4c7..2707025e7 100644 --- a/src/yuzu/configuration/configure_input.ui +++ b/src/yuzu/configuration/configure_input.ui @@ -6,7 +6,7 @@ 0 0 - 700 + 680 540 @@ -195,11 +195,11 @@ 3 - + 68 - 21 + 0 @@ -208,17 +208,11 @@ 16777215 - - % - - - 1 - - - 100 + + min-width: 68px; - - 100 + + Configure @@ -272,7 +266,7 @@ - + 5 diff --git a/src/yuzu/configuration/configure_vibration.cpp b/src/yuzu/configuration/configure_vibration.cpp new file mode 100644 index 000000000..1c68f28f3 --- /dev/null +++ b/src/yuzu/configuration/configure_vibration.cpp @@ -0,0 +1,66 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "core/settings.h" +#include "ui_configure_vibration.h" +#include "yuzu/configuration/configure_vibration.h" + +ConfigureVibration::ConfigureVibration(QWidget* parent) + : QDialog(parent), ui(std::make_unique()) { + ui->setupUi(this); + + vibration_groupboxes = { + ui->vibrationGroupPlayer1, ui->vibrationGroupPlayer2, ui->vibrationGroupPlayer3, + ui->vibrationGroupPlayer4, ui->vibrationGroupPlayer5, ui->vibrationGroupPlayer6, + ui->vibrationGroupPlayer7, ui->vibrationGroupPlayer8, + }; + + vibration_spinboxes = { + ui->vibrationSpinPlayer1, ui->vibrationSpinPlayer2, ui->vibrationSpinPlayer3, + ui->vibrationSpinPlayer4, ui->vibrationSpinPlayer5, ui->vibrationSpinPlayer6, + ui->vibrationSpinPlayer7, ui->vibrationSpinPlayer8, + }; + + const auto& players = Settings::values.players.GetValue(); + + for (std::size_t i = 0; i < NUM_PLAYERS; ++i) { + vibration_groupboxes[i]->setChecked(players[i].vibration_enabled); + vibration_spinboxes[i]->setValue(players[i].vibration_strength); + } + + ui->checkBoxAccurateVibration->setChecked( + Settings::values.enable_accurate_vibrations.GetValue()); + + if (!Settings::IsConfiguringGlobal()) { + ui->checkBoxAccurateVibration->setDisabled(true); + } + + RetranslateUI(); +} + +ConfigureVibration::~ConfigureVibration() = default; + +void ConfigureVibration::ApplyConfiguration() { + auto& players = Settings::values.players.GetValue(); + + for (std::size_t i = 0; i < NUM_PLAYERS; ++i) { + players[i].vibration_enabled = vibration_groupboxes[i]->isChecked(); + players[i].vibration_strength = vibration_spinboxes[i]->value(); + } + + Settings::values.enable_accurate_vibrations.SetValue( + ui->checkBoxAccurateVibration->isChecked()); +} + +void ConfigureVibration::changeEvent(QEvent* event) { + if (event->type() == QEvent::LanguageChange) { + RetranslateUI(); + } + + QDialog::changeEvent(event); +} + +void ConfigureVibration::RetranslateUI() { + ui->retranslateUi(this); +} diff --git a/src/yuzu/configuration/configure_vibration.h b/src/yuzu/configuration/configure_vibration.h new file mode 100644 index 000000000..37bbc2653 --- /dev/null +++ b/src/yuzu/configuration/configure_vibration.h @@ -0,0 +1,40 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include + +class QGroupBox; +class QSpinBox; + +namespace Ui { +class ConfigureVibration; +} + +class ConfigureVibration : public QDialog { + Q_OBJECT + +public: + explicit ConfigureVibration(QWidget* parent); + ~ConfigureVibration() override; + + void ApplyConfiguration(); + +private: + void changeEvent(QEvent* event) override; + void RetranslateUI(); + + std::unique_ptr ui; + + static constexpr std::size_t NUM_PLAYERS = 8; + + // Groupboxes encapsulating the vibration strength spinbox. + std::array vibration_groupboxes; + + // Spinboxes representing the vibration strength percentage. + std::array vibration_spinboxes; +}; diff --git a/src/yuzu/configuration/configure_vibration.ui b/src/yuzu/configuration/configure_vibration.ui new file mode 100644 index 000000000..efdf317a9 --- /dev/null +++ b/src/yuzu/configuration/configure_vibration.ui @@ -0,0 +1,546 @@ + + + ConfigureVibration + + + + 0 + 0 + 364 + 242 + + + + Configure Vibration + + + + + + + + + Vibration + + + + 9 + + + 9 + + + 9 + + + 9 + + + + + + 0 + + + 0 + + + 0 + + + 0 + + + + + Player 1 + + + true + + + + 3 + + + 3 + + + 3 + + + 3 + + + + + + 68 + 21 + + + + + 68 + 16777215 + + + + % + + + 1 + + + 150 + + + 100 + + + + + + + + + + Player 2 + + + true + + + + 3 + + + 3 + + + 3 + + + 3 + + + + + + 68 + 21 + + + + + 68 + 16777215 + + + + % + + + 1 + + + 150 + + + 100 + + + + + + + + + + Player 3 + + + true + + + + 3 + + + 3 + + + 3 + + + 3 + + + + + + 68 + 21 + + + + + 68 + 16777215 + + + + % + + + 1 + + + 150 + + + 100 + + + + + + + + + + Player 4 + + + true + + + + 3 + + + 3 + + + 3 + + + 3 + + + + + + 68 + 21 + + + + + 68 + 16777215 + + + + % + + + 1 + + + 150 + + + 100 + + + + + + + + + + + + + + 0 + + + 0 + + + 0 + + + 0 + + + + + Player 5 + + + true + + + + 3 + + + 3 + + + 3 + + + 3 + + + + + + 68 + 21 + + + + + 68 + 16777215 + + + + % + + + 1 + + + 150 + + + 100 + + + + + + + + + + Player 6 + + + true + + + + 3 + + + 3 + + + 3 + + + 3 + + + + + + 68 + 21 + + + + + 68 + 16777215 + + + + % + + + 1 + + + 150 + + + 100 + + + + + + + + + + Player 7 + + + true + + + + 3 + + + 3 + + + 3 + + + 3 + + + + + + 68 + 21 + + + + + 68 + 16777215 + + + + % + + + 1 + + + 150 + + + 100 + + + + + + + + + + Player 8 + + + true + + + + 3 + + + 3 + + + 3 + + + 3 + + + + + + 68 + 21 + + + + + 68 + 16777215 + + + + % + + + 1 + + + 150 + + + 100 + + + + + + + + + + + + + + + + Settings + + + + + + Enable Accurate Vibration + + + + + + + + + + Qt::Vertical + + + + 167 + 55 + + + + + + + + QDialogButtonBox::Cancel|QDialogButtonBox::Ok + + + + + + + + + buttonBoxVibration + accepted() + ConfigureVibration + accept() + + + buttonBoxVibration + rejected() + ConfigureVibration + reject() + + + diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index feee02fcd..e1adbbf2b 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -290,6 +290,8 @@ void Config::ReadValues() { Settings::values.vibration_enabled.SetValue( sdl2_config->GetBoolean("ControlsGeneral", "vibration_enabled", true)); + Settings::values.enable_accurate_vibrations.SetValue( + sdl2_config->GetBoolean("ControlsGeneral", "enable_accurate_vibrations", false)); Settings::values.motion_enabled.SetValue( sdl2_config->GetBoolean("ControlsGeneral", "motion_enabled", true)); Settings::values.touchscreen.enabled = diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index b6f6a3bb0..bcbbcd4ca 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -69,6 +69,10 @@ rstick= # 0: Disabled, 1 (default): Enabled vibration_enabled= +# Whether to enable or disable accurate vibrations +# 0 (default): Disabled, 1: Enabled +enable_accurate_vibrations= + # for motion input, the following devices are available: # - "motion_emu" (default) for emulating motion input from mouse input. Required parameters: # - "update_period": update period in milliseconds (default to 100) diff --git a/src/yuzu_tester/config.cpp b/src/yuzu_tester/config.cpp index 3a8a333f0..b6cdc7c1c 100644 --- a/src/yuzu_tester/config.cpp +++ b/src/yuzu_tester/config.cpp @@ -76,6 +76,7 @@ void Config::ReadValues() { } Settings::values.vibration_enabled.SetValue(true); + Settings::values.enable_accurate_vibrations.SetValue(false); Settings::values.motion_enabled.SetValue(true); Settings::values.touchscreen.enabled = ""; Settings::values.touchscreen.device = ""; -- cgit v1.2.3 From bcaadac22ca8a7320a46644e8199ef333edce8e9 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 18 Nov 2020 02:06:42 -0500 Subject: core: Make use of [[nodiscard]] with the System class Given this is a central class, we should flag cases where the return value of some functions not being used is likely a bug. --- src/core/core.cpp | 6 +- src/core/core.h | 153 ++++++++++++++++++++++------------------------- src/yuzu_cmd/yuzu.cpp | 4 +- src/yuzu_tester/yuzu.cpp | 4 +- 4 files changed, 82 insertions(+), 85 deletions(-) (limited to 'src/yuzu_cmd') diff --git a/src/core/core.cpp b/src/core/core.cpp index 242796008..e33ed77cd 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -632,7 +632,11 @@ const std::string& System::GetStatusDetails() const { return impl->status_details; } -Loader::AppLoader& System::GetAppLoader() const { +Loader::AppLoader& System::GetAppLoader() { + return *impl->app_loader; +} + +const Loader::AppLoader& System::GetAppLoader() const { return *impl->app_loader; } diff --git a/src/core/core.h b/src/core/core.h index 6db896bae..e1cc2975d 100644 --- a/src/core/core.h +++ b/src/core/core.h @@ -144,19 +144,19 @@ public: * Run the OS and Application * This function will start emulation and run the relevant devices */ - ResultStatus Run(); + [[nodiscard]] ResultStatus Run(); /** * Pause the OS and Application * This function will pause emulation and stop the relevant devices */ - ResultStatus Pause(); + [[nodiscard]] ResultStatus Pause(); /** * Step the CPU one instruction * @return Result status, indicating whether or not the operation succeeded. */ - ResultStatus SingleStep(); + [[nodiscard]] ResultStatus SingleStep(); /** * Invalidate the CPU instruction caches @@ -175,20 +175,20 @@ public: * @param filepath String path to the executable application to load on the host file system. * @returns ResultStatus code, indicating if the operation succeeded. */ - ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath); + [[nodiscard]] ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath); /** * Indicates if the emulated system is powered on (all subsystems initialized and able to run an * application). * @returns True if the emulated system is powered on, otherwise false. */ - bool IsPoweredOn() const; + [[nodiscard]] bool IsPoweredOn() const; /// Gets a reference to the telemetry session for this emulation session. - Core::TelemetrySession& TelemetrySession(); + [[nodiscard]] Core::TelemetrySession& TelemetrySession(); /// Gets a reference to the telemetry session for this emulation session. - const Core::TelemetrySession& TelemetrySession() const; + [[nodiscard]] const Core::TelemetrySession& TelemetrySession() const; /// Prepare the core emulation for a reschedule void PrepareReschedule(); @@ -197,185 +197,178 @@ public: void PrepareReschedule(u32 core_index); /// Gets and resets core performance statistics - PerfStatsResults GetAndResetPerfStats(); + [[nodiscard]] PerfStatsResults GetAndResetPerfStats(); /// Gets an ARM interface to the CPU core that is currently running - ARM_Interface& CurrentArmInterface(); + [[nodiscard]] ARM_Interface& CurrentArmInterface(); /// Gets an ARM interface to the CPU core that is currently running - const ARM_Interface& CurrentArmInterface() const; + [[nodiscard]] const ARM_Interface& CurrentArmInterface() const; /// Gets the index of the currently running CPU core - std::size_t CurrentCoreIndex() const; + [[nodiscard]] std::size_t CurrentCoreIndex() const; /// Gets the scheduler for the CPU core that is currently running - Kernel::Scheduler& CurrentScheduler(); + [[nodiscard]] Kernel::Scheduler& CurrentScheduler(); /// Gets the scheduler for the CPU core that is currently running - const Kernel::Scheduler& CurrentScheduler() const; + [[nodiscard]] const Kernel::Scheduler& CurrentScheduler() const; /// Gets the physical core for the CPU core that is currently running - Kernel::PhysicalCore& CurrentPhysicalCore(); + [[nodiscard]] Kernel::PhysicalCore& CurrentPhysicalCore(); /// Gets the physical core for the CPU core that is currently running - const Kernel::PhysicalCore& CurrentPhysicalCore() const; + [[nodiscard]] const Kernel::PhysicalCore& CurrentPhysicalCore() const; /// Gets a reference to an ARM interface for the CPU core with the specified index - ARM_Interface& ArmInterface(std::size_t core_index); + [[nodiscard]] ARM_Interface& ArmInterface(std::size_t core_index); /// Gets a const reference to an ARM interface from the CPU core with the specified index - const ARM_Interface& ArmInterface(std::size_t core_index) const; + [[nodiscard]] const ARM_Interface& ArmInterface(std::size_t core_index) const; - CpuManager& GetCpuManager(); + /// Gets a reference to the underlying CPU manager. + [[nodiscard]] CpuManager& GetCpuManager(); - const CpuManager& GetCpuManager() const; + /// Gets a const reference to the underlying CPU manager + [[nodiscard]] const CpuManager& GetCpuManager() const; /// Gets a reference to the exclusive monitor - ExclusiveMonitor& Monitor(); + [[nodiscard]] ExclusiveMonitor& Monitor(); /// Gets a constant reference to the exclusive monitor - const ExclusiveMonitor& Monitor() const; + [[nodiscard]] const ExclusiveMonitor& Monitor() const; /// Gets a mutable reference to the system memory instance. - Core::Memory::Memory& Memory(); + [[nodiscard]] Core::Memory::Memory& Memory(); /// Gets a constant reference to the system memory instance. - const Core::Memory::Memory& Memory() const; + [[nodiscard]] const Core::Memory::Memory& Memory() const; /// Gets a mutable reference to the GPU interface - Tegra::GPU& GPU(); + [[nodiscard]] Tegra::GPU& GPU(); /// Gets an immutable reference to the GPU interface. - const Tegra::GPU& GPU() const; + [[nodiscard]] const Tegra::GPU& GPU() const; /// Gets a mutable reference to the renderer. - VideoCore::RendererBase& Renderer(); + [[nodiscard]] VideoCore::RendererBase& Renderer(); /// Gets an immutable reference to the renderer. - const VideoCore::RendererBase& Renderer() const; + [[nodiscard]] const VideoCore::RendererBase& Renderer() const; /// Gets the scheduler for the CPU core with the specified index - Kernel::Scheduler& Scheduler(std::size_t core_index); + [[nodiscard]] Kernel::Scheduler& Scheduler(std::size_t core_index); /// Gets the scheduler for the CPU core with the specified index - const Kernel::Scheduler& Scheduler(std::size_t core_index) const; + [[nodiscard]] const Kernel::Scheduler& Scheduler(std::size_t core_index) const; /// Gets the global scheduler - Kernel::GlobalScheduler& GlobalScheduler(); + [[nodiscard]] Kernel::GlobalScheduler& GlobalScheduler(); /// Gets the global scheduler - const Kernel::GlobalScheduler& GlobalScheduler() const; + [[nodiscard]] const Kernel::GlobalScheduler& GlobalScheduler() const; /// Gets the manager for the guest device memory - Core::DeviceMemory& DeviceMemory(); + [[nodiscard]] Core::DeviceMemory& DeviceMemory(); /// Gets the manager for the guest device memory - const Core::DeviceMemory& DeviceMemory() const; + [[nodiscard]] const Core::DeviceMemory& DeviceMemory() const; /// Provides a pointer to the current process - Kernel::Process* CurrentProcess(); + [[nodiscard]] Kernel::Process* CurrentProcess(); /// Provides a constant pointer to the current process. - const Kernel::Process* CurrentProcess() const; + [[nodiscard]] const Kernel::Process* CurrentProcess() const; /// Provides a reference to the core timing instance. - Timing::CoreTiming& CoreTiming(); + [[nodiscard]] Timing::CoreTiming& CoreTiming(); /// Provides a constant reference to the core timing instance. - const Timing::CoreTiming& CoreTiming() const; + [[nodiscard]] const Timing::CoreTiming& CoreTiming() const; /// Provides a reference to the interrupt manager instance. - Core::Hardware::InterruptManager& InterruptManager(); + [[nodiscard]] Core::Hardware::InterruptManager& InterruptManager(); /// Provides a constant reference to the interrupt manager instance. - const Core::Hardware::InterruptManager& InterruptManager() const; + [[nodiscard]] const Core::Hardware::InterruptManager& InterruptManager() const; /// Provides a reference to the kernel instance. - Kernel::KernelCore& Kernel(); + [[nodiscard]] Kernel::KernelCore& Kernel(); /// Provides a constant reference to the kernel instance. - const Kernel::KernelCore& Kernel() const; + [[nodiscard]] const Kernel::KernelCore& Kernel() const; /// Provides a reference to the internal PerfStats instance. - Core::PerfStats& GetPerfStats(); + [[nodiscard]] Core::PerfStats& GetPerfStats(); /// Provides a constant reference to the internal PerfStats instance. - const Core::PerfStats& GetPerfStats() const; + [[nodiscard]] const Core::PerfStats& GetPerfStats() const; /// Provides a reference to the frame limiter; - Core::FrameLimiter& FrameLimiter(); + [[nodiscard]] Core::FrameLimiter& FrameLimiter(); /// Provides a constant referent to the frame limiter - const Core::FrameLimiter& FrameLimiter() const; + [[nodiscard]] const Core::FrameLimiter& FrameLimiter() const; /// Gets the name of the current game - Loader::ResultStatus GetGameName(std::string& out) const; + [[nodiscard]] Loader::ResultStatus GetGameName(std::string& out) const; void SetStatus(ResultStatus new_status, const char* details); - const std::string& GetStatusDetails() const; + [[nodiscard]] const std::string& GetStatusDetails() const; - Loader::AppLoader& GetAppLoader() const; + [[nodiscard]] Loader::AppLoader& GetAppLoader(); + [[nodiscard]] const Loader::AppLoader& GetAppLoader() const; - Service::SM::ServiceManager& ServiceManager(); - const Service::SM::ServiceManager& ServiceManager() const; + [[nodiscard]] Service::SM::ServiceManager& ServiceManager(); + [[nodiscard]] const Service::SM::ServiceManager& ServiceManager() const; void SetFilesystem(FileSys::VirtualFilesystem vfs); - FileSys::VirtualFilesystem GetFilesystem() const; + [[nodiscard]] FileSys::VirtualFilesystem GetFilesystem() const; void RegisterCheatList(const std::vector& list, const std::array& build_id, VAddr main_region_begin, u64 main_region_size); void SetAppletFrontendSet(Service::AM::Applets::AppletFrontendSet&& set); - void SetDefaultAppletFrontendSet(); - Service::AM::Applets::AppletManager& GetAppletManager(); - - const Service::AM::Applets::AppletManager& GetAppletManager() const; + [[nodiscard]] Service::AM::Applets::AppletManager& GetAppletManager(); + [[nodiscard]] const Service::AM::Applets::AppletManager& GetAppletManager() const; void SetContentProvider(std::unique_ptr provider); - FileSys::ContentProvider& GetContentProvider(); - - const FileSys::ContentProvider& GetContentProvider() const; + [[nodiscard]] FileSys::ContentProvider& GetContentProvider(); + [[nodiscard]] const FileSys::ContentProvider& GetContentProvider() const; - Service::FileSystem::FileSystemController& GetFileSystemController(); - - const Service::FileSystem::FileSystemController& GetFileSystemController() const; + [[nodiscard]] Service::FileSystem::FileSystemController& GetFileSystemController(); + [[nodiscard]] const Service::FileSystem::FileSystemController& GetFileSystemController() const; void RegisterContentProvider(FileSys::ContentProviderUnionSlot slot, FileSys::ContentProvider* provider); void ClearContentProvider(FileSys::ContentProviderUnionSlot slot); - const Reporter& GetReporter() const; - - Service::Glue::ARPManager& GetARPManager(); + [[nodiscard]] const Reporter& GetReporter() const; - const Service::Glue::ARPManager& GetARPManager() const; + [[nodiscard]] Service::Glue::ARPManager& GetARPManager(); + [[nodiscard]] const Service::Glue::ARPManager& GetARPManager() const; - Service::APM::Controller& GetAPMController(); + [[nodiscard]] Service::APM::Controller& GetAPMController(); + [[nodiscard]] const Service::APM::Controller& GetAPMController() const; - const Service::APM::Controller& GetAPMController() const; + [[nodiscard]] Service::LM::Manager& GetLogManager(); + [[nodiscard]] const Service::LM::Manager& GetLogManager() const; - Service::LM::Manager& GetLogManager(); - - const Service::LM::Manager& GetLogManager() const; - - Service::Time::TimeManager& GetTimeManager(); - - const Service::Time::TimeManager& GetTimeManager() const; + [[nodiscard]] Service::Time::TimeManager& GetTimeManager(); + [[nodiscard]] const Service::Time::TimeManager& GetTimeManager() const; void SetExitLock(bool locked); - - bool GetExitLock() const; + [[nodiscard]] bool GetExitLock() const; void SetCurrentProcessBuildID(const CurrentBuildProcessID& id); - - const CurrentBuildProcessID& GetCurrentProcessBuildID() const; + [[nodiscard]] const CurrentBuildProcessID& GetCurrentProcessBuildID() const; /// Register a host thread as an emulated CPU Core. void RegisterCoreThread(std::size_t id); @@ -390,7 +383,7 @@ public: void ExitDynarmicProfile(); /// Tells if system is running on multicore. - bool IsMulticore() const; + [[nodiscard]] bool IsMulticore() const; private: System(); @@ -401,7 +394,7 @@ private: * input. * @return ResultStatus code, indicating if the operation succeeded. */ - ResultStatus Init(Frontend::EmuWindow& emu_window); + [[nodiscard]] ResultStatus Init(Frontend::EmuWindow& emu_window); struct Impl; std::unique_ptr impl; diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index 3a76c785f..14a23c71b 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -240,11 +240,11 @@ int main(int argc, char** argv) { system.CurrentProcess()->GetTitleID(), false, [](VideoCore::LoadCallbackStage, size_t value, size_t total) {}); - system.Run(); + void(system.Run()); while (emu_window->IsOpen()) { std::this_thread::sleep_for(std::chrono::milliseconds(1)); } - system.Pause(); + void(system.Pause()); system.Shutdown(); detached_tasks.WaitForAllTasks(); diff --git a/src/yuzu_tester/yuzu.cpp b/src/yuzu_tester/yuzu.cpp index 5798ce43a..88e4bd1f7 100644 --- a/src/yuzu_tester/yuzu.cpp +++ b/src/yuzu_tester/yuzu.cpp @@ -256,11 +256,11 @@ int main(int argc, char** argv) { system.GPU().Start(); - system.Run(); + void(system.Run()); while (!finished) { std::this_thread::sleep_for(std::chrono::milliseconds(1)); } - system.Pause(); + void(system.Pause()); detached_tasks.WaitForAllTasks(); return return_value; -- cgit v1.2.3 From 994f4977810749c0b597e7a7531a02d907967a68 Mon Sep 17 00:00:00 2001 From: comex Date: Sun, 22 Nov 2020 16:05:18 -0500 Subject: Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off main thread EmuWindow::PollEvents was called from the GPU thread (or the CPU thread in sync-GPU mode) when swapping buffers. It had three implementations: - In GRenderWindow, it didn't actually poll events, just set a flag and emit a signal to indicate that a frame was displayed. - In EmuWindow_SDL2_Hide, it did nothing. - In EmuWindow_SDL2, it did call SDL_PollEvents, but this is wrong because SDL_PollEvents is supposed to be called on the thread that set up video - in this case, the main thread, which was sleeping in a busyloop (regardless of whether sync-GPU was enabled). On macOS this causes a crash. To fix this: - Rename EmuWindow::PollEvents to OnFrameDisplayed, and give it a default implementation that does nothing. - In EmuWindow_SDL2, do not override OnFrameDisplayed, but instead have the main thread call SDL_WaitEvent in a loop. --- src/core/frontend/emu_window.h | 4 +- src/video_core/renderer_opengl/renderer_opengl.cpp | 2 +- src/video_core/renderer_vulkan/renderer_vulkan.cpp | 4 +- src/yuzu/bootmanager.cpp | 2 +- src/yuzu/bootmanager.h | 2 +- src/yuzu_cmd/emu_window/emu_window_sdl2.cpp | 100 +++++++++++---------- src/yuzu_cmd/emu_window/emu_window_sdl2.h | 20 ++--- src/yuzu_cmd/yuzu.cpp | 2 +- .../emu_window/emu_window_sdl2_hide.cpp | 2 - src/yuzu_tester/emu_window/emu_window_sdl2_hide.h | 3 - 10 files changed, 68 insertions(+), 73 deletions(-) (limited to 'src/yuzu_cmd') diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h index 3e8780243..276d2b906 100644 --- a/src/core/frontend/emu_window.h +++ b/src/core/frontend/emu_window.h @@ -102,8 +102,8 @@ public: float render_surface_scale = 1.0f; }; - /// Polls window events - virtual void PollEvents() = 0; + /// Called from GPU thread when a frame is displayed. + virtual void OnFrameDisplayed() {} /** * Returns a GraphicsContext that the frontend provides to be used for rendering. diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 2ccca1993..c869bb0e2 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -151,8 +151,8 @@ void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { rasterizer->TickFrame(); - render_window.PollEvents(); context->SwapBuffers(); + render_window.OnFrameDisplayed(); } void RendererOpenGL::PrepareRendertarget(const Tegra::FramebufferConfig* framebuffer) { diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp index f2610868e..a2173edd2 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp +++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp @@ -252,8 +252,6 @@ RendererVulkan::~RendererVulkan() { } void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { - render_window.PollEvents(); - if (!framebuffer) { return; } @@ -283,7 +281,7 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { rasterizer->TickFrame(); } - render_window.PollEvents(); + render_window.OnFrameDisplayed(); } bool RendererVulkan::Init() { diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index d62b0efc2..8b490c109 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -308,7 +308,7 @@ GRenderWindow::~GRenderWindow() { input_subsystem->Shutdown(); } -void GRenderWindow::PollEvents() { +void GRenderWindow::OnFrameDisplayed() { if (!first_frame) { first_frame = true; emit FirstFrameDisplayed(); diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index ca35cf831..96563a55c 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -131,7 +131,7 @@ public: ~GRenderWindow() override; // EmuWindow implementation. - void PollEvents() override; + void OnFrameDisplayed() override; bool IsShown() const override; std::unique_ptr CreateSharedContext() const override; diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index 521209622..c4a4a36be 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -121,62 +121,64 @@ void EmuWindow_SDL2::Fullscreen() { SDL_MaximizeWindow(render_window); } -void EmuWindow_SDL2::PollEvents() { +void EmuWindow_SDL2::WaitEvent() { + // Called on main thread SDL_Event event; - // SDL_PollEvent returns 0 when there are no more events in the event queue - while (SDL_PollEvent(&event)) { - switch (event.type) { - case SDL_WINDOWEVENT: - switch (event.window.event) { - case SDL_WINDOWEVENT_SIZE_CHANGED: - case SDL_WINDOWEVENT_RESIZED: - case SDL_WINDOWEVENT_MAXIMIZED: - case SDL_WINDOWEVENT_RESTORED: - OnResize(); - break; - case SDL_WINDOWEVENT_MINIMIZED: - case SDL_WINDOWEVENT_EXPOSED: - is_shown = event.window.event == SDL_WINDOWEVENT_EXPOSED; - OnResize(); - break; - case SDL_WINDOWEVENT_CLOSE: - is_open = false; - break; - } - break; - case SDL_KEYDOWN: - case SDL_KEYUP: - OnKeyEvent(static_cast(event.key.keysym.scancode), event.key.state); - break; - case SDL_MOUSEMOTION: - // ignore if it came from touch - if (event.button.which != SDL_TOUCH_MOUSEID) - OnMouseMotion(event.motion.x, event.motion.y); - break; - case SDL_MOUSEBUTTONDOWN: - case SDL_MOUSEBUTTONUP: - // ignore if it came from touch - if (event.button.which != SDL_TOUCH_MOUSEID) { - OnMouseButton(event.button.button, event.button.state, event.button.x, - event.button.y); - } - break; - case SDL_FINGERDOWN: - OnFingerDown(event.tfinger.x, event.tfinger.y); - break; - case SDL_FINGERMOTION: - OnFingerMotion(event.tfinger.x, event.tfinger.y); + if (!SDL_WaitEvent(&event)) { + LOG_CRITICAL(Frontend, "SDL_WaitEvent failed: {}", SDL_GetError()); + exit(1); + } + + switch (event.type) { + case SDL_WINDOWEVENT: + switch (event.window.event) { + case SDL_WINDOWEVENT_SIZE_CHANGED: + case SDL_WINDOWEVENT_RESIZED: + case SDL_WINDOWEVENT_MAXIMIZED: + case SDL_WINDOWEVENT_RESTORED: + OnResize(); break; - case SDL_FINGERUP: - OnFingerUp(); + case SDL_WINDOWEVENT_MINIMIZED: + case SDL_WINDOWEVENT_EXPOSED: + is_shown = event.window.event == SDL_WINDOWEVENT_EXPOSED; + OnResize(); break; - case SDL_QUIT: + case SDL_WINDOWEVENT_CLOSE: is_open = false; break; - default: - break; } + break; + case SDL_KEYDOWN: + case SDL_KEYUP: + OnKeyEvent(static_cast(event.key.keysym.scancode), event.key.state); + break; + case SDL_MOUSEMOTION: + // ignore if it came from touch + if (event.button.which != SDL_TOUCH_MOUSEID) + OnMouseMotion(event.motion.x, event.motion.y); + break; + case SDL_MOUSEBUTTONDOWN: + case SDL_MOUSEBUTTONUP: + // ignore if it came from touch + if (event.button.which != SDL_TOUCH_MOUSEID) { + OnMouseButton(event.button.button, event.button.state, event.button.x, event.button.y); + } + break; + case SDL_FINGERDOWN: + OnFingerDown(event.tfinger.x, event.tfinger.y); + break; + case SDL_FINGERMOTION: + OnFingerMotion(event.tfinger.x, event.tfinger.y); + break; + case SDL_FINGERUP: + OnFingerUp(); + break; + case SDL_QUIT: + is_open = false; + break; + default: + break; } const u32 current_time = SDL_GetTicks(); diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h index 53d756c3c..a93141240 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.h +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h @@ -23,38 +23,38 @@ public: explicit EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem); ~EmuWindow_SDL2(); - /// Polls window events - void PollEvents() override; - /// Whether the window is still open, and a close request hasn't yet been sent bool IsOpen() const; /// Returns if window is shown (not minimized) bool IsShown() const override; + /// Wait for the next event on the main thread. + void WaitEvent(); + protected: - /// Called by PollEvents when a key is pressed or released. + /// Called by WaitEvent when a key is pressed or released. void OnKeyEvent(int key, u8 state); - /// Called by PollEvents when the mouse moves. + /// Called by WaitEvent when the mouse moves. void OnMouseMotion(s32 x, s32 y); - /// Called by PollEvents when a mouse button is pressed or released + /// Called by WaitEvent when a mouse button is pressed or released void OnMouseButton(u32 button, u8 state, s32 x, s32 y); /// Translates pixel position (0..1) to pixel positions std::pair TouchToPixelPos(float touch_x, float touch_y) const; - /// Called by PollEvents when a finger starts touching the touchscreen + /// Called by WaitEvent when a finger starts touching the touchscreen void OnFingerDown(float x, float y); - /// Called by PollEvents when a finger moves while touching the touchscreen + /// Called by WaitEvent when a finger moves while touching the touchscreen void OnFingerMotion(float x, float y); - /// Called by PollEvents when a finger stops touching the touchscreen + /// Called by WaitEvent when a finger stops touching the touchscreen void OnFingerUp(); - /// Called by PollEvents when any event that may cause the window to be resized occurs + /// Called by WaitEvent when any event that may cause the window to be resized occurs void OnResize(); /// Called when user passes the fullscreen parameter flag diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index 3a76c785f..3c675ecb8 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -242,7 +242,7 @@ int main(int argc, char** argv) { system.Run(); while (emu_window->IsOpen()) { - std::this_thread::sleep_for(std::chrono::milliseconds(1)); + emu_window->WaitEvent(); } system.Pause(); system.Shutdown(); diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp index 78f75fb38..358e03870 100644 --- a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp +++ b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp @@ -109,8 +109,6 @@ EmuWindow_SDL2_Hide::~EmuWindow_SDL2_Hide() { SDL_Quit(); } -void EmuWindow_SDL2_Hide::PollEvents() {} - bool EmuWindow_SDL2_Hide::IsShown() const { return false; } diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h index a553b4b95..adccdf35e 100644 --- a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h +++ b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h @@ -17,9 +17,6 @@ public: explicit EmuWindow_SDL2_Hide(); ~EmuWindow_SDL2_Hide(); - /// Polls window events - void PollEvents() override; - /// Whether the screen is being shown or not. bool IsShown() const override; -- cgit v1.2.3 From 2c2b586d86d71bd6c134c32d27b155615230222e Mon Sep 17 00:00:00 2001 From: german Date: Tue, 17 Nov 2020 22:16:29 -0600 Subject: Add multiple udp server support --- src/core/settings.h | 4 +- src/input_common/main.cpp | 2 +- src/input_common/udp/client.cpp | 143 ++++++++---- src/input_common/udp/client.h | 40 ++-- src/input_common/udp/udp.cpp | 64 +++-- src/yuzu/configuration/config.cpp | 20 +- src/yuzu/configuration/configure_motion_touch.cpp | 134 +++++++---- src/yuzu/configuration/configure_motion_touch.h | 5 + src/yuzu/configuration/configure_motion_touch.ui | 269 ++++++++++++++-------- src/yuzu_cmd/config.cpp | 6 +- 10 files changed, 420 insertions(+), 267 deletions(-) (limited to 'src/yuzu_cmd') diff --git a/src/core/settings.h b/src/core/settings.h index 1143aba5d..1fbe940b0 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -174,9 +174,7 @@ struct Values { Setting motion_enabled; std::string motion_device; - std::string udp_input_address; - u16 udp_input_port; - u8 udp_pad_index; + std::string udp_input_servers; bool mouse_enabled; std::string mouse_device; diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index e59ad4ff5..5299549db 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -233,7 +233,7 @@ void InputSubsystem::ReloadInputDevices() { if (!impl->udp) { return; } - impl->udp->ReloadUDPClient(); + impl->udp->ReloadSockets(); } std::vector> InputSubsystem::GetPollers( diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp index c0bb90048..17a9225d7 100644 --- a/src/input_common/udp/client.cpp +++ b/src/input_common/udp/client.cpp @@ -136,15 +136,7 @@ static void SocketLoop(Socket* socket) { Client::Client() { LOG_INFO(Input, "Udp Initialization started"); - for (std::size_t client = 0; client < clients.size(); client++) { - const auto pad = client % 4; - StartCommunication(client, Settings::values.udp_input_address, - Settings::values.udp_input_port, pad, 24872); - // Set motion parameters - // SetGyroThreshold value should be dependent on GyroscopeZeroDriftMode - // Real HW values are unknown, 0.0001 is an approximate to Standard - clients[client].motion.SetGyroThreshold(0.0001f); - } + ReloadSockets(); } Client::~Client() { @@ -167,26 +159,61 @@ std::vector Client::GetInputDevices() const { return devices; } -bool Client::DeviceConnected(std::size_t pad) const { +bool Client::DeviceConnected(std::size_t client) const { // Use last timestamp to detect if the socket has stopped sending data - const auto now = std::chrono::system_clock::now(); - const auto time_difference = static_cast( - std::chrono::duration_cast(now - clients[pad].last_motion_update) - .count()); - return time_difference < 1000 && clients[pad].active == 1; + const auto now = std::chrono::steady_clock::now(); + const auto time_difference = + static_cast(std::chrono::duration_cast( + now - clients[client].last_motion_update) + .count()); + return time_difference < 1000 && clients[client].active == 1; } -void Client::ReloadUDPClient() { - for (std::size_t client = 0; client < clients.size(); client++) { - ReloadSocket(Settings::values.udp_input_address, Settings::values.udp_input_port, client); +void Client::ReloadSockets() { + Reset(); + + std::stringstream servers_ss(Settings::values.udp_input_servers); + std::string server_token; + std::size_t client = 0; + while (std::getline(servers_ss, server_token, ',')) { + if (client == max_udp_clients) { + break; + } + std::stringstream server_ss(server_token); + std::string token; + std::getline(server_ss, token, ':'); + std::string udp_input_address = token; + std::getline(server_ss, token, ':'); + char* temp; + const u16 udp_input_port = static_cast(std::strtol(token.c_str(), &temp, 0)); + if (*temp != '\0') { + LOG_ERROR(Input, "Port number is not valid {}", token); + continue; + } + + for (std::size_t pad = 0; pad < 4; ++pad) { + const std::size_t client_number = + GetClientNumber(udp_input_address, udp_input_port, pad); + if (client_number != max_udp_clients) { + LOG_ERROR(Input, "Duplicated UDP servers found"); + continue; + } + StartCommunication(client++, udp_input_address, udp_input_port, pad, 24872); + } } } -void Client::ReloadSocket(const std::string& host, u16 port, std::size_t pad_index, u32 client_id) { - // client number must be determined from host / port and pad index - const std::size_t client = pad_index; - clients[client].socket->Stop(); - clients[client].thread.join(); - StartCommunication(client, host, port, pad_index, client_id); + +std::size_t Client::GetClientNumber(std::string_view host, u16 port, std::size_t pad) const { + for (std::size_t client = 0; client < clients.size(); client++) { + if (clients[client].active == -1) { + continue; + } + if (clients[client].host == host && clients[client].port == port && + clients[client].pad_index == pad) { + return client; + } + } + return max_udp_clients; } void Client::OnVersion([[maybe_unused]] Response::Version data) { @@ -197,9 +224,7 @@ void Client::OnPortInfo([[maybe_unused]] Response::PortInfo data) { LOG_TRACE(Input, "PortInfo packet received: {}", data.model); } -void Client::OnPadData(Response::PadData data) { - // Client number must be determined from host / port and pad index - const std::size_t client = data.info.id; +void Client::OnPadData(Response::PadData data, std::size_t client) { LOG_TRACE(Input, "PadData packet received"); if (data.packet_counter == clients[client].packet_sequence) { LOG_WARNING( @@ -208,9 +233,9 @@ void Client::OnPadData(Response::PadData data) { clients[client].packet_sequence, data.packet_counter); return; } - clients[client].active = data.info.is_pad_active; + clients[client].active = static_cast(data.info.is_pad_active); clients[client].packet_sequence = data.packet_counter; - const auto now = std::chrono::system_clock::now(); + const auto now = std::chrono::steady_clock::now(); const auto time_difference = static_cast(std::chrono::duration_cast( now - clients[client].last_motion_update) @@ -264,16 +289,28 @@ void Client::StartCommunication(std::size_t client, const std::string& host, u16 std::size_t pad_index, u32 client_id) { SocketCallback callback{[this](Response::Version version) { OnVersion(version); }, [this](Response::PortInfo info) { OnPortInfo(info); }, - [this](Response::PadData data) { OnPadData(data); }}; - LOG_INFO(Input, "Starting communication with UDP input server on {}:{}", host, port); + [this, client](Response::PadData data) { OnPadData(data, client); }}; + LOG_INFO(Input, "Starting communication with UDP input server on {}:{}:{}", host, port, + pad_index); + clients[client].host = host; + clients[client].port = port; + clients[client].pad_index = pad_index; + clients[client].active = 0; clients[client].socket = std::make_unique(host, port, pad_index, client_id, callback); clients[client].thread = std::thread{SocketLoop, clients[client].socket.get()}; + // Set motion parameters + // SetGyroThreshold value should be dependent on GyroscopeZeroDriftMode + // Real HW values are unknown, 0.0001 is an approximate to Standard + clients[client].motion.SetGyroThreshold(0.0001f); } void Client::Reset() { for (auto& client : clients) { - client.socket->Stop(); - client.thread.join(); + if (client.thread.joinable()) { + client.active = -1; + client.socket->Stop(); + client.thread.join(); + } } } @@ -283,52 +320,60 @@ void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3& a LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {}), touch={}", client, gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2], touch); } - UDPPadStatus pad; + UDPPadStatus pad{ + .host = clients[client].host, + .port = clients[client].port, + .pad_index = clients[client].pad_index, + }; if (touch) { pad.touch = PadTouch::Click; - pad_queue[client].Push(pad); + pad_queue.Push(pad); } for (size_t i = 0; i < 3; ++i) { if (gyro[i] > 5.0f || gyro[i] < -5.0f) { pad.motion = static_cast(i); pad.motion_value = gyro[i]; - pad_queue[client].Push(pad); + pad_queue.Push(pad); } if (acc[i] > 1.75f || acc[i] < -1.75f) { pad.motion = static_cast(i + 3); pad.motion_value = acc[i]; - pad_queue[client].Push(pad); + pad_queue.Push(pad); } } } void Client::BeginConfiguration() { - for (auto& pq : pad_queue) { - pq.Clear(); - } + pad_queue.Clear(); configuring = true; } void Client::EndConfiguration() { - for (auto& pq : pad_queue) { - pq.Clear(); - } + pad_queue.Clear(); configuring = false; } -DeviceStatus& Client::GetPadState(std::size_t pad) { - return clients[pad].status; +DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) { + const std::size_t client_number = GetClientNumber(host, port, pad); + if (client_number == max_udp_clients) { + return clients[0].status; + } + return clients[client_number].status; } -const DeviceStatus& Client::GetPadState(std::size_t pad) const { - return clients[pad].status; +const DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) const { + const std::size_t client_number = GetClientNumber(host, port, pad); + if (client_number == max_udp_clients) { + return clients[0].status; + } + return clients[client_number].status; } -std::array, 4>& Client::GetPadQueue() { +Common::SPSCQueue& Client::GetPadQueue() { return pad_queue; } -const std::array, 4>& Client::GetPadQueue() const { +const Common::SPSCQueue& Client::GetPadQueue() const { return pad_queue; } diff --git a/src/input_common/udp/client.h b/src/input_common/udp/client.h index 747e0c0a2..00c8b09f5 100644 --- a/src/input_common/udp/client.h +++ b/src/input_common/udp/client.h @@ -21,8 +21,7 @@ namespace InputCommon::CemuhookUDP { -constexpr u16 DEFAULT_PORT = 26760; -constexpr char DEFAULT_ADDR[] = "127.0.0.1"; +constexpr char DEFAULT_SRV[] = "127.0.0.1:26760"; class Socket; @@ -48,6 +47,9 @@ enum class PadTouch { }; struct UDPPadStatus { + std::string host{"127.0.0.1"}; + u16 port{26760}; + std::size_t pad_index{}; PadTouch touch{PadTouch::Undefined}; PadMotion motion{PadMotion::Undefined}; f32 motion_value{0.0f}; @@ -82,37 +84,41 @@ public: std::vector GetInputDevices() const; - bool DeviceConnected(std::size_t pad) const; - void ReloadUDPClient(); - void ReloadSocket(const std::string& host = "127.0.0.1", u16 port = 26760, - std::size_t pad_index = 0, u32 client_id = 24872); + bool DeviceConnected(std::size_t client) const; + void ReloadSockets(); - std::array, 4>& GetPadQueue(); - const std::array, 4>& GetPadQueue() const; + Common::SPSCQueue& GetPadQueue(); + const Common::SPSCQueue& GetPadQueue() const; - DeviceStatus& GetPadState(std::size_t pad); - const DeviceStatus& GetPadState(std::size_t pad) const; + DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad); + const DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad) const; private: struct ClientData { + std::string host{"127.0.0.1"}; + u16 port{26760}; + std::size_t pad_index{}; std::unique_ptr socket; DeviceStatus status; std::thread thread; - u64 packet_sequence = 0; - u8 active = 0; + u64 packet_sequence{}; + s8 active{-1}; // Realtime values // motion is initalized with PID values for drift correction on joycons InputCommon::MotionInput motion{0.3f, 0.005f, 0.0f}; - std::chrono::time_point last_motion_update; + std::chrono::time_point last_motion_update; }; // For shutting down, clear all data, join all threads, release usb void Reset(); + // Translates configuration to client number + std::size_t GetClientNumber(std::string_view host, u16 port, std::size_t pad) const; + void OnVersion(Response::Version); void OnPortInfo(Response::PortInfo); - void OnPadData(Response::PadData); + void OnPadData(Response::PadData, std::size_t client); void StartCommunication(std::size_t client, const std::string& host, u16 port, std::size_t pad_index, u32 client_id); void UpdateYuzuSettings(std::size_t client, const Common::Vec3& acc, @@ -120,8 +126,10 @@ private: bool configuring = false; - std::array clients; - std::array, 4> pad_queue; + // Allocate clients for 8 udp servers + const std::size_t max_udp_clients = 32; + std::array clients; + Common::SPSCQueue pad_queue; }; /// An async job allowing configuration of the touchpad calibration. diff --git a/src/input_common/udp/udp.cpp b/src/input_common/udp/udp.cpp index 71a76a7aa..8686a059c 100644 --- a/src/input_common/udp/udp.cpp +++ b/src/input_common/udp/udp.cpp @@ -13,17 +13,17 @@ namespace InputCommon { class UDPMotion final : public Input::MotionDevice { public: - explicit UDPMotion(std::string ip_, int port_, u32 pad_, CemuhookUDP::Client* client_) + explicit UDPMotion(std::string ip_, u16 port_, u16 pad_, CemuhookUDP::Client* client_) : ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {} Input::MotionStatus GetStatus() const override { - return client->GetPadState(pad).motion_status; + return client->GetPadState(ip, port, pad).motion_status; } private: const std::string ip; - const int port; - const u32 pad; + const u16 port; + const u16 pad; CemuhookUDP::Client* client; mutable std::mutex mutex; }; @@ -39,8 +39,8 @@ UDPMotionFactory::UDPMotionFactory(std::shared_ptr client_) */ std::unique_ptr UDPMotionFactory::Create(const Common::ParamPackage& params) { auto ip = params.Get("ip", "127.0.0.1"); - const auto port = params.Get("port", 26760); - const auto pad = static_cast(params.Get("pad_index", 0)); + const auto port = static_cast(params.Get("port", 26760)); + const auto pad = static_cast(params.Get("pad_index", 0)); return std::make_unique(std::move(ip), port, pad, client.get()); } @@ -59,35 +59,33 @@ Common::ParamPackage UDPMotionFactory::GetNextInput() { Common::ParamPackage params; CemuhookUDP::UDPPadStatus pad; auto& queue = client->GetPadQueue(); - for (std::size_t pad_number = 0; pad_number < queue.size(); ++pad_number) { - while (queue[pad_number].Pop(pad)) { - if (pad.motion == CemuhookUDP::PadMotion::Undefined || std::abs(pad.motion_value) < 1) { - continue; - } - params.Set("engine", "cemuhookudp"); - params.Set("ip", "127.0.0.1"); - params.Set("port", 26760); - params.Set("pad_index", static_cast(pad_number)); - params.Set("motion", static_cast(pad.motion)); - return params; + while (queue.Pop(pad)) { + if (pad.motion == CemuhookUDP::PadMotion::Undefined || std::abs(pad.motion_value) < 1) { + continue; } + params.Set("engine", "cemuhookudp"); + params.Set("ip", pad.host); + params.Set("port", static_cast(pad.port)); + params.Set("pad_index", static_cast(pad.pad_index)); + params.Set("motion", static_cast(pad.motion)); + return params; } return params; } class UDPTouch final : public Input::TouchDevice { public: - explicit UDPTouch(std::string ip_, int port_, u32 pad_, CemuhookUDP::Client* client_) + explicit UDPTouch(std::string ip_, u16 port_, u16 pad_, CemuhookUDP::Client* client_) : ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {} std::tuple GetStatus() const override { - return client->GetPadState(pad).touch_status; + return client->GetPadState(ip, port, pad).touch_status; } private: const std::string ip; - const int port; - const u32 pad; + const u16 port; + const u16 pad; CemuhookUDP::Client* client; mutable std::mutex mutex; }; @@ -103,8 +101,8 @@ UDPTouchFactory::UDPTouchFactory(std::shared_ptr client_) */ std::unique_ptr UDPTouchFactory::Create(const Common::ParamPackage& params) { auto ip = params.Get("ip", "127.0.0.1"); - const auto port = params.Get("port", 26760); - const auto pad = static_cast(params.Get("pad_index", 0)); + const auto port = static_cast(params.Get("port", 26760)); + const auto pad = static_cast(params.Get("pad_index", 0)); return std::make_unique(std::move(ip), port, pad, client.get()); } @@ -123,18 +121,16 @@ Common::ParamPackage UDPTouchFactory::GetNextInput() { Common::ParamPackage params; CemuhookUDP::UDPPadStatus pad; auto& queue = client->GetPadQueue(); - for (std::size_t pad_number = 0; pad_number < queue.size(); ++pad_number) { - while (queue[pad_number].Pop(pad)) { - if (pad.touch == CemuhookUDP::PadTouch::Undefined) { - continue; - } - params.Set("engine", "cemuhookudp"); - params.Set("ip", "127.0.0.1"); - params.Set("port", 26760); - params.Set("pad_index", static_cast(pad_number)); - params.Set("touch", static_cast(pad.touch)); - return params; + while (queue.Pop(pad)) { + if (pad.touch == CemuhookUDP::PadTouch::Undefined) { + continue; } + params.Set("engine", "cemuhookudp"); + params.Set("ip", pad.host); + params.Set("port", static_cast(pad.port)); + params.Set("pad_index", static_cast(pad.pad_index)); + params.Set("touch", static_cast(pad.touch)); + return params; } return params; } diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 3c423a271..1f7d1fcf7 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -568,16 +568,11 @@ void Config::ReadMotionTouchValues() { ReadSetting(QStringLiteral("touch_from_button_map"), 0).toInt(); Settings::values.touch_from_button_map_index = std::clamp(Settings::values.touch_from_button_map_index, 0, num_touch_from_button_maps - 1); - Settings::values.udp_input_address = - ReadSetting(QStringLiteral("udp_input_address"), - QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR)) + Settings::values.udp_input_servers = + ReadSetting(QStringLiteral("udp_input_servers"), + QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_SRV)) .toString() .toStdString(); - Settings::values.udp_input_port = static_cast( - ReadSetting(QStringLiteral("udp_input_port"), InputCommon::CemuhookUDP::DEFAULT_PORT) - .toInt()); - Settings::values.udp_pad_index = - static_cast(ReadSetting(QStringLiteral("udp_pad_index"), 0).toUInt()); } void Config::ReadCoreValues() { @@ -1108,12 +1103,9 @@ void Config::SaveMotionTouchValues() { false); WriteSetting(QStringLiteral("touch_from_button_map"), Settings::values.touch_from_button_map_index, 0); - WriteSetting(QStringLiteral("udp_input_address"), - QString::fromStdString(Settings::values.udp_input_address), - QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR)); - WriteSetting(QStringLiteral("udp_input_port"), Settings::values.udp_input_port, - InputCommon::CemuhookUDP::DEFAULT_PORT); - WriteSetting(QStringLiteral("udp_pad_index"), Settings::values.udp_pad_index, 0); + WriteSetting(QStringLiteral("udp_input_servers"), + QString::fromStdString(Settings::values.udp_input_servers), + QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_SRV)); qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps")); for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) { diff --git a/src/yuzu/configuration/configure_motion_touch.cpp b/src/yuzu/configuration/configure_motion_touch.cpp index 170574d9b..2afac591a 100644 --- a/src/yuzu/configuration/configure_motion_touch.cpp +++ b/src/yuzu/configuration/configure_motion_touch.cpp @@ -3,10 +3,12 @@ // Refer to the license.txt file included. #include +#include #include #include #include #include +#include #include #include "common/logging/log.h" #include "core/settings.h" @@ -74,11 +76,6 @@ void CalibrationConfigurationDialog::UpdateButtonText(const QString& text) { cancel_button->setText(text); } -constexpr std::array, 2> MotionProviders = {{ - {"motion_emu", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "Mouse (Right Click)")}, - {"cemuhookudp", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "CemuhookUDP")}, -}}; - constexpr std::array, 2> TouchProviders = {{ {"emu_window", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "Emulator Window")}, {"cemuhookudp", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "CemuhookUDP")}, @@ -89,9 +86,6 @@ ConfigureMotionTouch::ConfigureMotionTouch(QWidget* parent, : QDialog(parent), input_subsystem{input_subsystem_}, ui(std::make_unique()) { ui->setupUi(this); - for (const auto& [provider, name] : MotionProviders) { - ui->motion_provider->addItem(tr(name), QString::fromUtf8(provider)); - } for (const auto& [provider, name] : TouchProviders) { ui->touch_provider->addItem(tr(name), QString::fromUtf8(provider)); } @@ -116,8 +110,6 @@ void ConfigureMotionTouch::SetConfiguration() { const std::string motion_engine = motion_param.Get("engine", "motion_emu"); const std::string touch_engine = touch_param.Get("engine", "emu_window"); - ui->motion_provider->setCurrentIndex( - ui->motion_provider->findData(QString::fromStdString(motion_engine))); ui->touch_provider->setCurrentIndex( ui->touch_provider->findData(QString::fromStdString(touch_engine))); ui->touch_from_button_checkbox->setChecked(Settings::values.use_touch_from_button); @@ -133,23 +125,30 @@ void ConfigureMotionTouch::SetConfiguration() { max_x = touch_param.Get("max_x", 1800); max_y = touch_param.Get("max_y", 850); - ui->udp_server->setText(QString::fromStdString(Settings::values.udp_input_address)); - ui->udp_port->setText(QString::number(Settings::values.udp_input_port)); - ui->udp_pad_index->setCurrentIndex(Settings::values.udp_pad_index); + ui->udp_server->setText(QString::fromStdString("127.0.0.1")); + ui->udp_port->setText(QString::number(26760)); + + udp_server_list_model = new QStringListModel(this); + udp_server_list_model->setStringList({}); + ui->udp_server_list->setModel(udp_server_list_model); + + std::stringstream ss(Settings::values.udp_input_servers); + std::string token; + + while (std::getline(ss, token, ',')) { + const int row = udp_server_list_model->rowCount(); + udp_server_list_model->insertRows(row, 1); + const QModelIndex index = udp_server_list_model->index(row); + udp_server_list_model->setData(index, QString::fromStdString(token)); + } } void ConfigureMotionTouch::UpdateUiDisplay() { - const QString motion_engine = ui->motion_provider->currentData().toString(); const QString touch_engine = ui->touch_provider->currentData().toString(); const QString cemuhook_udp = QStringLiteral("cemuhookudp"); - if (motion_engine == QStringLiteral("motion_emu")) { - ui->motion_sensitivity_label->setVisible(true); - ui->motion_sensitivity->setVisible(true); - } else { - ui->motion_sensitivity_label->setVisible(false); - ui->motion_sensitivity->setVisible(false); - } + ui->motion_sensitivity_label->setVisible(true); + ui->motion_sensitivity->setVisible(true); if (touch_engine == cemuhook_udp) { ui->touch_calibration->setVisible(true); @@ -163,19 +162,15 @@ void ConfigureMotionTouch::UpdateUiDisplay() { ui->touch_calibration_label->setVisible(false); } - if (motion_engine == cemuhook_udp || touch_engine == cemuhook_udp) { - ui->udp_config_group_box->setVisible(true); - } else { - ui->udp_config_group_box->setVisible(false); - } + ui->udp_config_group_box->setVisible(true); } void ConfigureMotionTouch::ConnectEvents() { - connect(ui->motion_provider, qOverload(&QComboBox::currentIndexChanged), this, - [this](int index) { UpdateUiDisplay(); }); connect(ui->touch_provider, qOverload(&QComboBox::currentIndexChanged), this, [this](int index) { UpdateUiDisplay(); }); connect(ui->udp_test, &QPushButton::clicked, this, &ConfigureMotionTouch::OnCemuhookUDPTest); + connect(ui->udp_add, &QPushButton::clicked, this, &ConfigureMotionTouch::OnUDPAddServer); + connect(ui->udp_remove, &QPushButton::clicked, this, &ConfigureMotionTouch::OnUDPDeleteServer); connect(ui->touch_calibration_config, &QPushButton::clicked, this, &ConfigureMotionTouch::OnConfigureTouchCalibration); connect(ui->touch_from_button_config_btn, &QPushButton::clicked, this, @@ -187,13 +182,58 @@ void ConfigureMotionTouch::ConnectEvents() { }); } +void ConfigureMotionTouch::OnUDPAddServer() { + QRegExp re(tr("^(?:(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\.){3}(?:25[0-5]|2[0-4][0-9]|[01]?[" + "0-9][0-9]?)$")); // a valid ip address + bool ok; + QString port_text = ui->udp_port->text(); + QString server_text = ui->udp_server->text(); + const QString server_string = tr("%1:%2").arg(server_text, port_text); + int port_number = port_text.toInt(&ok, 10); + int row = udp_server_list_model->rowCount(); + + if (!ok) { + QMessageBox::warning(this, tr("yuzu"), tr("Port number has invalid characters")); + return; + } + if (port_number < 0 || port_number > 65353) { + QMessageBox::warning(this, tr("yuzu"), tr("Port has to be in range 0 and 65353")); + return; + } + if (!re.exactMatch(server_text)) { + QMessageBox::warning(this, tr("yuzu"), tr("IP address is not valid")); + return; + } + // Search for duplicates + for (const auto& item : udp_server_list_model->stringList()) { + if (item == server_string) { + QMessageBox::warning(this, tr("yuzu"), tr("This UDP server already exists")); + return; + } + } + // Limit server count to 8 + if (row == 8) { + QMessageBox::warning(this, tr("yuzu"), tr("Unable to add more than 8 servers")); + return; + } + + udp_server_list_model->insertRows(row, 1); + QModelIndex index = udp_server_list_model->index(row); + udp_server_list_model->setData(index, server_string); + ui->udp_server_list->setCurrentIndex(index); +} + +void ConfigureMotionTouch::OnUDPDeleteServer() { + udp_server_list_model->removeRows(ui->udp_server_list->currentIndex().row(), 1); +} + void ConfigureMotionTouch::OnCemuhookUDPTest() { ui->udp_test->setEnabled(false); ui->udp_test->setText(tr("Testing")); udp_test_in_progress = true; InputCommon::CemuhookUDP::TestCommunication( - ui->udp_server->text().toStdString(), static_cast(ui->udp_port->text().toInt()), - static_cast(ui->udp_pad_index->currentIndex()), 24872, + ui->udp_server->text().toStdString(), static_cast(ui->udp_port->text().toInt()), 0, + 24872, [this] { LOG_INFO(Frontend, "UDP input test success"); QMetaObject::invokeMethod(this, "ShowUDPTestResult", Q_ARG(bool, true)); @@ -207,9 +247,9 @@ void ConfigureMotionTouch::OnCemuhookUDPTest() { void ConfigureMotionTouch::OnConfigureTouchCalibration() { ui->touch_calibration_config->setEnabled(false); ui->touch_calibration_config->setText(tr("Configuring")); - CalibrationConfigurationDialog dialog( - this, ui->udp_server->text().toStdString(), static_cast(ui->udp_port->text().toUInt()), - static_cast(ui->udp_pad_index->currentIndex()), 24872); + CalibrationConfigurationDialog dialog(this, ui->udp_server->text().toStdString(), + static_cast(ui->udp_port->text().toUInt()), 0, + 24872); dialog.exec(); if (dialog.completed) { min_x = dialog.min_x; @@ -269,7 +309,7 @@ void ConfigureMotionTouch::OnConfigureTouchFromButton() { bool ConfigureMotionTouch::CanCloseDialog() { if (udp_test_in_progress) { - QMessageBox::warning(this, tr("Citra"), + QMessageBox::warning(this, tr("yuzu"), tr("UDP Test or calibration configuration is in progress.
Please " "wait for them to finish.")); return false; @@ -282,17 +322,11 @@ void ConfigureMotionTouch::ApplyConfiguration() { return; } - std::string motion_engine = ui->motion_provider->currentData().toString().toStdString(); std::string touch_engine = ui->touch_provider->currentData().toString().toStdString(); - Common::ParamPackage motion_param{}, touch_param{}; - motion_param.Set("engine", std::move(motion_engine)); + Common::ParamPackage touch_param{}; touch_param.Set("engine", std::move(touch_engine)); - if (motion_engine == "motion_emu") { - motion_param.Set("sensitivity", static_cast(ui->motion_sensitivity->value())); - } - if (touch_engine == "cemuhookudp") { touch_param.Set("min_x", min_x); touch_param.Set("min_y", min_y); @@ -300,15 +334,25 @@ void ConfigureMotionTouch::ApplyConfiguration() { touch_param.Set("max_y", max_y); } - Settings::values.motion_device = motion_param.Serialize(); Settings::values.touch_device = touch_param.Serialize(); Settings::values.use_touch_from_button = ui->touch_from_button_checkbox->isChecked(); Settings::values.touch_from_button_map_index = ui->touch_from_button_map->currentIndex(); Settings::values.touch_from_button_maps = touch_from_button_maps; - Settings::values.udp_input_address = ui->udp_server->text().toStdString(); - Settings::values.udp_input_port = static_cast(ui->udp_port->text().toInt()); - Settings::values.udp_pad_index = static_cast(ui->udp_pad_index->currentIndex()); + Settings::values.udp_input_servers = GetUDPServerString(); input_subsystem->ReloadInputDevices(); accept(); } + +std::string ConfigureMotionTouch::GetUDPServerString() const { + QString input_servers; + + for (const auto& item : udp_server_list_model->stringList()) { + input_servers += item; + input_servers += QLatin1Char{','}; + } + + // Remove last comma + input_servers.chop(1); + return input_servers.toStdString(); +} diff --git a/src/yuzu/configuration/configure_motion_touch.h b/src/yuzu/configuration/configure_motion_touch.h index 3d4b5d659..15d61e8ba 100644 --- a/src/yuzu/configuration/configure_motion_touch.h +++ b/src/yuzu/configuration/configure_motion_touch.h @@ -10,6 +10,7 @@ class QLabel; class QPushButton; +class QStringListModel; class QVBoxLayout; namespace InputCommon { @@ -62,6 +63,8 @@ public slots: void ApplyConfiguration(); private slots: + void OnUDPAddServer(); + void OnUDPDeleteServer(); void OnCemuhookUDPTest(); void OnConfigureTouchCalibration(); void OnConfigureTouchFromButton(); @@ -73,10 +76,12 @@ private: void UpdateUiDisplay(); void ConnectEvents(); bool CanCloseDialog(); + std::string GetUDPServerString() const; InputCommon::InputSubsystem* input_subsystem; std::unique_ptr ui; + QStringListModel* udp_server_list_model; // Coordinate system of the CemuhookUDP touch provider int min_x{}; diff --git a/src/yuzu/configuration/configure_motion_touch.ui b/src/yuzu/configuration/configure_motion_touch.ui index 5b78c5a4b..ebca835ac 100644 --- a/src/yuzu/configuration/configure_motion_touch.ui +++ b/src/yuzu/configuration/configure_motion_touch.ui @@ -2,38 +2,27 @@ ConfigureMotionTouch - - Configure Motion / Touch - 0 0 500 - 450 + 482 + + Configure Motion / Touch + + + + - Motion + Mouse Motion - - - - - - Motion Provider: - - - - - - - - @@ -180,103 +169,171 @@ - + - - - Server: - - + - - - - 0 - 0 - + + + 0 - - - - - - - - - - Port: + + 0 - - - - - - - 0 - 0 - + + 0 - - - - - - - - - - Pad: + + 0 - - - - - - Pad 1 - + + + 3 + + + 3 + + + 0 + + + + + Server: + + + + + + + + 0 + 0 + + + + + - - Pad 2 - + + + 3 + + + 0 + + + + + Port: + + + + + + + + 0 + 0 + + + + + - - Pad 3 - + + + 3 + + + 0 + + + + + Learn More + + + + + + + + 0 + 0 + + + + Test + + + + + + + + 0 + 0 + + + + Add Server + + + + - - Pad 4 - + + + Qt::Vertical + + + + 20 + 40 + + + - - - - - - - - - - Learn More - - - - - - - - 0 - 0 - - - - Test - - + + + + 0 + + + + + + 0 + 0 + + + + Remove Server + + + + + + + Qt::Horizontal + + + + 40 + 20 + + + + + + +
@@ -312,6 +369,16 @@ accepted() ConfigureMotionTouch ApplyConfiguration() + + + 20 + 20 + + + 20 + 20 + + diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index e1adbbf2b..34c9673bc 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -306,10 +306,8 @@ void Config::ReadValues() { sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_x", 15); Settings::values.touchscreen.diameter_y = sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_y", 15); - Settings::values.udp_input_address = - sdl2_config->Get("Controls", "udp_input_address", InputCommon::CemuhookUDP::DEFAULT_ADDR); - Settings::values.udp_input_port = static_cast(sdl2_config->GetInteger( - "Controls", "udp_input_port", InputCommon::CemuhookUDP::DEFAULT_PORT)); + Settings::values.udp_input_servers = + sdl2_config->Get("Controls", "udp_input_address", InputCommon::CemuhookUDP::DEFAULT_SRV); std::transform(keyboard_keys.begin(), keyboard_keys.end(), Settings::values.keyboard_keys.begin(), InputCommon::GenerateKeyboardParam); -- cgit v1.2.3 From e46f0e084c73420f8c76c514079952ca0acf1ebe Mon Sep 17 00:00:00 2001 From: german Date: Tue, 17 Nov 2020 22:55:09 -0600 Subject: Implement full mouse support --- src/core/frontend/input.h | 9 +- src/input_common/CMakeLists.txt | 6 +- src/input_common/main.cpp | 73 +++++- src/input_common/main.h | 41 +++- src/input_common/motion_emu.cpp | 179 --------------- src/input_common/motion_emu.h | 46 ---- src/input_common/mouse/mouse_input.cpp | 125 +++++++++++ src/input_common/mouse/mouse_input.h | 99 ++++++++ src/input_common/mouse/mouse_poller.cpp | 261 ++++++++++++++++++++++ src/input_common/mouse/mouse_poller.h | 109 +++++++++ src/yuzu/bootmanager.cpp | 26 +-- src/yuzu/configuration/configure_input_player.cpp | 87 +++++++- src/yuzu_cmd/emu_window/emu_window_sdl2.cpp | 8 +- src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp | 1 - 14 files changed, 793 insertions(+), 277 deletions(-) delete mode 100644 src/input_common/motion_emu.cpp delete mode 100644 src/input_common/motion_emu.h create mode 100644 src/input_common/mouse/mouse_input.cpp create mode 100644 src/input_common/mouse/mouse_input.h create mode 100644 src/input_common/mouse/mouse_poller.cpp create mode 100644 src/input_common/mouse/mouse_poller.h (limited to 'src/yuzu_cmd') diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h index 25ac5af46..93251e3aa 100644 --- a/src/core/frontend/input.h +++ b/src/core/frontend/input.h @@ -161,10 +161,15 @@ using MotionStatus = std::tuple, Common::Vec3, Common using MotionDevice = InputDevice; /** - * A touch device is an input device that returns a tuple of two floats and a bool. The floats are + * A touch status is an object that returns a tuple of two floats and a bool. The floats are * x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is pressed. */ -using TouchDevice = InputDevice>; +using TouchStatus = std::tuple; + +/** + * A touch device is an input device that returns a touch status object + */ +using TouchDevice = InputDevice; /** * A mouse device is an input device that returns a tuple of two floats and four ints. diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt index 7b39a38c1..1619e5e4e 100644 --- a/src/input_common/CMakeLists.txt +++ b/src/input_common/CMakeLists.txt @@ -5,8 +5,6 @@ add_library(input_common STATIC keyboard.h main.cpp main.h - motion_emu.cpp - motion_emu.h motion_from_button.cpp motion_from_button.h motion_input.cpp @@ -19,6 +17,10 @@ add_library(input_common STATIC gcadapter/gc_adapter.h gcadapter/gc_poller.cpp gcadapter/gc_poller.h + mouse/mouse_input.cpp + mouse/mouse_input.h + mouse/mouse_poller.cpp + mouse/mouse_poller.h sdl/sdl.cpp sdl/sdl.h udp/client.cpp diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index e59ad4ff5..880ea73b8 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -10,8 +10,9 @@ #include "input_common/gcadapter/gc_poller.h" #include "input_common/keyboard.h" #include "input_common/main.h" -#include "input_common/motion_emu.h" #include "input_common/motion_from_button.h" +#include "input_common/mouse/mouse_input.h" +#include "input_common/mouse/mouse_poller.h" #include "input_common/touch_from_button.h" #include "input_common/udp/client.h" #include "input_common/udp/udp.h" @@ -37,8 +38,6 @@ struct InputSubsystem::Impl { std::make_shared()); Input::RegisterFactory("keyboard", std::make_shared()); - motion_emu = std::make_shared(); - Input::RegisterFactory("motion_emu", motion_emu); Input::RegisterFactory("touch_from_button", std::make_shared()); @@ -51,6 +50,16 @@ struct InputSubsystem::Impl { Input::RegisterFactory("cemuhookudp", udpmotion); udptouch = std::make_shared(udp); Input::RegisterFactory("cemuhookudp", udptouch); + + mouse = std::make_shared(); + mousebuttons = std::make_shared(mouse); + Input::RegisterFactory("mouse", mousebuttons); + mouseanalog = std::make_shared(mouse); + Input::RegisterFactory("mouse", mouseanalog); + mousemotion = std::make_shared(mouse); + Input::RegisterFactory("mouse", mousemotion); + mousetouch = std::make_shared(mouse); + Input::RegisterFactory("mouse", mousetouch); } void Shutdown() { @@ -58,8 +67,6 @@ struct InputSubsystem::Impl { Input::UnregisterFactory("keyboard"); keyboard.reset(); Input::UnregisterFactory("analog_from_button"); - Input::UnregisterFactory("motion_emu"); - motion_emu.reset(); Input::UnregisterFactory("touch_from_button"); #ifdef HAVE_SDL2 sdl.reset(); @@ -77,6 +84,16 @@ struct InputSubsystem::Impl { udpmotion.reset(); udptouch.reset(); + + Input::UnregisterFactory("mouse"); + Input::UnregisterFactory("mouse"); + Input::UnregisterFactory("mouse"); + Input::UnregisterFactory("mouse"); + + mousebuttons.reset(); + mouseanalog.reset(); + mousemotion.reset(); + mousetouch.reset(); } [[nodiscard]] std::vector GetInputDevices() const { @@ -140,7 +157,6 @@ struct InputSubsystem::Impl { } std::shared_ptr keyboard; - std::shared_ptr motion_emu; #ifdef HAVE_SDL2 std::unique_ptr sdl; #endif @@ -149,8 +165,13 @@ struct InputSubsystem::Impl { std::shared_ptr gcvibration; std::shared_ptr udpmotion; std::shared_ptr udptouch; + std::shared_ptr mousebuttons; + std::shared_ptr mouseanalog; + std::shared_ptr mousemotion; + std::shared_ptr mousetouch; std::shared_ptr udp; std::shared_ptr gcadapter; + std::shared_ptr mouse; }; InputSubsystem::InputSubsystem() : impl{std::make_unique()} {} @@ -173,12 +194,12 @@ const Keyboard* InputSubsystem::GetKeyboard() const { return impl->keyboard.get(); } -MotionEmu* InputSubsystem::GetMotionEmu() { - return impl->motion_emu.get(); +MouseInput::Mouse* InputSubsystem::GetMouse() { + return impl->mouse.get(); } -const MotionEmu* InputSubsystem::GetMotionEmu() const { - return impl->motion_emu.get(); +const MouseInput::Mouse* InputSubsystem::GetMouse() const { + return impl->mouse.get(); } std::vector InputSubsystem::GetInputDevices() const { @@ -229,6 +250,38 @@ const UDPTouchFactory* InputSubsystem::GetUDPTouch() const { return impl->udptouch.get(); } +MouseButtonFactory* InputSubsystem::GetMouseButtons() { + return impl->mousebuttons.get(); +} + +const MouseButtonFactory* InputSubsystem::GetMouseButtons() const { + return impl->mousebuttons.get(); +} + +MouseAnalogFactory* InputSubsystem::GetMouseAnalogs() { + return impl->mouseanalog.get(); +} + +const MouseAnalogFactory* InputSubsystem::GetMouseAnalogs() const { + return impl->mouseanalog.get(); +} + +MouseMotionFactory* InputSubsystem::GetMouseMotions() { + return impl->mousemotion.get(); +} + +const MouseMotionFactory* InputSubsystem::GetMouseMotions() const { + return impl->mousemotion.get(); +} + +MouseTouchFactory* InputSubsystem::GetMouseTouch() { + return impl->mousetouch.get(); +} + +const MouseTouchFactory* InputSubsystem::GetMouseTouch() const { + return impl->mousetouch.get(); +} + void InputSubsystem::ReloadInputDevices() { if (!impl->udp) { return; diff --git a/src/input_common/main.h b/src/input_common/main.h index dded3f1ef..5d6f26385 100644 --- a/src/input_common/main.h +++ b/src/input_common/main.h @@ -25,6 +25,10 @@ namespace Settings::NativeMotion { enum Values : int; } +namespace MouseInput { +class Mouse; +} + namespace InputCommon { namespace Polling { @@ -56,8 +60,11 @@ class GCAnalogFactory; class GCButtonFactory; class UDPMotionFactory; class UDPTouchFactory; +class MouseButtonFactory; +class MouseAnalogFactory; +class MouseMotionFactory; +class MouseTouchFactory; class Keyboard; -class MotionEmu; /** * Given a ParamPackage for a Device returned from `GetInputDevices`, attempt to get the default @@ -90,11 +97,11 @@ public: /// Retrieves the underlying keyboard device. [[nodiscard]] const Keyboard* GetKeyboard() const; - /// Retrieves the underlying motion emulation factory. - [[nodiscard]] MotionEmu* GetMotionEmu(); + /// Retrieves the underlying mouse device. + [[nodiscard]] MouseInput::Mouse* GetMouse(); - /// Retrieves the underlying motion emulation factory. - [[nodiscard]] const MotionEmu* GetMotionEmu() const; + /// Retrieves the underlying mouse device. + [[nodiscard]] const MouseInput::Mouse* GetMouse() const; /** * Returns all available input devices that this Factory can create a new device with. @@ -137,6 +144,30 @@ public: /// Retrieves the underlying udp touch handler. [[nodiscard]] const UDPTouchFactory* GetUDPTouch() const; + /// Retrieves the underlying GameCube button handler. + [[nodiscard]] MouseButtonFactory* GetMouseButtons(); + + /// Retrieves the underlying GameCube button handler. + [[nodiscard]] const MouseButtonFactory* GetMouseButtons() const; + + /// Retrieves the underlying udp touch handler. + [[nodiscard]] MouseAnalogFactory* GetMouseAnalogs(); + + /// Retrieves the underlying udp touch handler. + [[nodiscard]] const MouseAnalogFactory* GetMouseAnalogs() const; + + /// Retrieves the underlying udp motion handler. + [[nodiscard]] MouseMotionFactory* GetMouseMotions(); + + /// Retrieves the underlying udp motion handler. + [[nodiscard]] const MouseMotionFactory* GetMouseMotions() const; + + /// Retrieves the underlying udp touch handler. + [[nodiscard]] MouseTouchFactory* GetMouseTouch(); + + /// Retrieves the underlying udp touch handler. + [[nodiscard]] const MouseTouchFactory* GetMouseTouch() const; + /// Reloads the input devices void ReloadInputDevices(); diff --git a/src/input_common/motion_emu.cpp b/src/input_common/motion_emu.cpp deleted file mode 100644 index d4da5596b..000000000 --- a/src/input_common/motion_emu.cpp +++ /dev/null @@ -1,179 +0,0 @@ -// Copyright 2017 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include -#include -#include -#include "common/math_util.h" -#include "common/quaternion.h" -#include "common/thread.h" -#include "common/vector_math.h" -#include "input_common/motion_emu.h" - -namespace InputCommon { - -// Implementation class of the motion emulation device -class MotionEmuDevice { -public: - explicit MotionEmuDevice(int update_millisecond_, float sensitivity_) - : update_millisecond(update_millisecond_), - update_duration(std::chrono::duration_cast( - std::chrono::milliseconds(update_millisecond))), - sensitivity(sensitivity_), motion_emu_thread(&MotionEmuDevice::MotionEmuThread, this) {} - - ~MotionEmuDevice() { - if (motion_emu_thread.joinable()) { - shutdown_event.Set(); - motion_emu_thread.join(); - } - } - - void BeginTilt(int x, int y) { - mouse_origin = Common::MakeVec(x, y); - is_tilting = true; - } - - void Tilt(int x, int y) { - if (!is_tilting) { - return; - } - - std::lock_guard guard{tilt_mutex}; - const auto mouse_move = Common::MakeVec(x, y) - mouse_origin; - if (mouse_move.x == 0 && mouse_move.y == 0) { - tilt_angle = 0; - } else { - tilt_direction = mouse_move.Cast(); - tilt_angle = - std::clamp(tilt_direction.Normalize() * sensitivity, 0.0f, Common::PI * 0.5f); - } - } - - void EndTilt() { - std::lock_guard guard{tilt_mutex}; - tilt_angle = 0; - is_tilting = false; - } - - Input::MotionStatus GetStatus() { - std::lock_guard guard{status_mutex}; - return status; - } - -private: - const int update_millisecond; - const std::chrono::steady_clock::duration update_duration; - const float sensitivity; - - Common::Vec2 mouse_origin; - - std::mutex tilt_mutex; - Common::Vec2 tilt_direction; - float tilt_angle = 0; - - bool is_tilting = false; - - Common::Event shutdown_event; - - Input::MotionStatus status; - std::mutex status_mutex; - - // Note: always keep the thread declaration at the end so that other objects are initialized - // before this! - std::thread motion_emu_thread; - - void MotionEmuThread() { - auto update_time = std::chrono::steady_clock::now(); - Common::Quaternion q = Common::MakeQuaternion(Common::Vec3(), 0); - - while (!shutdown_event.WaitUntil(update_time)) { - update_time += update_duration; - const Common::Quaternion old_q = q; - - { - std::lock_guard guard{tilt_mutex}; - - // Find the quaternion describing current 3DS tilting - q = Common::MakeQuaternion( - Common::MakeVec(-tilt_direction.y, 0.0f, tilt_direction.x), tilt_angle); - } - - const auto inv_q = q.Inverse(); - - // Set the gravity vector in world space - auto gravity = Common::MakeVec(0.0f, -1.0f, 0.0f); - - // Find the angular rate vector in world space - auto angular_rate = ((q - old_q) * inv_q).xyz * 2; - angular_rate *= static_cast(1000 / update_millisecond) / Common::PI * 180.0f; - - // Transform the two vectors from world space to 3DS space - gravity = QuaternionRotate(inv_q, gravity); - angular_rate = QuaternionRotate(inv_q, angular_rate); - - // TODO: Calculate the correct rotation vector and orientation matrix - const auto matrix4x4 = q.ToMatrix(); - const auto rotation = Common::MakeVec(0.0f, 0.0f, 0.0f); - const std::array orientation{ - Common::Vec3f(matrix4x4[0], matrix4x4[1], -matrix4x4[2]), - Common::Vec3f(matrix4x4[4], matrix4x4[5], -matrix4x4[6]), - Common::Vec3f(-matrix4x4[8], -matrix4x4[9], matrix4x4[10]), - }; - - // Update the sensor state - { - std::lock_guard guard{status_mutex}; - status = std::make_tuple(gravity, angular_rate, rotation, orientation); - } - } - } -}; - -// Interface wrapper held by input receiver as a unique_ptr. It holds the implementation class as -// a shared_ptr, which is also observed by the factory class as a weak_ptr. In this way the factory -// can forward all the inputs to the implementation only when it is valid. -class MotionEmuDeviceWrapper : public Input::MotionDevice { -public: - explicit MotionEmuDeviceWrapper(int update_millisecond, float sensitivity) { - device = std::make_shared(update_millisecond, sensitivity); - } - - Input::MotionStatus GetStatus() const override { - return device->GetStatus(); - } - - std::shared_ptr device; -}; - -std::unique_ptr MotionEmu::Create(const Common::ParamPackage& params) { - const int update_period = params.Get("update_period", 100); - const float sensitivity = params.Get("sensitivity", 0.01f); - auto device_wrapper = std::make_unique(update_period, sensitivity); - // Previously created device is disconnected here. Having two motion devices for 3DS is not - // expected. - current_device = device_wrapper->device; - return device_wrapper; -} - -void MotionEmu::BeginTilt(int x, int y) { - if (auto ptr = current_device.lock()) { - ptr->BeginTilt(x, y); - } -} - -void MotionEmu::Tilt(int x, int y) { - if (auto ptr = current_device.lock()) { - ptr->Tilt(x, y); - } -} - -void MotionEmu::EndTilt() { - if (auto ptr = current_device.lock()) { - ptr->EndTilt(); - } -} - -} // namespace InputCommon diff --git a/src/input_common/motion_emu.h b/src/input_common/motion_emu.h deleted file mode 100644 index 7a7e22467..000000000 --- a/src/input_common/motion_emu.h +++ /dev/null @@ -1,46 +0,0 @@ -// Copyright 2017 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include "core/frontend/input.h" - -namespace InputCommon { - -class MotionEmuDevice; - -class MotionEmu : public Input::Factory { -public: - /** - * Creates a motion device emulated from mouse input - * @param params contains parameters for creating the device: - * - "update_period": update period in milliseconds - * - "sensitivity": the coefficient converting mouse movement to tilting angle - */ - std::unique_ptr Create(const Common::ParamPackage& params) override; - - /** - * Signals that a motion sensor tilt has begun. - * @param x the x-coordinate of the cursor - * @param y the y-coordinate of the cursor - */ - void BeginTilt(int x, int y); - - /** - * Signals that a motion sensor tilt is occurring. - * @param x the x-coordinate of the cursor - * @param y the y-coordinate of the cursor - */ - void Tilt(int x, int y); - - /** - * Signals that a motion sensor tilt has ended. - */ - void EndTilt(); - -private: - std::weak_ptr current_device; -}; - -} // namespace InputCommon diff --git a/src/input_common/mouse/mouse_input.cpp b/src/input_common/mouse/mouse_input.cpp new file mode 100644 index 000000000..3f4264caa --- /dev/null +++ b/src/input_common/mouse/mouse_input.cpp @@ -0,0 +1,125 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2+ +// Refer to the license.txt file included. + +#include "common/logging/log.h" +#include "common/math_util.h" +#include "common/param_package.h" +#include "input_common/mouse/mouse_input.h" + +namespace MouseInput { + +Mouse::Mouse() { + update_thread = std::thread(&Mouse::UpdateThread, this); +} + +Mouse::~Mouse() { + update_thread_running = false; + if (update_thread.joinable()) { + update_thread.join(); + } +} + +void Mouse::UpdateThread() { + constexpr int update_time = 10; + while (update_thread_running) { + for (MouseInfo& info : mouse_info) { + Common::Vec3f angular_direction = {-info.tilt_direction.y, 0.0f, + -info.tilt_direction.x}; + + info.motion.SetGyroscope(angular_direction * info.tilt_speed); + info.motion.UpdateRotation(update_time * 1000); + info.motion.UpdateOrientation(update_time * 1000); + info.tilt_speed = 0; + info.data.motion = info.motion.GetMotion(); + } + if (configuring) { + UpdateYuzuSettings(); + } + std::this_thread::sleep_for(std::chrono::milliseconds(update_time)); + } +} + +void Mouse::UpdateYuzuSettings() { + MouseStatus pad_status{}; + if (buttons != 0) { + pad_status.button = last_button; + mouse_queue.Push(pad_status); + } +} + +void Mouse::PressButton(int x, int y, int button_) { + if (button_ >= static_cast(mouse_info.size())) { + return; + } + + int button = 1 << button_; + buttons |= static_cast(button); + last_button = static_cast(button_); + + mouse_info[button_].mouse_origin = Common::MakeVec(x, y); + mouse_info[button_].last_mouse_position = Common::MakeVec(x, y); + mouse_info[button_].data.pressed = true; +} + +void Mouse::MouseMove(int x, int y) { + for (MouseInfo& info : mouse_info) { + if (info.data.pressed) { + auto mouse_move = Common::MakeVec(x, y) - info.mouse_origin; + auto mouse_change = Common::MakeVec(x, y) - info.last_mouse_position; + info.last_mouse_position = Common::MakeVec(x, y); + info.data.axis = {mouse_move.x, -mouse_move.y}; + + if (mouse_change.x == 0 && mouse_change.y == 0) { + info.tilt_speed = 0; + } else { + info.tilt_direction = mouse_change.Cast(); + info.tilt_speed = info.tilt_direction.Normalize() * info.sensitivity; + } + } + } +} + +void Mouse::ReleaseButton(int button_) { + if (button_ >= static_cast(mouse_info.size())) { + return; + } + + int button = 1 << button_; + buttons &= static_cast(0xFF - button); + + mouse_info[button_].tilt_speed = 0; + mouse_info[button_].data.pressed = false; + mouse_info[button_].data.axis = {0, 0}; +} + +void Mouse::BeginConfiguration() { + buttons = 0; + last_button = MouseButton::Undefined; + mouse_queue.Clear(); + configuring = true; +} + +void Mouse::EndConfiguration() { + buttons = 0; + last_button = MouseButton::Undefined; + mouse_queue.Clear(); + configuring = false; +} + +Common::SPSCQueue& Mouse::GetMouseQueue() { + return mouse_queue; +} + +const Common::SPSCQueue& Mouse::GetMouseQueue() const { + return mouse_queue; +} + +MouseData& Mouse::GetMouseState(std::size_t button) { + return mouse_info[button].data; +} + +const MouseData& Mouse::GetMouseState(std::size_t button) const { + return mouse_info[button].data; +} +} // namespace MouseInput diff --git a/src/input_common/mouse/mouse_input.h b/src/input_common/mouse/mouse_input.h new file mode 100644 index 000000000..761663334 --- /dev/null +++ b/src/input_common/mouse/mouse_input.h @@ -0,0 +1,99 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include +#include +#include +#include "common/common_types.h" +#include "common/threadsafe_queue.h" +#include "core/frontend/input.h" +#include "input_common/main.h" +#include "input_common/motion_input.h" + +namespace MouseInput { + +enum class MouseButton { + Left, + Wheel, + Right, + Foward, + Backward, + Undefined, +}; + +struct MouseStatus { + MouseButton button{MouseButton::Undefined}; +}; + +struct MouseData { + bool pressed{}; + std::array axis{}; + Input::MotionStatus motion{}; + Input::TouchStatus touch{}; +}; + +class Mouse { +public: + Mouse(); + ~Mouse(); + + /// Used for polling + void BeginConfiguration(); + void EndConfiguration(); + + /** + * Signals that a button is pressed. + * @param x the x-coordinate of the cursor + * @param y the y-coordinate of the cursor + * @param button the button pressed + */ + void PressButton(int x, int y, int button_); + + /** + * Signals that mouse has moved. + * @param x the x-coordinate of the cursor + * @param y the y-coordinate of the cursor + */ + void MouseMove(int x, int y); + + /** + * Signals that a motion sensor tilt has ended. + */ + void ReleaseButton(int button_); + + [[nodiscard]] Common::SPSCQueue& GetMouseQueue(); + [[nodiscard]] const Common::SPSCQueue& GetMouseQueue() const; + + [[nodiscard]] MouseData& GetMouseState(std::size_t button); + [[nodiscard]] const MouseData& GetMouseState(std::size_t button) const; + +private: + void UpdateThread(); + void UpdateYuzuSettings(); + + struct MouseInfo { + InputCommon::MotionInput motion{0.0f, 0.0f, 0.0f}; + Common::Vec2 mouse_origin; + Common::Vec2 last_mouse_position; + bool is_tilting = false; + float sensitivity{0.120f}; + + float tilt_speed = 0; + Common::Vec2 tilt_direction; + MouseData data; + }; + + u16 buttons{}; + std::thread update_thread; + MouseButton last_button{MouseButton::Undefined}; + std::array mouse_info; + Common::SPSCQueue mouse_queue; + bool configuring{false}; + bool update_thread_running{true}; +}; +} // namespace MouseInput diff --git a/src/input_common/mouse/mouse_poller.cpp b/src/input_common/mouse/mouse_poller.cpp new file mode 100644 index 000000000..6213f3dbd --- /dev/null +++ b/src/input_common/mouse/mouse_poller.cpp @@ -0,0 +1,261 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include +#include +#include +#include "common/assert.h" +#include "common/threadsafe_queue.h" +#include "input_common/mouse/mouse_input.h" +#include "input_common/mouse/mouse_poller.h" + +namespace InputCommon { + +class MouseButton final : public Input::ButtonDevice { +public: + explicit MouseButton(u32 button_, const MouseInput::Mouse* mouse_input_) + : button(button_), mouse_input(mouse_input_) {} + + bool GetStatus() const override { + return mouse_input->GetMouseState(button).pressed; + } + +private: + const u32 button; + const MouseInput::Mouse* mouse_input; +}; + +MouseButtonFactory::MouseButtonFactory(std::shared_ptr mouse_input_) + : mouse_input(std::move(mouse_input_)) {} + +std::unique_ptr MouseButtonFactory::Create( + const Common::ParamPackage& params) { + const auto button_id = params.Get("button", 0); + + return std::make_unique(button_id, mouse_input.get()); +} + +Common::ParamPackage MouseButtonFactory::GetNextInput() const { + MouseInput::MouseStatus pad; + Common::ParamPackage params; + auto& queue = mouse_input->GetMouseQueue(); + while (queue.Pop(pad)) { + // This while loop will break on the earliest detected button + if (pad.button != MouseInput::MouseButton::Undefined) { + params.Set("engine", "mouse"); + params.Set("button", static_cast(pad.button)); + return params; + } + } + return params; +} + +void MouseButtonFactory::BeginConfiguration() { + polling = true; + mouse_input->BeginConfiguration(); +} + +void MouseButtonFactory::EndConfiguration() { + polling = false; + mouse_input->EndConfiguration(); +} + +class MouseAnalog final : public Input::AnalogDevice { +public: + explicit MouseAnalog(u32 port_, u32 axis_x_, u32 axis_y_, float deadzone_, float range_, + const MouseInput::Mouse* mouse_input_) + : button(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), range(range_), + mouse_input(mouse_input_) {} + + float GetAxis(u32 axis) const { + std::lock_guard lock{mutex}; + const auto axis_value = + static_cast(mouse_input->GetMouseState(button).axis.at(axis)); + return axis_value / (100.0f * range); + } + + std::pair GetAnalog(u32 analog_axis_x, u32 analog_axis_y) const { + float x = GetAxis(analog_axis_x); + float y = GetAxis(analog_axis_y); + + // Make sure the coordinates are in the unit circle, + // otherwise normalize it. + float r = x * x + y * y; + if (r > 1.0f) { + r = std::sqrt(r); + x /= r; + y /= r; + } + + return {x, y}; + } + + std::tuple GetStatus() const override { + const auto [x, y] = GetAnalog(axis_x, axis_y); + const float r = std::sqrt((x * x) + (y * y)); + if (r > deadzone) { + return {x / r * (r - deadzone) / (1 - deadzone), + y / r * (r - deadzone) / (1 - deadzone)}; + } + return {0.0f, 0.0f}; + } + +private: + const u32 button; + const u32 axis_x; + const u32 axis_y; + const float deadzone; + const float range; + const MouseInput::Mouse* mouse_input; + mutable std::mutex mutex; +}; + +/// An analog device factory that creates analog devices from GC Adapter +MouseAnalogFactory::MouseAnalogFactory(std::shared_ptr mouse_input_) + : mouse_input(std::move(mouse_input_)) {} + +/** + * Creates analog device from joystick axes + * @param params contains parameters for creating the device: + * - "port": the nth gcpad on the adapter + * - "axis_x": the index of the axis to be bind as x-axis + * - "axis_y": the index of the axis to be bind as y-axis + */ +std::unique_ptr MouseAnalogFactory::Create( + const Common::ParamPackage& params) { + const auto port = static_cast(params.Get("port", 0)); + const auto axis_x = static_cast(params.Get("axis_x", 0)); + const auto axis_y = static_cast(params.Get("axis_y", 1)); + const auto deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f); + const auto range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f); + + return std::make_unique(port, axis_x, axis_y, deadzone, range, mouse_input.get()); +} + +void MouseAnalogFactory::BeginConfiguration() { + polling = true; + mouse_input->BeginConfiguration(); +} + +void MouseAnalogFactory::EndConfiguration() { + polling = false; + mouse_input->EndConfiguration(); +} + +Common::ParamPackage MouseAnalogFactory::GetNextInput() const { + MouseInput::MouseStatus pad; + Common::ParamPackage params; + auto& queue = mouse_input->GetMouseQueue(); + while (queue.Pop(pad)) { + // This while loop will break on the earliest detected button + if (pad.button != MouseInput::MouseButton::Undefined) { + params.Set("engine", "mouse"); + params.Set("port", static_cast(pad.button)); + params.Set("axis_x", 0); + params.Set("axis_y", 1); + return params; + } + } + return params; +} + +class MouseMotion final : public Input::MotionDevice { +public: + explicit MouseMotion(u32 button_, const MouseInput::Mouse* mouse_input_) + : button(button_), mouse_input(mouse_input_) {} + + Input::MotionStatus GetStatus() const override { + return mouse_input->GetMouseState(button).motion; + } + +private: + const u32 button; + const MouseInput::Mouse* mouse_input; +}; + +MouseMotionFactory::MouseMotionFactory(std::shared_ptr mouse_input_) + : mouse_input(std::move(mouse_input_)) {} + +std::unique_ptr MouseMotionFactory::Create( + const Common::ParamPackage& params) { + const auto button_id = params.Get("button", 0); + + return std::make_unique(button_id, mouse_input.get()); +} + +Common::ParamPackage MouseMotionFactory::GetNextInput() const { + MouseInput::MouseStatus pad; + Common::ParamPackage params; + auto& queue = mouse_input->GetMouseQueue(); + while (queue.Pop(pad)) { + // This while loop will break on the earliest detected button + if (pad.button != MouseInput::MouseButton::Undefined) { + params.Set("engine", "mouse"); + params.Set("button", static_cast(pad.button)); + return params; + } + } + return params; +} + +void MouseMotionFactory::BeginConfiguration() { + polling = true; + mouse_input->BeginConfiguration(); +} + +void MouseMotionFactory::EndConfiguration() { + polling = false; + mouse_input->EndConfiguration(); +} + +class MouseTouch final : public Input::TouchDevice { +public: + explicit MouseTouch(u32 button_, const MouseInput::Mouse* mouse_input_) + : button(button_), mouse_input(mouse_input_) {} + + Input::TouchStatus GetStatus() const override { + return mouse_input->GetMouseState(button).touch; + } + +private: + const u32 button; + const MouseInput::Mouse* mouse_input; +}; + +MouseTouchFactory::MouseTouchFactory(std::shared_ptr mouse_input_) + : mouse_input(std::move(mouse_input_)) {} + +std::unique_ptr MouseTouchFactory::Create(const Common::ParamPackage& params) { + const auto button_id = params.Get("button", 0); + + return std::make_unique(button_id, mouse_input.get()); +} + +Common::ParamPackage MouseTouchFactory::GetNextInput() const { + MouseInput::MouseStatus pad; + Common::ParamPackage params; + auto& queue = mouse_input->GetMouseQueue(); + while (queue.Pop(pad)) { + // This while loop will break on the earliest detected button + if (pad.button != MouseInput::MouseButton::Undefined) { + params.Set("engine", "mouse"); + params.Set("button", static_cast(pad.button)); + return params; + } + } + return params; +} + +void MouseTouchFactory::BeginConfiguration() { + polling = true; + mouse_input->BeginConfiguration(); +} + +void MouseTouchFactory::EndConfiguration() { + polling = false; + mouse_input->EndConfiguration(); +} + +} // namespace InputCommon diff --git a/src/input_common/mouse/mouse_poller.h b/src/input_common/mouse/mouse_poller.h new file mode 100644 index 000000000..cf331293b --- /dev/null +++ b/src/input_common/mouse/mouse_poller.h @@ -0,0 +1,109 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include "core/frontend/input.h" +#include "input_common/mouse/mouse_input.h" + +namespace InputCommon { + +/** + * A button device factory representing a mouse. It receives mouse events and forward them + * to all button devices it created. + */ +class MouseButtonFactory final : public Input::Factory { +public: + explicit MouseButtonFactory(std::shared_ptr mouse_input_); + + /** + * Creates a button device from a button press + * @param params contains parameters for creating the device: + * - "code": the code of the key to bind with the button + */ + std::unique_ptr Create(const Common::ParamPackage& params) override; + + Common::ParamPackage GetNextInput() const; + + /// For device input configuration/polling + void BeginConfiguration(); + void EndConfiguration(); + + bool IsPolling() const { + return polling; + } + +private: + std::shared_ptr mouse_input; + bool polling = false; +}; + +/// An analog device factory that creates analog devices from mouse +class MouseAnalogFactory final : public Input::Factory { +public: + explicit MouseAnalogFactory(std::shared_ptr mouse_input_); + + std::unique_ptr Create(const Common::ParamPackage& params) override; + + Common::ParamPackage GetNextInput() const; + + /// For device input configuration/polling + void BeginConfiguration(); + void EndConfiguration(); + + bool IsPolling() const { + return polling; + } + +private: + std::shared_ptr mouse_input; + bool polling = false; +}; + +/// A motion device factory that creates motion devices from mouse +class MouseMotionFactory final : public Input::Factory { +public: + explicit MouseMotionFactory(std::shared_ptr mouse_input_); + + std::unique_ptr Create(const Common::ParamPackage& params) override; + + Common::ParamPackage GetNextInput() const; + + /// For device input configuration/polling + void BeginConfiguration(); + void EndConfiguration(); + + bool IsPolling() const { + return polling; + } + +private: + std::shared_ptr mouse_input; + bool polling = false; +}; + +/// An touch device factory that creates touch devices from mouse +class MouseTouchFactory final : public Input::Factory { +public: + explicit MouseTouchFactory(std::shared_ptr mouse_input_); + + std::unique_ptr Create(const Common::ParamPackage& params) override; + + Common::ParamPackage GetNextInput() const; + + /// For device input configuration/polling + void BeginConfiguration(); + void EndConfiguration(); + + bool IsPolling() const { + return polling; + } + +private: + std::shared_ptr mouse_input; + bool polling = false; +}; + +} // namespace InputCommon diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index d62b0efc2..d239ffbbd 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -35,7 +35,7 @@ #include "core/settings.h" #include "input_common/keyboard.h" #include "input_common/main.h" -#include "input_common/motion_emu.h" +#include "input_common/mouse/mouse_input.h" #include "video_core/renderer_base.h" #include "video_core/video_core.h" #include "yuzu/bootmanager.h" @@ -382,23 +382,19 @@ void GRenderWindow::keyReleaseEvent(QKeyEvent* event) { } void GRenderWindow::mousePressEvent(QMouseEvent* event) { - if (!Settings::values.touchscreen.enabled) { - input_subsystem->GetKeyboard()->PressKey(event->button()); - return; - } - // Touch input is handled in TouchBeginEvent if (event->source() == Qt::MouseEventSynthesizedBySystem) { return; } auto pos = event->pos(); + const auto [x, y] = ScaleTouch(pos); + input_subsystem->GetMouse()->PressButton(x, y, event->button()); + if (event->button() == Qt::LeftButton) { - const auto [x, y] = ScaleTouch(pos); this->TouchPressed(x, y); - } else if (event->button() == Qt::RightButton) { - input_subsystem->GetMotionEmu()->BeginTilt(pos.x(), pos.y()); } + QWidget::mousePressEvent(event); } @@ -410,26 +406,22 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) { auto pos = event->pos(); const auto [x, y] = ScaleTouch(pos); + input_subsystem->GetMouse()->MouseMove(x, y); this->TouchMoved(x, y); - input_subsystem->GetMotionEmu()->Tilt(pos.x(), pos.y()); + QWidget::mouseMoveEvent(event); } void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) { - if (!Settings::values.touchscreen.enabled) { - input_subsystem->GetKeyboard()->ReleaseKey(event->button()); - return; - } - // Touch input is handled in TouchEndEvent if (event->source() == Qt::MouseEventSynthesizedBySystem) { return; } + input_subsystem->GetMouse()->ReleaseButton(event->button()); + if (event->button() == Qt::LeftButton) { this->TouchReleased(); - } else if (event->button() == Qt::RightButton) { - input_subsystem->GetMotionEmu()->EndTilt(); } } diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 72640f5e7..87440a013 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -19,6 +19,7 @@ #include "core/hle/service/sm/sm.h" #include "input_common/gcadapter/gc_poller.h" #include "input_common/main.h" +#include "input_common/mouse/mouse_poller.h" #include "input_common/udp/udp.h" #include "ui_configure_input_player.h" #include "yuzu/configuration/config.h" @@ -186,6 +187,14 @@ QString ButtonToText(const Common::ParamPackage& param) { return {}; } + if (param.Get("engine", "") == "mouse") { + if (param.Has("button")) { + const QString button_str = QString::number(int(param.Get("button", 0))); + return QObject::tr("Click %1").arg(button_str); + } + return GetKeyName(param.Get("code", 0)); + } + return QObject::tr("[unknown]"); } @@ -237,6 +246,26 @@ QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) return {}; } + + if (param.Get("engine", "") == "mouse") { + if (dir == "modifier") { + return QObject::tr("[unused]"); + } + + if (dir == "left" || dir == "right") { + const QString axis_x_str = QString::fromStdString(param.Get("axis_x", "")); + + return QObject::tr("Mouse %1").arg(axis_x_str); + } + + if (dir == "up" || dir == "down") { + const QString axis_y_str = QString::fromStdString(param.Get("axis_y", "")); + + return QObject::tr("Mouse %1").arg(axis_y_str); + } + + return {}; + } return QObject::tr("[unknown]"); } } // namespace @@ -532,6 +561,34 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i return; } } + if (input_subsystem->GetMouseButtons()->IsPolling()) { + params = input_subsystem->GetMouseButtons()->GetNextInput(); + if (params.Has("engine") && IsInputAcceptable(params)) { + SetPollingResult(params, false); + return; + } + } + if (input_subsystem->GetMouseAnalogs()->IsPolling()) { + params = input_subsystem->GetMouseAnalogs()->GetNextInput(); + if (params.Has("engine") && IsInputAcceptable(params)) { + SetPollingResult(params, false); + return; + } + } + if (input_subsystem->GetMouseMotions()->IsPolling()) { + params = input_subsystem->GetMouseMotions()->GetNextInput(); + if (params.Has("engine") && IsInputAcceptable(params)) { + SetPollingResult(params, false); + return; + } + } + if (input_subsystem->GetMouseTouch()->IsPolling()) { + params = input_subsystem->GetMouseTouch()->GetNextInput(); + if (params.Has("engine") && IsInputAcceptable(params)) { + SetPollingResult(params, false); + return; + } + } for (auto& poller : device_pollers) { params = poller->GetNextInput(); if (params.Has("engine") && IsInputAcceptable(params)) { @@ -809,8 +866,9 @@ void ConfigureInputPlayer::UpdateUI() { int slider_value; auto& param = analogs_param[analog_id]; - const bool is_controller = - param.Get("engine", "") == "sdl" || param.Get("engine", "") == "gcpad"; + const bool is_controller = param.Get("engine", "") == "sdl" || + param.Get("engine", "") == "gcpad" || + param.Get("engine", "") == "mouse"; if (is_controller) { if (!param.Has("deadzone")) { @@ -1050,6 +1108,16 @@ void ConfigureInputPlayer::HandleClick( input_subsystem->GetUDPMotions()->BeginConfiguration(); } + if (type == InputCommon::Polling::DeviceType::Button) { + input_subsystem->GetMouseButtons()->BeginConfiguration(); + } else if (type == InputCommon::Polling::DeviceType::AnalogPreferred) { + input_subsystem->GetMouseAnalogs()->BeginConfiguration(); + } else if (type == InputCommon::Polling::DeviceType::Motion) { + input_subsystem->GetMouseMotions()->BeginConfiguration(); + } else { + input_subsystem->GetMouseTouch()->BeginConfiguration(); + } + timeout_timer->start(2500); // Cancel after 2.5 seconds poll_timer->start(50); // Check for new inputs every 50ms } @@ -1069,6 +1137,11 @@ void ConfigureInputPlayer::SetPollingResult(const Common::ParamPackage& params, input_subsystem->GetUDPMotions()->EndConfiguration(); + input_subsystem->GetMouseButtons()->EndConfiguration(); + input_subsystem->GetMouseAnalogs()->EndConfiguration(); + input_subsystem->GetMouseMotions()->EndConfiguration(); + input_subsystem->GetMouseTouch()->EndConfiguration(); + if (!abort) { (*input_setter)(params); } @@ -1100,15 +1173,7 @@ void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) { return; } - if (want_keyboard_mouse) { - SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->button())}, - false); - } else { - // We don't want any mouse buttons, so don't stop polling - return; - } - - SetPollingResult({}, true); + input_subsystem->GetMouse()->PressButton(0, 0, event->button()); } void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) { diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index 521209622..72ec25c99 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -9,7 +9,7 @@ #include "core/perf_stats.h" #include "input_common/keyboard.h" #include "input_common/main.h" -#include "input_common/motion_emu.h" +#include "input_common/mouse/mouse_input.h" #include "input_common/sdl/sdl.h" #include "yuzu_cmd/emu_window/emu_window_sdl2.h" @@ -30,7 +30,7 @@ EmuWindow_SDL2::~EmuWindow_SDL2() { void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0)); - input_subsystem->GetMotionEmu()->Tilt(x, y); + input_subsystem->GetMouse()->MouseMove(x, y); } void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) { @@ -42,9 +42,9 @@ void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) { } } else if (button == SDL_BUTTON_RIGHT) { if (state == SDL_PRESSED) { - input_subsystem->GetMotionEmu()->BeginTilt(x, y); + input_subsystem->GetMouse()->PressButton(x, y, button); } else { - input_subsystem->GetMotionEmu()->EndTilt(); + input_subsystem->GetMouse()->ReleaseButton(button); } } } diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp index 5f35233b5..a103b04bd 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp @@ -17,7 +17,6 @@ #include "core/settings.h" #include "input_common/keyboard.h" #include "input_common/main.h" -#include "input_common/motion_emu.h" #include "video_core/renderer_base.h" #include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h" -- cgit v1.2.3 From 5bc4eabe36b7ef4dcd5ad8db1e944705655be432 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Fri, 27 Nov 2020 10:50:48 -0500 Subject: core: Eliminate remaining usages of the global system instance Removes all remaining usages of the global system instance. After this, migration can begin to migrate to being constructed and managed entirely by the various frontends. --- src/core/CMakeLists.txt | 2 - src/core/arm/dynarmic/arm_dynarmic_64.cpp | 11 - src/core/core.cpp | 7 +- src/core/cpu_manager.cpp | 1 - src/core/gdbstub/gdbstub.cpp | 1397 -------------------- src/core/gdbstub/gdbstub.h | 114 -- src/core/loader/deconstructed_rom_directory.cpp | 3 - src/core/loader/kip.cpp | 3 - src/core/loader/nro.cpp | 6 +- src/core/loader/nso.cpp | 5 +- src/core/settings.cpp | 17 +- src/core/settings.h | 8 +- src/yuzu/configuration/config.cpp | 3 +- src/yuzu/configuration/configure_dialog.cpp | 3 +- src/yuzu/configuration/configure_per_game.cpp | 2 +- .../configuration/configure_profile_manager.cpp | 2 +- src/yuzu/configuration/configure_system.cpp | 12 +- src/yuzu/configuration/configure_ui.cpp | 3 +- src/yuzu/main.cpp | 36 +- src/yuzu_cmd/yuzu.cpp | 9 +- src/yuzu_tester/yuzu.cpp | 7 +- 21 files changed, 58 insertions(+), 1593 deletions(-) delete mode 100644 src/core/gdbstub/gdbstub.cpp delete mode 100644 src/core/gdbstub/gdbstub.h (limited to 'src/yuzu_cmd') diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index e370fd225..66de33799 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -135,8 +135,6 @@ add_library(core STATIC frontend/framebuffer_layout.cpp frontend/framebuffer_layout.h frontend/input.h - gdbstub/gdbstub.cpp - gdbstub/gdbstub.h hardware_interrupt_manager.cpp hardware_interrupt_manager.h hle/ipc.h diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.cpp b/src/core/arm/dynarmic/arm_dynarmic_64.cpp index 9f170a224..5c2060d78 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_64.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_64.cpp @@ -14,7 +14,6 @@ #include "core/arm/dynarmic/arm_exclusive_monitor.h" #include "core/core.h" #include "core/core_timing.h" -#include "core/gdbstub/gdbstub.h" #include "core/hardware_properties.h" #include "core/hle/kernel/process.h" #include "core/hle/kernel/scheduler.h" @@ -96,16 +95,6 @@ public: case Dynarmic::A64::Exception::Yield: return; case Dynarmic::A64::Exception::Breakpoint: - if (GDBStub::IsServerEnabled()) { - parent.jit->HaltExecution(); - parent.SetPC(pc); - Kernel::Thread* const thread = parent.system.CurrentScheduler().GetCurrentThread(); - parent.SaveContext(thread->GetContext64()); - GDBStub::Break(); - GDBStub::SendTrap(thread, 5); - return; - } - [[fallthrough]]; default: ASSERT_MSG(false, "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X})", static_cast(exception), pc, MemoryReadCode(pc)); diff --git a/src/core/core.cpp b/src/core/core.cpp index 7ca3652af..f4bbc9ec3 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -25,7 +25,6 @@ #include "core/file_sys/sdmc_factory.h" #include "core/file_sys/vfs_concat.h" #include "core/file_sys/vfs_real.h" -#include "core/gdbstub/gdbstub.h" #include "core/hardware_interrupt_manager.h" #include "core/hle/kernel/client_port.h" #include "core/hle/kernel/kernel.h" @@ -186,11 +185,8 @@ struct System::Impl { } service_manager = std::make_shared(kernel); - services = std::make_unique(service_manager, system); - GDBStub::DeferStart(); - - interrupt_manager = std::make_unique(system); + interrupt_manager = std::make_unique(system); // Initialize time manager, which must happen after kernel is created time_manager.Initialize(); @@ -297,7 +293,6 @@ struct System::Impl { } // Shutdown emulation session - GDBStub::Shutdown(); services.reset(); service_manager.reset(); cheat_engine.reset(); diff --git a/src/core/cpu_manager.cpp b/src/core/cpu_manager.cpp index 100e90d82..eeeb6e8df 100644 --- a/src/core/cpu_manager.cpp +++ b/src/core/cpu_manager.cpp @@ -10,7 +10,6 @@ #include "core/core.h" #include "core/core_timing.h" #include "core/cpu_manager.h" -#include "core/gdbstub/gdbstub.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/physical_core.h" #include "core/hle/kernel/scheduler.h" diff --git a/src/core/gdbstub/gdbstub.cpp b/src/core/gdbstub/gdbstub.cpp deleted file mode 100644 index 97ee65464..000000000 --- a/src/core/gdbstub/gdbstub.cpp +++ /dev/null @@ -1,1397 +0,0 @@ -// Copyright 2013 Dolphin Emulator Project -// Licensed under GPLv2+ -// Refer to the license.txt file included. - -// Originally written by Sven Peter for anergistic. - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#ifdef _WIN32 -#include -// winsock2.h needs to be included first to prevent winsock.h being included by other includes -#include -#include -#include -#define SHUT_RDWR 2 -#else -#include -#include -#include -#include -#include -#endif - -#include "common/logging/log.h" -#include "common/string_util.h" -#include "common/swap.h" -#include "core/arm/arm_interface.h" -#include "core/core.h" -#include "core/gdbstub/gdbstub.h" -#include "core/hle/kernel/memory/page_table.h" -#include "core/hle/kernel/process.h" -#include "core/hle/kernel/scheduler.h" -#include "core/loader/loader.h" -#include "core/memory.h" - -namespace GDBStub { -namespace { -constexpr int GDB_BUFFER_SIZE = 10000; - -constexpr char GDB_STUB_START = '$'; -constexpr char GDB_STUB_END = '#'; -constexpr char GDB_STUB_ACK = '+'; -constexpr char GDB_STUB_NACK = '-'; - -#ifndef SIGTRAP -constexpr u32 SIGTRAP = 5; -#endif - -#ifndef SIGTERM -constexpr u32 SIGTERM = 15; -#endif - -#ifndef MSG_WAITALL -constexpr u32 MSG_WAITALL = 8; -#endif - -constexpr u32 LR_REGISTER = 30; -constexpr u32 SP_REGISTER = 31; -constexpr u32 PC_REGISTER = 32; -constexpr u32 PSTATE_REGISTER = 33; -constexpr u32 UC_ARM64_REG_Q0 = 34; -constexpr u32 FPCR_REGISTER = 66; - -// For sample XML files see the GDB source /gdb/features -// GDB also wants the l character at the start -// This XML defines what the registers are for this specific ARM device -constexpr char target_xml[] = - R"(l - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -)"; - -int gdbserver_socket = -1; -bool defer_start = false; - -u8 command_buffer[GDB_BUFFER_SIZE]; -u32 command_length; - -u32 latest_signal = 0; -bool memory_break = false; - -Kernel::Thread* current_thread = nullptr; -u32 current_core = 0; - -// Binding to a port within the reserved ports range (0-1023) requires root permissions, -// so default to a port outside of that range. -u16 gdbstub_port = 24689; - -bool halt_loop = true; -bool step_loop = false; -bool send_trap = false; - -// If set to false, the server will never be started and no -// gdbstub-related functions will be executed. -std::atomic server_enabled(false); - -#ifdef _WIN32 -WSADATA InitData; -#endif - -struct Breakpoint { - bool active; - VAddr addr; - u64 len; - std::array inst; -}; - -using BreakpointMap = std::map; -BreakpointMap breakpoints_execute; -BreakpointMap breakpoints_read; -BreakpointMap breakpoints_write; - -struct Module { - std::string name; - VAddr beg; - VAddr end; -}; - -std::vector modules; -} // Anonymous namespace - -void RegisterModule(std::string name, VAddr beg, VAddr end, bool add_elf_ext) { - Module module; - if (add_elf_ext) { - Common::SplitPath(name, nullptr, &module.name, nullptr); - module.name += ".elf"; - } else { - module.name = std::move(name); - } - module.beg = beg; - module.end = end; - modules.push_back(std::move(module)); -} - -static Kernel::Thread* FindThreadById(s64 id) { - const auto& threads = Core::System::GetInstance().GlobalScheduler().GetThreadList(); - for (auto& thread : threads) { - if (thread->GetThreadID() == static_cast(id)) { - current_core = thread->GetProcessorID(); - return thread.get(); - } - } - return nullptr; -} - -static u64 RegRead(std::size_t id, Kernel::Thread* thread = nullptr) { - if (!thread) { - return 0; - } - - const auto& thread_context = thread->GetContext64(); - - if (id < SP_REGISTER) { - return thread_context.cpu_registers[id]; - } else if (id == SP_REGISTER) { - return thread_context.sp; - } else if (id == PC_REGISTER) { - return thread_context.pc; - } else if (id == PSTATE_REGISTER) { - return thread_context.pstate; - } else if (id > PSTATE_REGISTER && id < FPCR_REGISTER) { - return thread_context.vector_registers[id - UC_ARM64_REG_Q0][0]; - } else { - return 0; - } -} - -static void RegWrite(std::size_t id, u64 val, Kernel::Thread* thread = nullptr) { - if (!thread) { - return; - } - - auto& thread_context = thread->GetContext64(); - - if (id < SP_REGISTER) { - thread_context.cpu_registers[id] = val; - } else if (id == SP_REGISTER) { - thread_context.sp = val; - } else if (id == PC_REGISTER) { - thread_context.pc = val; - } else if (id == PSTATE_REGISTER) { - thread_context.pstate = static_cast(val); - } else if (id > PSTATE_REGISTER && id < FPCR_REGISTER) { - thread_context.vector_registers[id - (PSTATE_REGISTER + 1)][0] = val; - } -} - -static u128 FpuRead(std::size_t id, Kernel::Thread* thread = nullptr) { - if (!thread) { - return u128{0}; - } - - auto& thread_context = thread->GetContext64(); - - if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) { - return thread_context.vector_registers[id - UC_ARM64_REG_Q0]; - } else if (id == FPCR_REGISTER) { - return u128{thread_context.fpcr, 0}; - } else { - return u128{0}; - } -} - -static void FpuWrite(std::size_t id, u128 val, Kernel::Thread* thread = nullptr) { - if (!thread) { - return; - } - - auto& thread_context = thread->GetContext64(); - - if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) { - thread_context.vector_registers[id - UC_ARM64_REG_Q0] = val; - } else if (id == FPCR_REGISTER) { - thread_context.fpcr = static_cast(val[0]); - } -} - -/** - * Turns hex string character into the equivalent byte. - * - * @param hex Input hex character to be turned into byte. - */ -static u8 HexCharToValue(u8 hex) { - if (hex >= '0' && hex <= '9') { - return static_cast(hex - '0'); - } else if (hex >= 'a' && hex <= 'f') { - return static_cast(hex - 'a' + 0xA); - } else if (hex >= 'A' && hex <= 'F') { - return static_cast(hex - 'A' + 0xA); - } - - LOG_ERROR(Debug_GDBStub, "Invalid nibble: {} ({:02X})", hex, hex); - return 0; -} - -/** - * Turn nibble of byte into hex string character. - * - * @param n Nibble to be turned into hex character. - */ -static u8 NibbleToHex(u8 n) { - n &= 0xF; - if (n < 0xA) { - return static_cast('0' + n); - } else { - return static_cast('a' + n - 0xA); - } -} - -/** - * Converts input hex string characters into an array of equivalent of u8 bytes. - * - * @param src Pointer to array of output hex string characters. - * @param len Length of src array. - */ -static u32 HexToInt(const u8* src, std::size_t len) { - u32 output = 0; - while (len-- > 0) { - output = (output << 4) | HexCharToValue(src[0]); - src++; - } - return output; -} - -/** - * Converts input hex string characters into an array of equivalent of u8 bytes. - * - * @param src Pointer to array of output hex string characters. - * @param len Length of src array. - */ -static u64 HexToLong(const u8* src, std::size_t len) { - u64 output = 0; - while (len-- > 0) { - output = (output << 4) | HexCharToValue(src[0]); - src++; - } - return output; -} - -/** - * Converts input array of u8 bytes into their equivalent hex string characters. - * - * @param dest Pointer to buffer to store output hex string characters. - * @param src Pointer to array of u8 bytes. - * @param len Length of src array. - */ -static void MemToGdbHex(u8* dest, const u8* src, std::size_t len) { - while (len-- > 0) { - const u8 tmp = *src++; - *dest++ = NibbleToHex(static_cast(tmp >> 4)); - *dest++ = NibbleToHex(tmp); - } -} - -/** - * Converts input gdb-formatted hex string characters into an array of equivalent of u8 bytes. - * - * @param dest Pointer to buffer to store u8 bytes. - * @param src Pointer to array of output hex string characters. - * @param len Length of src array. - */ -static void GdbHexToMem(u8* dest, const u8* src, std::size_t len) { - while (len-- > 0) { - *dest++ = static_cast((HexCharToValue(src[0]) << 4) | HexCharToValue(src[1])); - src += 2; - } -} - -/** - * Convert a u32 into a gdb-formatted hex string. - * - * @param dest Pointer to buffer to store output hex string characters. - * @param v Value to convert. - */ -static void IntToGdbHex(u8* dest, u32 v) { - for (int i = 0; i < 8; i += 2) { - dest[i + 1] = NibbleToHex(static_cast(v >> (4 * i))); - dest[i] = NibbleToHex(static_cast(v >> (4 * (i + 1)))); - } -} - -/** - * Convert a u64 into a gdb-formatted hex string. - * - * @param dest Pointer to buffer to store output hex string characters. - * @param v Value to convert. - */ -static void LongToGdbHex(u8* dest, u64 v) { - for (int i = 0; i < 16; i += 2) { - dest[i + 1] = NibbleToHex(static_cast(v >> (4 * i))); - dest[i] = NibbleToHex(static_cast(v >> (4 * (i + 1)))); - } -} - -/** - * Convert a gdb-formatted hex string into a u32. - * - * @param src Pointer to hex string. - */ -static u32 GdbHexToInt(const u8* src) { - u32 output = 0; - - for (int i = 0; i < 8; i += 2) { - output = (output << 4) | HexCharToValue(src[7 - i - 1]); - output = (output << 4) | HexCharToValue(src[7 - i]); - } - - return output; -} - -/** - * Convert a gdb-formatted hex string into a u64. - * - * @param src Pointer to hex string. - */ -static u64 GdbHexToLong(const u8* src) { - u64 output = 0; - - for (int i = 0; i < 16; i += 2) { - output = (output << 4) | HexCharToValue(src[15 - i - 1]); - output = (output << 4) | HexCharToValue(src[15 - i]); - } - - return output; -} - -/** - * Convert a gdb-formatted hex string into a u128. - * - * @param src Pointer to hex string. - */ -static u128 GdbHexToU128(const u8* src) { - u128 output; - - for (int i = 0; i < 16; i += 2) { - output[0] = (output[0] << 4) | HexCharToValue(src[15 - i - 1]); - output[0] = (output[0] << 4) | HexCharToValue(src[15 - i]); - } - - for (int i = 0; i < 16; i += 2) { - output[1] = (output[1] << 4) | HexCharToValue(src[16 + 15 - i - 1]); - output[1] = (output[1] << 4) | HexCharToValue(src[16 + 15 - i]); - } - - return output; -} - -/// Read a byte from the gdb client. -static u8 ReadByte() { - u8 c; - std::size_t received_size = recv(gdbserver_socket, reinterpret_cast(&c), 1, MSG_WAITALL); - if (received_size != 1) { - LOG_ERROR(Debug_GDBStub, "recv failed: {}", received_size); - Shutdown(); - } - - return c; -} - -/// Calculate the checksum of the current command buffer. -static u8 CalculateChecksum(const u8* buffer, std::size_t length) { - return static_cast(std::accumulate(buffer, buffer + length, u8{0}, - [](u8 lhs, u8 rhs) { return u8(lhs + rhs); })); -} - -/** - * Get the map of breakpoints for a given breakpoint type. - * - * @param type Type of breakpoint map. - */ -static BreakpointMap& GetBreakpointMap(BreakpointType type) { - switch (type) { - case BreakpointType::Execute: - return breakpoints_execute; - case BreakpointType::Read: - return breakpoints_read; - case BreakpointType::Write: - return breakpoints_write; - default: - return breakpoints_read; - } -} - -/** - * Remove the breakpoint from the given address of the specified type. - * - * @param type Type of breakpoint. - * @param addr Address of breakpoint. - */ -static void RemoveBreakpoint(BreakpointType type, VAddr addr) { - BreakpointMap& p = GetBreakpointMap(type); - - const auto bp = p.find(addr); - if (bp == p.end()) { - return; - } - - LOG_DEBUG(Debug_GDBStub, "gdb: removed a breakpoint: {:016X} bytes at {:016X} of type {}", - bp->second.len, bp->second.addr, static_cast(type)); - - if (type == BreakpointType::Execute) { - auto& system = Core::System::GetInstance(); - system.Memory().WriteBlock(bp->second.addr, bp->second.inst.data(), bp->second.inst.size()); - system.InvalidateCpuInstructionCaches(); - } - p.erase(addr); -} - -BreakpointAddress GetNextBreakpointFromAddress(VAddr addr, BreakpointType type) { - const BreakpointMap& p = GetBreakpointMap(type); - const auto next_breakpoint = p.lower_bound(addr); - BreakpointAddress breakpoint; - - if (next_breakpoint != p.end()) { - breakpoint.address = next_breakpoint->first; - breakpoint.type = type; - } else { - breakpoint.address = 0; - breakpoint.type = BreakpointType::None; - } - - return breakpoint; -} - -bool CheckBreakpoint(VAddr addr, BreakpointType type) { - if (!IsConnected()) { - return false; - } - - const BreakpointMap& p = GetBreakpointMap(type); - const auto bp = p.find(addr); - - if (bp == p.end()) { - return false; - } - - u64 len = bp->second.len; - - // IDA Pro defaults to 4-byte breakpoints for all non-hardware breakpoints - // no matter if it's a 4-byte or 2-byte instruction. When you execute a - // Thumb instruction with a 4-byte breakpoint set, it will set a breakpoint on - // two instructions instead of the single instruction you placed the breakpoint - // on. So, as a way to make sure that execution breakpoints are only breaking - // on the instruction that was specified, set the length of an execution - // breakpoint to 1. This should be fine since the CPU should never begin executing - // an instruction anywhere except the beginning of the instruction. - if (type == BreakpointType::Execute) { - len = 1; - } - - if (bp->second.active && (addr >= bp->second.addr && addr < bp->second.addr + len)) { - LOG_DEBUG(Debug_GDBStub, - "Found breakpoint type {} @ {:016X}, range: {:016X}" - " - {:016X} ({:X} bytes)", - static_cast(type), addr, bp->second.addr, bp->second.addr + len, len); - return true; - } - - return false; -} - -/** - * Send packet to gdb client. - * - * @param packet Packet to be sent to client. - */ -static void SendPacket(const char packet) { - std::size_t sent_size = send(gdbserver_socket, &packet, 1, 0); - if (sent_size != 1) { - LOG_ERROR(Debug_GDBStub, "send failed"); - } -} - -/** - * Send reply to gdb client. - * - * @param reply Reply to be sent to client. - */ -static void SendReply(const char* reply) { - if (!IsConnected()) { - return; - } - - LOG_DEBUG(Debug_GDBStub, "Reply: {}", reply); - - memset(command_buffer, 0, sizeof(command_buffer)); - - command_length = static_cast(strlen(reply)); - if (command_length + 4 > sizeof(command_buffer)) { - LOG_ERROR(Debug_GDBStub, "command_buffer overflow in SendReply"); - return; - } - - memcpy(command_buffer + 1, reply, command_length); - - const u8 checksum = CalculateChecksum(command_buffer, command_length + 1); - command_buffer[0] = GDB_STUB_START; - command_buffer[command_length + 1] = GDB_STUB_END; - command_buffer[command_length + 2] = NibbleToHex(static_cast(checksum >> 4)); - command_buffer[command_length + 3] = NibbleToHex(checksum); - - u8* ptr = command_buffer; - u32 left = command_length + 4; - while (left > 0) { - const auto sent_size = send(gdbserver_socket, reinterpret_cast(ptr), left, 0); - if (sent_size < 0) { - LOG_ERROR(Debug_GDBStub, "gdb: send failed"); - return Shutdown(); - } - - left -= static_cast(sent_size); - ptr += sent_size; - } -} - -/// Handle query command from gdb client. -static void HandleQuery() { - LOG_DEBUG(Debug_GDBStub, "gdb: query '{}'", command_buffer + 1); - - const char* query = reinterpret_cast(command_buffer + 1); - - if (strcmp(query, "TStatus") == 0) { - SendReply("T0"); - } else if (strncmp(query, "Supported", strlen("Supported")) == 0) { - // PacketSize needs to be large enough for target xml - std::string buffer = "PacketSize=2000;qXfer:features:read+;qXfer:threads:read+"; - if (!modules.empty()) { - buffer += ";qXfer:libraries:read+"; - } - SendReply(buffer.c_str()); - } else if (strncmp(query, "Xfer:features:read:target.xml:", - strlen("Xfer:features:read:target.xml:")) == 0) { - SendReply(target_xml); - } else if (strncmp(query, "Offsets", strlen("Offsets")) == 0) { - const VAddr base_address = - Core::System::GetInstance().CurrentProcess()->PageTable().GetCodeRegionStart(); - std::string buffer = fmt::format("TextSeg={:0x}", base_address); - SendReply(buffer.c_str()); - } else if (strncmp(query, "fThreadInfo", strlen("fThreadInfo")) == 0) { - std::string val = "m"; - const auto& threads = Core::System::GetInstance().GlobalScheduler().GetThreadList(); - for (const auto& thread : threads) { - val += fmt::format("{:x},", thread->GetThreadID()); - } - val.pop_back(); - SendReply(val.c_str()); - } else if (strncmp(query, "sThreadInfo", strlen("sThreadInfo")) == 0) { - SendReply("l"); - } else if (strncmp(query, "Xfer:threads:read", strlen("Xfer:threads:read")) == 0) { - std::string buffer; - buffer += "l"; - buffer += ""; - const auto& threads = Core::System::GetInstance().GlobalScheduler().GetThreadList(); - for (const auto& thread : threads) { - buffer += - fmt::format(R"*()*", - thread->GetThreadID(), thread->GetProcessorID(), thread->GetThreadID()); - } - buffer += ""; - SendReply(buffer.c_str()); - } else if (strncmp(query, "Xfer:libraries:read", strlen("Xfer:libraries:read")) == 0) { - std::string buffer; - buffer += "l"; - buffer += ""; - for (const auto& module : modules) { - buffer += - fmt::format(R"*(")*", - module.name, module.beg); - } - buffer += ""; - SendReply(buffer.c_str()); - } else { - SendReply(""); - } -} - -/// Handle set thread command from gdb client. -static void HandleSetThread() { - int thread_id = -1; - if (command_buffer[2] != '-') { - thread_id = static_cast(HexToInt(command_buffer + 2, command_length - 2)); - } - if (thread_id >= 1) { - current_thread = FindThreadById(thread_id); - } - if (!current_thread) { - thread_id = 1; - current_thread = FindThreadById(thread_id); - } - if (current_thread) { - SendReply("OK"); - return; - } - SendReply("E01"); -} - -/// Handle thread alive command from gdb client. -static void HandleThreadAlive() { - int thread_id = static_cast(HexToInt(command_buffer + 1, command_length - 1)); - if (thread_id == 0) { - thread_id = 1; - } - if (FindThreadById(thread_id)) { - SendReply("OK"); - return; - } - SendReply("E01"); -} - -/** - * Send signal packet to client. - * - * @param signal Signal to be sent to client. - */ -static void SendSignal(Kernel::Thread* thread, u32 signal, bool full = true) { - if (gdbserver_socket == -1) { - return; - } - - latest_signal = signal; - - if (!thread) { - full = false; - } - - std::string buffer; - if (full) { - buffer = fmt::format("T{:02x}{:02x}:{:016x};{:02x}:{:016x};{:02x}:{:016x}", latest_signal, - PC_REGISTER, Common::swap64(RegRead(PC_REGISTER, thread)), SP_REGISTER, - Common::swap64(RegRead(SP_REGISTER, thread)), LR_REGISTER, - Common::swap64(RegRead(LR_REGISTER, thread))); - } else { - buffer = fmt::format("T{:02x}", latest_signal); - } - - if (thread) { - buffer += fmt::format(";thread:{:x};", thread->GetThreadID()); - } - - SendReply(buffer.c_str()); -} - -/// Read command from gdb client. -static void ReadCommand() { - command_length = 0; - memset(command_buffer, 0, sizeof(command_buffer)); - - u8 c = ReadByte(); - if (c == '+') { - // ignore ack - return; - } else if (c == 0x03) { - LOG_INFO(Debug_GDBStub, "gdb: found break command"); - halt_loop = true; - SendSignal(current_thread, SIGTRAP); - return; - } else if (c != GDB_STUB_START) { - LOG_DEBUG(Debug_GDBStub, "gdb: read invalid byte {:02X}", c); - return; - } - - while ((c = ReadByte()) != GDB_STUB_END) { - if (command_length >= sizeof(command_buffer)) { - LOG_ERROR(Debug_GDBStub, "gdb: command_buffer overflow"); - SendPacket(GDB_STUB_NACK); - return; - } - command_buffer[command_length++] = c; - } - - auto checksum_received = static_cast(HexCharToValue(ReadByte()) << 4); - checksum_received |= static_cast(HexCharToValue(ReadByte())); - - const u32 checksum_calculated = CalculateChecksum(command_buffer, command_length); - - if (checksum_received != checksum_calculated) { - LOG_ERROR(Debug_GDBStub, - "gdb: invalid checksum: calculated {:02X} and read {:02X} for ${}# (length: {})", - checksum_calculated, checksum_received, command_buffer, command_length); - - command_length = 0; - - SendPacket(GDB_STUB_NACK); - return; - } - - SendPacket(GDB_STUB_ACK); -} - -/// Check if there is data to be read from the gdb client. -static bool IsDataAvailable() { - if (!IsConnected()) { - return false; - } - - fd_set fd_socket; - - FD_ZERO(&fd_socket); - FD_SET(static_cast(gdbserver_socket), &fd_socket); - - struct timeval t; - t.tv_sec = 0; - t.tv_usec = 0; - - if (select(gdbserver_socket + 1, &fd_socket, nullptr, nullptr, &t) < 0) { - LOG_ERROR(Debug_GDBStub, "select failed"); - return false; - } - - return FD_ISSET(gdbserver_socket, &fd_socket) != 0; -} - -/// Send requested register to gdb client. -static void ReadRegister() { - static u8 reply[64]; - memset(reply, 0, sizeof(reply)); - - u32 id = HexCharToValue(command_buffer[1]); - if (command_buffer[2] != '\0') { - id <<= 4; - id |= HexCharToValue(command_buffer[2]); - } - - if (id <= SP_REGISTER) { - LongToGdbHex(reply, RegRead(id, current_thread)); - } else if (id == PC_REGISTER) { - LongToGdbHex(reply, RegRead(id, current_thread)); - } else if (id == PSTATE_REGISTER) { - IntToGdbHex(reply, static_cast(RegRead(id, current_thread))); - } else if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) { - u128 r = FpuRead(id, current_thread); - LongToGdbHex(reply, r[0]); - LongToGdbHex(reply + 16, r[1]); - } else if (id == FPCR_REGISTER) { - u128 r = FpuRead(id, current_thread); - IntToGdbHex(reply, static_cast(r[0])); - } else if (id == FPCR_REGISTER + 1) { - u128 r = FpuRead(id, current_thread); - IntToGdbHex(reply, static_cast(r[0] >> 32)); - } - - SendReply(reinterpret_cast(reply)); -} - -/// Send all registers to the gdb client. -static void ReadRegisters() { - static u8 buffer[GDB_BUFFER_SIZE - 4]; - memset(buffer, 0, sizeof(buffer)); - - u8* bufptr = buffer; - - for (u32 reg = 0; reg <= SP_REGISTER; reg++) { - LongToGdbHex(bufptr + reg * 16, RegRead(reg, current_thread)); - } - - bufptr += 32 * 16; - - LongToGdbHex(bufptr, RegRead(PC_REGISTER, current_thread)); - - bufptr += 16; - - IntToGdbHex(bufptr, static_cast(RegRead(PSTATE_REGISTER, current_thread))); - - bufptr += 8; - - u128 r; - - for (u32 reg = UC_ARM64_REG_Q0; reg < FPCR_REGISTER; reg++) { - r = FpuRead(reg, current_thread); - LongToGdbHex(bufptr + reg * 32, r[0]); - LongToGdbHex(bufptr + reg * 32 + 16, r[1]); - } - - bufptr += 32 * 32; - - r = FpuRead(FPCR_REGISTER, current_thread); - IntToGdbHex(bufptr, static_cast(r[0])); - - bufptr += 8; - - SendReply(reinterpret_cast(buffer)); -} - -/// Modify data of register specified by gdb client. -static void WriteRegister() { - const u8* buffer_ptr = command_buffer + 3; - - u32 id = HexCharToValue(command_buffer[1]); - if (command_buffer[2] != '=') { - ++buffer_ptr; - id <<= 4; - id |= HexCharToValue(command_buffer[2]); - } - - if (id <= SP_REGISTER) { - RegWrite(id, GdbHexToLong(buffer_ptr), current_thread); - } else if (id == PC_REGISTER) { - RegWrite(id, GdbHexToLong(buffer_ptr), current_thread); - } else if (id == PSTATE_REGISTER) { - RegWrite(id, GdbHexToInt(buffer_ptr), current_thread); - } else if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) { - FpuWrite(id, GdbHexToU128(buffer_ptr), current_thread); - } else if (id == FPCR_REGISTER) { - } else if (id == FPCR_REGISTER + 1) { - } - - // Update ARM context, skipping scheduler - no running threads at this point - Core::System::GetInstance() - .ArmInterface(current_core) - .LoadContext(current_thread->GetContext64()); - - SendReply("OK"); -} - -/// Modify all registers with data received from the client. -static void WriteRegisters() { - const u8* buffer_ptr = command_buffer + 1; - - if (command_buffer[0] != 'G') - return SendReply("E01"); - - for (u32 i = 0, reg = 0; reg <= FPCR_REGISTER; i++, reg++) { - if (reg <= SP_REGISTER) { - RegWrite(reg, GdbHexToLong(buffer_ptr + i * 16), current_thread); - } else if (reg == PC_REGISTER) { - RegWrite(PC_REGISTER, GdbHexToLong(buffer_ptr + i * 16), current_thread); - } else if (reg == PSTATE_REGISTER) { - RegWrite(PSTATE_REGISTER, GdbHexToInt(buffer_ptr + i * 16), current_thread); - } else if (reg >= UC_ARM64_REG_Q0 && reg < FPCR_REGISTER) { - RegWrite(reg, GdbHexToLong(buffer_ptr + i * 16), current_thread); - } else if (reg == FPCR_REGISTER) { - RegWrite(FPCR_REGISTER, GdbHexToLong(buffer_ptr + i * 16), current_thread); - } else if (reg == FPCR_REGISTER + 1) { - RegWrite(FPCR_REGISTER, GdbHexToLong(buffer_ptr + i * 16), current_thread); - } - } - - // Update ARM context, skipping scheduler - no running threads at this point - Core::System::GetInstance() - .ArmInterface(current_core) - .LoadContext(current_thread->GetContext64()); - - SendReply("OK"); -} - -/// Read location in memory specified by gdb client. -static void ReadMemory() { - static u8 reply[GDB_BUFFER_SIZE - 4]; - - auto start_offset = command_buffer + 1; - const auto addr_pos = std::find(start_offset, command_buffer + command_length, ','); - const VAddr addr = HexToLong(start_offset, static_cast(addr_pos - start_offset)); - - start_offset = addr_pos + 1; - const u64 len = - HexToLong(start_offset, static_cast((command_buffer + command_length) - start_offset)); - - LOG_DEBUG(Debug_GDBStub, "gdb: addr: {:016X} len: {:016X}", addr, len); - - if (len * 2 > sizeof(reply)) { - SendReply("E01"); - } - - auto& memory = Core::System::GetInstance().Memory(); - if (!memory.IsValidVirtualAddress(addr)) { - return SendReply("E00"); - } - - std::vector data(len); - memory.ReadBlock(addr, data.data(), len); - - MemToGdbHex(reply, data.data(), len); - reply[len * 2] = '\0'; - SendReply(reinterpret_cast(reply)); -} - -/// Modify location in memory with data received from the gdb client. -static void WriteMemory() { - auto start_offset = command_buffer + 1; - const auto addr_pos = std::find(start_offset, command_buffer + command_length, ','); - const VAddr addr = HexToLong(start_offset, static_cast(addr_pos - start_offset)); - - start_offset = addr_pos + 1; - const auto len_pos = std::find(start_offset, command_buffer + command_length, ':'); - const u64 len = HexToLong(start_offset, static_cast(len_pos - start_offset)); - - auto& system = Core::System::GetInstance(); - auto& memory = system.Memory(); - if (!memory.IsValidVirtualAddress(addr)) { - return SendReply("E00"); - } - - std::vector data(len); - GdbHexToMem(data.data(), len_pos + 1, len); - memory.WriteBlock(addr, data.data(), len); - system.InvalidateCpuInstructionCaches(); - SendReply("OK"); -} - -void Break(bool is_memory_break) { - send_trap = true; - - memory_break = is_memory_break; -} - -/// Tell the CPU that it should perform a single step. -static void Step() { - if (command_length > 1) { - RegWrite(PC_REGISTER, GdbHexToLong(command_buffer + 1), current_thread); - // Update ARM context, skipping scheduler - no running threads at this point - Core::System::GetInstance() - .ArmInterface(current_core) - .LoadContext(current_thread->GetContext64()); - } - step_loop = true; - halt_loop = true; - send_trap = true; - Core::System::GetInstance().InvalidateCpuInstructionCaches(); -} - -/// Tell the CPU if we hit a memory breakpoint. -bool IsMemoryBreak() { - if (!IsConnected()) { - return false; - } - - return memory_break; -} - -/// Tell the CPU to continue executing. -static void Continue() { - memory_break = false; - step_loop = false; - halt_loop = false; - Core::System::GetInstance().InvalidateCpuInstructionCaches(); -} - -/** - * Commit breakpoint to list of breakpoints. - * - * @param type Type of breakpoint. - * @param addr Address of breakpoint. - * @param len Length of breakpoint. - */ -static bool CommitBreakpoint(BreakpointType type, VAddr addr, u64 len) { - BreakpointMap& p = GetBreakpointMap(type); - - Breakpoint breakpoint; - breakpoint.active = true; - breakpoint.addr = addr; - breakpoint.len = len; - - auto& system = Core::System::GetInstance(); - auto& memory = system.Memory(); - memory.ReadBlock(addr, breakpoint.inst.data(), breakpoint.inst.size()); - - static constexpr std::array btrap{0x00, 0x7d, 0x20, 0xd4}; - if (type == BreakpointType::Execute) { - memory.WriteBlock(addr, btrap.data(), btrap.size()); - system.InvalidateCpuInstructionCaches(); - } - p.insert({addr, breakpoint}); - - LOG_DEBUG(Debug_GDBStub, "gdb: added {} breakpoint: {:016X} bytes at {:016X}", - static_cast(type), breakpoint.len, breakpoint.addr); - - return true; -} - -/// Handle add breakpoint command from gdb client. -static void AddBreakpoint() { - BreakpointType type; - - u8 type_id = HexCharToValue(command_buffer[1]); - switch (type_id) { - case 0: - case 1: - type = BreakpointType::Execute; - break; - case 2: - type = BreakpointType::Write; - break; - case 3: - type = BreakpointType::Read; - break; - case 4: - type = BreakpointType::Access; - break; - default: - return SendReply("E01"); - } - - auto start_offset = command_buffer + 3; - auto addr_pos = std::find(start_offset, command_buffer + command_length, ','); - VAddr addr = HexToLong(start_offset, static_cast(addr_pos - start_offset)); - - start_offset = addr_pos + 1; - u64 len = - HexToLong(start_offset, static_cast((command_buffer + command_length) - start_offset)); - - if (type == BreakpointType::Access) { - // Access is made up of Read and Write types, so add both breakpoints - type = BreakpointType::Read; - - if (!CommitBreakpoint(type, addr, len)) { - return SendReply("E02"); - } - - type = BreakpointType::Write; - } - - if (!CommitBreakpoint(type, addr, len)) { - return SendReply("E02"); - } - - SendReply("OK"); -} - -/// Handle remove breakpoint command from gdb client. -static void RemoveBreakpoint() { - BreakpointType type; - - u8 type_id = HexCharToValue(command_buffer[1]); - switch (type_id) { - case 0: - case 1: - type = BreakpointType::Execute; - break; - case 2: - type = BreakpointType::Write; - break; - case 3: - type = BreakpointType::Read; - break; - case 4: - type = BreakpointType::Access; - break; - default: - return SendReply("E01"); - } - - auto start_offset = command_buffer + 3; - auto addr_pos = std::find(start_offset, command_buffer + command_length, ','); - VAddr addr = HexToLong(start_offset, static_cast(addr_pos - start_offset)); - - if (type == BreakpointType::Access) { - // Access is made up of Read and Write types, so add both breakpoints - type = BreakpointType::Read; - RemoveBreakpoint(type, addr); - - type = BreakpointType::Write; - } - - RemoveBreakpoint(type, addr); - SendReply("OK"); -} - -void HandlePacket() { - if (!IsConnected()) { - if (defer_start) { - ToggleServer(true); - } - return; - } - - if (!IsDataAvailable()) { - return; - } - - ReadCommand(); - if (command_length == 0) { - return; - } - - LOG_DEBUG(Debug_GDBStub, "Packet: {}", command_buffer); - - switch (command_buffer[0]) { - case 'q': - HandleQuery(); - break; - case 'H': - HandleSetThread(); - break; - case '?': - SendSignal(current_thread, latest_signal); - break; - case 'k': - Shutdown(); - LOG_INFO(Debug_GDBStub, "killed by gdb"); - return; - case 'g': - ReadRegisters(); - break; - case 'G': - WriteRegisters(); - break; - case 'p': - ReadRegister(); - break; - case 'P': - WriteRegister(); - break; - case 'm': - ReadMemory(); - break; - case 'M': - WriteMemory(); - break; - case 's': - Step(); - return; - case 'C': - case 'c': - Continue(); - return; - case 'z': - RemoveBreakpoint(); - break; - case 'Z': - AddBreakpoint(); - break; - case 'T': - HandleThreadAlive(); - break; - default: - SendReply(""); - break; - } -} - -void SetServerPort(u16 port) { - gdbstub_port = port; -} - -void ToggleServer(bool status) { - if (status) { - server_enabled = status; - - // Start server - if (!IsConnected() && Core::System::GetInstance().IsPoweredOn()) { - Init(); - } - } else { - // Stop server - if (IsConnected()) { - Shutdown(); - } - - server_enabled = status; - } -} - -void DeferStart() { - defer_start = true; -} - -static void Init(u16 port) { - if (!server_enabled) { - // Set the halt loop to false in case the user enabled the gdbstub mid-execution. - // This way the CPU can still execute normally. - halt_loop = false; - step_loop = false; - return; - } - - // Setup initial gdbstub status - halt_loop = true; - step_loop = false; - - breakpoints_execute.clear(); - breakpoints_read.clear(); - breakpoints_write.clear(); - - modules.clear(); - - // Start gdb server - LOG_INFO(Debug_GDBStub, "Starting GDB server on port {}...", port); - - sockaddr_in saddr_server = {}; - saddr_server.sin_family = AF_INET; - saddr_server.sin_port = htons(port); - saddr_server.sin_addr.s_addr = INADDR_ANY; - -#ifdef _WIN32 - WSAStartup(MAKEWORD(2, 2), &InitData); -#endif - - int tmpsock = static_cast(socket(PF_INET, SOCK_STREAM, 0)); - if (tmpsock == -1) { - LOG_ERROR(Debug_GDBStub, "Failed to create gdb socket"); - } - - // Set socket to SO_REUSEADDR so it can always bind on the same port - int reuse_enabled = 1; - if (setsockopt(tmpsock, SOL_SOCKET, SO_REUSEADDR, (const char*)&reuse_enabled, - sizeof(reuse_enabled)) < 0) { - LOG_ERROR(Debug_GDBStub, "Failed to set gdb socket option"); - } - - const sockaddr* server_addr = reinterpret_cast(&saddr_server); - socklen_t server_addrlen = sizeof(saddr_server); - if (bind(tmpsock, server_addr, server_addrlen) < 0) { - LOG_ERROR(Debug_GDBStub, "Failed to bind gdb socket"); - } - - if (listen(tmpsock, 1) < 0) { - LOG_ERROR(Debug_GDBStub, "Failed to listen to gdb socket"); - } - - // Wait for gdb to connect - LOG_INFO(Debug_GDBStub, "Waiting for gdb to connect..."); - sockaddr_in saddr_client; - sockaddr* client_addr = reinterpret_cast(&saddr_client); - socklen_t client_addrlen = sizeof(saddr_client); - gdbserver_socket = static_cast(accept(tmpsock, client_addr, &client_addrlen)); - if (gdbserver_socket < 0) { - // In the case that we couldn't start the server for whatever reason, just start CPU - // execution like normal. - halt_loop = false; - step_loop = false; - - LOG_ERROR(Debug_GDBStub, "Failed to accept gdb client"); - } else { - LOG_INFO(Debug_GDBStub, "Client connected."); - saddr_client.sin_addr.s_addr = ntohl(saddr_client.sin_addr.s_addr); - } - - // Clean up temporary socket if it's still alive at this point. - if (tmpsock != -1) { - shutdown(tmpsock, SHUT_RDWR); - } -} - -void Init() { - Init(gdbstub_port); -} - -void Shutdown() { - if (!server_enabled) { - return; - } - defer_start = false; - - LOG_INFO(Debug_GDBStub, "Stopping GDB ..."); - if (gdbserver_socket != -1) { - shutdown(gdbserver_socket, SHUT_RDWR); - gdbserver_socket = -1; - } - -#ifdef _WIN32 - WSACleanup(); -#endif - - LOG_INFO(Debug_GDBStub, "GDB stopped."); -} - -bool IsServerEnabled() { - return server_enabled; -} - -bool IsConnected() { - return IsServerEnabled() && gdbserver_socket != -1; -} - -bool GetCpuHaltFlag() { - return halt_loop; -} - -bool GetCpuStepFlag() { - return step_loop; -} - -void SetCpuStepFlag(bool is_step) { - step_loop = is_step; -} - -void SendTrap(Kernel::Thread* thread, int trap) { - if (!send_trap) { - return; - } - - current_thread = thread; - SendSignal(thread, trap); - - halt_loop = true; - send_trap = false; -} -}; // namespace GDBStub diff --git a/src/core/gdbstub/gdbstub.h b/src/core/gdbstub/gdbstub.h deleted file mode 100644 index 8fe3c320b..000000000 --- a/src/core/gdbstub/gdbstub.h +++ /dev/null @@ -1,114 +0,0 @@ -// Copyright 2013 Dolphin Emulator Project -// Licensed under GPLv2+ -// Refer to the license.txt file included. - -// Originally written by Sven Peter for anergistic. - -#pragma once - -#include -#include "common/common_types.h" -#include "core/hle/kernel/thread.h" - -namespace GDBStub { - -/// Breakpoint Method -enum class BreakpointType { - None, ///< None - Execute, ///< Execution Breakpoint - Read, ///< Read Breakpoint - Write, ///< Write Breakpoint - Access ///< Access (R/W) Breakpoint -}; - -struct BreakpointAddress { - VAddr address; - BreakpointType type; -}; - -/** - * Set the port the gdbstub should use to listen for connections. - * - * @param port Port to listen for connection - */ -void SetServerPort(u16 port); - -/** - * Starts or stops the server if possible. - * - * @param status Set the server to enabled or disabled. - */ -void ToggleServer(bool status); - -/// Start the gdbstub server. -void Init(); - -/** - * Defer initialization of the gdbstub to the first packet processing functions. - * This avoids a case where the gdbstub thread is frozen after initialization - * and fails to respond in time to packets. - */ -void DeferStart(); - -/// Stop gdbstub server. -void Shutdown(); - -/// Checks if the gdbstub server is enabled. -bool IsServerEnabled(); - -/// Returns true if there is an active socket connection. -bool IsConnected(); - -/// Register module. -void RegisterModule(std::string name, VAddr beg, VAddr end, bool add_elf_ext = true); - -/** - * Signal to the gdbstub server that it should halt CPU execution. - * - * @param is_memory_break If true, the break resulted from a memory breakpoint. - */ -void Break(bool is_memory_break = false); - -/// Determine if there was a memory breakpoint. -bool IsMemoryBreak(); - -/// Read and handle packet from gdb client. -void HandlePacket(); - -/** - * Get the nearest breakpoint of the specified type at the given address. - * - * @param addr Address to search from. - * @param type Type of breakpoint. - */ -BreakpointAddress GetNextBreakpointFromAddress(VAddr addr, GDBStub::BreakpointType type); - -/** - * Check if a breakpoint of the specified type exists at the given address. - * - * @param addr Address of breakpoint. - * @param type Type of breakpoint. - */ -bool CheckBreakpoint(VAddr addr, GDBStub::BreakpointType type); - -/// If set to true, the CPU will halt at the beginning of the next CPU loop. -bool GetCpuHaltFlag(); - -/// If set to true and the CPU is halted, the CPU will step one instruction. -bool GetCpuStepFlag(); - -/** - * When set to true, the CPU will step one instruction when the CPU is halted next. - * - * @param is_step - */ -void SetCpuStepFlag(bool is_step); - -/** - * Send trap signal from thread back to the gdbstub server. - * - * @param thread Sending thread. - * @param trap Trap no. - */ -void SendTrap(Kernel::Thread* thread, int trap); -} // namespace GDBStub diff --git a/src/core/loader/deconstructed_rom_directory.cpp b/src/core/loader/deconstructed_rom_directory.cpp index 2002dc4f2..79ebf11de 100644 --- a/src/core/loader/deconstructed_rom_directory.cpp +++ b/src/core/loader/deconstructed_rom_directory.cpp @@ -12,7 +12,6 @@ #include "core/file_sys/control_metadata.h" #include "core/file_sys/patch_manager.h" #include "core/file_sys/romfs_factory.h" -#include "core/gdbstub/gdbstub.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/memory/page_table.h" #include "core/hle/kernel/process.h" @@ -180,8 +179,6 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect next_load_addr = *tentative_next_load_addr; modules.insert_or_assign(load_addr, module); LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", module, load_addr); - // Register module with GDBStub - GDBStub::RegisterModule(module, load_addr, next_load_addr - 1, false); } // Find the RomFS by searching for a ".romfs" file in this directory diff --git a/src/core/loader/kip.cpp b/src/core/loader/kip.cpp index 2a905d3e4..e162c4ff0 100644 --- a/src/core/loader/kip.cpp +++ b/src/core/loader/kip.cpp @@ -5,7 +5,6 @@ #include #include "core/file_sys/kernel_executable.h" #include "core/file_sys/program_metadata.h" -#include "core/gdbstub/gdbstub.h" #include "core/hle/kernel/code_set.h" #include "core/hle/kernel/memory/page_table.h" #include "core/hle/kernel/process.h" @@ -91,8 +90,6 @@ AppLoader::LoadResult AppLoader_KIP::Load(Kernel::Process& process, program_image.resize(PageAlignSize(kip->GetBSSOffset()) + kip->GetBSSSize()); codeset.DataSegment().size += kip->GetBSSSize(); - GDBStub::RegisterModule(kip->GetName(), base_address, base_address + program_image.size()); - codeset.memory = std::move(program_image); process.LoadModule(std::move(codeset), base_address); diff --git a/src/core/loader/nro.cpp b/src/core/loader/nro.cpp index 5f4b3104b..ccf8cc153 100644 --- a/src/core/loader/nro.cpp +++ b/src/core/loader/nro.cpp @@ -14,10 +14,10 @@ #include "core/file_sys/control_metadata.h" #include "core/file_sys/romfs_factory.h" #include "core/file_sys/vfs_offset.h" -#include "core/gdbstub/gdbstub.h" #include "core/hle/kernel/code_set.h" #include "core/hle/kernel/memory/page_table.h" #include "core/hle/kernel/process.h" +#include "core/hle/kernel/thread.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/loader/nro.h" #include "core/loader/nso.h" @@ -197,10 +197,6 @@ static bool LoadNroImpl(Kernel::Process& process, const std::vector& data, codeset.memory = std::move(program_image); process.LoadModule(std::move(codeset), process.PageTable().GetCodeRegionStart()); - // Register module with GDBStub - GDBStub::RegisterModule(name, process.PageTable().GetCodeRegionStart(), - process.PageTable().GetCodeRegionEnd()); - return true; } diff --git a/src/core/loader/nso.cpp b/src/core/loader/nso.cpp index aa85c1a29..95b6f339a 100644 --- a/src/core/loader/nso.cpp +++ b/src/core/loader/nso.cpp @@ -14,10 +14,10 @@ #include "common/swap.h" #include "core/core.h" #include "core/file_sys/patch_manager.h" -#include "core/gdbstub/gdbstub.h" #include "core/hle/kernel/code_set.h" #include "core/hle/kernel/memory/page_table.h" #include "core/hle/kernel/process.h" +#include "core/hle/kernel/thread.h" #include "core/loader/nso.h" #include "core/memory.h" #include "core/settings.h" @@ -159,9 +159,6 @@ std::optional AppLoader_NSO::LoadModule(Kernel::Process& process, Core::S codeset.memory = std::move(program_image); process.LoadModule(std::move(codeset), load_base); - // Register module with GDBStub - GDBStub::RegisterModule(file.GetName(), load_base, load_base); - return load_base + image_size; } diff --git a/src/core/settings.cpp b/src/core/settings.cpp index aadbc3932..e9997a263 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -4,9 +4,10 @@ #include +#include "common/assert.h" #include "common/file_util.h" +#include "common/logging/log.h" #include "core/core.h" -#include "core/gdbstub/gdbstub.h" #include "core/hle/service/hid/hid.h" #include "core/settings.h" #include "video_core/renderer_base.h" @@ -31,13 +32,9 @@ std::string GetTimeZoneString() { return timezones[time_zone_index]; } -void Apply() { - GDBStub::SetServerPort(values.gdbstub_port); - GDBStub::ToggleServer(values.use_gdbstub); - - auto& system_instance = Core::System::GetInstance(); - if (system_instance.IsPoweredOn()) { - system_instance.Renderer().RefreshBaseSettings(); +void Apply(Core::System& system) { + if (system.IsPoweredOn()) { + system.Renderer().RefreshBaseSettings(); } Service::HID::ReloadInputDevices(); @@ -106,9 +103,9 @@ float Volume() { return values.volume.GetValue(); } -void RestoreGlobalState() { +void RestoreGlobalState(bool is_powered_on) { // If a game is running, DO NOT restore the global settings state - if (Core::System::GetInstance().IsPoweredOn()) { + if (is_powered_on) { return; } diff --git a/src/core/settings.h b/src/core/settings.h index 1143aba5d..3df611d5b 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -14,6 +14,10 @@ #include "common/common_types.h" #include "input_common/settings.h" +namespace Core { +class System; +} + namespace Settings { enum class RendererBackend { @@ -247,11 +251,11 @@ float Volume(); std::string GetTimeZoneString(); -void Apply(); +void Apply(Core::System& system); void LogSettings(); // Restore the global state of all applicable settings in the Values struct -void RestoreGlobalState(); +void RestoreGlobalState(bool is_powered_on); // Fixes settings that are known to cause issues with the emulator void Sanitize(); diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 3c423a271..8be9e93c3 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -7,6 +7,7 @@ #include #include "common/common_paths.h" #include "common/file_util.h" +#include "core/core.h" #include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/hid/controllers/npad.h" #include "input_common/main.h" @@ -1598,7 +1599,7 @@ void Config::Reload() { Settings::Sanitize(); // To apply default value changes SaveValues(); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); } void Config::Save() { diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp index 5041e0bf8..b33f8437a 100644 --- a/src/yuzu/configuration/configure_dialog.cpp +++ b/src/yuzu/configuration/configure_dialog.cpp @@ -5,6 +5,7 @@ #include #include #include +#include "core/core.h" #include "core/settings.h" #include "ui_configure.h" #include "yuzu/configuration/config.h" @@ -54,7 +55,7 @@ void ConfigureDialog::ApplyConfiguration() { ui->debugTab->ApplyConfiguration(); ui->webTab->ApplyConfiguration(); ui->serviceTab->ApplyConfiguration(); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); Settings::LogSettings(); } diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp index 8eac3bd9d..f598513df 100644 --- a/src/yuzu/configuration/configure_per_game.cpp +++ b/src/yuzu/configuration/configure_per_game.cpp @@ -57,7 +57,7 @@ void ConfigurePerGame::ApplyConfiguration() { ui->graphicsAdvancedTab->ApplyConfiguration(); ui->audioTab->ApplyConfiguration(); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); Settings::LogSettings(); game_config->Save(); diff --git a/src/yuzu/configuration/configure_profile_manager.cpp b/src/yuzu/configuration/configure_profile_manager.cpp index 6334c4c50..13d9a4757 100644 --- a/src/yuzu/configuration/configure_profile_manager.cpp +++ b/src/yuzu/configuration/configure_profile_manager.cpp @@ -180,7 +180,7 @@ void ConfigureProfileManager::ApplyConfiguration() { return; } - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); } void ConfigureProfileManager::SelectUser(const QModelIndex& index) { diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp index 59a58d92c..6cf2032da 100644 --- a/src/yuzu/configuration/configure_system.cpp +++ b/src/yuzu/configuration/configure_system.cpp @@ -105,16 +105,18 @@ void ConfigureSystem::SetConfiguration() { void ConfigureSystem::ReadSystemSettings() {} void ConfigureSystem::ApplyConfiguration() { - // Allow setting custom RTC even if system is powered on, to allow in-game time to be fast - // forwared + auto& system = Core::System::GetInstance(); + + // Allow setting custom RTC even if system is powered on, + // to allow in-game time to be fast forwarded if (Settings::values.custom_rtc.UsingGlobal()) { if (ui->custom_rtc_checkbox->isChecked()) { Settings::values.custom_rtc.SetValue( std::chrono::seconds(ui->custom_rtc_edit->dateTime().toSecsSinceEpoch())); - if (Core::System::GetInstance().IsPoweredOn()) { + if (system.IsPoweredOn()) { const s64 posix_time{Settings::values.custom_rtc.GetValue()->count() + Service::Time::TimeManager::GetExternalTimeZoneOffset()}; - Core::System::GetInstance().GetTimeManager().UpdateLocalSystemClockTime(posix_time); + system.GetTimeManager().UpdateLocalSystemClockTime(posix_time); } } else { Settings::values.custom_rtc.SetValue(std::nullopt); @@ -197,7 +199,7 @@ void ConfigureSystem::ApplyConfiguration() { } } - Settings::Apply(); + Settings::Apply(system); } void ConfigureSystem::RefreshConsoleID() { diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp index dbe3f78c8..aed876008 100644 --- a/src/yuzu/configuration/configure_ui.cpp +++ b/src/yuzu/configuration/configure_ui.cpp @@ -9,6 +9,7 @@ #include #include "common/common_types.h" #include "common/file_util.h" +#include "core/core.h" #include "core/settings.h" #include "ui_configure_ui.h" #include "yuzu/configuration/configure_ui.h" @@ -84,7 +85,7 @@ void ConfigureUi::ApplyConfiguration() { UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked(); Common::FS::GetUserPath(Common::FS::UserPath::ScreenshotsDir, ui->screenshot_path_edit->text().toStdString()); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); } void ConfigureUi::RequestGameListUpdate() { diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 07fa85741..871ff4ae4 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -172,7 +172,7 @@ void GMainWindow::ShowTelemetryCallout() { "

Would you like to share your usage data with us?"); if (QMessageBox::question(this, tr("Telemetry"), telemetry_message) != QMessageBox::Yes) { Settings::values.enable_telemetry = false; - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); } } @@ -302,7 +302,7 @@ void GMainWindow::ControllerSelectorReconfigureControllers( emit ControllerSelectorReconfigureFinished(); // Don't forget to apply settings. - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); config->Save(); UpdateStatusButtons(); @@ -571,11 +571,11 @@ void GMainWindow::InitializeWidgets() { if (emulation_running) { return; } - bool is_async = !Settings::values.use_asynchronous_gpu_emulation.GetValue() || - Settings::values.use_multi_core.GetValue(); + const bool is_async = !Settings::values.use_asynchronous_gpu_emulation.GetValue() || + Settings::values.use_multi_core.GetValue(); Settings::values.use_asynchronous_gpu_emulation.SetValue(is_async); async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue()); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); }); async_status_button->setText(tr("ASYNC")); async_status_button->setCheckable(true); @@ -590,12 +590,12 @@ void GMainWindow::InitializeWidgets() { return; } Settings::values.use_multi_core.SetValue(!Settings::values.use_multi_core.GetValue()); - bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue() || - Settings::values.use_multi_core.GetValue(); + const bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue() || + Settings::values.use_multi_core.GetValue(); Settings::values.use_asynchronous_gpu_emulation.SetValue(is_async); async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue()); multicore_status_button->setChecked(Settings::values.use_multi_core.GetValue()); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); }); multicore_status_button->setText(tr("MULTICORE")); multicore_status_button->setCheckable(true); @@ -630,7 +630,7 @@ void GMainWindow::InitializeWidgets() { Settings::values.renderer_backend.SetValue(Settings::RendererBackend::OpenGL); } - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); }); #endif // HAS_VULKAN statusBar()->insertPermanentWidget(0, renderer_status_button); @@ -2130,14 +2130,14 @@ void GMainWindow::OnPauseGame() { } void GMainWindow::OnStopGame() { - Core::System& system{Core::System::GetInstance()}; + auto& system{Core::System::GetInstance()}; if (system.GetExitLock() && !ConfirmForceLockedExit()) { return; } ShutdownGame(); - Settings::RestoreGlobalState(); + Settings::RestoreGlobalState(system.IsPoweredOn()); UpdateStatusButtons(); } @@ -2312,10 +2312,11 @@ void GMainWindow::OnConfigurePerGame() { void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file_name) { const auto v_file = Core::GetGameFileFromPath(vfs, file_name); + const auto& system = Core::System::GetInstance(); ConfigurePerGame dialog(this, title_id); dialog.LoadFromFile(v_file); - auto result = dialog.exec(); + const auto result = dialog.exec(); if (result == QDialog::Accepted) { dialog.ApplyConfiguration(); @@ -2325,13 +2326,14 @@ void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file } // Do not cause the global config to write local settings into the config file - Settings::RestoreGlobalState(); + const bool is_powered_on = system.IsPoweredOn(); + Settings::RestoreGlobalState(is_powered_on); - if (!Core::System::GetInstance().IsPoweredOn()) { + if (!is_powered_on) { config->Save(); } } else { - Settings::RestoreGlobalState(); + Settings::RestoreGlobalState(system.IsPoweredOn()); } } @@ -2602,7 +2604,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det if (emu_thread) { ShutdownGame(); - Settings::RestoreGlobalState(); + Settings::RestoreGlobalState(Core::System::GetInstance().IsPoweredOn()); UpdateStatusButtons(); } } else { @@ -2774,7 +2776,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) { if (emu_thread != nullptr) { ShutdownGame(); - Settings::RestoreGlobalState(); + Settings::RestoreGlobalState(Core::System::GetInstance().IsPoweredOn()); UpdateStatusButtons(); } diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index ba6e89249..c2efe1ee6 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -25,7 +25,6 @@ #include "core/crypto/key_manager.h" #include "core/file_sys/registered_cache.h" #include "core/file_sys/vfs_real.h" -#include "core/gdbstub/gdbstub.h" #include "core/hle/kernel/process.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/loader/loader.h" @@ -174,13 +173,13 @@ int main(int argc, char** argv) { return -1; } + auto& system{Core::System::GetInstance()}; + InputCommon::InputSubsystem input_subsystem; + // Apply the command line arguments Settings::values.gdbstub_port = gdb_port; Settings::values.use_gdbstub = use_gdbstub; - Settings::Apply(); - - Core::System& system{Core::System::GetInstance()}; - InputCommon::InputSubsystem input_subsystem; + Settings::Apply(system); std::unique_ptr emu_window; switch (Settings::values.renderer_backend.GetValue()) { diff --git a/src/yuzu_tester/yuzu.cpp b/src/yuzu_tester/yuzu.cpp index ea94a6537..50bd7ae41 100644 --- a/src/yuzu_tester/yuzu.cpp +++ b/src/yuzu_tester/yuzu.cpp @@ -160,10 +160,12 @@ int main(int argc, char** argv) { return -1; } + Core::System& system{Core::System::GetInstance()}; + Settings::values.use_gdbstub = false; - Settings::Apply(); + Settings::Apply(system); - std::unique_ptr emu_window{std::make_unique()}; + const auto emu_window{std::make_unique()}; bool finished = false; int return_value = 0; @@ -212,7 +214,6 @@ int main(int argc, char** argv) { return_value = -1; }; - Core::System& system{Core::System::GetInstance()}; system.SetContentProvider(std::make_unique()); system.SetFilesystem(std::make_shared()); system.GetFileSystemController().CreateFactories(*system.GetFilesystem()); -- cgit v1.2.3 From 9dc69fa07c549b35229711d8390785ed7fbbf81d Mon Sep 17 00:00:00 2001 From: comex Date: Sun, 15 Nov 2020 13:38:39 -0500 Subject: yuzu_cmd: Remove 'users_size' Specifically: const auto size = sdl2_config->GetInteger("System", "users_size", 0); The variable is never used, producing a warning. I wondered if this ought to be assigning something to in `Settings`, but nothing else in the codebase ever mentions a setting called "users_size", so I guess it's safe to remove... --- src/yuzu_cmd/config.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/yuzu_cmd') diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 34c9673bc..b70f71a08 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -345,7 +345,6 @@ void Config::ReadValues() { // System Settings::values.use_docked_mode.SetValue( sdl2_config->GetBoolean("System", "use_docked_mode", false)); - const auto size = sdl2_config->GetInteger("System", "users_size", 0); Settings::values.current_user = std::clamp( sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1); -- cgit v1.2.3 From 10b0ab792681b27664030d53d8e1ff610d0010cf Mon Sep 17 00:00:00 2001 From: FearlessTobi Date: Sat, 19 Dec 2020 19:19:42 +0100 Subject: yuzu: Remove gdbstub configuration The gdbstub itself was removed with https://github.com/yuzu-emu/yuzu/pull/5028. This PR just removes the remaining gdb configuration code from the emulator and the UI. --- src/core/settings.cpp | 2 - src/yuzu/configuration/config.cpp | 4 -- src/yuzu/configuration/configure_debug.cpp | 5 -- src/yuzu/configuration/configure_debug.ui | 74 +----------------------------- src/yuzu_cmd/config.cpp | 3 -- src/yuzu_cmd/default_ini.h | 3 -- src/yuzu_cmd/yuzu.cpp | 24 ++-------- src/yuzu_tester/config.cpp | 1 - src/yuzu_tester/yuzu.cpp | 1 - 9 files changed, 7 insertions(+), 110 deletions(-) (limited to 'src/yuzu_cmd') diff --git a/src/core/settings.cpp b/src/core/settings.cpp index e9997a263..47d9ecf9a 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -72,8 +72,6 @@ void LogSettings() { log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd); log_setting("DataStorage_NandDir", Common::FS::GetUserPath(Common::FS::UserPath::NANDDir)); log_setting("DataStorage_SdmcDir", Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir)); - log_setting("Debugging_UseGdbstub", values.use_gdbstub); - log_setting("Debugging_GdbstubPort", values.gdbstub_port); log_setting("Debugging_ProgramArgs", values.program_args); log_setting("Services_BCATBackend", values.bcat_backend); log_setting("Services_BCATBoxcatLocal", values.bcat_boxcat_local); diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 0ec5b861a..9fb254986 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -637,8 +637,6 @@ void Config::ReadDebuggingValues() { // Intentionally not using the QT default setting as this is intended to be changed in the ini Settings::values.record_frame_times = qt_config->value(QStringLiteral("record_frame_times"), false).toBool(); - Settings::values.use_gdbstub = ReadSetting(QStringLiteral("use_gdbstub"), false).toBool(); - Settings::values.gdbstub_port = ReadSetting(QStringLiteral("gdbstub_port"), 24689).toInt(); Settings::values.program_args = ReadSetting(QStringLiteral("program_args"), QString{}).toString().toStdString(); Settings::values.dump_exefs = ReadSetting(QStringLiteral("dump_exefs"), false).toBool(); @@ -1236,8 +1234,6 @@ void Config::SaveDebuggingValues() { // Intentionally not using the QT default setting as this is intended to be changed in the ini qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times); - WriteSetting(QStringLiteral("use_gdbstub"), Settings::values.use_gdbstub, false); - WriteSetting(QStringLiteral("gdbstub_port"), Settings::values.gdbstub_port, 24689); WriteSetting(QStringLiteral("program_args"), QString::fromStdString(Settings::values.program_args), QString{}); WriteSetting(QStringLiteral("dump_exefs"), Settings::values.dump_exefs, false); diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp index 027099ab7..121873f95 100644 --- a/src/yuzu/configuration/configure_debug.cpp +++ b/src/yuzu/configuration/configure_debug.cpp @@ -28,9 +28,6 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co ConfigureDebug::~ConfigureDebug() = default; void ConfigureDebug::SetConfiguration() { - ui->toggle_gdbstub->setChecked(Settings::values.use_gdbstub); - ui->gdbport_spinbox->setEnabled(Settings::values.use_gdbstub); - ui->gdbport_spinbox->setValue(Settings::values.gdbstub_port); ui->toggle_console->setEnabled(!Core::System::GetInstance().IsPoweredOn()); ui->toggle_console->setChecked(UISettings::values.show_console); ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter)); @@ -45,8 +42,6 @@ void ConfigureDebug::SetConfiguration() { } void ConfigureDebug::ApplyConfiguration() { - Settings::values.use_gdbstub = ui->toggle_gdbstub->isChecked(); - Settings::values.gdbstub_port = ui->gdbport_spinbox->value(); UISettings::values.show_console = ui->toggle_console->isChecked(); Settings::values.log_filter = ui->log_filter_edit->text().toStdString(); Settings::values.program_args = ui->homebrew_args_edit->text().toStdString(); diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui index 6f94fe304..9186aa732 100644 --- a/src/yuzu/configuration/configure_debug.ui +++ b/src/yuzu/configuration/configure_debug.ui @@ -7,64 +7,13 @@ 0 0 400 - 467 + 486 Form - - - - - - GDB - - - - - - - - Enable GDB Stub - - - - - - - Qt::Horizontal - - - - 40 - 20 - - - - - - - - Port: - - - - - - - 65536 - - - - - - - - - - @@ -258,8 +207,6 @@ - toggle_gdbstub - gdbport_spinbox log_filter_edit toggle_console open_log_button @@ -269,22 +216,5 @@ quest_flag - - - toggle_gdbstub - toggled(bool) - gdbport_spinbox - setEnabled(bool) - - - 84 - 157 - - - 342 - 158 - - - - + diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index b70f71a08..38075c345 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -429,9 +429,6 @@ void Config::ReadValues() { // Debugging Settings::values.record_frame_times = sdl2_config->GetBoolean("Debugging", "record_frame_times", false); - Settings::values.use_gdbstub = sdl2_config->GetBoolean("Debugging", "use_gdbstub", false); - Settings::values.gdbstub_port = - static_cast(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689)); Settings::values.program_args = sdl2_config->Get("Debugging", "program_args", ""); Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false); Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false); diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index bcbbcd4ca..2d4b98d9a 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -318,9 +318,6 @@ log_filter = *:Trace [Debugging] # Record frame time data, can be found in the log directory. Boolean value record_frame_times = -# Port for listening to GDB connections. -use_gdbstub=false -gdbstub_port=24689 # Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them dump_exefs=false # Determines whether or not yuzu will dump all NSOs it attempts to load while loading them diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index c2efe1ee6..1ebc04af5 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -64,7 +64,6 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; static void PrintHelp(const char* argv0) { std::cout << "Usage: " << argv0 << " [options] \n" - "-g, --gdbport=NUMBER Enable gdb stub on port NUMBER\n" "-f, --fullscreen Start in fullscreen mode\n" "-h, --help Display this help and exit\n" "-v, --version Output version information and exit\n" @@ -96,8 +95,6 @@ int main(int argc, char** argv) { Config config; int option_index = 0; - bool use_gdbstub = Settings::values.use_gdbstub; - u32 gdb_port = static_cast(Settings::values.gdbstub_port); InitializeLogging(); @@ -116,26 +113,17 @@ int main(int argc, char** argv) { bool fullscreen = false; static struct option long_options[] = { - {"gdbport", required_argument, 0, 'g'}, {"fullscreen", no_argument, 0, 'f'}, - {"help", no_argument, 0, 'h'}, {"version", no_argument, 0, 'v'}, - {"program", optional_argument, 0, 'p'}, {0, 0, 0, 0}, + {"fullscreen", no_argument, 0, 'f'}, + {"help", no_argument, 0, 'h'}, + {"version", no_argument, 0, 'v'}, + {"program", optional_argument, 0, 'p'}, + {0, 0, 0, 0}, }; while (optind < argc) { int arg = getopt_long(argc, argv, "g:fhvp::", long_options, &option_index); if (arg != -1) { switch (static_cast(arg)) { - case 'g': - errno = 0; - gdb_port = strtoul(optarg, &endarg, 0); - use_gdbstub = true; - if (endarg == optarg) - errno = EINVAL; - if (errno != 0) { - perror("--gdbport"); - exit(1); - } - break; case 'f': fullscreen = true; LOG_INFO(Frontend, "Starting in fullscreen mode..."); @@ -177,8 +165,6 @@ int main(int argc, char** argv) { InputCommon::InputSubsystem input_subsystem; // Apply the command line arguments - Settings::values.gdbstub_port = gdb_port; - Settings::values.use_gdbstub = use_gdbstub; Settings::Apply(system); std::unique_ptr emu_window; diff --git a/src/yuzu_tester/config.cpp b/src/yuzu_tester/config.cpp index b6cdc7c1c..91684e96e 100644 --- a/src/yuzu_tester/config.cpp +++ b/src/yuzu_tester/config.cpp @@ -158,7 +158,6 @@ void Config::ReadValues() { Settings::values.use_dev_keys = sdl2_config->GetBoolean("Miscellaneous", "use_dev_keys", false); // Debugging - Settings::values.use_gdbstub = false; Settings::values.program_args = ""; Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false); Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false); diff --git a/src/yuzu_tester/yuzu.cpp b/src/yuzu_tester/yuzu.cpp index 50bd7ae41..6435ffabb 100644 --- a/src/yuzu_tester/yuzu.cpp +++ b/src/yuzu_tester/yuzu.cpp @@ -162,7 +162,6 @@ int main(int argc, char** argv) { Core::System& system{Core::System::GetInstance()}; - Settings::values.use_gdbstub = false; Settings::Apply(system); const auto emu_window{std::make_unique()}; -- cgit v1.2.3 From 1b9e08ab7821815a7c2023e16c575b24d37049ba Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Thu, 24 Dec 2020 20:22:07 -0300 Subject: cmake: Always enable Vulkan Removes the unnecesary burden of maintaining separate #ifdef paths and allows us sharing generic Vulkan code across APIs. --- CMakeLists.txt | 2 - externals/CMakeLists.txt | 4 +- src/video_core/CMakeLists.txt | 141 ++++++++++++-------------- src/video_core/video_core.cpp | 4 - src/yuzu/CMakeLists.txt | 8 +- src/yuzu/bootmanager.cpp | 12 +-- src/yuzu/configuration/configure_graphics.cpp | 11 +- src/yuzu/main.cpp | 10 -- src/yuzu_cmd/CMakeLists.txt | 15 +-- src/yuzu_cmd/yuzu.cpp | 7 -- 10 files changed, 76 insertions(+), 138 deletions(-) (limited to 'src/yuzu_cmd') diff --git a/CMakeLists.txt b/CMakeLists.txt index 66bbd985a..eda555494 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -24,8 +24,6 @@ option(YUZU_ENABLE_BOXCAT "Enable the Boxcat service, a yuzu high-level implemen option(ENABLE_CUBEB "Enables the cubeb audio backend" ON) -option(ENABLE_VULKAN "Enables Vulkan backend" ON) - option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF) # Default to a Release build diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt index 421b35890..c629bbc5c 100644 --- a/externals/CMakeLists.txt +++ b/externals/CMakeLists.txt @@ -61,9 +61,7 @@ if (USE_DISCORD_PRESENCE) endif() # Sirit -if (ENABLE_VULKAN) - add_subdirectory(sirit) -endif() +add_subdirectory(sirit) # libzip find_package(Libzip 1.5) diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index a021d61f5..26db24d0f 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -115,6 +115,70 @@ add_library(video_core STATIC renderer_opengl/renderer_opengl.h renderer_opengl/utils.cpp renderer_opengl/utils.h + renderer_vulkan/fixed_pipeline_state.cpp + renderer_vulkan/fixed_pipeline_state.h + renderer_vulkan/maxwell_to_vk.cpp + renderer_vulkan/maxwell_to_vk.h + renderer_vulkan/nsight_aftermath_tracker.cpp + renderer_vulkan/nsight_aftermath_tracker.h + renderer_vulkan/renderer_vulkan.h + renderer_vulkan/renderer_vulkan.cpp + renderer_vulkan/vk_blit_screen.cpp + renderer_vulkan/vk_blit_screen.h + renderer_vulkan/vk_buffer_cache.cpp + renderer_vulkan/vk_buffer_cache.h + renderer_vulkan/vk_command_pool.cpp + renderer_vulkan/vk_command_pool.h + renderer_vulkan/vk_compute_pass.cpp + renderer_vulkan/vk_compute_pass.h + renderer_vulkan/vk_compute_pipeline.cpp + renderer_vulkan/vk_compute_pipeline.h + renderer_vulkan/vk_descriptor_pool.cpp + renderer_vulkan/vk_descriptor_pool.h + renderer_vulkan/vk_device.cpp + renderer_vulkan/vk_device.h + renderer_vulkan/vk_fence_manager.cpp + renderer_vulkan/vk_fence_manager.h + renderer_vulkan/vk_graphics_pipeline.cpp + renderer_vulkan/vk_graphics_pipeline.h + renderer_vulkan/vk_image.cpp + renderer_vulkan/vk_image.h + renderer_vulkan/vk_master_semaphore.cpp + renderer_vulkan/vk_master_semaphore.h + renderer_vulkan/vk_memory_manager.cpp + renderer_vulkan/vk_memory_manager.h + renderer_vulkan/vk_pipeline_cache.cpp + renderer_vulkan/vk_pipeline_cache.h + renderer_vulkan/vk_query_cache.cpp + renderer_vulkan/vk_query_cache.h + renderer_vulkan/vk_rasterizer.cpp + renderer_vulkan/vk_rasterizer.h + renderer_vulkan/vk_renderpass_cache.cpp + renderer_vulkan/vk_renderpass_cache.h + renderer_vulkan/vk_resource_pool.cpp + renderer_vulkan/vk_resource_pool.h + renderer_vulkan/vk_sampler_cache.cpp + renderer_vulkan/vk_sampler_cache.h + renderer_vulkan/vk_scheduler.cpp + renderer_vulkan/vk_scheduler.h + renderer_vulkan/vk_shader_decompiler.cpp + renderer_vulkan/vk_shader_decompiler.h + renderer_vulkan/vk_shader_util.cpp + renderer_vulkan/vk_shader_util.h + renderer_vulkan/vk_staging_buffer_pool.cpp + renderer_vulkan/vk_staging_buffer_pool.h + renderer_vulkan/vk_state_tracker.cpp + renderer_vulkan/vk_state_tracker.h + renderer_vulkan/vk_stream_buffer.cpp + renderer_vulkan/vk_stream_buffer.h + renderer_vulkan/vk_swapchain.cpp + renderer_vulkan/vk_swapchain.h + renderer_vulkan/vk_texture_cache.cpp + renderer_vulkan/vk_texture_cache.h + renderer_vulkan/vk_update_descriptor.cpp + renderer_vulkan/vk_update_descriptor.h + renderer_vulkan/wrapper.cpp + renderer_vulkan/wrapper.h sampler_cache.cpp sampler_cache.h shader_cache.h @@ -194,75 +258,6 @@ add_library(video_core STATIC video_core.h ) -if (ENABLE_VULKAN) - target_sources(video_core PRIVATE - renderer_vulkan/fixed_pipeline_state.cpp - renderer_vulkan/fixed_pipeline_state.h - renderer_vulkan/maxwell_to_vk.cpp - renderer_vulkan/maxwell_to_vk.h - renderer_vulkan/nsight_aftermath_tracker.cpp - renderer_vulkan/nsight_aftermath_tracker.h - renderer_vulkan/renderer_vulkan.h - renderer_vulkan/renderer_vulkan.cpp - renderer_vulkan/vk_blit_screen.cpp - renderer_vulkan/vk_blit_screen.h - renderer_vulkan/vk_buffer_cache.cpp - renderer_vulkan/vk_buffer_cache.h - renderer_vulkan/vk_command_pool.cpp - renderer_vulkan/vk_command_pool.h - renderer_vulkan/vk_compute_pass.cpp - renderer_vulkan/vk_compute_pass.h - renderer_vulkan/vk_compute_pipeline.cpp - renderer_vulkan/vk_compute_pipeline.h - renderer_vulkan/vk_descriptor_pool.cpp - renderer_vulkan/vk_descriptor_pool.h - renderer_vulkan/vk_device.cpp - renderer_vulkan/vk_device.h - renderer_vulkan/vk_fence_manager.cpp - renderer_vulkan/vk_fence_manager.h - renderer_vulkan/vk_graphics_pipeline.cpp - renderer_vulkan/vk_graphics_pipeline.h - renderer_vulkan/vk_image.cpp - renderer_vulkan/vk_image.h - renderer_vulkan/vk_master_semaphore.cpp - renderer_vulkan/vk_master_semaphore.h - renderer_vulkan/vk_memory_manager.cpp - renderer_vulkan/vk_memory_manager.h - renderer_vulkan/vk_pipeline_cache.cpp - renderer_vulkan/vk_pipeline_cache.h - renderer_vulkan/vk_query_cache.cpp - renderer_vulkan/vk_query_cache.h - renderer_vulkan/vk_rasterizer.cpp - renderer_vulkan/vk_rasterizer.h - renderer_vulkan/vk_renderpass_cache.cpp - renderer_vulkan/vk_renderpass_cache.h - renderer_vulkan/vk_resource_pool.cpp - renderer_vulkan/vk_resource_pool.h - renderer_vulkan/vk_sampler_cache.cpp - renderer_vulkan/vk_sampler_cache.h - renderer_vulkan/vk_scheduler.cpp - renderer_vulkan/vk_scheduler.h - renderer_vulkan/vk_shader_decompiler.cpp - renderer_vulkan/vk_shader_decompiler.h - renderer_vulkan/vk_shader_util.cpp - renderer_vulkan/vk_shader_util.h - renderer_vulkan/vk_staging_buffer_pool.cpp - renderer_vulkan/vk_staging_buffer_pool.h - renderer_vulkan/vk_state_tracker.cpp - renderer_vulkan/vk_state_tracker.h - renderer_vulkan/vk_stream_buffer.cpp - renderer_vulkan/vk_stream_buffer.h - renderer_vulkan/vk_swapchain.cpp - renderer_vulkan/vk_swapchain.h - renderer_vulkan/vk_texture_cache.cpp - renderer_vulkan/vk_texture_cache.h - renderer_vulkan/vk_update_descriptor.cpp - renderer_vulkan/vk_update_descriptor.h - renderer_vulkan/wrapper.cpp - renderer_vulkan/wrapper.h - ) -endif() - create_target_directory_groups(video_core) target_link_libraries(video_core PUBLIC common core) @@ -278,12 +273,8 @@ endif() add_dependencies(video_core host_shaders) target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE}) - -if (ENABLE_VULKAN) - target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include) - target_compile_definitions(video_core PRIVATE HAS_VULKAN) - target_link_libraries(video_core PRIVATE sirit) -endif() +target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include) +target_link_libraries(video_core PRIVATE sirit) if (ENABLE_NSIGHT_AFTERMATH) if (NOT DEFINED ENV{NSIGHT_AFTERMATH_SDK}) diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp index dd5cee4a1..837800bfe 100644 --- a/src/video_core/video_core.cpp +++ b/src/video_core/video_core.cpp @@ -11,9 +11,7 @@ #include "video_core/gpu_synch.h" #include "video_core/renderer_base.h" #include "video_core/renderer_opengl/renderer_opengl.h" -#ifdef HAS_VULKAN #include "video_core/renderer_vulkan/renderer_vulkan.h" -#endif #include "video_core/video_core.h" namespace { @@ -28,11 +26,9 @@ std::unique_ptr CreateRenderer( case Settings::RendererBackend::OpenGL: return std::make_unique(telemetry_session, emu_window, cpu_memory, gpu, std::move(context)); -#ifdef HAS_VULKAN case Settings::RendererBackend::Vulkan: return std::make_unique(telemetry_session, emu_window, cpu_memory, gpu, std::move(context)); -#endif default: return nullptr; } diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index f3e527e94..e1bab2112 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -219,7 +219,8 @@ target_link_libraries(yuzu PRIVATE common core input_common video_core) target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::Widgets) target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads) -if (ENABLE_VULKAN AND NOT WIN32) +target_include_directories(yuzu PRIVATE ../../externals/Vulkan-Headers/include) +if (NOT WIN32) target_include_directories(yuzu PRIVATE ${Qt5Gui_PRIVATE_INCLUDE_DIRS}) endif() @@ -280,8 +281,3 @@ endif() if (NOT APPLE) target_compile_definitions(yuzu PRIVATE HAS_OPENGL) endif() - -if (ENABLE_VULKAN) - target_include_directories(yuzu PRIVATE ../../externals/Vulkan-Headers/include) - target_compile_definitions(yuzu PRIVATE HAS_VULKAN) -endif() diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 55c60935e..e124836b5 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -19,7 +19,7 @@ #include #endif -#if !defined(WIN32) && HAS_VULKAN +#if !defined(WIN32) #include #endif @@ -241,14 +241,12 @@ private: std::unique_ptr context; }; -#ifdef HAS_VULKAN class VulkanRenderWidget : public RenderWidget { public: explicit VulkanRenderWidget(GRenderWindow* parent) : RenderWidget(parent) { windowHandle()->setSurfaceType(QWindow::VulkanSurface); } }; -#endif static Core::Frontend::WindowSystemType GetWindowSystemType() { // Determine WSI type based on Qt platform. @@ -268,7 +266,6 @@ static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* Core::Frontend::EmuWindow::WindowSystemInfo wsi; wsi.type = GetWindowSystemType(); -#ifdef HAS_VULKAN // Our Win32 Qt external doesn't have the private API. #if defined(WIN32) || defined(__APPLE__) wsi.render_surface = window ? reinterpret_cast(window->winId()) : nullptr; @@ -281,7 +278,6 @@ static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* wsi.render_surface = window ? reinterpret_cast(window->winId()) : nullptr; #endif wsi.render_surface_scale = window ? static_cast(window->devicePixelRatio()) : 1.0f; -#endif return wsi; } @@ -598,18 +594,12 @@ bool GRenderWindow::InitializeOpenGL() { } bool GRenderWindow::InitializeVulkan() { -#ifdef HAS_VULKAN auto child = new VulkanRenderWidget(this); child_widget = child; child_widget->windowHandle()->create(); main_context = std::make_unique(); return true; -#else - QMessageBox::critical(this, tr("Vulkan not available!"), - tr("yuzu has not been compiled with Vulkan support.")); - return false; -#endif } bool GRenderWindow::LoadOpenGL() { diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 6fda0ce35..b78a5dff0 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -4,22 +4,17 @@ #include #include -#ifdef HAS_VULKAN #include -#endif #include "common/common_types.h" #include "common/logging/log.h" #include "core/core.h" #include "core/settings.h" #include "ui_configure_graphics.h" +#include "video_core/renderer_vulkan/renderer_vulkan.h" #include "yuzu/configuration/configuration_shared.h" #include "yuzu/configuration/configure_graphics.h" -#ifdef HAS_VULKAN -#include "video_core/renderer_vulkan/renderer_vulkan.h" -#endif - ConfigureGraphics::ConfigureGraphics(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureGraphics) { vulkan_device = Settings::values.vulkan_device.GetValue(); @@ -218,12 +213,10 @@ void ConfigureGraphics::UpdateDeviceComboBox() { } void ConfigureGraphics::RetrieveVulkanDevices() { -#ifdef HAS_VULKAN vulkan_devices.clear(); - for (auto& name : Vulkan::RendererVulkan::EnumerateDevices()) { + for (const auto& name : Vulkan::RendererVulkan::EnumerateDevices()) { vulkan_devices.push_back(QString::fromStdString(name)); } -#endif } Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const { diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 44ca3db8b..7aa515226 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -622,11 +622,6 @@ void GMainWindow::InitializeWidgets() { }); renderer_status_button->toggle(); -#ifndef HAS_VULKAN - renderer_status_button->setChecked(false); - renderer_status_button->setCheckable(false); - renderer_status_button->setDisabled(true); -#else renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::Vulkan); connect(renderer_status_button, &QPushButton::clicked, [this] { @@ -641,7 +636,6 @@ void GMainWindow::InitializeWidgets() { Settings::Apply(Core::System::GetInstance()); }); -#endif // HAS_VULKAN statusBar()->insertPermanentWidget(0, renderer_status_button); statusBar()->setVisible(true); @@ -1254,9 +1248,7 @@ void GMainWindow::ShutdownGame() { emu_frametime_label->setVisible(false); async_status_button->setEnabled(true); multicore_status_button->setEnabled(true); -#ifdef HAS_VULKAN renderer_status_button->setEnabled(true); -#endif emulation_running = false; @@ -2545,10 +2537,8 @@ void GMainWindow::UpdateStatusButtons() { Settings::values.use_asynchronous_gpu_emulation.GetValue() || Settings::values.use_multi_core.GetValue()); async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue()); -#ifdef HAS_VULKAN renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::Vulkan); -#endif } void GMainWindow::UpdateUISettings() { diff --git a/src/yuzu_cmd/CMakeLists.txt b/src/yuzu_cmd/CMakeLists.txt index 57f9916f6..0b3f2cb54 100644 --- a/src/yuzu_cmd/CMakeLists.txt +++ b/src/yuzu_cmd/CMakeLists.txt @@ -4,26 +4,17 @@ add_executable(yuzu-cmd config.cpp config.h default_ini.h - emu_window/emu_window_sdl2_gl.cpp - emu_window/emu_window_sdl2_gl.h emu_window/emu_window_sdl2.cpp emu_window/emu_window_sdl2.h emu_window/emu_window_sdl2_gl.cpp emu_window/emu_window_sdl2_gl.h + emu_window/emu_window_sdl2_vk.cpp + emu_window/emu_window_sdl2_vk.h resource.h yuzu.cpp yuzu.rc ) -if (ENABLE_VULKAN) - target_sources(yuzu-cmd PRIVATE - emu_window/emu_window_sdl2_vk.cpp - emu_window/emu_window_sdl2_vk.h) - - target_include_directories(yuzu-cmd PRIVATE ../../externals/Vulkan-Headers/include) - target_compile_definitions(yuzu-cmd PRIVATE HAS_VULKAN) -endif() - create_target_directory_groups(yuzu-cmd) target_link_libraries(yuzu-cmd PRIVATE common core input_common) @@ -33,6 +24,8 @@ if (MSVC) endif() target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} SDL2 Threads::Threads) +target_include_directories(yuzu-cmd PRIVATE ../../externals/Vulkan-Headers/include) + if(UNIX AND NOT APPLE) install(TARGETS yuzu-cmd RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin") endif() diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index 1ebc04af5..2497c71ae 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -35,9 +35,7 @@ #include "yuzu_cmd/config.h" #include "yuzu_cmd/emu_window/emu_window_sdl2.h" #include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h" -#ifdef HAS_VULKAN #include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h" -#endif #ifdef _WIN32 // windows.h needs to be included before shellapi.h @@ -173,13 +171,8 @@ int main(int argc, char** argv) { emu_window = std::make_unique(&input_subsystem, fullscreen); break; case Settings::RendererBackend::Vulkan: -#ifdef HAS_VULKAN emu_window = std::make_unique(&input_subsystem); break; -#else - LOG_CRITICAL(Frontend, "Vulkan backend has not been compiled!"); - return 1; -#endif } system.SetContentProvider(std::make_unique()); -- cgit v1.2.3 From a745d87971b2c9795e1b2c587bfe30b849b522fa Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Sat, 2 Jan 2021 09:00:05 -0500 Subject: general: Fix various spelling errors --- src/common/page_table.h | 2 +- src/common/swap.h | 4 ++-- src/core/hle/kernel/memory/memory_block.h | 14 +++++++------- src/core/hle/kernel/memory/page_table.cpp | 12 ++++++------ src/core/hle/kernel/svc_types.h | 4 ++-- src/core/hle/service/am/am.cpp | 6 +++--- src/core/hle/service/am/am.h | 2 +- src/core/settings.h | 2 +- src/input_common/gcadapter/gc_adapter.h | 6 +++--- src/input_common/motion_input.cpp | 2 +- src/input_common/mouse/mouse_input.h | 2 +- src/input_common/udp/udp.cpp | 8 ++++---- src/tests/common/fibers.cpp | 4 ++-- src/video_core/command_classes/vic.cpp | 2 +- src/video_core/renderer_vulkan/vk_device.cpp | 2 +- src/yuzu/applets/error.cpp | 6 +++--- src/yuzu/compatdb.cpp | 2 +- src/yuzu/main.cpp | 2 +- src/yuzu_cmd/yuzu.cpp | 2 +- src/yuzu_tester/yuzu.cpp | 2 +- 20 files changed, 43 insertions(+), 43 deletions(-) (limited to 'src/yuzu_cmd') diff --git a/src/common/page_table.h b/src/common/page_table.h index 0c14e6433..61c5552e0 100644 --- a/src/common/page_table.h +++ b/src/common/page_table.h @@ -90,7 +90,7 @@ struct PageTable { PageTable& operator=(PageTable&&) noexcept = default; /** - * Resizes the page table to be able to accomodate enough pages within + * Resizes the page table to be able to accommodate enough pages within * a given address space. * * @param address_space_width_in_bits The address size width in bits. diff --git a/src/common/swap.h b/src/common/swap.h index 7665942a2..a80e191dc 100644 --- a/src/common/swap.h +++ b/src/common/swap.h @@ -394,7 +394,7 @@ public: template friend S operator%(const S& p, const swapped_t v); - // Arithmetics + assignements + // Arithmetics + assignments template friend S operator+=(const S& p, const swapped_t v); @@ -451,7 +451,7 @@ S operator%(const S& i, const swap_struct_t v) { return i % v.swap(); } -// Arithmetics + assignements +// Arithmetics + assignments template S& operator+=(S& i, const swap_struct_t v) { i += v.swap(); diff --git a/src/core/hle/kernel/memory/memory_block.h b/src/core/hle/kernel/memory/memory_block.h index 37fe19916..83acece1e 100644 --- a/src/core/hle/kernel/memory/memory_block.h +++ b/src/core/hle/kernel/memory/memory_block.h @@ -73,12 +73,12 @@ enum class MemoryState : u32 { ThreadLocal = static_cast(Svc::MemoryState::ThreadLocal) | FlagMapped | FlagReferenceCounted, - Transfered = static_cast(Svc::MemoryState::Transfered) | FlagsMisc | - FlagCanAlignedDeviceMap | FlagCanChangeAttribute | FlagCanUseIpc | - FlagCanUseNonSecureIpc | FlagCanUseNonDeviceIpc, + Transferred = static_cast(Svc::MemoryState::Transferred) | FlagsMisc | + FlagCanAlignedDeviceMap | FlagCanChangeAttribute | FlagCanUseIpc | + FlagCanUseNonSecureIpc | FlagCanUseNonDeviceIpc, - SharedTransfered = static_cast(Svc::MemoryState::SharedTransfered) | FlagsMisc | - FlagCanAlignedDeviceMap | FlagCanUseNonSecureIpc | FlagCanUseNonDeviceIpc, + SharedTransferred = static_cast(Svc::MemoryState::SharedTransferred) | FlagsMisc | + FlagCanAlignedDeviceMap | FlagCanUseNonSecureIpc | FlagCanUseNonDeviceIpc, SharedCode = static_cast(Svc::MemoryState::SharedCode) | FlagMapped | FlagReferenceCounted | FlagCanUseNonSecureIpc | FlagCanUseNonDeviceIpc, @@ -111,8 +111,8 @@ static_assert(static_cast(MemoryState::AliasCodeData) == 0x03FFBD09); static_assert(static_cast(MemoryState::Ipc) == 0x005C3C0A); static_assert(static_cast(MemoryState::Stack) == 0x005C3C0B); static_assert(static_cast(MemoryState::ThreadLocal) == 0x0040200C); -static_assert(static_cast(MemoryState::Transfered) == 0x015C3C0D); -static_assert(static_cast(MemoryState::SharedTransfered) == 0x005C380E); +static_assert(static_cast(MemoryState::Transferred) == 0x015C3C0D); +static_assert(static_cast(MemoryState::SharedTransferred) == 0x005C380E); static_assert(static_cast(MemoryState::SharedCode) == 0x0040380F); static_assert(static_cast(MemoryState::Inaccessible) == 0x00000010); static_assert(static_cast(MemoryState::NonSecureIpc) == 0x005C3811); diff --git a/src/core/hle/kernel/memory/page_table.cpp b/src/core/hle/kernel/memory/page_table.cpp index f3e8bc333..080886554 100644 --- a/src/core/hle/kernel/memory/page_table.cpp +++ b/src/core/hle/kernel/memory/page_table.cpp @@ -1007,8 +1007,8 @@ constexpr VAddr PageTable::GetRegionAddress(MemoryState state) const { case MemoryState::Shared: case MemoryState::AliasCode: case MemoryState::AliasCodeData: - case MemoryState::Transfered: - case MemoryState::SharedTransfered: + case MemoryState::Transferred: + case MemoryState::SharedTransferred: case MemoryState::SharedCode: case MemoryState::GeneratedCode: case MemoryState::CodeOut: @@ -1042,8 +1042,8 @@ constexpr std::size_t PageTable::GetRegionSize(MemoryState state) const { case MemoryState::Shared: case MemoryState::AliasCode: case MemoryState::AliasCodeData: - case MemoryState::Transfered: - case MemoryState::SharedTransfered: + case MemoryState::Transferred: + case MemoryState::SharedTransferred: case MemoryState::SharedCode: case MemoryState::GeneratedCode: case MemoryState::CodeOut: @@ -1080,8 +1080,8 @@ constexpr bool PageTable::CanContain(VAddr addr, std::size_t size, MemoryState s case MemoryState::AliasCodeData: case MemoryState::Stack: case MemoryState::ThreadLocal: - case MemoryState::Transfered: - case MemoryState::SharedTransfered: + case MemoryState::Transferred: + case MemoryState::SharedTransferred: case MemoryState::SharedCode: case MemoryState::GeneratedCode: case MemoryState::CodeOut: diff --git a/src/core/hle/kernel/svc_types.h b/src/core/hle/kernel/svc_types.h index 986724beb..11e1d8e2d 100644 --- a/src/core/hle/kernel/svc_types.h +++ b/src/core/hle/kernel/svc_types.h @@ -23,8 +23,8 @@ enum class MemoryState : u32 { Ipc = 0x0A, Stack = 0x0B, ThreadLocal = 0x0C, - Transfered = 0x0D, - SharedTransfered = 0x0E, + Transferred = 0x0D, + SharedTransferred = 0x0E, SharedCode = 0x0F, Inaccessible = 0x10, NonSecureIpc = 0x11, diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index cb13210e5..c9808060a 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -560,14 +560,14 @@ void ISelfController::GetAccumulatedSuspendedTickChangedEvent(Kernel::HLERequest AppletMessageQueue::AppletMessageQueue(Kernel::KernelCore& kernel) { on_new_message = - Kernel::WritableEvent::CreateEventPair(kernel, "AMMessageQueue:OnMessageRecieved"); + Kernel::WritableEvent::CreateEventPair(kernel, "AMMessageQueue:OnMessageReceived"); on_operation_mode_changed = Kernel::WritableEvent::CreateEventPair(kernel, "AMMessageQueue:OperationModeChanged"); } AppletMessageQueue::~AppletMessageQueue() = default; -const std::shared_ptr& AppletMessageQueue::GetMesssageRecieveEvent() const { +const std::shared_ptr& AppletMessageQueue::GetMessageReceiveEvent() const { return on_new_message.readable; } @@ -675,7 +675,7 @@ void ICommonStateGetter::GetEventHandle(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); - rb.PushCopyObjects(msg_queue->GetMesssageRecieveEvent()); + rb.PushCopyObjects(msg_queue->GetMessageReceiveEvent()); } void ICommonStateGetter::ReceiveMessage(Kernel::HLERequestContext& ctx) { diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h index b1da0d081..f51aca1af 100644 --- a/src/core/hle/service/am/am.h +++ b/src/core/hle/service/am/am.h @@ -55,7 +55,7 @@ public: explicit AppletMessageQueue(Kernel::KernelCore& kernel); ~AppletMessageQueue(); - const std::shared_ptr& GetMesssageRecieveEvent() const; + const std::shared_ptr& GetMessageReceiveEvent() const; const std::shared_ptr& GetOperationModeChangedEvent() const; void PushMessage(AppletMessage msg); AppletMessage PopMessage(); diff --git a/src/core/settings.h b/src/core/settings.h index 0cd3c0c84..1cb7ff7f5 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -221,7 +221,7 @@ struct Values { bool disable_macro_jit; bool extended_logging; - // Misceallaneous + // Miscellaneous std::string log_filter; bool use_dev_keys; diff --git a/src/input_common/gcadapter/gc_adapter.h b/src/input_common/gcadapter/gc_adapter.h index f1256c9da..7a6c545bd 100644 --- a/src/input_common/gcadapter/gc_adapter.h +++ b/src/input_common/gcadapter/gc_adapter.h @@ -120,17 +120,17 @@ private: /// For use in initialization, querying devices to find the adapter void Setup(); - /// Resets status of all GC controller devices to a disconected state + /// Resets status of all GC controller devices to a disconnected state void ResetDevices(); - /// Resets status of device connected to a disconected state + /// Resets status of device connected to a disconnected state void ResetDevice(std::size_t port); /// Returns true if we successfully gain access to GC Adapter bool CheckDeviceAccess(); /// Captures GC Adapter endpoint address - /// Returns true if the endpoind was set correctly + /// Returns true if the endpoint was set correctly bool GetGCEndpoint(libusb_device* device); /// For shutting down, clear all data, join all threads, release usb diff --git a/src/input_common/motion_input.cpp b/src/input_common/motion_input.cpp index f77ba535d..6a65f175e 100644 --- a/src/input_common/motion_input.cpp +++ b/src/input_common/motion_input.cpp @@ -129,7 +129,7 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) { rad_gyro += ki * integral_error; rad_gyro += kd * derivative_error; } else { - // Give more weight to acelerometer values to compensate for the lack of gyro + // Give more weight to accelerometer values to compensate for the lack of gyro rad_gyro += 35.0f * kp * real_error; rad_gyro += 10.0f * ki * integral_error; rad_gyro += 10.0f * kd * derivative_error; diff --git a/src/input_common/mouse/mouse_input.h b/src/input_common/mouse/mouse_input.h index 65e64bee7..58803c1bf 100644 --- a/src/input_common/mouse/mouse_input.h +++ b/src/input_common/mouse/mouse_input.h @@ -20,7 +20,7 @@ enum class MouseButton { Left, Wheel, Right, - Foward, + Forward, Backward, Undefined, }; diff --git a/src/input_common/udp/udp.cpp b/src/input_common/udp/udp.cpp index 8686a059c..c5da27a38 100644 --- a/src/input_common/udp/udp.cpp +++ b/src/input_common/udp/udp.cpp @@ -28,14 +28,14 @@ private: mutable std::mutex mutex; }; -/// A motion device factory that creates motion devices from JC Adapter +/// A motion device factory that creates motion devices from a UDP client UDPMotionFactory::UDPMotionFactory(std::shared_ptr client_) : client(std::move(client_)) {} /** * Creates motion device * @param params contains parameters for creating the device: - * - "port": the nth jcpad on the adapter + * - "port": the UDP port number */ std::unique_ptr UDPMotionFactory::Create(const Common::ParamPackage& params) { auto ip = params.Get("ip", "127.0.0.1"); @@ -90,14 +90,14 @@ private: mutable std::mutex mutex; }; -/// A motion device factory that creates motion devices from JC Adapter +/// A motion device factory that creates motion devices from a UDP client UDPTouchFactory::UDPTouchFactory(std::shared_ptr client_) : client(std::move(client_)) {} /** * Creates motion device * @param params contains parameters for creating the device: - * - "port": the nth jcpad on the adapter + * - "port": the UDP port number */ std::unique_ptr UDPTouchFactory::Create(const Common::ParamPackage& params) { auto ip = params.Get("ip", "127.0.0.1"); diff --git a/src/tests/common/fibers.cpp b/src/tests/common/fibers.cpp index 4757dd2b4..d94492fc6 100644 --- a/src/tests/common/fibers.cpp +++ b/src/tests/common/fibers.cpp @@ -207,7 +207,7 @@ static void ThreadStart2_2(u32 id, TestControl2& test_control) { } /** This test checks for fiber thread exchange configuration and validates that fibers are - * that a fiber has been succesfully transfered from one thread to another and that the TLS + * that a fiber has been successfully transferred from one thread to another and that the TLS * region of the thread is kept while changing fibers. */ TEST_CASE("Fibers::InterExchange", "[common]") { @@ -299,7 +299,7 @@ static void ThreadStart3(u32 id, TestControl3& test_control) { } /** This test checks for one two threads racing for starting the same fiber. - * It checks execution occured in an ordered manner and by no time there were + * It checks execution occurred in an ordered manner and by no time there were * two contexts at the same time. */ TEST_CASE("Fibers::StartRace", "[common]") { diff --git a/src/video_core/command_classes/vic.cpp b/src/video_core/command_classes/vic.cpp index aa8c9f9de..55e632346 100644 --- a/src/video_core/command_classes/vic.cpp +++ b/src/video_core/command_classes/vic.cpp @@ -53,7 +53,7 @@ void Vic::ProcessMethod(Method method, const std::vector& arguments) { void Vic::Execute() { if (output_surface_luma_address == 0) { - LOG_ERROR(Service_NVDRV, "VIC Luma address not set. Recieved 0x{:X}", + LOG_ERROR(Service_NVDRV, "VIC Luma address not set. Received 0x{:X}", vic_state.output_surface.luma_offset); return; } diff --git a/src/video_core/renderer_vulkan/vk_device.cpp b/src/video_core/renderer_vulkan/vk_device.cpp index 370a63f74..85b4f0dff 100644 --- a/src/video_core/renderer_vulkan/vk_device.cpp +++ b/src/video_core/renderer_vulkan/vk_device.cpp @@ -491,7 +491,7 @@ VkFormat VKDevice::GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFla } void VKDevice::ReportLoss() const { - LOG_CRITICAL(Render_Vulkan, "Device loss occured!"); + LOG_CRITICAL(Render_Vulkan, "Device loss occurred!"); // Wait for the log to flush and for Nsight Aftermath to dump the results std::this_thread::sleep_for(std::chrono::seconds{15}); diff --git a/src/yuzu/applets/error.cpp b/src/yuzu/applets/error.cpp index 53a993cf6..8ee03ddb3 100644 --- a/src/yuzu/applets/error.cpp +++ b/src/yuzu/applets/error.cpp @@ -19,7 +19,7 @@ QtErrorDisplay::~QtErrorDisplay() = default; void QtErrorDisplay::ShowError(ResultCode error, std::function finished) const { callback = std::move(finished); emit MainWindowDisplayError( - tr("An error has occured.\nPlease try again or contact the developer of the " + tr("An error has occurred.\nPlease try again or contact the developer of the " "software.\n\nError Code: %1-%2 (0x%3)") .arg(static_cast(error.module.Value()) + 2000, 4, 10, QChar::fromLatin1('0')) .arg(error.description, 4, 10, QChar::fromLatin1('0')) @@ -32,7 +32,7 @@ void QtErrorDisplay::ShowErrorWithTimestamp(ResultCode error, std::chrono::secon const QDateTime date_time = QDateTime::fromSecsSinceEpoch(time.count()); emit MainWindowDisplayError( - tr("An error occured on %1 at %2.\nPlease try again or contact the " + tr("An error occurred on %1 at %2.\nPlease try again or contact the " "developer of the software.\n\nError Code: %3-%4 (0x%5)") .arg(date_time.toString(QStringLiteral("dddd, MMMM d, yyyy"))) .arg(date_time.toString(QStringLiteral("h:mm:ss A"))) @@ -46,7 +46,7 @@ void QtErrorDisplay::ShowCustomErrorText(ResultCode error, std::string dialog_te std::function finished) const { callback = std::move(finished); emit MainWindowDisplayError( - tr("An error has occured.\nError Code: %1-%2 (0x%3)\n\n%4\n\n%5") + tr("An error has occurred.\nError Code: %1-%2 (0x%3)\n\n%4\n\n%5") .arg(static_cast(error.module.Value()) + 2000, 4, 10, QChar::fromLatin1('0')) .arg(error.description, 4, 10, QChar::fromLatin1('0')) .arg(error.raw, 8, 16, QChar::fromLatin1('0')) diff --git a/src/yuzu/compatdb.cpp b/src/yuzu/compatdb.cpp index 649912557..a470056ef 100644 --- a/src/yuzu/compatdb.cpp +++ b/src/yuzu/compatdb.cpp @@ -72,7 +72,7 @@ void CompatDB::Submit() { void CompatDB::OnTestcaseSubmitted() { if (!testcase_watcher.result()) { QMessageBox::critical(this, tr("Communication error"), - tr("An error occured while sending the Testcase")); + tr("An error occurred while sending the Testcase")); button(NextButton)->setEnabled(true); button(NextButton)->setText(tr("Next")); button(CancelButton)->setVisible(true); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index ab66d7f93..f39da90ba 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -142,7 +142,7 @@ constexpr int default_mouse_timeout = 2500; /** * "Callouts" are one-time instructional messages shown to the user. In the config settings, there * is a bitfield "callout_flags" options, used to track if a message has already been shown to the - * user. This is 32-bits - if we have more than 32 callouts, we should retire and recyle old ones. + * user. This is 32-bits - if we have more than 32 callouts, we should retire and recycle old ones. */ enum class CalloutFlag : uint32_t { Telemetry = 0x1, diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index 2497c71ae..39e0d35aa 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -202,7 +202,7 @@ int main(int argc, char** argv) { const u16 loader_id = static_cast(Core::System::ResultStatus::ErrorLoader); const u16 error_id = static_cast(load_result) - loader_id; LOG_CRITICAL(Frontend, - "While attempting to load the ROM requested, an error occured. Please " + "While attempting to load the ROM requested, an error occurred. Please " "refer to the yuzu wiki for more information or the yuzu discord for " "additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}", loader_id, error_id, static_cast(error_id)); diff --git a/src/yuzu_tester/yuzu.cpp b/src/yuzu_tester/yuzu.cpp index 6435ffabb..09cf2ad77 100644 --- a/src/yuzu_tester/yuzu.cpp +++ b/src/yuzu_tester/yuzu.cpp @@ -242,7 +242,7 @@ int main(int argc, char** argv) { const u16 loader_id = static_cast(Core::System::ResultStatus::ErrorLoader); const u16 error_id = static_cast(load_result) - loader_id; LOG_CRITICAL(Frontend, - "While attempting to load the ROM requested, an error occured. Please " + "While attempting to load the ROM requested, an error occurred. Please " "refer to the yuzu wiki for more information or the yuzu discord for " "additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}", loader_id, error_id, static_cast(error_id)); -- cgit v1.2.3 From e07540264dbda32c98c330fddf0fa5ec3393bd3d Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Sun, 10 Jan 2021 01:10:36 -0500 Subject: yuzu_cmd: Silence unreferenced local variable warning --- src/yuzu_cmd/yuzu.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/yuzu_cmd') diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index 39e0d35aa..4faf62ede 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -95,8 +95,6 @@ int main(int argc, char** argv) { int option_index = 0; InitializeLogging(); - - char* endarg; #ifdef _WIN32 int argc_w; auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w); -- cgit v1.2.3 From 05f58144c93585423d9622e5b71ae4510d0b839a Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Sun, 10 Jan 2021 09:37:38 -0500 Subject: config: Enable docked mode by default --- src/yuzu/configuration/config.cpp | 4 ++-- src/yuzu_cmd/config.cpp | 2 +- src/yuzu_cmd/default_ini.h | 2 +- src/yuzu_tester/config.cpp | 2 +- src/yuzu_tester/default_ini.h | 2 +- 5 files changed, 6 insertions(+), 6 deletions(-) (limited to 'src/yuzu_cmd') diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 43cd11ba0..cda448718 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -514,7 +514,7 @@ void Config::ReadControlValues() { Settings::values.emulate_analog_keyboard = ReadSetting(QStringLiteral("emulate_analog_keyboard"), false).toBool(); - ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"), false); + ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"), true); ReadSettingGlobal(Settings::values.vibration_enabled, QStringLiteral("vibration_enabled"), true); ReadSettingGlobal(Settings::values.enable_accurate_vibrations, @@ -1176,7 +1176,7 @@ void Config::SaveControlValues() { SaveTouchscreenValues(); SaveMotionTouchValues(); - WriteSettingGlobal(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false); + WriteSettingGlobal(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, true); WriteSettingGlobal(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled, true); WriteSettingGlobal(QStringLiteral("enable_accurate_vibrations"), diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 38075c345..41ef6f6b8 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -344,7 +344,7 @@ void Config::ReadValues() { // System Settings::values.use_docked_mode.SetValue( - sdl2_config->GetBoolean("System", "use_docked_mode", false)); + sdl2_config->GetBoolean("System", "use_docked_mode", true)); Settings::values.current_user = std::clamp( sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1); diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index 2d4b98d9a..3ee0e037d 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -274,7 +274,7 @@ gamecard_path = [System] # Whether the system is docked -# 1: Yes, 0 (default): No +# 1 (default): Yes, 0: No use_docked_mode = # Allow the use of NFC in games diff --git a/src/yuzu_tester/config.cpp b/src/yuzu_tester/config.cpp index 91684e96e..0aa143e1f 100644 --- a/src/yuzu_tester/config.cpp +++ b/src/yuzu_tester/config.cpp @@ -86,7 +86,7 @@ void Config::ReadValues() { Settings::values.touchscreen.diameter_y = 15; Settings::values.use_docked_mode.SetValue( - sdl2_config->GetBoolean("Controls", "use_docked_mode", false)); + sdl2_config->GetBoolean("Controls", "use_docked_mode", true)); // Data Storage Settings::values.use_virtual_sd = diff --git a/src/yuzu_tester/default_ini.h b/src/yuzu_tester/default_ini.h index 3eb64e9d7..779c3791b 100644 --- a/src/yuzu_tester/default_ini.h +++ b/src/yuzu_tester/default_ini.h @@ -116,7 +116,7 @@ use_virtual_sd = [System] # Whether the system is docked -# 1: Yes, 0 (default): No +# 1 (default): Yes, 0: No use_docked_mode = # Allow the use of NFC in games -- cgit v1.2.3