From e78da8dc1f8b6fbb6e9c1aeff9e54fe7f879d3b1 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Mon, 14 Jan 2019 02:14:27 -0300 Subject: settings: Hide shader cache behind a setting --- src/yuzu/configuration/config.cpp | 3 +++ src/yuzu/configuration/configure_graphics.cpp | 2 ++ src/yuzu/configuration/configure_graphics.ui | 7 +++++++ 3 files changed, 12 insertions(+) (limited to 'src/yuzu') diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index ddf4cf552..e9546dadf 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -370,6 +370,8 @@ void Config::ReadValues() { Settings::values.resolution_factor = qt_config->value("resolution_factor", 1.0).toFloat(); Settings::values.use_frame_limit = qt_config->value("use_frame_limit", true).toBool(); Settings::values.frame_limit = qt_config->value("frame_limit", 100).toInt(); + Settings::values.use_disk_shader_cache = + qt_config->value("use_disk_shader_cache", false).toBool(); Settings::values.use_accurate_gpu_emulation = qt_config->value("use_accurate_gpu_emulation", false).toBool(); @@ -629,6 +631,7 @@ void Config::SaveValues() { qt_config->setValue("resolution_factor", (double)Settings::values.resolution_factor); qt_config->setValue("use_frame_limit", Settings::values.use_frame_limit); qt_config->setValue("frame_limit", Settings::values.frame_limit); + qt_config->setValue("use_disk_shader_cache", Settings::values.use_disk_shader_cache); qt_config->setValue("use_accurate_gpu_emulation", Settings::values.use_accurate_gpu_emulation); // Cast to double because Qt's written float values are not human-readable diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index d21f95469..0f5dd534b 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -73,6 +73,7 @@ void ConfigureGraphics::setConfiguration() { static_cast(FromResolutionFactor(Settings::values.resolution_factor))); ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit); ui->frame_limit->setValue(Settings::values.frame_limit); + ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache); ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation); UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red, Settings::values.bg_green, Settings::values.bg_blue)); @@ -83,6 +84,7 @@ void ConfigureGraphics::applyConfiguration() { ToResolutionFactor(static_cast(ui->resolution_factor_combobox->currentIndex())); Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked(); Settings::values.frame_limit = ui->frame_limit->value(); + Settings::values.use_disk_shader_cache = ui->use_disk_shader_cache->isChecked(); Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked(); Settings::values.bg_red = static_cast(bg_color.redF()); Settings::values.bg_green = static_cast(bg_color.greenF()); diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui index e278cdd05..824f5810a 100644 --- a/src/yuzu/configuration/configure_graphics.ui +++ b/src/yuzu/configuration/configure_graphics.ui @@ -49,6 +49,13 @@ + + + + Use disk shader cache + + + -- cgit v1.2.3