From ec407bd3f1988c6f5d147307c662703c7bc94751 Mon Sep 17 00:00:00 2001 From: FearlessTobi Date: Mon, 11 Jul 2022 20:40:57 +0200 Subject: Fix compilation on linux gcc --- src/yuzu/multiplayer/state.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/yuzu/multiplayer/state.cpp') diff --git a/src/yuzu/multiplayer/state.cpp b/src/yuzu/multiplayer/state.cpp index b2aaed982..e96b03e5d 100644 --- a/src/yuzu/multiplayer/state.cpp +++ b/src/yuzu/multiplayer/state.cpp @@ -19,10 +19,10 @@ #include "yuzu/uisettings.h" #include "yuzu/util/clickable_label.h" -MultiplayerState::MultiplayerState(QWidget* parent, QStandardItemModel* game_list_model, - QAction* leave_room, QAction* show_room) - : QWidget(parent), game_list_model(game_list_model), leave_room(leave_room), - show_room(show_room) { +MultiplayerState::MultiplayerState(QWidget* parent, QStandardItemModel* game_list_model_, + QAction* leave_room_, QAction* show_room_) + : QWidget(parent), game_list_model(game_list_model_), leave_room(leave_room_), + show_room(show_room_) { if (auto member = Network::GetRoomMember().lock()) { // register the network structs to use in slots and signals state_callback_handle = member->BindOnStateChanged( -- cgit v1.2.3