From e29e8eec2febc58e36add101d63e197f3ddea0bc Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Mon, 13 Jun 2022 16:52:19 -0400 Subject: game_list: Eliminate variable shadowing --- src/yuzu/game_list_worker.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/yuzu/game_list_worker.cpp') diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp index ca1899b5c..63326968b 100644 --- a/src/yuzu/game_list_worker.cpp +++ b/src/yuzu/game_list_worker.cpp @@ -223,12 +223,12 @@ QList MakeGameListEntry(const std::string& path, const std::stri } } // Anonymous namespace -GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs, - FileSys::ManualContentProvider* provider, - QVector& game_dirs, - const CompatibilityList& compatibility_list, Core::System& system_) - : vfs(std::move(vfs)), provider(provider), game_dirs(game_dirs), - compatibility_list(compatibility_list), system{system_} {} +GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs_, + FileSys::ManualContentProvider* provider_, + QVector& game_dirs_, + const CompatibilityList& compatibility_list_, Core::System& system_) + : vfs{std::move(vfs_)}, provider{provider_}, game_dirs{game_dirs_}, + compatibility_list{compatibility_list_}, system{system_} {} GameListWorker::~GameListWorker() = default; -- cgit v1.2.3