From 5cffa342884df531d911555f7b3db9d2f6d1d1f0 Mon Sep 17 00:00:00 2001 From: lat9nq <22451773+lat9nq@users.noreply.github.com> Date: Wed, 3 May 2023 20:42:33 -0400 Subject: settings,video_core: Consolidate ASTC decoding options Just puts them all neatly into one place. --- src/video_core/renderer_opengl/gl_texture_cache.cpp | 8 ++++---- src/video_core/renderer_vulkan/vk_texture_cache.cpp | 19 +++++++++++++------ 2 files changed, 17 insertions(+), 10 deletions(-) (limited to 'src/video_core') diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 3b446be07..38ae12d8e 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -232,10 +232,9 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::arrayViewFormats(info.format))), aspect_mask(ImageAspectMask(info.format)) { if (IsPixelFormatASTC(info.format) && !runtime->device.IsOptimalAstcSupported()) { - if (Settings::values.async_astc.GetValue()) { + switch (Settings::values.accelerate_astc.GetValue()) { + case Settings::AstcDecodeMode::GPU: + if (Settings::values.astc_recompression.GetValue() == + Settings::AstcRecompression::Uncompressed && + info.size.depth == 1) { + flags |= VideoCommon::ImageFlagBits::AcceleratedUpload; + } + break; + case Settings::AstcDecodeMode::CPUAsynchronous: flags |= VideoCommon::ImageFlagBits::AsynchronousDecode; - } else if (Settings::values.astc_recompression.GetValue() == - Settings::AstcRecompression::Uncompressed && - Settings::values.accelerate_astc.GetValue() && info.size.depth == 1) { - flags |= VideoCommon::ImageFlagBits::AcceleratedUpload; + break; + default: + break; } flags |= VideoCommon::ImageFlagBits::Converted; flags |= VideoCommon::ImageFlagBits::CostlyLoad; -- cgit v1.2.3 From a007ac6b9ccc23861f5a5c6967d535220ed794b0 Mon Sep 17 00:00:00 2001 From: lat9nq <22451773+lat9nq@users.noreply.github.com> Date: Sun, 7 May 2023 09:48:26 -0400 Subject: configure_graphics_advance: Generate UI at runtime We can iterate through the AdvancedGraphics settings and generate the UI during runtime. This doesn't help runtime efficiency, but it helps a ton in reducing the amount of work a developer needs in order to add a new setting. --- src/common/settings.h | 53 +++-- src/core/telemetry_session.cpp | 2 + src/video_core/textures/texture.cpp | 4 +- src/yuzu/CMakeLists.txt | 2 + src/yuzu/configuration/configuration_shared.cpp | 153 ++++++++++++++ src/yuzu/configuration/configuration_shared.h | 6 + src/yuzu/configuration/configure_dialog.cpp | 8 +- src/yuzu/configuration/configure_dialog.h | 1 + .../configuration/configure_graphics_advanced.cpp | 172 ++++----------- .../configuration/configure_graphics_advanced.h | 20 +- .../configuration/configure_graphics_advanced.ui | 234 +-------------------- src/yuzu/configuration/configure_per_game.cpp | 9 +- src/yuzu/configuration/configure_per_game.h | 1 + src/yuzu/configuration/shared_translation.cpp | 170 +++++++++++++++ src/yuzu/configuration/shared_translation.h | 18 ++ 15 files changed, 451 insertions(+), 402 deletions(-) create mode 100644 src/yuzu/configuration/shared_translation.cpp create mode 100644 src/yuzu/configuration/shared_translation.h (limited to 'src/video_core') diff --git a/src/common/settings.h b/src/common/settings.h index df4bcb053..48f86d0aa 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -20,6 +20,15 @@ namespace Settings { +enum class AnisotropyMode : u32 { + Automatic = 0, + Default = 1, + X2 = 2, + X4 = 3, + X8 = 4, + X16 = 5, +}; + enum class AstcDecodeMode : u32 { CPU = 0, GPU = 1, @@ -49,6 +58,7 @@ enum class GPUAccuracy : u32 { Normal = 0, High = 1, Extreme = 2, + MaxEnum = 3, }; enum class CPUAccuracy : u32 { @@ -166,11 +176,16 @@ public: virtual Category Category() const = 0; virtual constexpr bool Switchable() const = 0; virtual std::string ToString() const = 0; + virtual std::string ToStringGlobal() const { + return {}; + } virtual void LoadString(const std::string& load) = 0; virtual const std::string& GetLabel() const = 0; virtual std::string DefaultToString() const = 0; virtual bool Save() const = 0; virtual std::type_index TypeId() const = 0; + virtual bool IsEnum() const = 0; + virtual bool RuntimeModfiable() const = 0; virtual void SetGlobal(bool global) {} virtual bool UsingGlobal() const { return false; @@ -188,7 +203,7 @@ public: * configurations. Specifying a default value and label is required. A minimum and maximum range * can be specified for sanitization. */ -template +template class Setting : public BasicSetting { protected: Setting() = default; @@ -282,6 +297,14 @@ public: return category; } + [[nodiscard]] bool RuntimeModfiable() const override { + return runtime_modifiable; + } + + [[nodiscard]] bool IsEnum() const override { + return std::is_enum::value; + } + /** * Returns whether the current setting is Switchable. * @@ -291,7 +314,7 @@ public: return false; } -private: +protected: std::string ToString(const Type& value_) const { if constexpr (std::is_same()) { return value_; @@ -408,8 +431,8 @@ protected: * * By default, the global setting is used. */ -template -class SwitchableSetting : virtual public Setting { +template +class SwitchableSetting : virtual public Setting { public: /** * Sets a default value, label, and setting value. @@ -422,7 +445,7 @@ public: explicit SwitchableSetting(Linkage& linkage, const Type& default_val, const std::string& name, Category category) requires(!ranged) - : Setting{linkage, default_val, name, category} { + : Setting{linkage, default_val, name, category} { linkage.restore_functions.emplace_back([this]() { this->SetGlobal(true); }); } virtual ~SwitchableSetting() = default; @@ -440,7 +463,8 @@ public: explicit SwitchableSetting(Linkage& linkage, const Type& default_val, const Type& min_val, const Type& max_val, const std::string& name, Category category) requires(ranged) - : Setting{linkage, default_val, min_val, max_val, name, category} { + : Setting{linkage, default_val, min_val, + max_val, name, category} { linkage.restore_functions.emplace_back([this]() { this->SetGlobal(true); }); } @@ -502,6 +526,10 @@ public: return true; } + [[nodiscard]] virtual std::string ToStringGlobal() const override { + return this->ToString(this->value); + } + /** * Assigns the current setting value depending on the global state. * @@ -667,15 +695,16 @@ struct Values { "fullscreen_mode", Category::Renderer}; SwitchableSetting aspect_ratio{linkage, 0, 0, 4, "aspect_ratio", Category::Renderer}; - SwitchableSetting max_anisotropy{ - linkage, 0, 0, 5, "max_anisotropy", Category::AdvancedGraphics}; + SwitchableSetting max_anisotropy{ + linkage, AnisotropyMode::Automatic, AnisotropyMode::Automatic, AnisotropyMode::X16, + "max_anisotropy", Category::AdvancedGraphics}; SwitchableSetting use_speed_limit{linkage, true, "use_speed_limit", Category::Renderer}; SwitchableSetting speed_limit{linkage, 100, 0, 9999, "speed_limit", Category::Renderer}; SwitchableSetting use_disk_shader_cache{linkage, true, "use_disk_shader_cache", Category::Renderer}; - SwitchableSetting gpu_accuracy{ + SwitchableSetting gpu_accuracy{ linkage, GPUAccuracy::High, GPUAccuracy::Normal, GPUAccuracy::Extreme, "gpu_accuracy", Category::AdvancedGraphics}; SwitchableSetting use_asynchronous_gpu_emulation{ @@ -698,9 +727,9 @@ struct Values { "shader_backend", Category::Renderer}; SwitchableSetting use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders", Category::Renderer}; - SwitchableSetting use_fast_gpu_time{linkage, true, "use_fast_gpu_time", - Category::AdvancedGraphics}; - SwitchableSetting use_vulkan_driver_pipeline_cache{ + SwitchableSetting use_fast_gpu_time{linkage, true, "use_fast_gpu_time", + Category::AdvancedGraphics}; + SwitchableSetting use_vulkan_driver_pipeline_cache{ linkage, true, "use_vulkan_driver_pipeline_cache", Category::AdvancedGraphics}; SwitchableSetting enable_compute_pipelines{linkage, false, "enable_compute_pipelines", Category::AdvancedGraphics}; diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp index 665ffe3a2..a3505a505 100644 --- a/src/core/telemetry_session.cpp +++ b/src/core/telemetry_session.cpp @@ -69,6 +69,8 @@ static const char* TranslateGPUAccuracyLevel(Settings::GPUAccuracy backend) { return "High"; case Settings::GPUAccuracy::Extreme: return "Extreme"; + case Settings::GPUAccuracy::MaxEnum: + break; } return "Unknown"; } diff --git a/src/video_core/textures/texture.cpp b/src/video_core/textures/texture.cpp index d8b88d9bc..39c08b5ae 100644 --- a/src/video_core/textures/texture.cpp +++ b/src/video_core/textures/texture.cpp @@ -72,12 +72,12 @@ float TSCEntry::MaxAnisotropy() const noexcept { } const auto anisotropic_settings = Settings::values.max_anisotropy.GetValue(); s32 added_anisotropic{}; - if (anisotropic_settings == 0) { + if (anisotropic_settings == Settings::AnisotropyMode::Automatic) { added_anisotropic = Settings::values.resolution_info.up_scale >> Settings::values.resolution_info.down_shift; added_anisotropic = std::max(added_anisotropic - 1, 0); } else { - added_anisotropic = Settings::values.max_anisotropy.GetValue() - 1U; + added_anisotropic = static_cast(Settings::values.max_anisotropy.GetValue()) - 1U; } return static_cast(1U << (max_anisotropy + added_anisotropic)); } diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index fe98e3605..8b54e1268 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -143,6 +143,8 @@ add_executable(yuzu configuration/configure_web.ui configuration/input_profiles.cpp configuration/input_profiles.h + configuration/shared_translation.cpp + configuration/shared_translation.h debugger/console.cpp debugger/console.h debugger/controller.cpp diff --git a/src/yuzu/configuration/configuration_shared.cpp b/src/yuzu/configuration/configuration_shared.cpp index 72b7957e0..44222718c 100644 --- a/src/yuzu/configuration/configuration_shared.cpp +++ b/src/yuzu/configuration/configuration_shared.cpp @@ -3,14 +3,167 @@ #include #include +#include +#include #include #include #include +#include #include "common/settings.h" #include "yuzu/configuration/configuration_shared.h" #include "yuzu/configuration/configure_per_game.h" +#include "yuzu/configuration/shared_translation.h" namespace ConfigurationShared { +static std::pair> CreateCheckBox(Settings::BasicSetting* setting, + const QString& label, + QWidget* parent, + std::list& trackers) { + QCheckBox* checkbox = new QCheckBox(label, parent); + checkbox->setObjectName(QString::fromStdString(setting->GetLabel())); + checkbox->setCheckState(setting->ToString() == "true" ? Qt::CheckState::Checked + : Qt::CheckState::Unchecked); + + CheckState* tracker{}; + + // Per-game config highlight + if (setting->Switchable() && !Settings::IsConfiguringGlobal()) { + bool global_state = setting->ToStringGlobal() == "true"; + bool state = setting->ToString() == "true"; + bool global = setting->UsingGlobal(); + tracker = &trackers.emplace_front(CheckState{}); + SetColoredTristate(checkbox, global, state, global_state, *tracker); + } + + auto load_func = [checkbox, setting, tracker]() { + if (Settings::IsConfiguringGlobal()) { + setting->LoadString(checkbox->checkState() == Qt::Checked ? "true" : "false"); + } + + if (Settings::IsConfiguringGlobal() || !setting->Switchable()) { + return; + } + + if (*tracker != CheckState::Global) { + setting->SetGlobal(false); + setting->LoadString(checkbox->checkState() == Qt::Checked ? "true" : "false"); + } else { + setting->SetGlobal(true); + } + }; + + return {checkbox, load_func}; +} + +static std::pair> CreateCombobox(Settings::BasicSetting* setting, + const QString& label, + QWidget* parent) { + const auto type = setting->TypeId(); + + QWidget* group = new QWidget(parent); + group->setObjectName(QString::fromStdString(setting->GetLabel())); + QLayout* combobox_layout = new QHBoxLayout(group); + + QLabel* qt_label = new QLabel(label, parent); + QComboBox* combobox = new QComboBox(parent); + + std::forward_list combobox_enumerations = ComboboxEnumeration(type, parent); + for (const auto& item : combobox_enumerations) { + combobox->addItem(item); + } + + combobox_layout->addWidget(qt_label); + combobox_layout->addWidget(combobox); + + combobox_layout->setSpacing(6); + combobox_layout->setContentsMargins(0, 0, 0, 0); + + if (setting->Switchable() && !Settings::IsConfiguringGlobal()) { + int current = std::stoi(setting->ToString()); + int global_value = std::stoi(setting->ToStringGlobal()); + SetColoredComboBox(combobox, group, global_value); + if (setting->UsingGlobal()) { + combobox->setCurrentIndex(USE_GLOBAL_INDEX); + } else { + SetHighlight(group, true); + combobox->setCurrentIndex(current + USE_GLOBAL_OFFSET); + } + } else { + combobox->setCurrentIndex(std::stoi(setting->ToString())); + } + + const auto load_func = [combobox, setting]() { + if (Settings::IsConfiguringGlobal()) { + setting->LoadString(std::to_string(combobox->currentIndex())); + } + + if (Settings::IsConfiguringGlobal() || !setting->Switchable()) { + return; + } + + bool using_global = combobox->currentIndex() == USE_GLOBAL_INDEX; + int index = combobox->currentIndex() - USE_GLOBAL_OFFSET; + + setting->SetGlobal(using_global); + if (!using_global) { + setting->LoadString(std::to_string(index)); + } + }; + + return {group, load_func}; +} + +QWidget* CreateWidget(Settings::BasicSetting* setting, const TranslationMap& translations, + QWidget* parent, bool runtime_lock, + std::forward_list>& apply_funcs, + std::list& trackers) { + const auto type = setting->TypeId(); + QWidget* widget{nullptr}; + + std::function load_func; + + const auto [label, tooltip] = [&]() { + const auto& setting_label = setting->GetLabel(); + if (translations.contains(setting_label)) { + return std::pair{translations.at(setting_label).first, + translations.at(setting_label).second}; + } + LOG_ERROR(Frontend, "Translation map lacks entry for \"{}\"", setting_label); + return std::pair{QString::fromStdString(setting_label), QStringLiteral("")}; + }(); + + if (type == typeid(bool)) { + auto pair = CreateCheckBox(setting, label, parent, trackers); + widget = pair.first; + load_func = pair.second; + } else if (setting->IsEnum()) { + auto pair = CreateCombobox(setting, label, parent); + widget = pair.first; + load_func = pair.second; + } + + if (widget == nullptr) { + LOG_ERROR(Frontend, "No widget was created for \"{}\"", setting->GetLabel()); + return widget; + } + + apply_funcs.push_front([load_func, setting](bool powered_on) { + if (setting->RuntimeModfiable() || !powered_on) { + load_func(); + } + }); + + bool enable = runtime_lock || setting->RuntimeModfiable(); + enable &= + setting->Switchable() && !(Settings::IsConfiguringGlobal() && !setting->UsingGlobal()); + + widget->setEnabled(enable); + widget->setVisible(Settings::IsConfiguringGlobal() || setting->Switchable()); + + widget->setToolTip(tooltip); + + return widget; +} Tab::Tab(std::shared_ptr> group_, QWidget* parent) : QWidget(parent), group{group_} { diff --git a/src/yuzu/configuration/configuration_shared.h b/src/yuzu/configuration/configuration_shared.h index 1a3a2a985..7040673ea 100644 --- a/src/yuzu/configuration/configuration_shared.h +++ b/src/yuzu/configuration/configuration_shared.h @@ -11,6 +11,7 @@ #include #include #include "common/settings.h" +#include "yuzu/configuration/shared_translation.h" namespace ConfigurationShared { @@ -40,6 +41,11 @@ enum class CheckState { Count, // Simply the number of states, not a valid checkbox state }; +QWidget* CreateWidget(Settings::BasicSetting* setting, const TranslationMap& translations, + QWidget* parent, bool runtime_lock, + std::forward_list>& apply_funcs, + std::list& trackers); + // Global-aware apply and set functions // ApplyPerGameSetting, given a Settings::Setting and a Qt UI element, properly applies a Setting diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp index 2cc9f3621..b3f4764c7 100644 --- a/src/yuzu/configuration/configure_dialog.cpp +++ b/src/yuzu/configuration/configure_dialog.cpp @@ -32,13 +32,15 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_, std::vector& vk_device_records, Core::System& system_, bool enable_web_config) : QDialog(parent), ui{std::make_unique()}, - registry(registry_), system{system_}, audio_tab{std::make_unique( - system_, nullptr, this)}, + registry(registry_), system{system_}, + translations{ConfigurationShared::InitializeTranslations(this)}, + audio_tab{std::make_unique(system_, nullptr, this)}, cpu_tab{std::make_unique(system_, nullptr, this)}, debug_tab_tab{std::make_unique(system_, this)}, filesystem_tab{std::make_unique(this)}, general_tab{std::make_unique(system_, nullptr, this)}, - graphics_advanced_tab{std::make_unique(system_, nullptr, this)}, + graphics_advanced_tab{ + std::make_unique(system_, nullptr, *translations, this)}, graphics_tab{std::make_unique( system_, vk_device_records, [&]() { graphics_advanced_tab->ExposeComputeOption(); }, nullptr, this)}, diff --git a/src/yuzu/configuration/configure_dialog.h b/src/yuzu/configuration/configure_dialog.h index 8ee89a192..0416b01d9 100644 --- a/src/yuzu/configuration/configure_dialog.h +++ b/src/yuzu/configuration/configure_dialog.h @@ -71,6 +71,7 @@ private: HotkeyRegistry& registry; Core::System& system; + std::unique_ptr translations; std::forward_list tab_group; std::unique_ptr audio_tab; diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index d332c9b7b..6d387b5c3 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -1,6 +1,8 @@ // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include +#include #include "common/settings.h" #include "core/core.h" #include "ui_configure_graphics_advanced.h" @@ -9,94 +11,54 @@ ConfigureGraphicsAdvanced::ConfigureGraphicsAdvanced( const Core::System& system_, - std::shared_ptr> group, QWidget* parent) - : Tab(group, parent), ui{std::make_unique()}, system{system_} { + std::shared_ptr> group, + const ConfigurationShared::TranslationMap& translations_, QWidget* parent) + : Tab(group, parent), ui{std::make_unique()}, system{system_}, + translations{translations_} { ui->setupUi(this); - SetupPerGameUI(); - SetConfiguration(); - ui->enable_compute_pipelines_checkbox->setVisible(false); + checkbox_enable_compute_pipelines->setVisible(false); } ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default; void ConfigureGraphicsAdvanced::SetConfiguration() { const bool runtime_lock = !system.IsPoweredOn(); - ui->use_reactive_flushing->setEnabled(runtime_lock); - ui->async_present->setEnabled(runtime_lock); - ui->renderer_force_max_clock->setEnabled(runtime_lock); - ui->astc_recompression_combobox->setEnabled(runtime_lock); - ui->use_asynchronous_shaders->setEnabled(runtime_lock); - ui->anisotropic_filtering_combobox->setEnabled(runtime_lock); - ui->enable_compute_pipelines_checkbox->setEnabled(runtime_lock); - - ui->async_present->setChecked(Settings::values.async_presentation.GetValue()); - ui->renderer_force_max_clock->setChecked(Settings::values.renderer_force_max_clock.GetValue()); - ui->use_reactive_flushing->setChecked(Settings::values.use_reactive_flushing.GetValue()); - ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue()); - ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue()); - ui->use_vulkan_driver_pipeline_cache->setChecked( - Settings::values.use_vulkan_driver_pipeline_cache.GetValue()); - ui->enable_compute_pipelines_checkbox->setChecked( - Settings::values.enable_compute_pipelines.GetValue()); - ui->use_video_framerate_checkbox->setChecked(Settings::values.use_video_framerate.GetValue()); - ui->barrier_feedback_loops_checkbox->setChecked( - Settings::values.barrier_feedback_loops.GetValue()); - - if (Settings::IsConfiguringGlobal()) { - ui->gpu_accuracy->setCurrentIndex( - static_cast(Settings::values.gpu_accuracy.GetValue())); - ui->anisotropic_filtering_combobox->setCurrentIndex( - Settings::values.max_anisotropy.GetValue()); - ui->astc_recompression_combobox->setCurrentIndex( - static_cast(Settings::values.astc_recompression.GetValue())); - } else { - ConfigurationShared::SetPerGameSetting(ui->gpu_accuracy, &Settings::values.gpu_accuracy); - ConfigurationShared::SetPerGameSetting(ui->anisotropic_filtering_combobox, - &Settings::values.max_anisotropy); - ConfigurationShared::SetPerGameSetting(ui->astc_recompression_combobox, - &Settings::values.astc_recompression); - ConfigurationShared::SetHighlight(ui->label_gpu_accuracy, - !Settings::values.gpu_accuracy.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->af_label, - !Settings::values.max_anisotropy.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->label_astc_recompression, - !Settings::values.astc_recompression.UsingGlobal()); + auto& layout = *ui->populate_target->layout(); + std::map hold{}; // A map will sort the data for us + + for (auto setting : + Settings::values.linkage.by_category[Settings::Category::AdvancedGraphics]) { + QWidget* widget = ConfigurationShared::CreateWidget(setting, translations, this, + runtime_lock, apply_funcs, trackers); + + if (widget == nullptr) { + continue; + } + + if (!setting->IsEnum()) { + hold.emplace(setting->GetLabel(), widget); + } else { + layout.addWidget(widget); + } + + if (setting->GetLabel() == "enable_compute_pipelines") { + checkbox_enable_compute_pipelines = widget; + } + } + for (const auto& [label, widget] : hold) { + layout.addWidget(widget); } } void ConfigureGraphicsAdvanced::ApplyConfiguration() { - ConfigurationShared::ApplyPerGameSetting(&Settings::values.gpu_accuracy, ui->gpu_accuracy); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.async_presentation, - ui->async_present, async_present); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.renderer_force_max_clock, - ui->renderer_force_max_clock, - renderer_force_max_clock); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, - ui->anisotropic_filtering_combobox); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_reactive_flushing, - ui->use_reactive_flushing, use_reactive_flushing); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.astc_recompression, - ui->astc_recompression_combobox); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders, - ui->use_asynchronous_shaders, - use_asynchronous_shaders); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time, - ui->use_fast_gpu_time, use_fast_gpu_time); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vulkan_driver_pipeline_cache, - ui->use_vulkan_driver_pipeline_cache, - use_vulkan_driver_pipeline_cache); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.enable_compute_pipelines, - ui->enable_compute_pipelines_checkbox, - enable_compute_pipelines); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_video_framerate, - ui->use_video_framerate_checkbox, use_video_framerate); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.barrier_feedback_loops, - ui->barrier_feedback_loops_checkbox, - barrier_feedback_loops); + const bool is_powered_on = system.IsPoweredOn(); + for (const auto& func : apply_funcs) { + func(is_powered_on); + } } void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) { @@ -111,68 +73,6 @@ void ConfigureGraphicsAdvanced::RetranslateUI() { ui->retranslateUi(this); } -void ConfigureGraphicsAdvanced::SetupPerGameUI() { - // Disable if not global (only happens during game) - if (Settings::IsConfiguringGlobal()) { - ui->gpu_accuracy->setEnabled(Settings::values.gpu_accuracy.UsingGlobal()); - ui->async_present->setEnabled(Settings::values.async_presentation.UsingGlobal()); - ui->renderer_force_max_clock->setEnabled( - Settings::values.renderer_force_max_clock.UsingGlobal()); - ui->use_reactive_flushing->setEnabled(Settings::values.use_reactive_flushing.UsingGlobal()); - ui->astc_recompression_combobox->setEnabled( - Settings::values.astc_recompression.UsingGlobal()); - ui->use_asynchronous_shaders->setEnabled( - Settings::values.use_asynchronous_shaders.UsingGlobal()); - ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal()); - ui->use_vulkan_driver_pipeline_cache->setEnabled( - Settings::values.use_vulkan_driver_pipeline_cache.UsingGlobal()); - ui->anisotropic_filtering_combobox->setEnabled( - Settings::values.max_anisotropy.UsingGlobal()); - ui->enable_compute_pipelines_checkbox->setEnabled( - Settings::values.enable_compute_pipelines.UsingGlobal()); - ui->use_video_framerate_checkbox->setEnabled( - Settings::values.use_video_framerate.UsingGlobal()); - ui->barrier_feedback_loops_checkbox->setEnabled( - Settings::values.barrier_feedback_loops.UsingGlobal()); - - return; - } - - ConfigurationShared::SetColoredTristate(ui->async_present, Settings::values.async_presentation, - async_present); - ConfigurationShared::SetColoredTristate(ui->renderer_force_max_clock, - Settings::values.renderer_force_max_clock, - renderer_force_max_clock); - ConfigurationShared::SetColoredTristate( - ui->use_reactive_flushing, Settings::values.use_reactive_flushing, use_reactive_flushing); - ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders, - Settings::values.use_asynchronous_shaders, - use_asynchronous_shaders); - ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, - Settings::values.use_fast_gpu_time, use_fast_gpu_time); - ConfigurationShared::SetColoredTristate(ui->use_vulkan_driver_pipeline_cache, - Settings::values.use_vulkan_driver_pipeline_cache, - use_vulkan_driver_pipeline_cache); - ConfigurationShared::SetColoredTristate(ui->enable_compute_pipelines_checkbox, - Settings::values.enable_compute_pipelines, - enable_compute_pipelines); - ConfigurationShared::SetColoredTristate(ui->use_video_framerate_checkbox, - Settings::values.use_video_framerate, - use_video_framerate); - ConfigurationShared::SetColoredTristate(ui->barrier_feedback_loops_checkbox, - Settings::values.barrier_feedback_loops, - barrier_feedback_loops); - ConfigurationShared::SetColoredComboBox( - ui->gpu_accuracy, ui->label_gpu_accuracy, - static_cast(Settings::values.gpu_accuracy.GetValue(true))); - ConfigurationShared::SetColoredComboBox( - ui->anisotropic_filtering_combobox, ui->af_label, - static_cast(Settings::values.max_anisotropy.GetValue(true))); - ConfigurationShared::SetColoredComboBox( - ui->astc_recompression_combobox, ui->label_astc_recompression, - static_cast(Settings::values.astc_recompression.GetValue(true))); -} - void ConfigureGraphicsAdvanced::ExposeComputeOption() { - ui->enable_compute_pipelines_checkbox->setVisible(true); + checkbox_enable_compute_pipelines->setVisible(true); } diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h index 585b9cb50..3ac6b4bce 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.h +++ b/src/yuzu/configuration/configure_graphics_advanced.h @@ -20,7 +20,7 @@ public: explicit ConfigureGraphicsAdvanced( const Core::System& system_, std::shared_ptr> group, - QWidget* parent = nullptr); + const ConfigurationShared::TranslationMap& translations_, QWidget* parent = nullptr); ~ConfigureGraphicsAdvanced() override; void ApplyConfiguration() override; @@ -32,21 +32,13 @@ private: void changeEvent(QEvent* event) override; void RetranslateUI(); - void SetupPerGameUI(); - std::unique_ptr ui; - ConfigurationShared::CheckState async_present; - ConfigurationShared::CheckState renderer_force_max_clock; - ConfigurationShared::CheckState use_vsync; - ConfigurationShared::CheckState async_astc; - ConfigurationShared::CheckState use_reactive_flushing; - ConfigurationShared::CheckState use_asynchronous_shaders; - ConfigurationShared::CheckState use_fast_gpu_time; - ConfigurationShared::CheckState use_vulkan_driver_pipeline_cache; - ConfigurationShared::CheckState enable_compute_pipelines; - ConfigurationShared::CheckState use_video_framerate; - ConfigurationShared::CheckState barrier_feedback_loops; + std::list trackers{}; const Core::System& system; + const ConfigurationShared::TranslationMap& translations; + std::forward_list> apply_funcs; + + QWidget* checkbox_enable_compute_pipelines{}; }; diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index 859ab9366..113fbc010 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui @@ -26,238 +26,8 @@ - - - - 0 - - - 0 - - - 0 - - - 0 - - - - - Accuracy Level: - - - - - - - - Normal - - - - - High - - - - - Extreme(very slow) - - - - - - - - - - - - 0 - - - 0 - - - 0 - - - 0 - - - - - ASTC recompression: - - - - - - - - Uncompressed (Best quality) - - - - - BC1 (Low quality) - - - - - BC3 (Medium quality) - - - - - - - - - - - Enable asynchronous presentation (Vulkan only) - - - - - - - Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. - - - Force maximum clocks (Vulkan only) - - - - - - - Uses reactive flushing instead of predictive flushing. Allowing a more accurate syncing of memory. - - - Enable Reactive Flushing - - - - - - - Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental. - - - Use asynchronous shader building (Hack) - - - - - - - Enables Fast GPU Time. This option will force most games to run at their highest native resolution. - - - Use Fast GPU Time (Hack) - - - - - - - Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. - - - Use Vulkan pipeline cache - - - - - - - Enable compute pipelines, required by some games. This setting only exists for Intel proprietary drivers, and may crash if enabled. -Compute pipelines are always enabled on all other drivers. - - - Enable Compute Pipelines (Intel Vulkan only) - - - - - - - Run the game at normal speed during video playback, even when the framerate is unlocked. - - - Sync to framerate of video playback - - - - - - - Improves rendering of transparency effects in specific games. - - - Barrier feedback loops - - - - - - - - 0 - - - 0 - - - 0 - - - 0 - - - - - Anisotropic Filtering: - - - - - - - - Automatic - - - - - Default - - - - - 2x - - - - - 4x - - - - - 8x - - - - - 16x - - - - - + + diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp index 7ec0bf9d3..339768017 100644 --- a/src/yuzu/configuration/configure_per_game.cpp +++ b/src/yuzu/configuration/configure_per_game.cpp @@ -41,8 +41,10 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::string& file_name, std::vector& vk_device_records, Core::System& system_) - : QDialog(parent), ui(std::make_unique()), title_id{title_id_}, - system{system_}, tab_group{std::make_shared>()} { + : QDialog(parent), + ui(std::make_unique()), title_id{title_id_}, system{system_}, + translations{ConfigurationShared::InitializeTranslations(this)}, + tab_group{std::make_shared>()} { const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name)); const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename()) : fmt::format("{:016X}", title_id); @@ -52,7 +54,8 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st audio_tab = std::make_unique(system_, tab_group, this); cpu_tab = std::make_unique(system_, tab_group, this); general_tab = std::make_unique(system_, tab_group, this); - graphics_advanced_tab = std::make_unique(system_, tab_group, this); + graphics_advanced_tab = + std::make_unique(system_, tab_group, *translations, this); graphics_tab = std::make_unique( system_, vk_device_records, [&]() { graphics_advanced_tab->ExposeComputeOption(); }, tab_group, this); diff --git a/src/yuzu/configuration/configure_per_game.h b/src/yuzu/configuration/configure_per_game.h index 9fceff414..1e222c2f9 100644 --- a/src/yuzu/configuration/configure_per_game.h +++ b/src/yuzu/configuration/configure_per_game.h @@ -75,6 +75,7 @@ private: std::unique_ptr game_config; Core::System& system; + std::unique_ptr translations; std::shared_ptr> tab_group; std::unique_ptr addons_tab; diff --git a/src/yuzu/configuration/shared_translation.cpp b/src/yuzu/configuration/shared_translation.cpp new file mode 100644 index 000000000..974203f75 --- /dev/null +++ b/src/yuzu/configuration/shared_translation.cpp @@ -0,0 +1,170 @@ +#include +#include +#include +#include +#include +#include +#include +#include +#include "common/settings.h" +#include "yuzu/configuration/shared_translation.h" + +namespace ConfigurationShared { + +std::unique_ptr InitializeTranslations(QWidget* parent) { + std::unique_ptr translations = std::make_unique(); + const auto& tr = [parent](const char* text) -> QString { return parent->tr(text); }; + +#define INSERT(LABEL, NAME, TOOLTIP) \ + translations->insert(std::pair{(LABEL), std::pair{tr((NAME)), tr((TOOLTIP))}}) + + // Audio + INSERT("output_engine", "Output Engine:", ""); + INSERT("output_device", "Output Device:", ""); + INSERT("input_device", "Input Device:", ""); + INSERT("audio_muted", "Mute audio when in background", ""); + INSERT("volume", "Volume:", ""); + + // Core + INSERT("use_multi_core", "Multicore CPU Emulation", ""); + INSERT("use_unsafe_extended_memory_layout", "Unsafe extended memory layout (8GB DRAM)", ""); + + // Cpu + INSERT("cpu_accuracy", "Accuracy:", ""); + INSERT("cpu_debug_mode", "Enable CPU Debugging", ""); + INSERT("cpuopt_page_tables", "Enable inline page tables", ""); + INSERT("cpuopt_block_linking", "Enable block linking", ""); + INSERT("cpuopt_return_stack_buffer", "Enable return stack buffer", ""); + INSERT("cpuopt_fast_dispatcher", "Enable fast dispatcher", ""); + INSERT("cpuopt_context_elimination", "Enable context elimination", ""); + INSERT("cpuopt_const_prop", "Enable constant propagation", ""); + INSERT("cpuopt_misc_ir", "Enable miscellaneous optimizations", ""); + INSERT("cpuopt_reduce_misalign_checks", "Enable misalignment check reduction", ""); + INSERT("cpuopt_fastmem", "Enable Host MMU Emulation (general memory instructions)", ""); + INSERT("cpuopt_fastmem_exclusives", "Enable Host MMU Emulation (exclusive memory instructions)", + ""); + INSERT("cpuopt_recompile_exclusives", "Enable recompilation of exlucsive memory instructions", + ""); + INSERT("cpuopt_ignore_memory_aborts", "Enable fallbacks for invalid memory accesses", ""); + + INSERT("cpuopt_unsafe_unfuse_fma", "Unfuse FMA (improve performance on CPUs without FMA)", ""); + INSERT("cpuopt_unsafe_reduce_fp_error", "Faster FRSQRTE and FRECPE", ""); + INSERT("cpuopt_unsafe_ignore_standard_fpcr", "Faster ASIMD instructions (32 bits only)", ""); + INSERT("cpuopt_unsafe_inaccurate_nan", "Inaccurate NaN handling", ""); + INSERT("cpuopt_unsafe_fastmem_check", "Disable address space checks", ""); + INSERT("cpuopt_unsafe_ignore_global_monitor", "Ignore global monitor", ""); + + // Renderer + INSERT("backend", "API:", ""); + INSERT("vulkan_device", "Device:", ""); + INSERT("shader_backend", "Shader Backend:", ""); + INSERT("resolution_setup", "Resolution:", ""); + INSERT("scaling_filter", "Window Adapting Filter:", ""); + INSERT("fsr_sharpening_slider", "AMD FidelityFX™ Super Resolution Sharpness:", ""); + INSERT("anti_aliasing", "Anti-Aliasing Method:", ""); + INSERT("fullscreen_mode", "Fullscreen Mode:", ""); + INSERT("aspect_ratio", "Aspect Ratio:", ""); + INSERT("use_disk_shader_cache", "Use disk pipeline cache", ""); + INSERT("use_asynchronous_gpu_emulation", "Use asynchronous GPU emulation", ""); + INSERT("nvdec_emulation", "NVDEC emulation:", ""); + INSERT("acclerate_astc", "ASTC Decoding Method:", ""); + INSERT( + "use_vsync", "VSync Mode:", + "FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh " + "rate. FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down. " + "Mailbox can have lower latency than FIFO and does not tear but may drop frames. Immediate " + "(no synchronization) just presents whatever is available and can exhibit tearing."); + + // Renderer (Advanced Graphics) + INSERT("async_presentation", "Enable asynchronous presentation (Vulkan only)", ""); + INSERT("force_max_clock", "Force maximum clocks (Vulkan only)", + "Runs work in the background while waiting for graphics commands to keep the GPU from " + "lowering its clock speed."); + INSERT("max_anisotropy", "Anisotropic Filtering:", ""); + INSERT("gpu_accuracy", "Accuracy Level:", ""); + INSERT("use_asynchronous_shaders", "Use asynchronous shader building (Hack)", + "Enables asynchronous shader compilation, which may reduce shader stutter. This feature " + "is experimental."); + INSERT("use_fast_gpu_time", "Use Fast GPU Time (Hack)", + "Enables Fast GPU Time. This option will force most games to run at their highest " + "native resolution."); + INSERT("use_vulkan_driver_pipeline_cache", "Use Vulkan pipeline cache", + "Enables GPU vendor-specific pipeline cache. This option can improve shader loading " + "time significantly in cases where the Vulkan driver does not store pipeline cache " + "files internally."); + INSERT("enable_compute_pipelines", "Enable Compute Pipelines (Intel Vulkan Only)", + "Enable compute pipelines, required by some games.\nThis setting only exists for Intel " + "proprietary drivers, and may crash if enabled.\nCompute pipelines are always enabled " + "on all other drivers."); + INSERT("bg_red", "Background Color:", ""); + INSERT("bg_green", "Background Color:", ""); + INSERT("bg_blue", "Background Color:", ""); + + // Renderer (Debug) + INSERT("debug", "Enable Graphics Debugging", + "When checked, the graphics API enters a slower debugging mode"); + INSERT("shader_feedback", "Enable Shader Feedback", + "When checked, yuzu will log statistics about the compiled pipeline cache"); + INSERT("nsight_aftermath", "Enable Nsight Aftermath", + "When checked, it enables Nsight Aftermath crash dumps"); + INSERT("disable_shader_loop_safety_checks", "Disable Loop safety checks", + "When checked, it executes shaders without loop logic changes"); + + // Renderer (General) + INSERT("use_speed_limit", "Limit Speed Percent", ""); + INSERT("speed_limit", "Limit Speed Percent", ""); + + // System + INSERT("rng_seed_enabled", "RNG Seed", ""); + INSERT("rng_seed", "RNG Seed", ""); + INSERT("device_name", "Device Name", ""); + INSERT("custom_rtc_enabled", "Custom RTC", ""); + INSERT("custom_rtc", "Custom RTC", ""); + INSERT("language_index", "Language:", ""); + INSERT("region_index", "Region:", ""); + INSERT("time_zone_index", "Time Zone:", ""); + INSERT("sound_index", "Sound Output Mode:", ""); + INSERT("use_docked_mode", "Docked", ""); + +#undef INSERT + + return translations; +} + +std::forward_list ComboboxEnumeration(std::type_index type, QWidget* parent) { + const auto& tr = [&](const char* text) { return parent->tr(text); }; + + if (type == typeid(Settings::AstcDecodeMode)) { + return { + tr("CPU"), + tr("GPU"), + tr("CPU Asynchronous"), + }; + } else if (type == typeid(Settings::RendererBackend)) { + return { + tr("OpenGL"), + tr("Vulkan"), + tr("Null"), + }; + } else if (type == typeid(Settings::ShaderBackend)) { + return { + tr("GLSL"), + tr("GLASM (Assembly Shaders, NVIDIA Only)"), + tr("SPIR-V (Experimental, Mesa Only)"), + }; + } else if (type == typeid(Settings::GPUAccuracy)) { + return { + tr("Normal"), + tr("High"), + tr("Extreme"), + }; + } else if (type == typeid(Settings::AnisotropyMode)) { + return { + tr("Automatic"), tr("Default"), tr("2x"), tr("4x"), tr("8x"), tr("16x"), + }; + } + + return {}; +} + +} // namespace ConfigurationShared diff --git a/src/yuzu/configuration/shared_translation.h b/src/yuzu/configuration/shared_translation.h new file mode 100644 index 000000000..a81ae9c87 --- /dev/null +++ b/src/yuzu/configuration/shared_translation.h @@ -0,0 +1,18 @@ +#include +#include +#include +#include +#include +#include +#include + +class QWidget; + +namespace ConfigurationShared { +using TranslationMap = std::map>; + +std::unique_ptr InitializeTranslations(QWidget* parent); + +std::forward_list ComboboxEnumeration(std::type_index type, QWidget* parent); + +} // namespace ConfigurationShared -- cgit v1.2.3 From d146dd9d123a999e40307a93403239b81b04bffc Mon Sep 17 00:00:00 2001 From: lat9nq <22451773+lat9nq@users.noreply.github.com> Date: Wed, 7 Jun 2023 01:52:23 -0400 Subject: settings,general: Rename non-confirming enums --- src/audio_core/sink/sink_details.cpp | 5 +-- src/common/settings.cpp | 6 ++-- src/common/settings.h | 40 +++++++++++++--------- src/common/settings_enums.h | 37 ++++++++++---------- src/core/arm/dynarmic/arm_dynarmic_32.cpp | 6 ++-- src/core/arm/dynarmic/arm_dynarmic_64.cpp | 6 ++-- src/core/telemetry_session.cpp | 26 +++++++------- src/video_core/host1x/codecs/codec.cpp | 2 +- src/video_core/host1x/codecs/h264.cpp | 2 +- .../renderer_opengl/gl_compute_pipeline.cpp | 6 ++-- src/video_core/renderer_opengl/gl_device.cpp | 8 ++--- .../renderer_opengl/gl_graphics_pipeline.cpp | 6 ++-- src/video_core/renderer_opengl/gl_shader_cache.cpp | 12 +++---- .../renderer_opengl/gl_texture_cache.cpp | 4 +-- src/video_core/renderer_vulkan/vk_swapchain.cpp | 12 +++---- .../renderer_vulkan/vk_texture_cache.cpp | 6 ++-- src/yuzu/configuration/config.cpp | 8 ++--- src/yuzu/configuration/config.h | 6 ++-- src/yuzu/configuration/configure_audio.cpp | 2 +- src/yuzu/configuration/configure_cpu.cpp | 6 ++-- src/yuzu/configuration/configure_graphics.cpp | 10 +++--- src/yuzu/configuration/shared_translation.cpp | 36 +++++++++---------- src/yuzu/main.cpp | 14 ++++---- 23 files changed, 136 insertions(+), 130 deletions(-) (limited to 'src/video_core') diff --git a/src/audio_core/sink/sink_details.cpp b/src/audio_core/sink/sink_details.cpp index 751e97bfc..027bfa517 100644 --- a/src/audio_core/sink/sink_details.cpp +++ b/src/audio_core/sink/sink_details.cpp @@ -82,11 +82,12 @@ const SinkDetails& GetOutputSinkDetails(Settings::AudioEngine sink_id) { #else iter = std::begin(sink_details); #endif - LOG_INFO(Service_Audio, "Auto-selecting the {} backend", Settings::TranslateEnum(iter->id)); + LOG_INFO(Service_Audio, "Auto-selecting the {} backend", + Settings::CanonicalizeEnum(iter->id)); } if (iter == std::end(sink_details)) { - LOG_ERROR(Audio, "Invalid sink_id {}", Settings::TranslateEnum(sink_id)); + LOG_ERROR(Audio, "Invalid sink_id {}", Settings::CanonicalizeEnum(sink_id)); iter = find_backend(Settings::AudioEngine::Null); } diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 8bfda5667..0a8729b5a 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -122,12 +122,12 @@ void SetConfiguringGlobal(bool is_global) { } bool IsGPULevelExtreme() { - return values.gpu_accuracy.GetValue() == GPUAccuracy::Extreme; + return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme; } bool IsGPULevelHigh() { - return values.gpu_accuracy.GetValue() == GPUAccuracy::Extreme || - values.gpu_accuracy.GetValue() == GPUAccuracy::High; + return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme || + values.gpu_accuracy.GetValue() == GpuAccuracy::High; } bool IsFastmemEnabled() { diff --git a/src/common/settings.h b/src/common/settings.h index a9ce113ef..141408d3e 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -91,6 +91,7 @@ public: return {}; } virtual void LoadString(const std::string& load) = 0; + virtual std::string Canonicalize() const = 0; virtual const std::string& GetLabel() const = 0; virtual std::string DefaultToString() const = 0; virtual bool Save() const = 0; @@ -102,7 +103,7 @@ public: virtual std::string MinVal() const = 0; virtual std::string MaxVal() const = 0; virtual bool UsingGlobal() const { - return false; + return true; } }; @@ -245,7 +246,7 @@ protected: } else if constexpr (std::is_same()) { return value_ ? "true" : "false"; } else if (std::is_same()) { - return TranslateEnum(value_); + return CanonicalizeEnum(value_); } else { return std::to_string(static_cast(value_)); } @@ -321,6 +322,13 @@ public: } } + [[nodiscard]] std::string constexpr Canonicalize() const override { + if constexpr (std::is_enum::value) { + return CanonicalizeEnum(this->GetValue()); + } + return ToString(this->GetValue()); + } + /** * Returns the save preference of the setting i.e. when saving or reading the setting from a * frontend, whether this setting should be skipped. @@ -560,8 +568,8 @@ struct Values { linkage, false, "use_unsafe_extended_memory_layout", Category::Core}; // Cpu - SwitchableSetting cpu_accuracy{linkage, CPUAccuracy::Auto, - CPUAccuracy::Auto, CPUAccuracy::Paranoid, + SwitchableSetting cpu_accuracy{linkage, CpuAccuracy::Auto, + CpuAccuracy::Auto, CpuAccuracy::Paranoid, "cpu_accuracy", Category::Cpu}; // TODO: remove cpu_accuracy_first_time, migration setting added 8 July 2021 Setting cpu_accuracy_first_time{linkage, true, "cpu_accuracy_first_time", Category::Cpu}; @@ -657,28 +665,28 @@ struct Values { linkage, 100, 0, 9999, "speed_limit", Category::Renderer, true, true}; SwitchableSetting use_disk_shader_cache{linkage, true, "use_disk_shader_cache", Category::Renderer}; - SwitchableSetting gpu_accuracy{linkage, - GPUAccuracy::High, - GPUAccuracy::Normal, - GPUAccuracy::Extreme, + SwitchableSetting gpu_accuracy{linkage, + GpuAccuracy::High, + GpuAccuracy::Normal, + GpuAccuracy::Extreme, "gpu_accuracy", Category::RendererAdvanced, true, true}; SwitchableSetting use_asynchronous_gpu_emulation{ linkage, true, "use_asynchronous_gpu_emulation", Category::Renderer}; - SwitchableSetting nvdec_emulation{linkage, NvdecEmulation::GPU, + SwitchableSetting nvdec_emulation{linkage, NvdecEmulation::Gpu, "nvdec_emulation", Category::Renderer}; SwitchableSetting accelerate_astc{linkage, - AstcDecodeMode::CPU, - AstcDecodeMode::CPU, - AstcDecodeMode::CPUAsynchronous, + AstcDecodeMode::Cpu, + AstcDecodeMode::Cpu, + AstcDecodeMode::CpuAsynchronous, "accelerate_astc", Category::Renderer}; Setting vsync_mode{linkage, - VSyncMode::FIFO, + VSyncMode::Fifo, VSyncMode::Immediate, - VSyncMode::FIFORelaxed, + VSyncMode::FifoRelaxed, "use_vsync", Category::Renderer, true, @@ -686,7 +694,7 @@ struct Values { SwitchableSetting use_reactive_flushing{linkage, true, "use_reactive_flushing", Category::RendererAdvanced}; SwitchableSetting shader_backend{ - linkage, ShaderBackend::GLSL, ShaderBackend::GLSL, ShaderBackend::SPIRV, + linkage, ShaderBackend::Glsl, ShaderBackend::Glsl, ShaderBackend::SpirV, "shader_backend", Category::Renderer}; SwitchableSetting use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders", Category::RendererAdvanced}; @@ -730,7 +738,7 @@ struct Values { Language::PortugueseBrazilian, "language_index", Category::System}; - SwitchableSetting region_index{linkage, Region::USA, Region::Japan, + SwitchableSetting region_index{linkage, Region::Usa, Region::Japan, Region::Taiwan, "region_index", Category::System}; SwitchableSetting time_zone_index{linkage, TimeZone::Auto, TimeZone::Auto, TimeZone::Zulu, diff --git a/src/common/settings_enums.h b/src/common/settings_enums.h index f48fb7bd4..6cd2ac28b 100644 --- a/src/common/settings_enums.h +++ b/src/common/settings_enums.h @@ -47,7 +47,7 @@ enum class Language : u32 { enum class Region : u32 { Japan, - USA, + Usa, Europe, Australia, China, @@ -114,9 +114,9 @@ enum class AnisotropyMode : u32 { }; enum class AstcDecodeMode : u32 { - CPU = 0, - GPU = 1, - CPUAsynchronous = 2, + Cpu = 0, + Gpu = 1, + CpuAsynchronous = 2, }; enum class AstcRecompression : u32 { @@ -128,8 +128,8 @@ enum class AstcRecompression : u32 { enum class VSyncMode : u32 { Immediate = 0, Mailbox = 1, - FIFO = 2, - FIFORelaxed = 3, + Fifo = 2, + FifoRelaxed = 3, }; enum class RendererBackend : u32 { @@ -139,19 +139,18 @@ enum class RendererBackend : u32 { }; enum class ShaderBackend : u32 { - GLSL = 0, - GLASM = 1, - SPIRV = 2, + Glsl = 0, + Glasm = 1, + SpirV = 2, }; -enum class GPUAccuracy : u32 { +enum class GpuAccuracy : u32 { Normal = 0, High = 1, Extreme = 2, - MaxEnum = 3, }; -enum class CPUAccuracy : u32 { +enum class CpuAccuracy : u32 { Auto = 0, Accurate = 1, Unsafe = 2, @@ -165,8 +164,8 @@ enum class FullscreenMode : u32 { enum class NvdecEmulation : u32 { Off = 0, - CPU = 1, - GPU = 2, + Cpu = 1, + Gpu = 2, }; enum class ResolutionSetup : u32 { @@ -220,18 +219,18 @@ static std::map> translations = { static std::string empty_string{}; template -const std::string& TranslateEnum(Type id) { - auto& group = translations.at(typeid(Type)); +const std::string& CanonicalizeEnum(Type id) { + auto& group = canonicalizations.at(typeid(Type)); for (auto& [name, value] : group) { if (static_cast(value) == id) { return name; } } - return empty_string; + return invalid_string; } template -static Type ToEnum(const std::string& text) { - return static_cast(translations.at(typeid(Type)).at(text)); +static Type ToEnum(const std::string& canonicalization) { + return static_cast(canonicalizations.at(typeid(Type)).at(canonicalization)); } } // namespace Settings diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.cpp b/src/core/arm/dynarmic/arm_dynarmic_32.cpp index 3b82fb73c..dc7cfd239 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_32.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_32.cpp @@ -287,7 +287,7 @@ std::shared_ptr ARM_Dynarmic_32::MakeJit(Common::PageTable* } } else { // Unsafe optimizations - if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) { + if (Settings::values.cpu_accuracy.GetValue() == Settings::CpuAccuracy::Unsafe) { config.unsafe_optimizations = true; if (Settings::values.cpuopt_unsafe_unfuse_fma) { config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA; @@ -307,7 +307,7 @@ std::shared_ptr ARM_Dynarmic_32::MakeJit(Common::PageTable* } // Curated optimizations - if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Auto) { + if (Settings::values.cpu_accuracy.GetValue() == Settings::CpuAccuracy::Auto) { config.unsafe_optimizations = true; config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA; config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue; @@ -316,7 +316,7 @@ std::shared_ptr ARM_Dynarmic_32::MakeJit(Common::PageTable* } // Paranoia mode for debugging optimizations - if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Paranoid) { + if (Settings::values.cpu_accuracy.GetValue() == Settings::CpuAccuracy::Paranoid) { config.unsafe_optimizations = false; config.optimizations = Dynarmic::no_optimizations; } diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.cpp b/src/core/arm/dynarmic/arm_dynarmic_64.cpp index bb97ed5bc..a4cc74ebf 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_64.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_64.cpp @@ -347,7 +347,7 @@ std::shared_ptr ARM_Dynarmic_64::MakeJit(Common::PageTable* } } else { // Unsafe optimizations - if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) { + if (Settings::values.cpu_accuracy.GetValue() == Settings::CpuAccuracy::Unsafe) { config.unsafe_optimizations = true; if (Settings::values.cpuopt_unsafe_unfuse_fma) { config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA; @@ -367,7 +367,7 @@ std::shared_ptr ARM_Dynarmic_64::MakeJit(Common::PageTable* } // Curated optimizations - if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Auto) { + if (Settings::values.cpu_accuracy.GetValue() == Settings::CpuAccuracy::Auto) { config.unsafe_optimizations = true; config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA; config.fastmem_address_space_bits = 64; @@ -375,7 +375,7 @@ std::shared_ptr ARM_Dynarmic_64::MakeJit(Common::PageTable* } // Paranoia mode for debugging optimizations - if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Paranoid) { + if (Settings::values.cpu_accuracy.GetValue() == Settings::CpuAccuracy::Paranoid) { config.unsafe_optimizations = false; config.optimizations = Dynarmic::no_optimizations; } diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp index c058ac2c7..62b3f6636 100644 --- a/src/core/telemetry_session.cpp +++ b/src/core/telemetry_session.cpp @@ -61,16 +61,14 @@ static const char* TranslateRenderer(Settings::RendererBackend backend) { return "Unknown"; } -static const char* TranslateGPUAccuracyLevel(Settings::GPUAccuracy backend) { +static const char* TranslateGPUAccuracyLevel(Settings::GpuAccuracy backend) { switch (backend) { - case Settings::GPUAccuracy::Normal: + case Settings::GpuAccuracy::Normal: return "Normal"; - case Settings::GPUAccuracy::High: + case Settings::GpuAccuracy::High: return "High"; - case Settings::GPUAccuracy::Extreme: + case Settings::GpuAccuracy::Extreme: return "Extreme"; - case Settings::GPUAccuracy::MaxEnum: - break; } return "Unknown"; } @@ -79,9 +77,9 @@ static const char* TranslateNvdecEmulation(Settings::NvdecEmulation backend) { switch (backend) { case Settings::NvdecEmulation::Off: return "Off"; - case Settings::NvdecEmulation::CPU: + case Settings::NvdecEmulation::Cpu: return "CPU"; - case Settings::NvdecEmulation::GPU: + case Settings::NvdecEmulation::Gpu: return "GPU"; } return "Unknown"; @@ -93,9 +91,9 @@ static constexpr const char* TranslateVSyncMode(Settings::VSyncMode mode) { return "Immediate"; case Settings::VSyncMode::Mailbox: return "Mailbox"; - case Settings::VSyncMode::FIFO: + case Settings::VSyncMode::Fifo: return "FIFO"; - case Settings::VSyncMode::FIFORelaxed: + case Settings::VSyncMode::FifoRelaxed: return "FIFO Relaxed"; } return "Unknown"; @@ -103,11 +101,11 @@ static constexpr const char* TranslateVSyncMode(Settings::VSyncMode mode) { static constexpr const char* TranslateASTCDecodeMode(Settings::AstcDecodeMode mode) { switch (mode) { - case Settings::AstcDecodeMode::CPU: + case Settings::AstcDecodeMode::Cpu: return "CPU"; - case Settings::AstcDecodeMode::GPU: + case Settings::AstcDecodeMode::Gpu: return "GPU"; - case Settings::AstcDecodeMode::CPUAsynchronous: + case Settings::AstcDecodeMode::CpuAsynchronous: return "CPU Asynchronous"; } return "Unknown"; @@ -255,7 +253,7 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader, // Log user configuration information constexpr auto field_type = Telemetry::FieldType::UserConfig; AddField(field_type, "Audio_SinkId", - Settings::TranslateEnum(Settings::values.sink_id.GetValue())); + Settings::CanonicalizeEnum(Settings::values.sink_id.GetValue())); AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core.GetValue()); AddField(field_type, "Renderer_Backend", TranslateRenderer(Settings::values.renderer_backend.GetValue())); diff --git a/src/video_core/host1x/codecs/codec.cpp b/src/video_core/host1x/codecs/codec.cpp index da07a556f..220cce28a 100644 --- a/src/video_core/host1x/codecs/codec.cpp +++ b/src/video_core/host1x/codecs/codec.cpp @@ -247,7 +247,7 @@ void Codec::Initialize() { av_codec = avcodec_find_decoder(codec); InitializeAvCodecContext(); - if (Settings::values.nvdec_emulation.GetValue() == Settings::NvdecEmulation::GPU) { + if (Settings::values.nvdec_emulation.GetValue() == Settings::NvdecEmulation::Gpu) { InitializeGpuDecoder(); } if (const int res = avcodec_open2(av_codec_ctx, av_codec, nullptr); res < 0) { diff --git a/src/video_core/host1x/codecs/h264.cpp b/src/video_core/host1x/codecs/h264.cpp index 862904e39..ece79b1e2 100644 --- a/src/video_core/host1x/codecs/h264.cpp +++ b/src/video_core/host1x/codecs/h264.cpp @@ -84,7 +84,7 @@ std::span H264::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters // TODO (ameerj): Where do we get this number, it seems to be particular for each stream const auto nvdec_decoding = Settings::values.nvdec_emulation.GetValue(); - const bool uses_gpu_decoding = nvdec_decoding == Settings::NvdecEmulation::GPU; + const bool uses_gpu_decoding = nvdec_decoding == Settings::NvdecEmulation::Gpu; const u32 max_num_ref_frames = uses_gpu_decoding ? 6u : 16u; writer.WriteUe(max_num_ref_frames); writer.WriteBit(false); diff --git a/src/video_core/renderer_opengl/gl_compute_pipeline.cpp b/src/video_core/renderer_opengl/gl_compute_pipeline.cpp index f9ca55c36..d70501860 100644 --- a/src/video_core/renderer_opengl/gl_compute_pipeline.cpp +++ b/src/video_core/renderer_opengl/gl_compute_pipeline.cpp @@ -34,13 +34,13 @@ ComputePipeline::ComputePipeline(const Device& device, TextureCache& texture_cac : texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, program_manager{program_manager_}, info{info_} { switch (device.GetShaderBackend()) { - case Settings::ShaderBackend::GLSL: + case Settings::ShaderBackend::Glsl: source_program = CreateProgram(code, GL_COMPUTE_SHADER); break; - case Settings::ShaderBackend::GLASM: + case Settings::ShaderBackend::Glasm: assembly_program = CompileProgram(code, GL_COMPUTE_PROGRAM_NV); break; - case Settings::ShaderBackend::SPIRV: + case Settings::ShaderBackend::SpirV: source_program = CreateProgram(code_v, GL_COMPUTE_SHADER); break; } diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index 33e63c17d..ee140c9c2 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -177,15 +177,15 @@ Device::Device(Core::Frontend::EmuWindow& emu_window) { has_fast_buffer_sub_data = is_nvidia && !disable_fast_buffer_sub_data; shader_backend = Settings::values.shader_backend.GetValue(); - use_assembly_shaders = shader_backend == Settings::ShaderBackend::GLASM && + use_assembly_shaders = shader_backend == Settings::ShaderBackend::Glasm && GLAD_GL_NV_gpu_program5 && GLAD_GL_NV_compute_program5 && GLAD_GL_NV_transform_feedback && GLAD_GL_NV_transform_feedback2; - if (shader_backend == Settings::ShaderBackend::GLASM && !use_assembly_shaders) { + if (shader_backend == Settings::ShaderBackend::Glasm && !use_assembly_shaders) { LOG_ERROR(Render_OpenGL, "Assembly shaders enabled but not supported"); - shader_backend = Settings::ShaderBackend::GLSL; + shader_backend = Settings::ShaderBackend::Glsl; } - if (shader_backend == Settings::ShaderBackend::GLSL && is_nvidia) { + if (shader_backend == Settings::ShaderBackend::Glsl && is_nvidia) { const std::string_view driver_version = version.substr(13); const int version_major = std::atoi(driver_version.substr(0, driver_version.find(".")).data()); diff --git a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp index 71f720c63..f822fa856 100644 --- a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp +++ b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp @@ -236,18 +236,18 @@ GraphicsPipeline::GraphicsPipeline(const Device& device, TextureCache& texture_c force_context_flush](ShaderContext::Context*) mutable { for (size_t stage = 0; stage < 5; ++stage) { switch (backend) { - case Settings::ShaderBackend::GLSL: + case Settings::ShaderBackend::Glsl: if (!sources_[stage].empty()) { source_programs[stage] = CreateProgram(sources_[stage], Stage(stage)); } break; - case Settings::ShaderBackend::GLASM: + case Settings::ShaderBackend::Glasm: if (!sources_[stage].empty()) { assembly_programs[stage] = CompileProgram(sources_[stage], AssemblyStage(stage)); } break; - case Settings::ShaderBackend::SPIRV: + case Settings::ShaderBackend::SpirV: if (!sources_spirv_[stage].empty()) { source_programs[stage] = CreateProgram(sources_spirv_[stage], Stage(stage)); } diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 7e1d7f92e..618cb6354 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -522,14 +522,14 @@ std::unique_ptr ShaderCache::CreateGraphicsPipeline( const auto runtime_info{ MakeRuntimeInfo(key, program, previous_program, glasm_use_storage_buffers, use_glasm)}; switch (device.GetShaderBackend()) { - case Settings::ShaderBackend::GLSL: + case Settings::ShaderBackend::Glsl: ConvertLegacyToGeneric(program, runtime_info); sources[stage_index] = EmitGLSL(profile, runtime_info, program, binding); break; - case Settings::ShaderBackend::GLASM: + case Settings::ShaderBackend::Glasm: sources[stage_index] = EmitGLASM(profile, runtime_info, program, binding); break; - case Settings::ShaderBackend::SPIRV: + case Settings::ShaderBackend::SpirV: ConvertLegacyToGeneric(program, runtime_info); sources_spirv[stage_index] = EmitSPIRV(profile, runtime_info, program, binding); break; @@ -582,13 +582,13 @@ std::unique_ptr ShaderCache::CreateComputePipeline( std::string code{}; std::vector code_spirv; switch (device.GetShaderBackend()) { - case Settings::ShaderBackend::GLSL: + case Settings::ShaderBackend::Glsl: code = EmitGLSL(profile, program); break; - case Settings::ShaderBackend::GLASM: + case Settings::ShaderBackend::Glasm: code = EmitGLASM(profile, info, program); break; - case Settings::ShaderBackend::SPIRV: + case Settings::ShaderBackend::SpirV: code_spirv = EmitSPIRV(profile, program); break; } diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 38ae12d8e..9cafd2983 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -232,7 +232,7 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::arraydevice.IsOptimalAstcSupported()) { switch (Settings::values.accelerate_astc.GetValue()) { - case Settings::AstcDecodeMode::GPU: + case Settings::AstcDecodeMode::Gpu: if (Settings::values.astc_recompression.GetValue() == Settings::AstcRecompression::Uncompressed && info.size.depth == 1) { flags |= VideoCommon::ImageFlagBits::AcceleratedUpload; } break; - case Settings::AstcDecodeMode::CPUAsynchronous: + case Settings::AstcDecodeMode::CpuAsynchronous: flags |= VideoCommon::ImageFlagBits::AsynchronousDecode; break; default: diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 28ee5d492..051756452 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -89,10 +89,10 @@ const std::map Config::use_docked_mode_texts_map = { {false, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Handheld"))}, }; -const std::map Config::gpu_accuracy_texts_map = { - {Settings::GPUAccuracy::Normal, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Normal"))}, - {Settings::GPUAccuracy::High, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "High"))}, - {Settings::GPUAccuracy::Extreme, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Extreme"))}, +const std::map Config::gpu_accuracy_texts_map = { + {Settings::GpuAccuracy::Normal, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Normal"))}, + {Settings::GpuAccuracy::High, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "High"))}, + {Settings::GpuAccuracy::Extreme, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Extreme"))}, }; const std::map Config::renderer_backend_texts_map = { diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index 553a82295..c00e717b8 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -52,7 +52,7 @@ public: static const std::map anti_aliasing_texts_map; static const std::map scaling_filter_texts_map; static const std::map use_docked_mode_texts_map; - static const std::map gpu_accuracy_texts_map; + static const std::map gpu_accuracy_texts_map; static const std::map renderer_backend_texts_map; static const std::map shader_backend_texts_map; @@ -211,8 +211,8 @@ private: }; // These metatype declarations cannot be in common/settings.h because core is devoid of QT -Q_DECLARE_METATYPE(Settings::CPUAccuracy); -Q_DECLARE_METATYPE(Settings::GPUAccuracy); +Q_DECLARE_METATYPE(Settings::CpuAccuracy); +Q_DECLARE_METATYPE(Settings::GpuAccuracy); Q_DECLARE_METATYPE(Settings::FullscreenMode); Q_DECLARE_METATYPE(Settings::NvdecEmulation); Q_DECLARE_METATYPE(Settings::ResolutionSetup); diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp index 0496bd78f..7cc8affb7 100644 --- a/src/yuzu/configuration/configure_audio.cpp +++ b/src/yuzu/configuration/configure_audio.cpp @@ -188,7 +188,7 @@ void ConfigureAudio::InitializeAudioSinkComboBox() { sink_combo_box->addItem(QString::fromUtf8(AudioCore::Sink::auto_device_name)); for (const auto& id : AudioCore::Sink::GetSinkIDs()) { - sink_combo_box->addItem(QString::fromStdString(Settings::TranslateEnum(id))); + sink_combo_box->addItem(QString::fromStdString(Settings::CanonicalizeEnum(id))); } } diff --git a/src/yuzu/configuration/configure_cpu.cpp b/src/yuzu/configuration/configure_cpu.cpp index ac298a50f..67b811014 100644 --- a/src/yuzu/configuration/configure_cpu.cpp +++ b/src/yuzu/configuration/configure_cpu.cpp @@ -73,9 +73,9 @@ void ConfigureCpu::Setup() { } void ConfigureCpu::UpdateGroup(int index) { - const auto accuracy = static_cast( - combobox_translations.at(typeid(Settings::CPUAccuracy))[index].first); - ui->unsafe_group->setVisible(accuracy == Settings::CPUAccuracy::Unsafe); + const auto accuracy = static_cast( + combobox_translations.at(typeid(Settings::CpuAccuracy))[index].first); + ui->unsafe_group->setVisible(accuracy == Settings::CpuAccuracy::Unsafe); } void ConfigureCpu::ApplyConfiguration() { diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 59702603a..1e26267a0 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -51,9 +51,9 @@ static constexpr VkPresentModeKHR VSyncSettingToMode(Settings::VSyncMode mode) { return VK_PRESENT_MODE_IMMEDIATE_KHR; case Settings::VSyncMode::Mailbox: return VK_PRESENT_MODE_MAILBOX_KHR; - case Settings::VSyncMode::FIFO: + case Settings::VSyncMode::Fifo: return VK_PRESENT_MODE_FIFO_KHR; - case Settings::VSyncMode::FIFORelaxed: + case Settings::VSyncMode::FifoRelaxed: return VK_PRESENT_MODE_FIFO_RELAXED_KHR; default: return VK_PRESENT_MODE_FIFO_KHR; @@ -67,11 +67,11 @@ static constexpr Settings::VSyncMode PresentModeToSetting(VkPresentModeKHR mode) case VK_PRESENT_MODE_MAILBOX_KHR: return Settings::VSyncMode::Mailbox; case VK_PRESENT_MODE_FIFO_KHR: - return Settings::VSyncMode::FIFO; + return Settings::VSyncMode::Fifo; case VK_PRESENT_MODE_FIFO_RELAXED_KHR: - return Settings::VSyncMode::FIFORelaxed; + return Settings::VSyncMode::FifoRelaxed; default: - return Settings::VSyncMode::FIFO; + return Settings::VSyncMode::Fifo; } } diff --git a/src/yuzu/configuration/shared_translation.cpp b/src/yuzu/configuration/shared_translation.cpp index 5d4e29a08..4caa44e1b 100644 --- a/src/yuzu/configuration/shared_translation.cpp +++ b/src/yuzu/configuration/shared_translation.cpp @@ -177,9 +177,9 @@ std::unique_ptr ComboboxEnumeration(QWidget* parent) { translations->insert( {typeid(Settings::AstcDecodeMode), { - {static_cast(Settings::AstcDecodeMode::CPU), tr("CPU")}, - {static_cast(Settings::AstcDecodeMode::GPU), tr("GPU")}, - {static_cast(Settings::AstcDecodeMode::CPUAsynchronous), tr("CPU Asynchronous")}, + {static_cast(Settings::AstcDecodeMode::Cpu), tr("CPU")}, + {static_cast(Settings::AstcDecodeMode::Gpu), tr("GPU")}, + {static_cast(Settings::AstcDecodeMode::CpuAsynchronous), tr("CPU Asynchronous")}, }}); translations->insert( {typeid(Settings::AstcRecompression), @@ -199,24 +199,24 @@ std::unique_ptr ComboboxEnumeration(QWidget* parent) { }}); translations->insert({typeid(Settings::ShaderBackend), { - {static_cast(Settings::ShaderBackend::GLSL), tr("GLSL")}, - {static_cast(Settings::ShaderBackend::GLASM), + {static_cast(Settings::ShaderBackend::Glsl), tr("GLSL")}, + {static_cast(Settings::ShaderBackend::Glasm), tr("GLASM (Assembly Shaders, NVIDIA Only)")}, - {static_cast(Settings::ShaderBackend::SPIRV), + {static_cast(Settings::ShaderBackend::SpirV), tr("SPIR-V (Experimental, Mesa Only)")}, }}); - translations->insert({typeid(Settings::GPUAccuracy), + translations->insert({typeid(Settings::GpuAccuracy), { - {static_cast(Settings::GPUAccuracy::Normal), tr("Normal")}, - {static_cast(Settings::GPUAccuracy::High), tr("High")}, - {static_cast(Settings::GPUAccuracy::Extreme), tr("Extreme")}, + {static_cast(Settings::GpuAccuracy::Normal), tr("Normal")}, + {static_cast(Settings::GpuAccuracy::High), tr("High")}, + {static_cast(Settings::GpuAccuracy::Extreme), tr("Extreme")}, }}); - translations->insert({typeid(Settings::CPUAccuracy), + translations->insert({typeid(Settings::CpuAccuracy), { - {static_cast(Settings::CPUAccuracy::Auto), tr("Auto")}, - {static_cast(Settings::CPUAccuracy::Accurate), tr("Accurate")}, - {static_cast(Settings::CPUAccuracy::Unsafe), tr("Unsafe")}, - {static_cast(Settings::CPUAccuracy::Paranoid), + {static_cast(Settings::CpuAccuracy::Auto), tr("Auto")}, + {static_cast(Settings::CpuAccuracy::Accurate), tr("Accurate")}, + {static_cast(Settings::CpuAccuracy::Unsafe), tr("Unsafe")}, + {static_cast(Settings::CpuAccuracy::Paranoid), tr("Paranoid (disables most optimizations)")}, }}); translations->insert( @@ -229,8 +229,8 @@ std::unique_ptr ComboboxEnumeration(QWidget* parent) { {typeid(Settings::NvdecEmulation), { {static_cast(Settings::NvdecEmulation::Off), tr("No Video Output")}, - {static_cast(Settings::NvdecEmulation::CPU), tr("CPU Video Decoding")}, - {static_cast(Settings::NvdecEmulation::GPU), tr("GPU Video Decoding (Default)")}, + {static_cast(Settings::NvdecEmulation::Cpu), tr("CPU Video Decoding")}, + {static_cast(Settings::NvdecEmulation::Gpu), tr("GPU Video Decoding (Default)")}, }}); translations->insert( {typeid(Settings::ResolutionSetup), @@ -313,7 +313,7 @@ std::unique_ptr ComboboxEnumeration(QWidget* parent) { translations->insert({typeid(Settings::Region), { {static_cast(Settings::Region::Japan), tr("Japan")}, - {static_cast(Settings::Region::USA), tr("USA")}, + {static_cast(Settings::Region::Usa), tr("USA")}, {static_cast(Settings::Region::Europe), tr("Europe")}, {static_cast(Settings::Region::Australia), tr("Australia")}, {static_cast(Settings::Region::China), tr("China")}, diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 6cd557c29..2922b3347 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1183,7 +1183,7 @@ void GMainWindow::InitializeWidgets() { QMenu context_menu; for (auto const& gpu_accuracy_pair : Config::gpu_accuracy_texts_map) { - if (gpu_accuracy_pair.first == Settings::GPUAccuracy::Extreme) { + if (gpu_accuracy_pair.first == Settings::GpuAccuracy::Extreme) { continue; } context_menu.addAction(gpu_accuracy_pair.second, [this, gpu_accuracy_pair] { @@ -3651,14 +3651,14 @@ void GMainWindow::OnToggleDockedMode() { void GMainWindow::OnToggleGpuAccuracy() { switch (Settings::values.gpu_accuracy.GetValue()) { - case Settings::GPUAccuracy::High: { - Settings::values.gpu_accuracy.SetValue(Settings::GPUAccuracy::Normal); + case Settings::GpuAccuracy::High: { + Settings::values.gpu_accuracy.SetValue(Settings::GpuAccuracy::Normal); break; } - case Settings::GPUAccuracy::Normal: - case Settings::GPUAccuracy::Extreme: + case Settings::GpuAccuracy::Normal: + case Settings::GpuAccuracy::Extreme: default: { - Settings::values.gpu_accuracy.SetValue(Settings::GPUAccuracy::High); + Settings::values.gpu_accuracy.SetValue(Settings::GpuAccuracy::High); break; } } @@ -4071,7 +4071,7 @@ void GMainWindow::UpdateGPUAccuracyButton() { const auto gpu_accuracy = Settings::values.gpu_accuracy.GetValue(); const auto gpu_accuracy_text = Config::gpu_accuracy_texts_map.find(gpu_accuracy)->second; gpu_accuracy_button->setText(gpu_accuracy_text.toUpper()); - gpu_accuracy_button->setChecked(gpu_accuracy != Settings::GPUAccuracy::Normal); + gpu_accuracy_button->setChecked(gpu_accuracy != Settings::GpuAccuracy::Normal); } void GMainWindow::UpdateDockedButton() { -- cgit v1.2.3 From 8366736b67d6febe278b6599badf4e945599bc30 Mon Sep 17 00:00:00 2001 From: lat9nq <22451773+lat9nq@users.noreply.github.com> Date: Tue, 20 Jun 2023 23:29:07 -0400 Subject: settings,opengl,yuzu-qt: Fix AA, Filter maximums The new enum macros don't support setting values directly. For LastAA and LastFilter, this means we need a simpler approach to loop around the toggle in the frontend... --- src/common/settings_enums.h | 4 ++-- src/video_core/renderer_opengl/renderer_opengl.cpp | 2 +- src/yuzu/main.cpp | 11 +++++------ 3 files changed, 8 insertions(+), 9 deletions(-) (limited to 'src/video_core') diff --git a/src/common/settings_enums.h b/src/common/settings_enums.h index 71515257a..cc5c929cf 100644 --- a/src/common/settings_enums.h +++ b/src/common/settings_enums.h @@ -122,9 +122,9 @@ ENUM(NvdecEmulation, Off, Cpu, Gpu); ENUM(ResolutionSetup, Res1_2X, Res3_4X, Res1X, Res3_2X, Res2X, Res3X, Res4X, Res5X, Res6X, Res7X, Res8X); -ENUM(ScalingFilter, NearestNeighbor, Bilinear, Bicubic, Gaussian, ScaleForce, Fsr, LastFilter); +ENUM(ScalingFilter, NearestNeighbor, Bilinear, Bicubic, Gaussian, ScaleForce, Fsr, MaxEnum); -ENUM(AntiAliasing, None, Fxaa, Smaa, LastAA); +ENUM(AntiAliasing, None, Fxaa, Smaa, MaxEnum); ENUM(AspectRatio, R16_9, R4_3, R21_9, R16_10, Stretch); diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 2a74c1d05..6b8d4e554 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -473,7 +473,7 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) { glBindTextureUnit(0, screen_info.display_texture); auto anti_aliasing = Settings::values.anti_aliasing.GetValue(); - if (anti_aliasing > Settings::AntiAliasing::LastAA) { + if (anti_aliasing >= Settings::AntiAliasing::MaxEnum) { LOG_ERROR(Render_OpenGL, "Invalid antialiasing option selected {}", anti_aliasing); anti_aliasing = Settings::AntiAliasing::None; Settings::values.anti_aliasing.SetValue(anti_aliasing); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 2922b3347..97ae9e49a 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -24,6 +24,7 @@ #include "applets/qt_software_keyboard.h" #include "applets/qt_web_browser.h" #include "common/nvidia_flags.h" +#include "common/settings_enums.h" #include "configuration/configure_input.h" #include "configuration/configure_per_game.h" #include "configuration/configure_tas.h" @@ -1095,10 +1096,9 @@ void GMainWindow::InitializeWidgets() { aa_status_button->setFocusPolicy(Qt::NoFocus); connect(aa_status_button, &QPushButton::clicked, [&] { auto aa_mode = Settings::values.anti_aliasing.GetValue(); - if (aa_mode == Settings::AntiAliasing::LastAA) { + aa_mode = static_cast(static_cast(aa_mode) + 1); + if (aa_mode == Settings::AntiAliasing::MaxEnum) { aa_mode = Settings::AntiAliasing::None; - } else { - aa_mode = static_cast(static_cast(aa_mode) + 1); } Settings::values.anti_aliasing.SetValue(aa_mode); aa_status_button->setChecked(true); @@ -3702,10 +3702,9 @@ void GMainWindow::OnIncreaseVolume() { void GMainWindow::OnToggleAdaptingFilter() { auto filter = Settings::values.scaling_filter.GetValue(); - if (filter == Settings::ScalingFilter::LastFilter) { + filter = static_cast(static_cast(filter) + 1); + if (filter == Settings::ScalingFilter::MaxEnum) { filter = Settings::ScalingFilter::NearestNeighbor; - } else { - filter = static_cast(static_cast(filter) + 1); } Settings::values.scaling_filter.SetValue(filter); filter_status_button->setChecked(true); -- cgit v1.2.3