From 1148a4eac715869077ace56a9a311a167643aca3 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sun, 30 May 2021 20:44:28 -0300 Subject: vulkan: Conditionally use shaderInt16 Add support for Polaris AMD devices. --- src/video_core/vulkan_common/vulkan_device.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/video_core/vulkan_common/vulkan_device.cpp') diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 0a42efb6a..2b715baba 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -253,7 +253,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR .shaderCullDistance = true, .shaderFloat64 = is_shader_float64_supported, .shaderInt64 = is_shader_int64_supported, - .shaderInt16 = true, + .shaderInt16 = is_shader_int16_supported, .shaderResourceResidency = false, .shaderResourceMinLod = false, .sparseBinding = false, @@ -912,6 +912,7 @@ void Device::SetupFeatures() { is_formatless_image_load_supported = features.shaderStorageImageReadWithoutFormat; is_shader_float64_supported = features.shaderFloat64; is_shader_int64_supported = features.shaderInt64; + is_shader_int16_supported = features.shaderInt16; is_shader_storage_image_multisample = features.shaderStorageImageMultisample; is_blit_depth_stencil_supported = TestDepthStencilBlits(); is_optimal_astc_supported = IsOptimalAstcSupported(features); -- cgit v1.2.3